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Game ranking: Rank 3,041/in 3,421 titles (Total -1.95/Deviation 46.83) Rank 3,040 <= => Rank 3,042
Game average points ranking: Rank 539/in 601 titles (Average -0.15(Good)/Deviation 36.37) Rank 538 <= => Rank 540 (more than 10 evaluatoin)
Game ranking of 2006: Rank 131/in 157 titles Rank 130 <= => Rank 132

DRAGONQUEST MONSTERS Joker(Game):Rpg


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SQUARE ENIX
Nintendo DS

Released:2006/12/28 in Japan
Sites about how to play the game
1. http://www.dm-joker.com/
2. http://santatol.fc2web.com/dragonquestjoker/
3. http://dqm.dqclear.com/
4. http://kyokugen.info/dqmj/
Official sites
1. http://www.dqm-j.com/ (Translation)
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanGood(-0.15)3,04146.83-1.95 

Statics of activity

Total ViewsCommentEvaluation
Inside Japan14,3001413
Outside Japan19500

How others evaluated in Japan

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People1123330
Percentage7.7%7.7%15.4%23.1%23.1%23.1%0.0%
Added percentage7.7%15.4%30.8%53.9%77%100%100%
Summary30.8%23.1%46.2%
                                                                                                  

Views for recent 8 days
Total765432131
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The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/06/21 Very bad [Original Japanese review]
by Norinyanchu Provider: 15359 Host:15334 Browser: 6287
The
[total play time]
About 20 hours
[Good point]
Combination
[Bad point]
Operativity was bad.

[Comprehensive evaluation]
3D was disagreeable and there was no しょ -.
Although continued patiently, it was impossible too.
The contents also receive and I think that it was not interesting.
It was not suitable for itself.

2008/06/05 Very good [Original Japanese review]
by ちょなすSP Provider: 41867 Host:41679 Browser: 4184
The
[total play time]
It is many.

[Good point]
The screen of 3D written to - is the highest!
The three-dimensional world can be enjoyed, and a monster is also quite real and wonderful.
- The scout for making it a friend is pleasant.
if there is nothing also difficultly and it is not easy, either -- こ -- saying -- it is - Since a tension rise is carried out, or it becomes and comfort ♪ and the rate of an appearance are also various by the monster, it is quite the Hamah り better た to eye the collection of rare monsters!
- !
in which the metal scout in metal area and metal hunting are absorbed unusually It does not 飽き bored even if it does how many times!
- Monster-likeness has come out.
To the wind that offensive strength is low although appearance paワーtaipu っぽい has high HP, offensive strength, and defense power, it is made to burn MP and the 呪文 type with low depth has high MP and cleverness
[a bad point]
- a rare monster -- ワri -- easy -- being found -- easy -- a friend -- it can do -- ちゃうって事 I think that you could make it already slightly difficult.
gigantesu -- if a party becomes strong to some extent -- immediately -- a friend -- it can do -- ちゃいます
[Comprehensive evaluation]
"It is very good." It is osusume very much.
evolution with wonderful having become three-dimensional anyhow -- accomplishing -- shelf - I consider a monster with a sufficient parenthesis and many things are good points -
2008/04/05 Comment(normal) [Original Japanese review]
by Toru Provider: 13601 Host:13890 Browser: 5234

[Good point]
It lets combination, and a scout and skill pass, there is no interest in the
[bad point]
story which was quite flexibility not much about a monster, and it is childlike.

