Japanese works database(How to join/Help)
Top page: All/Only Reviews
Others
Site map

Search / Outside DB:

Game ranking: Rank 207/in 3,421 titles (Total 38.08/Deviation 57.12) Rank 206 <= => Rank 208
Game average points ranking: Rank 294/in 601 titles (Average 1.36(Good)/Deviation 52.10) Rank 293 <= => Rank 295 (more than 10 evaluatoin)
Game ranking of 1986: Rank 5/in 105 titles Rank 4 <= => Rank 6

CastleVania (Akumajyo Dracula)(Game):Action


[Other version: RSS/Japanese version]

All
Reviews(Post)
ForumImagesGoods
(VideoGames)
Latest VideoGames: 2008/10/21 ():Castlevania: Order of Ecclesia $99
VideoGames(39hit)
Sales/Latest
Books(24hit)
Sales/Latest
Music(9hit)
Sales/Latest
Toys(15hit)
Sales/Latest
Rank:334
Video Game:Castlevania: Order of Ecclesia

Tag:$99
2008/10/21
()
Rank:341
Video Game:Castlevania: The Dracula X Chronicles

Tag:$99
2007/10/23
()
Eval.:*****

1.I acutally buy it for symthony of nights
Rank:1235
Video Game:Castlevania: Symphony of the Night

Eval.:*****

1.Artistic and classic gaming combine to form a must-play game.
Rank:2311
Video Game:Castlevania: Legacy of Darkness for [Nintendo 64]
Rank:2347
Video Game:Castlevania Double Pack

Tag:$99
2006/01/11
()
Eval.:*****

1.If you like castlevania, check this out!
Rank:2786
Video Game:Castlevania Dawn of Sorrow

Tag:$99
2005/10/06
()
Eval.:*****

1.Castlevania Dawn of Sorrow
Rank:2815
Video Game:Castlevania: Portrait of Ruin

Tag:$99
Eval.:*****

1.if you like castlevania SOTN or dawn of sorrow...
Rank:83464
Paperback:Castlevania: Curse of Darkness- Volume 1

Tag:$99
2008/09/16
()
Rank:20056
Audio CD:Castlevania: Curse of Darkness - Original Soundtrack

Eval.:*****

1.The best Castlevania soundtrack since Symphony of the Night!
Rank:49757
Toy:CASTLEVANIA 7" FIGURE SIMON BELMONT
Information about this title

KONAMI CORPORATION
GAMEBOY Game Boy Adobans Arcade Nintendo Entertainment System Disk System Playstation Playstation 2 Hamstar

Released:1986/09/26 in Japan
Sites about how to play the game
1. http://www.ne.jp/asahi/cc-sakura/akkun/bekkan/dora.html
Official sites
1. http://www.nintendo.co.jp/n08/software/aamj/ (Translation)
2. http://www.nintendo.co.jp/wii/vc/vc_adf/index.html (Translation)
3. http://www.nintendo.co.jp/wii/vc/vc_ad/index.html (Translation)
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanGood(1.36)20757.1238.08 

Statics of activity

Total ViewsCommentEvaluation
Inside Japan28,9253628
Outside Japan31800

How others evaluated in Japan

BestVery GoodGoodNormalBadVery BadWorst
People114101110
Percentage3.6%50.0%35.7%3.6%3.6%3.6%0.0%
Added percentage3.6%53.6%89.3%92.9%96.5%100%100%
Summary89.3%3.6%7.2%
                                                                                                 

Views for recent 8 days
Total765432131
1
0
0
1
0
0
0
0
0

LanguageSorted by dateSorted by recommendation
EnglishGood
(Only Evaluation)
Normal
(Only Evaluation)
Bad
(Only Evaluation)
All
(Only Evaluation)
None
JapaneseGood
(Only Evaluation)
Normal
(Only Evaluation)
Bad
(Only Evaluation)
All
(Only Evaluation)
None
This reputation board


