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Game ranking: Rank 495/in 3,417 titles (Total 15.00/Deviation 51.20) Rank 494 <= => Rank 496
Game average points ranking: Rank 321/in 601 titles (Average 1.25(Good)/Deviation 50.96) Rank 320 <= => Rank 322 (more than 10 evaluatoin)
Game ranking of 1996: Rank 20/in 130 titles Rank 19 <= => Rank 21

Crash Bandicoot(Game)


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Latest VideoGames: 2008/10/07 ():Crash: Mind Over Mutant $99
VideoGames(35hit)
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Books(18hit)
Sales/Latest
Toys(20hit)
Sales/Latest
Rank:1271
Video Game:Crash of the Titans

Tag:$99
2007/10/02
()
Eval.:*****

1.Pretty fun game, but very easy
Rank:1285
Video Game:Crash Bandicoot 3: Warped

Eval.:*****

1.Wow!
Rank:1331
Video Game:Crash Bandicoot

Tag:$99
1998/09/10
()
Eval.:*****

1.Best PS1 Game Ever
Rank:1601
Video Game:Crash Bandicoot 2

Tag:$99
Eval.:*****

1.Great squeal to the orginal
Rank:2084
Video Game:Crash of the Titans

Tag:$99
2007/10/02
()
Eval.:*****

1.Fun game!
Rank:2195
Video Game:Crash Nitro Kart

Tag:$99
2003/11/12
()
Eval.:*****

1.Great gift for 11 year old!
Rank:2243
Video Game:Crash of the Titans

Tag:$99
2007/10/02
()
Eval.:*****

1.Fun game for Youngsters!
Rank:3059
Video Game:Crash Team Racing - CTR for PlayStation

Tag:$99
Eval.:*****

1.CTR
Rank:321129
Paperback:Crash Bandicoot 3: WARPED (Prima's Official Strategy Guide)

Tag:$99
1998/11/04
()
Eval.:*****

1.Whoa! The Guide's Exactly Like This Game
Rank:43265
Toy:Crash Bandicoot 9" Plush Figure Doll Toy
Information about this title

SCEI
Playstation

Released:1996/12/06 in Japan
Sites about how to play the game
1. http://www.geocities.co.jp/SiliconValley-Oakland/6121/kurassyu1.html
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanGood(1.25)49551.2015.00 

Statics of activity

Total ViewsCommentEvaluation
Inside Japan18,7301312
Outside Japan23200

How others evaluated in Japan

BestVery GoodGoodNormalBadVery BadWorst
People0731010
Percentage0.0%58.3%25.0%8.3%0.0%8.3%0.0%
Added percentage0%58.3%83.3%91.6%91.6%99.9%100%
Summary83.3%8.3%8.3%
                                                                                                   

Views for recent 8 days
Total2928272625242322
4
0
1
0
0
2
1
0
0

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The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/01/10 Good [Original Japanese review]
by 赤い水性のシャア Provider: 12661 Host:12507 Browser: 3034(Mobile)
Since it did from 2, it has a close game to the difficulty of carrying out of save.
Why is so it hard to save?
but the rest is good in general -- good [ why ] -- coming out
2007/11/07 Very good [Original Japanese review]
by Meteo Provider: 19923 Host:20012 Browser: 3162
before beginning this game, it will try to be the mere imitation of super boss kiiko O gu at any rate -- it was alike and felt However, when the lid was opened, it was completely different.
On the whole, difficulty is high.
They are really pleasant for graphics of action to be versatile and to do it very at kirei.
Though simple, it is the structure by which weariness does not come.
Although difficulty is higher, since it is not everything going wrong, either, it is not so self-conscious about visiting.
It is really interesting.