[Comprehensive evaluation]
*****
2007/12/20 Very bad [Original Japanese review]
by 空気読まない人 Provider: 8608 Host:8766 Browser: 3646
For notes and me, it is Daigo of the Dragon Quest monsutaazu that it can do just as it likes by its favorite monster.
I think that it is a taste.
Expectation was betrayed when said at a word.
Although there is a point that I thought that I was unpleasant, considerably, if it mentions especially - The limit of capability is established for every monster.
I did not regard such a thing as being carried out by no means.
Although it was accepted when capability could attach many skills to the low monster at least ...
Now, suraimu, dorakii and others are 可〓hi〓past る too much...
- Difficulty of a level raising When making it a level 99 once at ordinary dorakue series みたい, finally it is.
Then, since there was nothing, I wanted you to carry out somehow.
that suraimu hunting うっ -- pushing -- it is (suraimu 可〓hi〓vainly pushed down on it) -- further -- the -- comparatively -- a little more than -- the metarusu lime fellows who cannot push down a number About a level raising, it is already the worst.
- Monster Independently, it is not, especially concerning a kind.
(-- individual ...
killer majinga and the killer machine 2 were not taken out why -- I want to call it !!
That there is combination which the monster which goes into a hand only once comes for there to be a concept of combination, and must use it for special combination further although it is), or there is also a thing in distribution etc.
further たり.
Because, it is quite dissatisfied.
It just said.
expecting -- I have you -- very regrettable although the worst was thought, since a few also had the good point, evaluation is very bad -- coming out -- 。
2007/12/19 Very bad [Original Japanese review]
by Medaru Provider: 22923 Host:22686 Browser: 4184
I am dorakue played for the first time in fact.
I think that the story did not independently need honesty and this.
First, is a good point combination?
It is pleasant, and although it is difficult, if such a thing is done, a feeling of achievement can be tasted by building a certain monster.
And other players using Wi-Fi and waging war were interesting.
(<- -- explanation may not be known well) a bad point -- another -- a story -- てい -- らなかったんじゃ -- it is the point ......
Since it is monsutaazu, I think that there could be no it.
Because there is it, it cannot meet with various monsters and freedom, or there is a dissatisfied point.
and although metal area is done, if the conditions of かあ which is what, i.e., suraimu, are not hunted, it puts in there -- say めんど -- only どん took pains to be too stinking and for でしょいちいち and himself do that ......
after, reteisu, etc.
-- distribution = event distribution at DS station -- that is, I think that it is not needed since it must go there one by one -- めんど -- it is stinking moreover, save -- one by one -- めんど -- it is stinking savable only by G-PIT -- saying ......
the function of save was better at least on the spot I think that it was the game which did not not much have freedom.
It did not feel like enjoying oneself not much by favor.
However, since there were also some good points, it is bad [ evaluation / near "being bad" / "very bad" ].

2007/12/05 Normal [Original Japanese review]
by Surasshu Provider: 41540 Host:41401 Browser: 5234
The four-work items of monster zushiriizu.
This series is w from which it separated splendidly although the kukuuru neighborhood of VIII had stepped on with the hero, since ikemenkyara of all the past works was a hero.
Honesty of a story is [ a delicate upper scenario ] short although it was original.
It was small or all chestnuts were able to be carried out in about ten days.
It was surprised that the thing of the opportunity system which was not in old dorakue was installed.
A jet ski, a bank machine, etc.
The special ability which can be used from the previous work which carried out voluminousness change about special ability also increased, and former more powerful 呪文 increased.
An important monster is x.
The monster which appeared in VIII uses a kind about [ begin ] except [ most ] an auspicious animal or garumazzo fewer than a previous work ...
It will also be action of a monster if it says in passing ...
The monster of the different colors of the same appearance is also past [ 多 ].
For example, a hoimisu lime, a べ homasu lime, an arc demon, beriaru, etc.
Naturally the skill and the characteristic which are memorized well differ from each other.
This is felt for a clear omission.
There are also few experience values which can come to hand, and a level raising is also troublesome.
Since it became 3D, the level difference by the geographical feature on the field is also unclear.
There are also many monsters which do not usually appear in a battle compared with all the past monster zushiriizu.
Is arranging all monsters almost impossible?
Limited distribution like reteisu, reoparudo, and torode carries out monster いる, and it is 。.
Since a late monster with a quick leg catches up with the speed which a hero runs also about movement immediately, stress collects.
Moreover, movement on an island from an island is also troublesome.
Since it can go only to G pit at which it dropped in at the end even if it memorizes a ruler, efficiency is quite bad!
Music also has much usage 回し of all the past monster zushiriizu.
It was also regrettable that the music of "pleasant encounter" which can also be especially called pronoun of DQ monster series cannot be listened to.
It withered that it hides although the event is slightly prepared after [ all ] the chestnut, and there is no dungeon ...
Doesn't evaluation become in this result more than "common"?
It is expected kana to 次回作 well.