Post your review / Top page
The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/06/28 Very good [Original Japanese review]
by ラルフ C ジョーンズ? Provider: 11627 Host:11771 Browser: 6342
former -- "evil spirit castle Dracula" series -- a lot -- having come out (most having played and cleared) -- he individual likes "evil spirit castle Dracula" of the suufuami version As for る's, it is good to sway a whip in the eight directions.
most of others is straight -- since it is け (even so, it is not disagreeable) usually -- the 8 direction deflection -- ます .
し [ it can brandish the back ].
He likes very movement which a stage is also long, even so attaches hanging and vigor which there is nothing also at too long ワke, there is also at too difficult ワke, is difficulty with a sufficient degree, and hooks especially a whip.
I think that it is a thing with this work most sufficient probably.
The place where a hero's Dracula series does not not much have [ the Belmondo family ] "improvement" system is slightly regrettable.
There is also that it is.
I want you to increase an improvement system more in the Belmondo family.

2007/10/08 Best! [Original Japanese review]
by Meteo Provider: 19923 Host:20077 Browser: 3162
It is the highest action game.
A fearful atmosphere and bulls difficulty are very good.
this sound is uncanny in considering the thing of those days which came out -- しか -- it cannot say The strength of rasubosu is also good.
When already thinking that it is useless, the strength which can be pushed down is good exactly.

2007/08/18 Very good [Original Japanese review]
by Paワーesa Provider: 14103 Host:14416 Browser: 5234
It is the popular series of well-known KONAMI which fights against vampire Dracula, making full use of a whip and a sub weapon.
Although many works are according to hard, does he like "evil spirit castle Dracula" of the super famicom version by action nature?
Whatever it may call it, action of a whip is colorful and it is uncanny to have a feeling which gets used to a hand.
It is striking and changing a whip without button 押しっぱ into the state of "hanging down" as well as a part injury being possible to a total of eight directions including vertical slant, and a whip "can be brandished" by the cross key.
Although charms are made till carrying out without つけっぱ and pushing down on an enemy in the state where it hung down, it is smart to beat a surrounding enemy to once by brandishing, or to flip an enemy's long distance attack.
And they are the contents which can enjoy the charm of the "whip" of Simon Belmondo more than enough as it is as that the work similar to "rope action" which hangs down by twisting a whip around a pillar etc.
during a jump, or flies up at a still higher place with centrifugal force is also prepared たり.
secret -- convenient "-- it squats down and walk" is also greatly useful in 難所 or a boss game A literal "dogfight" pattern can be enjoyed so that an attack of the cause whose attack range increased, and an enemy may also come by substantial action of a whip continually from all directions.
The production made into hiyari of horror action no one but, such as huge dokuro which is held by its other self, and the arm extended from fresco drawing, stops it not only knocking down the enemy who only merely comes together, but having no room to maneuver, and pushes out from a wall, is also spectacular.
[ who runs out of a mirror ] Are also boss's kind and a motion rather abundant?
If avarice is said, it is regrettable that I carry out [ mind as the use of a sub weapon will be restricted to the game against a boss ].
Although it can usually use, of course also on a stage, if the badness of the lateness of 弾速 of a rosary or the user-friendliness of an ax is considered, it will surely get through with a whip and will keep utterly...
It is a sub weapon although it is large activity in a boss game.

2007/07/24 Very good [Original Japanese review]
by Se n se i Provider: 6652 Host:6831 Browser: 8090
After PS "夜想曲 under the moon", after it may not be known that it is unexpected, I will write the series considered to have been derived and made from there.
05 years "the cross of 蒼月" of 02 years "the concerto of a night with a midnight sun" of GBA, 03 years "the waltz of 暁", and DS, 06 years "a gallery oburabi rinse." Since this series is killing time very well, although he likes it.
Me who am playing all.
But, there is a feeling of wanting you to make a new thing soon.
I will raise quite good evaluation as respect which crushed my spare time comparatively happily.
It likes this series, and if truly motivated, I will want you checkin [ new play ] individual soon although I am allowed to enjoy myself comparatively.
There is a feeling to say.
If allowed to say luxury.
It will step on, if there is power of only that, and it is る.

