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Game ranking in Japan: Rank 3/in 3,358 titles (Total 550.39/Deviation 190.93) Rank 2 <= => Rank 4
Game average points ranking in Japan: Rank 26/in 591 titles (Average 2.41(Very good)/Deviation 63.04) Rank 25 <= => Rank 27 (more than 10 evaluatoin were posted)
Game ranking of 1995 in Japan: Rank 1/in 105 titles => Rank 2

Chrono Trigger(Game):Rpg


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(VideoGames)
Latest VideoGames: 2003/06/30 ():Final Fantasy Chronicles (Chrono Trigger and Final Fantasy IV) $99
VideoGames(15hit)
Sales/Latest
Books(2hit)
Sales/Latest
Music(7hit)
Sales/Latest
Rank:297
Video Game:Final Fantasy Chronicles (Chrono Trigger and Final Fantasy IV)

Tag:$99
2003/06/30
()
Eval.:*****

1.astonishing deal that you simply shouldn't pass up
Rank:390
Video Game:Chrono Cross

Tag:$99
2000/08/16
()
Eval.:*****

1.Great game everyone should play it once at least!
Rank:4068
Video Game:The Final Fantasy Classic Collection - Final Fantasy 1, 2, 4, 5, 6, & Chrono Trigger

Eval.:*****

1.Great value for great games
Rank:7986
Video Game:Final Fantasy VIII 8 + Final Fantasy IX 9 2 Game Pack PlayStation Game System PS1 PSX

Eval.:*****

1.Rightious
Rank:9486
Video Game:Chrono Trigger
Eval.:*****

1.THE BEST GAME I EVER PLAYED
Rank:11035
Video Game:2 Game Combo - Final Fantasy IV + Chrono Trigger for PSX

Eval.:*****

1.Final Fantasy Fan
Rank:14326
Video Game:Civilization for SNES Super Nintendo
Rank:18315
Video Game:Final Fantasy IX 9 Game and Guide Combo

Tag:$99
Rank:936989
Paperback:Chrono Trigger Nintendo Player's Strategy Guide

1995
()
Rank:99655
Audio CD:Chrono Trigger: The Brink of Time

Eval.:*****

1.Jazz
Information about this title

SQUARE SQUARE ENIX Super Nintendo Entertainment System Playstation Yasunori Mitsuda

Released:1995/03/11 in Japan
Sites about how to play the game
1. http://chronodream.com/
Official sites
1. http://www.square-enix.com/jp/archive/chrono_trigger/ (Translation)
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanVery good(2.41)3190.93550.397
Outside JapanBest(3.00)1950.506.00 

Statics of activity

Total ViewsCommentEvaluation
Inside Japan144,075250179
Outside Japan2,29722

How others evaluated in Japan

BestVery GoodGoodNormalBadVery BadWorst
People1203994214
Percentage67.0%21.8%5.0%2.2%1.1%0.6%2.2%
Added percentage67%88.8%93.8%96%97.1%97.7%100%
Summary93.8%2.2%3.9%
                                                                                                  

Views for recent 8 days
Total54321302928
10
3
1
1
4
0
0
1
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This reputation board


2002/12/03 Best! [Unable to delete by yourself//Only this reviewer/Only this review/post sympathy comment/]
by yulius
My extreme favorite RPG game.... The best ever. Well, at least for the storyline, it kinda gives me a comfortable and unforgettable feeling.
2002/03/23 Best! [Unable to delete by yourself//Only this reviewer/Only this review/post sympathy comment/]
by Blurry
Very Good!!!! As always Akira Toriyama did an excellent job!
Post your review / Top page
The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/06/22 Best! [Original Japanese review]
by 愛国者 Provider: 31567 Host:31740 Browser: 2256
Merit of the structure music of a right cousin character and a story A bad cousin It is not found honestly.
Comment Even if it carries out now, there is nothing and oldness can be enjoyed.
I think that it is a wonderful work.

2008/04/23 Very good [Original Japanese review]
by Hikku Provider: 18003 Host:17758 Browser: 4731
A dreamlike work which collaborated on dorakue and FF.
CM was very impressive.
First, is the character out of which the Toriyama color came good?
Although the frog was simple, it was useful and was impressed by ざまや strength.
Next, the attractive story which made full use of time travel.
Now, 街並 which changes in the past, the future, and the time was floating a sense of the evanescence of life.
A character should put [ third ] together.
Although ravosu was challenged by the hero, eira, and the frog, it worried about being various.
Moreover, was also it also very new as low pre that ravosu could be challenged, and was it surprised from the opening part?