2007/07/15 Normal [Original Japanese review]
by 風見城太郎 Provider: 19847 Host:19737 Browser: 8078(Mobile)
I think that 今作 is the closed direction inside 々楽.
Surely, although a story is thin and rasubosu is awkward, combination is done in order that after a clearance may make a friend the bosses of dorakue who appeared in the past.
However, it was thought that comfortable nature was low considering the game played repeatedly.
(1) Lateness of Movement of Hero Ruler Which Can Go Only to Place just before (2) suraimu Extermination before 狩 Place of (3) Metal Although it is a game favorite as a concept, since there is also a point I want you to improve plentifully, 次回作 is counted on.
Suppose "It is common."
2007/03/02 Bad [Original Japanese review]
by Perufue Provider: 12661 Host:12546 Browser: 2868(Mobile)
It will be x if it sees considering me who gave -, teri, and Luke.
volume is insufficient above all and gura is also dirty -- carrying out -- a leg -- it is late Movement is also inconvenient.
Although combination is pleasant, on the whole, it is inferior to (1) and (2).

2007/03/02 Best! [Original Japanese review]
by Esutaaku Provider: 27252 Host:27375 Browser: 5234
Since it is devised games, such as 3D etc., I think that it is very good.
This game is a pleasant game with which I do not get bored easily.

2007/01/19 Normal [Original Japanese review]
by 馬王 Provider: 18453 Host:18387 Browser: 4184
Monster zushiriizu is doing Game Boy or something's a long time ago, cannot be since, and is -.
It does, and it is crowded, and since an element is very expensive, I do as 廃 Gaea and think that there is がい.
When it merely sees synthetically, it is imaichi somehow.
It is related with a story -- Or [ calling it for childish ] -- There is nothing that is drawn -- A place unsociable in kicking 宝箱 for whether a hero's appearance etc.
was conscious of yangasu っぽい's, and opening etc.
is impressively bad.
and as for わ and a fairly forcing place, the appearance has rasu BOSS too much in the だ case -- it does not have a feeling which put in power by the story, and as for a difficulty, there is little good impression-kyara, and pleasure almost has only combination And operativity is very bad.
Although it is satisfactory, especially concerning 3D, a hero's action speed is slow.
B Pushing at least, I become quicker and want you to melt.
The functionality of the fundamental cause and a ruler is too bad.
Although what was necessary was just to have been able to choose G pit which had carried out at least liking -- Touch that breaths, such as really going how many times although the action range is in a narrow game, and --, are got blocked.
The trial for 300 seconds when there is almost only metal hunting also about LV raising, until it reaches there -- まぁ spa spa 戦って -- although going up simply is not good, either, structure to which suraimu merely offends a considerable player -- turn [ what ] the time -- also comes only out of asutoron and 1-2 animals -- is troubled It also withers in a system as if there was a secret design free tends to be done and tends to be crowded, tends to be made to dislike it although it is a game, and it is going to make it do for many hours.
A combination system is the まぁ main and is interesting.
The point which even three patterns derive from 1 combination and is easy to make is good.
If a rank merely goes up too, as it is, a labor and time are -- There is the 2 pattern going arrival く point this time -- although it is very difficult -- doing -- responding -- it is However, the point that it does, and it is crowded and the library which is one of the elements cannot be filled is too painful -- The shuttlecock which can choose only as for one of the two and to say.
And the severe present condition -- that it is hard to use in fact although made, and it is weak -- -- at least -- a marginal value -- more -- balance つけて -- it wanted Or I wanted you to also change tolerant merit a lot.
The figure which BOSS of the past DQ series hides to a shadow -- truly -- usually -- depending -- that, as for the last, the result besides the mosquito net of a party etc.
remains after all although it is strong much たり -- Or [ it calls it what ] -- The balance of the capability of a monster is excessive -- し [ also by GP, after all, a higher rank is located in a line and the monster of the same pattern is being / a higher rank / it / sufficient for it and carrying out it ].
A skill system is なぁ -- れな [ attach liking and ] -- saying -- a point -- It is the touch which is accelerating although the work memorized from one skill was decided and being said so this time.
If nostalgic each one is also, graphics of a picture are also beautiful so so and it is not bad.
Is also the system using communications, such as WIFI and passing each other, sale?
Although it is regrettable if not had, it is related with the point that a target becomes settled, and it does, and there is a limited article and a degree also increases [ it is crowded and ].
-- Even if it clears for まぁ, rather this purpose, it has blended -- まぁ WIFI -- making -- coming out -- 埋まらな also in a library -- although a point is also sad to say -- although it is imaichi as written in the top when seeing by synthesis -- doing -- being crowded -- liking -- etc.
-- には -- isn't it in the contents which can be enjoyed?