2007/05/24 Bad [Original Japanese review]
by 清流滝哉 Provider: 2897 Host:2718 Browser: 4184
Simon was too strong in the konamiワiワi world -- since it was attractive, it purchased with the fuami contest mini version A stage important for having thought that Simon was smart is too difficult....
If even tips are understood, it will not advance to having thought that it was likely to become somehow previously at all, but will suffer a setback ....
an old action game is difficult -- it was impressed with ....
Although he wants "to worsen very much" evaluation, since it was interesting, "it worsens" to have moved Simon as a player.

2006/09/02 Very good [Original Japanese review]
by 消しゴム Provider: 50084 Host:50066 Browser: 5234
Although played with the disk system version, it does, and responds and is preeminent.
Since it is necessary to have arms, such as a dirk and a pocket watch, again bearing a situation and boss kyara in mind, strategy nature is required more than "魔界村." (In 魔界村, he has not used any arms other than a dirk, a cross, and a spear) the first bat -- an ax -- effective -- 死神 -- a cross -- と -- if it changes and goes to the condition to say, I will think that it is good Although a round eye is comfortably clearable, difficulty goes up sharply after the second round.

2006/08/25 Comment(good) [Original Japanese review]
by niwa Provider: 4737 Host:4699 Browser: 3874
夜想曲 of the Saturn version under the moon was played.
Although the part is made a selling point of at a high price, loading is long and processing omission is also seen everywhere.
Was the Playstation version more interesting when saying which it was?
Mary can choose the Saturn version and also the stage is added for a while.
When it plays by Richter and Mary, it is delightful production that the bosom or the music of し starts first.
However, Richter's defense is weak as usual.
-- It is the state damaged in from 2 on a reverse side stage.
Is it too severe for enjoying oneself as a game?
individual -- alike -- it is -- although -- I wanted you to put in the system that are not as a search game when playing by Richter and Mary, and a stage progresses per whole surface like old Dracula etc.
(avaricious -- passing -- is it?) と、 -- although it is a digression -- me and others -- is arcade version Dracula put on the market to game parlor fellows?
This is really glad.
Since the base of tens of thousands of yen was carried out and it had given up -- If you want to play when that 2D screen is seen, a heart will beat fast.
Although it does not necessarily return to the foundation, do you want to taste the fun of old series from the Dracula series new for the time being?

2006/06/04 Good [Original Japanese review]
by 十傑集 Provider: 11442 Host:11102 Browser: 4483
Since it played by MSX, the atmosphere of the work by ?
graphics and music according to the Family Computer version was good, and it has been remembered that operativity was not bad, either.
It is the work which calls it the masterpiece of KONAMI and does not have an overstatement.

2006/06/04 Good [Original Japanese review]
by TCC Provider: 31020 Host:30838 Browser: 4184
Although played only with the arcade version, the design and BGM of a monster were Hideyasu.
I think that especially the latter was a level highest-class for that time.
the caught point .............
the kana in which it was felt a little inconvenient during action of a player, and the jump that an orbit could not be changed when saying by force -- it is the game which has not been well finished by the masterpiece in Date even if it deducts it
2006/01/18 Comment(good) [Original Japanese review]
by niwa Provider: 23214 Host:23069 Browser: 3874
He bought the evil spirit castle chronicle of Playstation.
Although knowledge is scarce and is not well known about an old model, does it seem to be the transplant version of a personal computer (?) called X68000?
Since reputation that it is interesting was heard from beforehand, it played by putting expectation.
This -- It seems that a few was despised.
It is as difficult as he wants to come to cry.
there is no jump power of a hero -- past .
Operation quick like an enemy is fearful.
Actual [ say / it / that it dies and ], when there is likely to be much power and it hits 4 times.
として it is the game died and memorized -- this -- a certain meaning -- it is too uncanny It is made to spread.
-- Wonderful poisoning nature [ why or ] which cannot stop is there?
It felt that this was Dracula actually.
If action does not come out like this, it is done and does not have がい.
If it does to some extent and a margin to advance somehow and keep an eye on a background, production, etc.
will come out, it turns out that it really often made and is crowded.
Still, although not cleared (it died about 30 times in the place in De Dis), this series was too, realized, when interesting.