2008/04/03 Worst [Original Japanese review]
by 魔物 Provider: 40359 Host:40360 Browser: 4184
The
[total play time]
It does not know.

[A good point]
Only the place with sufficient music is praised.

[Bad point]
I very regret kurono.
Is it severe that maaru and Lucca brandish kurono?
If only that is damaged, it will usually get angry.
But kurono which does not get angry does not become precocious conviction stylish.
It is especially Lucca.
a childhood friend -- being such -- may things be done?
And slander is earnestly good and it is 。.
Therefore, it is touch in じゃ which does not play a trick [ "Mr.
Lucca", saying, and ] to せ without a blunder.
I regret kurono to which the burden is applied from a woman like two evil spirits.
also become the body of kurono -- よ -- saying -- た -- becoming .

[Comprehensive evaluation]
It is garbage can going before a clearance.

2008/04/02 Very good [Original Japanese review]
by PIRO Provider: 274 Host:150 Browser: 7395
Is it nostalgic?
It is hama った RPG at a suufuami time.
It was fresh that there was various ending, the two-week eye was strong and the new game was comfortable.
Or [ ending is increasing in what was somehow transplanted to puresute ] Was 3 person work good?
Although it thought that kurono, eira, and a frog were incidentally the strongest parties, he liked doing by kurono, Lucca, and maaru.
Since there was no how to push down the last ravosu from a part for the start, it is pani くり better た.
It was pleasant to have increased the cat of the house of kurono earnestly --
2008/03/29 Best! [Original Japanese review]
by シロ犬 Provider: 19029 Host:19098 Browser: 4184
The
[total play time]
About 100 hours
[a good point]
-- music and a story character -- which is good
[Bad point]
Especially nothing
[Comprehensive evaluation]
If the most interesting work among the game software of SFC is heard, a kurono trigger will be recommended rightly.
The work which all played repeatedly.
He likes especially the character design of the Toriyama 明.
And music which cannot be forgotten once it hears it.
Game balance is also good.
The man of the first sight of the score considers that it can be certainly impressed by him.

2008/03/26 Best! [Original Japanese review]
by Eiri Provider: 16029 Host:15859 Browser: 5234

[the total play time]
-- since it had cleared once in several, it did what hour -- it is not become dry -- is there nothing?

[Good point]
If it is an almost perfect work, even if it does now, it is uncanny in it being interesting.

[Bad point]
There is nothing especially.

[Comprehensive evaluation]
Although it is the simple talk that a story burns anyhow and of going across a time and saving the world, there are many scenes which production leaves as for skillful く鳥肌.
Is it needed for five fingers in roll pre ingu in me?

2008/03/23 Best! [Original Japanese review]
by 竜也23 Provider: 28680 Host:28874 Browser: 8090
The
[total play time]
It would do what hour ....
Since it thinks that it took 3 round, probably it is kana for about 50 hours.

[Good point]
I think that all are the highest.
It is the fun of the highest peak also in the game which he has played until now.
Attachment seethed with all seven persons including the Satan, and the character was done until all the members' level finally became near the limit.
It did, and it is highly complete anyhow and they were pleasant for the story to have had many lump elements.
Music is too wonderful.
Mr.
Nobuo Uematsu and Mr.
Yasunori Mitsuda are God.

[Bad point]
It says clearly and a bad place does not find one.
I think that meet so and there is no game wonderful so far.

[Comprehensive evaluation]
There are few games not coming and which were able to become crazy at all.
Evaluation "it is the highest!
It is ".

2008/02/21 Best! [Original Japanese review]
by Kafuerate Provider: 3975 Host:4015 Browser: 2982
The
[total play time]
All ending 見てます.

[Good point]
All characters are good.
Although it is a dot, expression is rich, and it is sushi.
He likes very.
Of course, it is also an enemy.
Music is also wonderful.
A story is also very good.
Although it moves by ancient times, primitive, and time machine the future, the present age, and medieval times, it is being reflected with future well that it was the past.
It is transmitted that are waiting for the talk itself with skillful くま, and the maker made it firmly.
Although he likes the bad
[point]
multi-ending which is strong and has a new game, it has a slightly strange punch line.