2007/01/08 Good [Original Japanese review]
by Samiado Provider: 12869 Host:12578 Browser: 6342
About dorakuemon stars, it becomes since [ "Wonderland of Terry" ].
Hereafter, it writes collectively for every main point.
& lt; notes > -- a part -- netabare 含む's -- attention -- - It was a story with contents thin for story-dorakue series.
Although it is eye the collection of madeyu lights required in order to participate in a convention, it is as it goes into 宝箱 of a dungeon or the field with potsun -- If it was called ?
dorakue, since they would be the pronoun-existence of RPG, I wanted you to knead them to a slight degree by it being meaningful, just by receiving by carrying out, as soon as such important items beat a boss.
Existence of the area which is only in the metal system of - madam garden.
It is made to decrease the pleasure of a level raising sharply.
When challenged several times in the preparation period towards the finals, he became less boring to be too weak [ a waging-war partner ].
the story after - clearance -- although a new convention came to be held, it was troublesome to have managed the conditions for it The contents are too trivial in Scout Q, and it is felt only as free usage.
Furthermore, although stated later, the work to which becomes in が, and it goes and comes back about movement since it is inferior was pain.
- It is regrettable that it is a battle-shinboruen count.
It is individual opinion that he likes the run damuen count better than a shinboruen count about this.
Although it thinks that the point that graphics are kirei to be sure and enemy's kind can distinguish beforehand is good -- When the special ability of changing status, such as special-ability sukuruto about - status, is used, it feels it childish "to have gone up very" somehow.
I wanted you to display the numerical value which changed as before.
The numerical value is exactly expressed as recovery systems, such as hoimi, -- - It was very good that it could be arbitrary and it could be decided now which monster is produced by displaying two or more "combination" combination results which are the first eyeballs in system-dorakuemon stars.
Although it is the "scout system" for making - monster into a friend, he does not so like individually.
Since it had the concept 〓 once it pushes [ 〓 ] down in order to make a monster into a friend in dorakue, scouting during a battle did not care for it.
When a scout goes wrong, it is also one of the disagreeable reasons to receive a counterattack.
and a tension top -- し the damage to receive also increases -- Furthermore, it is also very bad that it cannot put into a standby frame directly even if it succeeds in a scout.
It must return to G pit at once, or must add to a party.
It can be finishing harnessing in that there is a convenient frame called standby with much trouble.
- Although a hero can use special ability by - 本作 in addition to this, the ruler is not functioning as a ruler.
Although it must be 呪文 which specifies a place to move and can move at the moment speaking of a ruler, it only moves to G pit at which it dropped in at the end in 本作.
-- It is seldom helpful.
Moreover, although use of a jet ski is indispensable to movement for every island, since the place which can go back and forth by the bus stop was decided, it cannot move to the target island immediately and, also in the lateness of move speed, stress collects conjointly.
- monster -- 種類見 -- although it is good that the monster which is not is things, I think in many cases that the seen 事ある monster is not After making the monster of series all appear, I want you to carry out it, although an original monster is also good.
Pleasure, such as combination, was living, although evaluation was quite frank and did not have 面白み about the "good" story.
However, it is a demerit mark element that had many inadequate points about the system side.
Finally it did not need to become soliloquy -- and 〓 joker = Baba 〓.