2005/12/25 Comment(good) [Original Japanese review]
by 634 Provider: 13427 Host:13082 Browser: 5234
As for the 2nd-work "seal of a curse", the "adventure of link"-element was contained.
Although game nature is quite high, he remembers that it was ill-tempered that there are many blocks which cannot break down 聖水 if there is nothing, or may be unable to half-kyara ず carry out in a jump.
I think that a little uncanny deployment and BGM of collecting Dracula's remains also still matched 本作 involving the inside of each mansion.
It is unavoidable one that the "evil spirit castle" was [ the thing ] purely disreputable to the favorite man.
It is also the feature that this second work used the new multi-ending those days.
It was what does not bring a result which should just require time for a game too much.
Although it changed into the state almost near invincibility after getting the whip of a weight, having strengthened to there was serious.
a boss -- unreasonable 苦茶 -- if it is called help, it may be able to say that was weak The series after being set to SFC also carries out touch which became the screen of the arcade version closely.
However, it was regrettable that originality was lost in the series after an "evil spirit castle tradition."
2005/12/25 Very good [Original Japanese review]
by niwa Provider: 31824 Host:31684 Browser: 3874
Since 夜想曲 under the moon and Dracula after it are search system action of the metoroido style (this is -- well although it is interesting now), they are somewhat regretful.
the direction put on the market at Dracula of the SFC version, and the beginning, and は -- it was really interesting I think that the place which can manipulate a whip freely was considerably substantial in respect of action.
Music and the production side are also considerably elaborate and the prejudice of the staff was felt.
Although stripes were disappointedly carried out for a few since double X was doing the Samsara of the blood of PC engine, it was a bulls action game.
even now -- occasionally -- playing -- ます Although considered anew, is this series restricted to whole surface capture type 2D action too?

2005/11/03 Very good [Original Japanese review]
by Inguuei Provider: 1003 Host:955 Browser: 5977
A first evil spirit castle and first り better た.
It is so difficult that he gets angry!!
The feeling of achievement when clearing but is remarkable!
It adds to it and each of graphics and music is wonderful.
It is especially 3-block music.
But it is unclearable at all after the 2nd week.
2 blocks is a demon!!!
(smile)
2005/08/22 Good [Original Japanese review]
by 634 Provider: 19705 Host:19468 Browser: 5234
The game which symbolizes old good KONAMI.
Especially the "seal of a curse" of the second work and the "evil spirit castle tradition" of the third work were impressive.
As [ drove / carry out a belt instead of a whip and / this vampire / when it divided into a mosquito or abu with ま and was attached to them / it ] (smile) As [ that they are a few games reverse-transplanted to the game center from FC software / know / unexpectedly / however, / ......
/ be / it ]
2005/08/11 Good [Original Japanese review]
by Shuワrutsueneggaa Provider: 29437 Host:29152 Browser: 3875
Since only 夜想曲 and XX under the moon have been done, it is evaluation under the moon this time ...
The story that the son arukaado gets in an evil spirit castle in order that that it was worrisome first may beat Dracula who is a father.
first -- here -- "cheek ...
it groaned with " although it may be able to be well called a certain deployment, it lived on [ why or this game ] and carried out now [ ちゃ ] just -- it obtains and is in - ~ ん, and what -- since the ろ ?
game itself was interesting -- kana There is admiration which was very excellent also in the field of music and a picture.
The picture of the heresy chapel of an upside-down castle something is also beautiful, and since very beautiful music flows, it is a favorite stage.
There is another cause for which it waited in this game.
It is eye the collection of items!
Collector I collected earnestly all the items and arms that appeared in the game.
possibly this was the most pleasant - Regret is were not able to push down garamosu by Richter.
knife throw まくって倒 -- if it thinks that that is right -- a damage 1 -- taking out ...
When thinking that it would approach and would thrash with a whip, し [ electric shock 浴びて瞬殺 was carried out ] ...
Is it 方います which someone pushed down?
The person is a considerable 猛 person ...