[Comprehensive evaluation]
Kana which cannot be wholly enjoyed even if it does now.
In this way, if it sees, does a super famicom have much God Gaea?

2008/01/27 Best! [Original Japanese review]
by 消しゴム Provider: 14336 Host:14414 Browser: 5234
There is essence of this work after the 2nd round.
It was the thing referred to as that a hero begins from the scene which meets with maaru, and uses the transition equipment which a hero's 幼馴染 Lucca made, the 勇 person who is the figure of a frog, the robot for a battle, the female fighter of the Stone Age, etc.
add the character which meets in time travel to a friend, and deployment of a story fights with an enemy, and pushes down ravosu.
After the 2nd round, it not only can play from the beginning by the data after a clearance, but it can go now to push down ravosu always, and it was astonished by the idea said that ending changes according to the advance situation when pushing down ravosu.

2008/01/09 Best! [Original Japanese review]
by Guranzon Provider: 13606 Host:13873 Browser: 5234
Is it very interesting?
As RPG, it is much better than dorakue and Final Fantasy.
dorakue -- level raising めんど -- stinking -- carrying out -- FF -- 魔石 -- some -- a system -- めんど -- stinking -- carrying out ...
First, although there is an opinion which a frog says also in pakuri of "the pig of red", the reason which neighborhood applied magic by itself, and where became a frog is also nothing.
[ ?
] ってこ that it is alike "changed man to other animals by magic" kurono, maaru, Lucca, eira, robo, a frog, 魔王.
Although he likes each, does he like kurono maaru Lucca robo especially?
robo is that I wanted you to stay on at the house of Lucca although it becomes netabare from here without returning with future after ravosu overthrow.
し [ there is no room in the future at any rate ].
Although 魔王 also makes いちおう 5 a friend, is it weak?
The strongest magic ばっ loan 使える crawls, and if petit ravosu something which must not be attacked, for example to Calah is a partner since each is whole magic although it goes, it cannot use at all.
It does not have a use, either, so that the dark matter was also considered.
As 仰る, difficulty is good for me exactly [ this ], although other men are a little lower.
rasubosu is also excessive -- if strong -- multi-ending -- being meaningless -- し -- about this -- exactly -- not saying -- じゃな .
The most favorite scene is maaru after robo was destroyed by R series by the remains of a factory of the future, and Lucca.
if it is maaru -- "-- without [!!
] it plays a trick -- since [!!
] it does not allow by any means -- if it is" Lucca -- "-- it does not dispose -- a thing ...
you ---tt [!!
] -- " -- since there is no other scene which makes anger open by expression which friend kyara made hakkiri this much as kurono which does not talk being another, it remains in the impression considerably The place where there is another scene most made into sukatt at, and Dalton disappears in medieval times.
terrible -- if it seems to be great and a battle is lost, with the natural consequences of its own deed, it will be different-space-alike, it will inhale and will disappear Did you think "ざまあみろ [!!
]"?
There is also a scene most made into hott the back.
After a green multi-event "dream" clearance.
The mother and rara of Lucca which lost the function of a leg in the accident walk vigorously along after an event clearance, and it is turning.
Had it said [ "let's dance" and ] to a husband and taban also by the parade in front of ending?
Is ravosu the last lab score?
Probably, the center regarded absolutely the person who did for the first time as the main part, because the center thought the main part, however it might see...
Since a battle does not finish even if it pushes down the center which the friend also regarded as it being a main part, although it knew before doing, since the friend was seen doing only once by chance before he did, he thinks that he is strange, and he is a better seed.
Does a multi-event have most interesting "mansion of vinegar"?
Although vinegar is disagreeable in itself, since he likes a character.
He likes the まぬけな revenge tragedy "rainbow-colored shellfishes" of the "solar stone" with which a やなやろ - parepori mayor becomes a good person, and the posterity of yakura the back.
"the black dream" of the longest multi-event -- めんど -- since it is stinking, doesn't it do too?
It is too long...
It becomes strangely on the way.
He does not call it RPG but likes to top class also in a game.
Although the PS version does not have having done.
The back, although the "kurono crossing" of a sequel becomes netabare, Lucca dies.
The mind incurred with the stage which heard it is abolished, and it has not played once.
In passing, ending does not usually have having seen ending and except the Square development room.
し [ it does not independently see and carry out mind ].
Enough, if only a development room is regarded as common.