2007/10/10 Good [Original Japanese review]
by Shainingu Provider: 1555 Host:1369 Browser: 6213
Although it was ...
the first work of memorable crash series, I was playing 2 previously.
since -- it thought that なら 1 was also played at any rate, and 今作 was also played Was a system called a do lump of eye the collection of diagrams living on many stages from the first time, and was the base of crash series already made in 今作 on them?
however -- too -- the first time -- if it is and compares with 2 as 作な -- a little -- roughness -- it is .
On the whole, difficulty is quite high.
Aside from the stage of the first half, hell was seen by most the second half ...
as the reason which mentions the difficulty of 今作 to others - save is impossible, unless it clears a stage for the first time, it collects tauna plates or it takes a diagram - If it loads even if saved, the number of an apple and crash plates will return to the number of the first stages.
- Once it is damaged, even if it will have broken the checkpoint box, all the boxes before it revive.
- As for operativity, compared with 2, some is bad.
There is など.
Although the clearance was completed 100% somehow, it does not get used to a motivation at all 2nd round.
still -- overall -- inside 々 -- interesting -- since it came out and the beginning of sushi and crash van deikuu was found, evaluation will presuppose "it is good"
2007/04/02 Very good [Original Japanese review]
by ELT Provider: 2093 Host:2162 Browser: 6287
game [!!
] which is regarded as it having been this game although there is no corroboration, since it has not done for a long time and which steps on daia and goes up upwards taking -- or [ the crash there and / such / that it steps on / come out and / paddle daia and is pleasant /!!
(unluckiness by nature) ] Is it the work which serves as the starting point of crash series too!!
If it was not just able to call [ whether difficulty is higher than 2 and it is the same as 3, and ] it more than it and only the clearance on !!
surface is the purpose, although it will think that it is probably the most difficult -- although I was allowed to enjoy myself very much -- only -- it is the save which was regarded as disagreeable -- It is too troublesome!!
As [ attach / here / the peculiarity of saving / -- /, collectively ] It is troubled at the time of RPG or る --
2006/09/10 Very good [Original Japanese review]
by KODOKU Provider: 12010 Host:12222 Browser: 6342
Probably, to an action lover, it will be unbearable.
Masterpiece series of horizontal scroll action of PS.
Is it the first work of that?
No, it was quite interesting.
There needs to be a course of various advance directions, such as the front, back, and width.
Bitter taste bitter taste and the bonus stage were also good spices.
The production that the walk range of a course spreads more with a color diagram is Hideyasu very much, though simple.
Thanks to this, further, it did, and it was crowded and the heart was noisy.
The stages which were especially 激 muzu are a river, a wild boar, a fort, Oiwa, a suspension bridge, ruins, and a factory.
- River - Thing drowned how many times ...
Or [ having been irritated by the lateness of movement of that flower just for a moment ].
- Are the residents who appear at least in the end of wild boar - disagreeable?
There are "right !?
or left ?!", and a memory that was confused while it was tight restlessly.
(Smile) - fort - it is high anyhow moreover -- muzu い [!!
] that, 落っこちた et al.
-- serious one ....
Oiwa - a feeling of urgency is 充溢(ing), so that it is excessive unexpectedly -- such -- it is likely to suteeji-って, and is likely to be and there is nothing Although it was quite difficult, it was pleasant something.
- The stage which comes out in the second half of suspension bridge - is [ about the foul average and ] mostly.
"scaffold -- where -- !?
-- 」 って condition (smile) and" -- it came with the double punch of slippery " -- it rubbed Somehow, that jar of the remains in the impression.
- Ruins - That bridge around which it turns round and round is disagreeable.
The scaffold projected or dented was also rather interesting although a feeling of impatience was conspicuous.
- Factory - That drum is individually impressive although it was variously.
なんど -- having been made flattened ...
That seems to be right.
Although it thinks that there was a stage of pitch-black darkness in the second half, that violates the rules in all.
The penalty full load without scaffold vanity that moreover an enemy comes.
Also or [ killing time well good for an upper gamer ].
The boss was also formidable enemy ぞろい of inside 々.
But ripaaruu is 巧くいけばすぐ倒せる.
Is it that I also lost a pin stripe and burio how many times?
But that much, it does, there is がい and it was very substantial.
Although difficulty is higher, if still good, it is [ whether it is also osusume or ] also to a beginner.
In the direction which wants to train an action game, it is specific medicine.
I want to osusume very much.
And 2 and 3 are muzu い more.
It was disagreeable that a box was reset when damaged on the way.
(It has been improved for the sequel) Well, still, though it large-had a close game to eye the collection of white diagrams, it burned.
To a thing, that remuneration is excessive......

2006/05/13 Normal [Original Japanese review]
by Miruguru Provider: 467 Host:552 Browser: 6287
Difficulty of save is highly troublesome in series.
as an action game -- very much -- doing -- responding -- ます with が It is the game in which it is too difficult for well and stress accumulates.
Can 2 susume from this?
Evaluation is "common."
2005/04/25 Very bad [Original Japanese review]
by 三面 Provider: 47921 Host:47944 Browser: 4184
wanting to only save -- something -- a plate -- collecting -- なきゃ -- being bad -- すっごい -- the serious game Therefore, evaluation is also low.
Moreover, it started in crash and bitter taste bitter taste, and charm was not felt for a character in any respect to the CORRTEX.
A U.S.
sense cannot be understood too.