2005/07/14 Very good [Original Japanese review]
by Uu Provider: 14000 Host:14062 Browser: 4123
Operativity is tolerable, and although a character is also good touch, the difficulty to which a mistake becomes fatal once is quite hot.
It is the half grade of a scale in practice in the Belmondo whole family's HP etc., and is - in sushi.
(It is or more 2 damage 受ける by one mistake) The place under the moon is large satisfaction individually.
Since it became Action RPG, poor I also arranged ending.
Regret was not able to push down garamosu by Richter.
The Saturn version was also purchased.
Mary ....
opening part comfort -- even when -- it is severe in the back - Is also collecting items also pleasant as for the place under the moon?
Kill kyuu earnestly, and varumanue acquisition is carried out, or muramasa is equipped, and it is in beating an enemy repeatedly たり.
CASL vania ....
It is whether honest operativity was bad.
Couldn't it move in many cases satisfactorily?
Although room to take advantage if compared with certain dreamy fighter series is a certain difficulty, it can be cleared except the place under the moon, and does not become precocious.
(-- to which the first work cannot clear the red skeleton straw straw 出る stairs of the 6-block beginning) It is なぁ when the Belmondo whole family can carry out improvement in RPG element つけて also of a hero's work -- (Smile) a moonlit system -- new work 出て -- does it want?

2005/06/25 Good [Original Japanese review]
by Tagosakkun Provider: 2222 Host:2145 Browser: 3646
The action game which serves as a vanpaia hunter who manipulates a whip and fights against the Lord and vampire Dracula of 魔城.
In order that the magnate class of a horror picture may come out [ man / mummy / medeyuusa / 狼男 / Franconia ] in bowl さ as a stage progresses, though it is called Dracula, it becomes the feeling which is being seen also by the Van helmet shingu.
That sub weapons other than a whip "to give up", such as a dirk, 聖水, an ax, and a rosary, appear as a game etc.
is touch called the bad second of 魔界村.
Individually, about action nature, "evil spirit castle Dracula XX" of the 同 version is pleased about "evil spirit castle Dracula", the sound, and production of the SFC version.
the former should be involved in the obstacle to the upper and lower sides which is struck and is brandished free not only by division but by the cross key -- substantial whip action, such as flying up upstairs by て遠心力, is glad (in XX of the second crop, it is regrettable that such original whip action is lost entirely) A story setup which ties the latter to a sheet of BGM and multi-ending is felt hot.
I thought that it was ending slightly bitter the baddo end which finishes it as the sight of its back of Richter who takes a trip lonesomely and beautiful one person although the sweetheart was still killed at hand although, as for itself, the hidden room not being found easily, but meeting good ending took time very well, and revenge was achieved (BGM is good again!).
Especially the production of item crash is kana "whose shout" the dirk suits.
Even if it makes it anything, I think it one work which can be enjoyed very much as an action game to fight with the stage composition which is not like [ that difficulty is severe ], either and does not become monotonous, and boss kyara with a feeling of a lively motion etc.