2007/12/28 Best! [Original Japanese review]
by Suyo Provider: 12283 Host:12449 Browser: 6391
What is it in the mist of satisfied って?
Although only そん is with liking ってこ ...
a certain meaning and one -- I think the completed type but excessive -- there is no geemu って of such styles ...
It is in what.
Well [ ちゃ ], it can clear within [ in 20 hours ] generally, and the direction of volume to the extent that it does not come is exactly good よなあ ...
although there is this image the latest great work RPG って やたら time, it is already そん -- it wishes and is not る時代 Time is short, without making it prolonged, being sufficient and carrying out a tale forcibly, and the contents are deep.
the great work of this style -- moreover, I want to do
2007/12/27 Best! [Original Japanese review]
by Goto Provider: 30945 Host:30801 Browser: 6520
The game balance of a system side was able to enjoy itself simply [ it is good and ] exquisitely.
since a screen is legible and a system side is intelligible -- a beginner -- easy -- moreover, "-- it is strong and it is very good that consideration has accomplished also to those who are going to enjoy the play after the second week at new game", multi-ending, etc.
production of a story is good and long -- short [ elapse and ] -- since it does not elapse, but it comes out, an experience value, gold, and an item also tend [ very much ] to accumulate and 謎解き is not so difficult, either -- tempo -- good -- dare -- ず -- a に -- with a crunching sound -- advancing -- having -- a thing -- very much -- being good .
The battle was made to consider the capturing method even bosses differ according to an enemy from zako, its strategy nature was high in it being unexpected, when some bosses with it difficult [ for a part to push down ] also twisted the head, it could be pushed down, or it became [, and ], and was able to be enjoyed.
[ that how to use the work and magic according to a situation, and a cooperation system is made to be considered ] Although evaluation of the SFC version is the highest, the PS version has long loading and is sorry about the merit of the tempo which is the SFC version being spoiled.
The SFC will be better, if it is not interested in animation or an addition function and asks for the pleasure of a play.

2007/12/11 Best! [Original Japanese review]
by Surasshu Provider: 13137 Host:13308 Browser: 5234
It played with the SFC version.
Those days, subject was called as a korabo work of three persons' dream of Toriyama 明、 Hironobu Sakaguchi and Yuji Horii.
Since it put on the market in work in Square, it is a work with the FF element stronger than DQ.
Graphics, a story, music.
The highest evaluation in all fields can be performed.
Even if it listens to music now, does it have many excellent pieces of music which remain in the heart?
It had sense of incongruity that no words are merely prepared like the hero of DQ in a hero's kurono.
Although there are words by special ED well.
Is also Mr.
Toriyama's kyara the highest without a complaint?
Especially the parenthesis of kurono and 魔王 was good!
Difficulty is so so high kana.
謎解き要素 -- although there was nothing not much, how many bodies of that boss had a close game considerably (魔王, gigagaia, megamyuutanto, etc.) There were also many interesting elements [ like ] which reverse the common sense of old RPG and which are not, or unusual elements.
For example, the thing which kurono dies in the middle of a story.
"which is continuing the level and item the time of 魔王 which is the strongest rival becoming a friend, and behind [ all ] a chestnut -- being strong -- new game" I think that multi-ED etc.
was the work which was acting as the time forerunner.
Although it did not feel while playing, there is that a battle participating member calls [ little ] it three persons.
since a member becomes seven persons by all the members when 魔王 is made into a friend, it cuts down, and one person has much member -- w there is also a cause which even a button comes out and can perform a member shift, and it would not be thought that it was few once it clears well, difficulty of a scenario is not so long in feeling it low -w It is now sorry about the schedule of a sequel or a remake work that there is nothing now.

2007/12/03 Best! [Original Japanese review]
by Bakaboke Provider: 29382 Host:29397 Browser: 7783(Mobile)
Did I play by introduction of the friend of a high school with the puresute version?
The world collapses in its future.
-- Therefore, I will change the future by my hand.
Was it the story of very much interesting feeling?
Is it good also as for a time that 色んな times, such as the present age, the near future, and primitive ages, have been ventured?
It was RPG which is not until now.
Much unique each ones including a hero, such as robo and a frog, were also in the party, and it was all attractive.
However, since a party will act by the somewhat few number of three persons if a difficulty is said by force, are they who is used and the point of wavering?
It is not called how if it does not care well.
music of a battle is uncanny -- being smart -- especially -- the music of a boss game -- even now -- memory -- remaining -- て .
Evaluation is synthesized.
Is it the highest?