2005/04/25 Very good [Original Japanese review]
by Burakku mao Provider: 16709 Host:16502 Browser: 3922
In crash series, difficulty is the highest.
Clearing ordinarily also suffers troubles very well.
A stage also has many technical things compared with next series.
At least for a jump or a spin attack, action is also.
all were collected in the diagram etc.
-- there is nothing things (汗まあ, therefore けど which will do and will have がい.) the fun as an action game -- enough -- kana ?
-- I think that it is the game which many people can enjoy
2004/09/11 Very good [Original Japanese review]
by 御影 Provider: 15052 Host:14912 Browser: 3875
Only when [ which is diagram みたい ] it cleared perfectly, it was serious to have taken what can be taken.
Although I have not yet cleared all, I remember that always lost boss kyara (medicine 使ってきたり fellow who is becoming large), and it was dead.
There is a stage (?) in large numbers and it was able to be enjoyed very much.
a か stage [ itself ] potato called a picture although it is PS that I PRY(ed) (is it late now?) -- since it was beautiful (background) -- every stage -- scenery -- since it changed, such a place was also able to be enjoyed But I think that ほん has many stages and it is a game with がい.

2004/05/09 Very good [Original Japanese review]
by Raroshu Provider: 42318 Host:42327 Browser: 6459
Although basic operation is easy, since it is the basic form of next series, I think that it is good for enjoying crash action purely.
However, difficulty is a little high in series.
a controller is also smeared with sweat after a play -- often .
It was difficult to collect especially diagrams and it was disagreeable that it could not save when you like [ that the save method is also stinking very troublesome and ].
So, a joy when a diagram is able to be gained is although it is exceptional.
The mistake was made to make purposely, in order that reaction when crash is damaged might be pleasant and might look at reaction.
as [ drift / the scent of Nankoku / as for the atmosphere of a stage ] -- exotic -- feeling -- coming out -- these days -- most -- having liked .
However, a radical thing is done to making minor animal called van deikuu into a hero.

2004/04/30 Comment(good) [Original Japanese review]
by Esupaa Provider: 32554 Host:32482 Browser: 4547
When damaged once, it was disagreeable that the box broken until now revived...
It is し [ it had to return one by one ] (^^; ...

2004/04/11 Very good [Original Japanese review]
by Noouei Provider: 19915 Host:19843 Browser: 4546
Especially, there is neither a difficult setup nor operation and action was merely able to be enjoyed purely.
however, the thing for which it is quite difficult for itself and つつ with muka is also played -- often -- ^^; Or [ which was difficult as for collecting all diagrams / that do many numbers of stages and they have がい although it comes out and becomes empty ]
2004/04/11 Good [Original Japanese review]
by Esupaa Provider: 38185 Host:38217 Browser: 4547
If it looks at from me who have done 2-3 previously, action is certainly unsatisfactory.
Since this founder was based on the spin attack and the jump, it stepped on anyway and only the price was the attack method.
I think well whether a spin attack, ゆう, and peculiar attack work were good ideas.
Although operation was used by 2-3, honest talk difficulty is high.
Did it have a close game on the stage of that vine vine 滑る橋 especially?
Rubbed わい which has often fallen.
Such touch was not carried out when it became the way of the second half.
Although it and the founder have a checkpoint, when a mistake is made once, it is troublesome that the wooden box which suited the route before breaking C boxes revives again at maji.
Since it had to go to break a box again when the mistake was made.
Collecting diagrams by favor ...
A back save system is also delicate.
It is ...
that it can never necessarily do just for a moment.
However, he was able to be enjoyed despite it.
Peculiar boss kyara was also good.
It is out of order ripaaruu by which the carnival re-appeared also in a puff puff without the re-appearance, and 2.
The koala king who is a favorite boss quietly, a pin strike life [ life ] to make it construct dakusutaa (person who became a weasel), and a pair.
At 2, they are why or ally っぽい scientist nitorasuburio.
And rasubosu is the old friend CORRTEX.
Individually, to a pin strike life and nitorasuburio, it had a close game.
It will conclude that it compares with 2 or 3 too, and will be inferior...
The direction of series inexperience is that it is better whether to play 1 previously so that a story can also be enjoyed simultaneously.

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