2007/01/07 Good [Original Japanese review]
by 印鑑 Provider: 25317 Host:25309 Browser: 6250
It is thought that remarkable evolution has accomplished 今作 in a waging-war system compared with the past DQM work.
If it mentions in detail, are they a skill system, the characteristic, the limit of each capability, and these three existence?
By this existence, differentiation was born to the monster and individuality was realized.
Since the differentiation by the race was hardly able to do the past work as a matter of fact (the durability out of which a congenial blow tends to come is very few), it can be said that the width of tactics spread further.
Also in training, you took in the combination which is the system of 1 and 2.
Were you good also for this?
I think that the cardiac system of the honest caravan heart was not not much good.
Graphics are [ there, then ] also whether to have been.
The race called 魔王 was made especially delicately.
Moreover, the degree with which 今作 is done and is crowded by these [ that the difficulty of combination became quite high, that the capture difficulty of the race of everything by the scout system is high, and ] two is not hanpa.
this fashion -- ます with いが It is user order although it will turn into a free work game if one is mistaken.
although some points that a back dungeon etc.
did not exist were regrettable, since 今作 is the work which specialized waging war primarily -- まぁ -- is it までって [ there ] touch?
There are also が and a bad point.
It is not kind to a user anyhow.
The point which cannot move at the moment by the ruler on each island is really severe.
It is touch that there is "no そ and others is flown" when it says by Pokemon, and only "teleport" can be used.
Moreover, there is "no じてんしゃ." The speed which a hero runs does not come to feel that it is late compared with the width of the field.
And BGM is not good, either.
Quality of a variation is also low a few top.
Moreover, っていう which does not have that BGM of the combination room of 、 when calling it DQM, although it is individual ....
Is it quite regrettable?
That BGM feels the same traditional thing as BGM which flows during a battle.
and player specification waging war by WI-FI says now or an impossible point clearly and is severe -- elapsing -- it is .
Doesn't the game which carried out waging-war specialization make individual waging war carry out, though the WI-FI function is carried why?
Is it troubled with an understanding?
Although there is also a bad point, it still thinks that the improvement of this waging-war system is wonderful, and evaluation of now is "good." When specification waging war by WI-FI could become possible, it just called it the one rank rise.
Such rumor is flowing somehow and the possibility not to be zero.

2007/01/07 Bad [Original Japanese review]
by F山 Provider: 9472 Host:9354 Browser: 6287
Although a few was expected to this work, is it delicate though regrettable -- Although it had a slight hope when there was probably about one of the dungeons after a clearance also at the lowest, although the disagreeable premonition was carrying out from from while having done, as a matter of fact, the dungeon after a clearance does not have one.
How much is this excessive anything?
what is said -- the clearance back -- doing -- being crowded -- almost is extracted to eye 図鑑埋 -- having .
However, eye the 図鑑埋 is also quite difficult compared with the work from before.
therefore, the same place which does not not much have the place arranged it is said, or it comes -- getting it blocked -- it tends to become perfect work First of all, why wasn't it made the random generation dungeon [ like ] of a before?
Otherwise, I think that the bottom was shallow though there was a dungeon after a clearance.
If there is the next, you should return to a front random generation dungeon.
monsutaazu is said clearly.
Is finally it in this result?
although it did not know since the caravan heart was not done, iru and the key system at the time of Luke could be inherited as it was -- if -- that system -- very much -- good -- it can do -- てい -- also responding -- it came out enough and carried out Are [ say clearly and ] other bad portions of a scout attack and that bad?
The system itself is not quite satisfactory compared with meat, and it is painful that it takes time too much one by one whenever it does.
Having been indicated by percent was good.
A skill system is also delicate.
about the three main bodies, it is satisfactory -- it is -- although -- other fellows' skill point rate 振る's is very troublesome the kind of it and skill -- being related -- て -- it is -- although -- the skill of a status rise is not needed -- it is Do you consider that it is better to make it the thing only for making this nothing and memorizing special ability and 呪文?
The place where an after monster becomes strong fairly suddenly.
It was thought that the shortness of a story was compensated with the monster by strengthening.
Is the bad conspicuous point such a thing?
Although the good point of the display in the case of combination and yangasu was the worst, it was legible this time.
The place which it and 呪文 upgraded.
Io -- gurande and new 呪文 had appeared Although many things were written bad well, I think that it is the structure which can be enjoyed very well till before a clearance.
Before a clearance -- After a good clearance -- I hear that whole evaluation is bad since system relation is imaichi on the whole the very bad back.
Doesn't it become precocious although it is the result can be satisfied [ with those who have done old monsutaazu ] of the result?