2007/12/02 Best! [Original Japanese review]
by 石鯉 Provider: 3381 Host:3322 Browser: 8090
I think that it is a very highly complete game.
Having ventured exceeding time was fresh and it was also good that the past occurrence influenced with future.
The character was also rather individual.
It was also good that the enemy with it difficult [ to push down a cooperation system and only by merely attacking ] also in respect of a battle existed.
It was strong, and a new game, multi-ending, supekkio, etc.
were done, were crowded, and were able to play abundantly [ an element ] and fairly long.
Since the completeness of individual especially dissatisfaction is the work which is not highly, evaluation is the "highest."
2007/10/31 Best! [Original Japanese review]
by 風の旅人 Provider: 13229 Host:13342 Browser: 4483
It did very much...
Even now, it is sometimes doing (being SFC).
if it says which it is -- RPG -- when making it nigate himself, difficulty was good exactly -- considering .
Also strength of rasubosu.
Is also って which can fight with rasubosu at any time good?
well, he is regular except the place "which can be fought suddenly" -- only the rasubosu game of (?) is done Since it was a shinboruen count, it was also good for a certain grade to have exchanged and to have advanced.
however, almost excessive [ with an evasion improper ばっ loan ] in the second half -- this system was [ (^-^; ] meaningless; Isn't there especially any dissatisfied point?
A game favorite to top class in SFC.
At RPG, he likes better than dorakue or FF.

2007/10/30 Best! [Original Japanese review]
by Sharu Provider: 1407 Host:1255 Browser: 5598
When I am a schoolchild, it is the work which had become a boom among friends.
although I also played several times -- kanari -- it was interesting It is grand, and action of the character at the time of sushi and a battle is also real, its parenthesis is good, and a view of the world is presence tappuri.
Characters were also individual to friend-and-foe 問わず実, and were able to enjoy the conversation of various situations.
Story deployment is also suitable for a grand view of the world, is promising plentifully, and did not 飽き bored to the last.
Therefore, I think that it excelled in drama nature very much.
Moreover, there was not exclusive support serious deployment but an event which can take a break, and there was also no formal touch.
In the beginning, the view of the world was grand, and since the field was also various, although there was also puzzlement very well, while growing up through the encounter with various friends, and an event and a battle, it gets used to a play gradually, and he could be enjoyed purely.
There are grand view of the world and story deployment, and force, and I think that real battles, individual appearance characters, etc.
are the works of a charm full load.
Although puzzlement may be memorized a little at first, if it has much experience, I will think that it can certainly have familiarity now in a view of the world.
I think that operativity is also good, BGM is also high-level, and it is highly complete Ryosaku all fields.
Since it was playing and there was especially no dissatisfied point, evaluation is made into the "highest."
2007/09/09 Best! [Original Japanese review]
by Saisarisu Provider: 33810 Host:33600 Browser: 7875
The game can be balanced and it is very good.
It is 惹かれる to the hit that a little thing carried out to the past has resulted in change to the time of the future.
Ending and the hit of changing earnestly according to the world at that time are good.
The ending containing play of the staff was impressive.
Empathy can be carried out also to kyara and this is good Gaea.

2007/07/31 Comment(normal) [Original Japanese review]
by Meteo Provider: 19923 Host:20012 Browser: 3162
Although evaluation is an uncanny high work, as me, it is common too.
A mini game is also substantial, and shines and graphics are also very good.
It can also be evaluated that there is an event of each character.
However, it was also disagreeable that it was various game feelings for a hero to revive too or to push down rasubosu.
so to speak, be fastidious in ski slope みたい by the large adventure of dai -- it is ぞ rasubosu みたい -- massively -- と -- there was no touch carried out in this game While it can push down at any time, it becomes game feeling and the dignity of rasubosu is lost.
In fact, it is not dissatisfied at all except these two points.
the rate of enkaunto and game balance are also perfect -- it is .
Since such a near future-game was come out and surprised those days.
Therefore, is it common?

2007/07/28 Best! [Original Japanese review]
by Nagaremono Provider: 32756 Host:32742 Browser: 2852(Mobile)
It was a very good work.
It was the work which maintained a story, a character, a system, production, and musical balance.
I think that especially music all matches the view of the world of this work.
It is thought that this work also affected the work after this.
Ending permeated the heart very much.
Please experience at once anyhow.
I think that the view of the world of this work is very comfortable.

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