2005/02/08 Good [Original Japanese review]
by 古典派の男 Provider: 40935 Host:41154 Browser: 3650
Although the Dracula series was played for the first time by 夜想曲 under the moon and some works before it were also given, every work has wonderful music and I regard a grand view of the world as skillful く用いている very much.
Although he likes the music having the merit of the laver before 夜想曲 under the moon, and the ease of memorizing of a melody if it is said [ which ] whether be, I think that the music of the grand image of 夜想曲 under the moon was also very good.
However, the direction expressed with the few number of sound like a lock man, guradeiusu, etc., without making it not much gorgeous also regards the music of this game as there being much music felt attractive.
The exquisite difficulty in which it completely is not impressed dissatisfied with an old work though action is simple was very good, and skillful く使った action was charm in 夜想曲 under the moon about a setup whose hero is Dracula's son.
Is it good to have not increased action of arms simply, but to have used and to have fought by transformation skill or the novelty by the evil spirit etc.?
However, a motivation did not set CASL vania of PS2.
Probably, it will be more amusing for it to have not been satisfactory to have escaped to the easy evolution which rode anyhow the current of the times of "making action of a whip colorful" and "having polygon-ized for the time being" very much, to look at that, and not to feel "the mere imitation of devil makeup rye." Although it is the reason which the price of CASL vania of PS2 had tumbled in the twinkling of an eye, and did not so much sell, it is whether to be seldom able to expect that a sequel also goes by the constantly same route.
The direction of the work of announced simultaneous NDS looks attractive clearly, and does not enter, without "thinking it unnecessary whether it is a polygon easy in the Dracula series." aestheticism [ disrepute / a longtime fan / thoroughly incidentally ] -- I am not disagreeable although it is a system design The design which has horror 系っぽさ delicately is fairly attractive, and it is sushi.
It is a fact that that has fired member popularity.
However, is aiming a little delicate?
I strengthen a なら horror color at any rate, and want you to make it a more fearful illustration.

2004/10/22 Very good [Original Japanese review]
by 蒼麗 Provider: 31195 Host:31108 Browser: 3793
The disk version "evil spirit castle Dracula" It did considerably.
Evaluation is "very good" although other titles are seldom known.
Although difficult one is difficult, there is few setup of a special ill-tempered enemy like "the mirror of parutena" and "村雨城 of a mystery" that it is unexpected, it has become the structure which can hold the tips which go on little by little at playing repeatedly, and there is lump worth.
And BGM of the too much legendary value ant of 1 聴.
Once it gets used to the mind re-played to 曲聴きたさ even if unclearable and plays, is it the user successive occurrence which will be in CD indispensable state?
He is also a title with Dracula and guradeiusu special also in KONAMI in respect of music.
My best 3 1:Vampire Killer 2:WickedChild 3: Heart of FIre (Underground BGM and A-and-B attachment -- being hard) Does at least the founder stray only to excellent pieces of music?

2004/10/22 Good [Original Japanese review]
by Dontsukudon Provider: 5712 Host:5359 Browser: 4184
It is a game with sufficient disagreeable ぁ.
It is called operativity and is as good as music.
KONAMI at the time of having built this and - are also conscientious -- it was -- it carried out, in addition Ryosaku also had a lot It can return to fresh spirit and is や konamii.
it would be [ having given the very first and ] -- the toyshop of the kana ?
that time neighborhood which was the fellow of ?MSX, or something -- it is -- 試遊台 -- turn 守って play まくってた memory
Next / Post your review / Top page
ALERT: You cannot use open proxy or TOR for posting your review. If it is detected, your access to this site will be prohibited.
Rule for reviews

This site allows you to write reviews for each title, but we don't allow you to criticize others' comment. Too bad or meaningless words are also not allowed. The comment which doesn't follow the rule will be deleted. If you find any comment which doesn't follow the rule, please notify us by clicking Suggest to delete.

Example to be deleted frequently

Favorite side
You dislike this one, then don't see it or comment this title
- Please go to the fan site. Anyone has the right to say what they feel in this site.

Disliking side
Do you like this one? You are stupid.
- Your view is only your view. Please concentrate on only the content of the title, not on others' comment.

Please use only English. If not, the comment will be deleted.



Please give your evaluation or comment.

You need two other people's comment to post your comment again after you post your evaluation or comment.

Your Name(Required)
Password (Required. more than 4 characters)
Your comment about this anime(Required)

Your evaluation of this title(Required)
You can choose the evaluation only once. After you post your evaluation, please choose comment instead of evaluation from the options.
Evaluation of this title(You can choose this only once)

Best!!
Very good
Good
Normal
Bad
Very Bad
Worst

If you evaluated this title once, please choose comment instead of the evaluation.
Comment by the person who thinks this is good
Comment by the person who thinks this is normal
Comment by the person who thinks this is bad

Please choose appropriate option for readers.

Caution: Please post the evaluation which follows the rule.


Top page of DB | Site map | Copyright(c) 1999- 1st Class All rights reserved