2007/01/06 Bad [Original Japanese review]
by koi2 Provider: 14700 Host:14995 Browser: 5234
monsutaazu was acting as Terry and Luke.
It was somewhat regrettable although he bought it since the previous work was interesting.
although story serious consideration, and 3D and system change are good, if it cannot consider in a fine portion unlike the intention of original monsutaazu for a while -- it is -- it is one first Doesn't he have any complaint about communication?
Since the exchange and waging war using wifi were good.
It wrote to the itemized statement below.
Monster training, combination, etc.
are interesting only to - monster zushiriizu the good place.
- Perform wifi communication.
In all, it has exceeded the conventional system.
- & to which AI became wiser (few) than a front; wait for it until it comes to be changed always, thanks to "きゅうけい" and becomes night, although the concept of that arms can be given to increased - monster and day and night was disagreeable from the first.
Since the troublesome waiting to say was lost, it put into the good place this time.
- Combination.
For example, it is O that the child was able to be chosen from some monsters when blending.
- Since tension skill was used together with baikiruto and did things in boss blow 撃破 -- etc., it was good.
- "Standby" Since a monster to raise can take the place that it is main always and is easy, it is - skill system.
It was pleasant to have considered kana - to which what の is made whether to be memorized personally.
To the wind ....
which will be "nimbleness UP" Put in since parameter skill can also raise a capability value and it is few in nimbleness The ease of carrying out of training was more convenient than the previous work.
Point succession of skill is also the point of the ease of carrying out of combination, and it is a good impression.
- operativity is bad the bad place.
Since only eight directions can be moved to the world of 3D, it is a stake at viewpoint move 使わない and the fashion at which it cannot turn smoothly.
- The speed which runs is slow.
simple -- hard (this is --, although it is still mashi, since it gets used) - since - character which carries out action it is not believed occasionally that AI is (it is only 11-point recovery -- at べ hoimi although MP remains and it is 20) was small, it was hard to see Especially the touch screen under battle something is.
- Story.
it is story serious consideration -- although - was written a while ago, the directions of a previous work were far mashi stale contents - Scout system.
肉っていう's was the common sense of its inside at the wild monster....
It attacks, % is accumulated and it catches.
-- Was this system with a strong fate element failure?
although the fate element was involved by the way of meat, っていう's displayed by % is evaluated -- since た [ see and ] I think that the direction of a previous work won too.
- When a monster was seen actually のっしのっ(ed) and walking on the field, it was keenly realized that this is tight by dorakue.
It has not settled down on the field and desires to be a run damuen count from the next.
- a monster -- a few It is too few.
300 ちょい of a previous work should take out the number which exceeds ordinarily.
- Extra uses clearly and it is a belt.
Even if it goes to various islands, there is no feeling of having come to the almost the same and new place.
- There is no charm in music.
The arrangement of an old usual battle carried out stripes disappointedly especially.
Field BGM was not what remains in the heart at all.
- the lateness of movement, and the field's -- an umbrella -- overlapping -- movement of an island -- too much -- trouble -- too stinking -- it has become What must relay other islands repeatedly one by one although changing a jet ski does not say 島々 Stress accumulated considerably.
If what was considered is all taken out, it will have increased like this.
Although it is "common" as one game, since it compares with the previous work which does not carry out a situation ....
Although there are also many good places, since the worse place than it was mostly conspicuous, evaluation "is worsened." It is really regrettable.

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