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Game ranking: Rank 24/in 3,376 titles (Total 193.20/Deviation 97.66) Rank 23 <= => Rank 25
Game average points ranking: Rank 220/in 588 titles (Average 1.61(Very good)/Deviation 54.69) Rank 219 <= => Rank 221 (more than 10 evaluatoin)
Game ranking of 1987: Rank 1/in 128 titles => Rank 2

Dragon Warrior II (Dragon Quest 2)(Game):Rpg


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Novel:Dragon Warrior II (Dragon Quest 2)
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Reviews(Post)
ForumDiary
2006/02/03
ImagesGoods
(VideoGames)
Latest Books: 2007/07/01 ():Phonics Comics: Hiro - Level 2: Dragon Warrior (Phonics Comics) $99
VideoGames(6hit)
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Books(13hit)
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Rank:2545
Game Cartridge:Dragon Warrior Monsters 2: Tara's Adventure

Eval.:*****

1.Opinions, Opinions.
Rank:2946
Game Cartridge:Dragon Warrior Monsters 2: Cobi's Journey

Eval.:*****

1.One of the best RPGs ever
Rank:6582
Video Game:Dragon Warrior II
Eval.:*****

1.Possibly one of the most Difficult and Sadistic RPG's ever made
Rank:7464
Video Game:Dragon Warrior I & II (Gameboy Color)
Tag:$99
Eval.:*****

1.Great for the memories, but....
Rank:13122
Game Cartridge:Dragon Warrior I & II
Eval.:*****

1.Completely old school.
Rank:27364
Video Game:Dragon Warrior Monsters 2: Cobi's Journey
Rank:203787
Paperback:Phonics Comics: Hiro - Level 2: Dragon Warrior (Phonics Comics)

Tag:$99
2007/07/01
()
Eval.:*****

1.Good choice
Rank:181885
Audio CD:The Fantasy Album

Tag:$98
2002/09/24
()
Eval.:*****

1.The Fantasy Album
Rank:9248
Blu-ray:Warriors of Heaven & Earth [Blu-ray]

Tag:$95
2007/03/27
()
Eval.:*****

1.A Fantastic Movie - Entertaining and Touching...and Exciting!
Rank:16689
Toy:Pokemon Charms Series 2: Cell Phone Strap Complete Set (set of 7)

Tag:$99
Eval.:*****

1.great deal
Information about this title

ENIX SQUARE ENIX
YUJI HORII
Akira Toriyama
Kouiti Sugiyama
Nintendo Entertainment System Super Nintendo Entertainment System GAMEBOY MSX

Released:1987/01/26 in Japan
Sites about how to play the game
1. http://www.kirafura.com/dq/2/2.htm
Official sites
1. http://www.square-enix.co.jp/dragonquest/ (Translation)
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanVery good(1.61)2497.66193.20 

Statics of activity

Total ViewsCommentEvaluation
Inside Japan34,609184120
Outside Japan40800

How others evaluated in Japan

BestVery GoodGoodNormalBadVery BadWorst
People2153338221
Percentage17.5%44.2%27.5%6.7%1.7%1.7%0.8%
Added percentage17.5%61.7%89.2%95.9%97.6%99.3%100%
Summary89.2%6.7%4.2%
                                                                                                

Views for recent 8 days
Total1817161514131211
2
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Novel:Dragon Warrior II (Dragon Quest 2)

The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/04/24 Normal [Original Japanese review]
by Hikku Provider: 34156 Host:34115 Browser: 4731
In dorakue, I think that difficulty was high.
a party -- three persons -- two persons other than a hero -- brittle -- for the first time in -- I think that it was conspicuous The battle was repeatedly made impossible and it had gone to the church well.
Although it thinks that the character and the story were common, I think that fundamental portions, such as a ship, and a monster, a boss character, were done from this work.

2008/01/26 Best! [Original Japanese review]
by 8番ライト Provider: 1181 Host:1031 Browser: 6287
They are the part which played the Family Computer version at the time of an elementary school, and took pains over 呪文 (smile) of a strong enemy, a long dungeon, and long revival, and !
impressed when it cleared.
With it being another, although a story is usually what, thanks to the feeling of achievement mentioned previously, it is one of the highest games, is peevish, and also regards music as good on what [ after ] mind in.
The atmosphere of dorakue is suited.
Although the suufuami version was played after that, and it is good that it was too easy, and can equip a boring light now in sword etc., and the royal prince of samarutoria got existence value, the 8 ぱ Family Computer version is the highest!!

2008/01/26 Normal [Original Japanese review]
by Fuoomyura Provider: 29382 Host:29397 Browser: 8082(Mobile)
Can just evolution and difficulty UP be called game kneaded by subjectivity in response to the hit of Dragon Quest?
Although it is good for a core game layer also as for this, when a long dungeon etc.
considers the generality of Dragon Quest, it is a imaichi result.
Although it is not bad, since it thinks that it cannot be said that it is not much highly motivated, evaluation is common.

2007/12/05 Very good [Original Japanese review]
by H&J Provider: 25562 Host:25782 Browser: 8090
The FC version was tight -- Even if low Prince reshia dies instantly in zaraki, zaoriku cannot be used during a battle.
Princess moon buruku's attack 呪文 is not effective against a partner, and it is small in Prince samarutoria's blow etc.
It is megante while it is weary [ attacking ] of -- やたら [ zako which vomits a flame ] -- much -- it carried out and the trap was ill-tempered -- carrying out -- wonderful MP danced, come out of and taken -- 30 point [ of always ] or more -- However, the impression which overcame such difficulties and beat Sydor at last was not the average.
Although II of SFC was also played, it felt the part and the thing insufficient which difficulty is low considerably and did not need to fight desperately.
Evaluation: It is very good.

2007/12/01 Good [Original Japanese review]
by SSP Provider: 33086 Host:32844 Browser: 5234
Doesn't it go into a category fairly difficult for dorakue?
After no hint obtained the item 探さ colander nothing, I feel [ a boss enemy and ] that evaluation called the last はっちゃ beam dorakue at the beginning in that a boss moreover uses megante the final stage in the final stage たり is right in.

2007/11/27 Comment(good) [Original Japanese review]
by 清流滝哉 Provider: 2775 Host:2772 Browser: 4184
Has what is easy to waver gathered?
Even if it does a large lighthouse how many times, a way is not memorized and a royal princess fires bagi earnestly, and the cave of lava has a strong enemy in retreating to an end in the end with MP piece, and it is serious ....
But the cave of rondarukia thinks whether to be the this game maximum difficulty.
it wavers and is dropped on a trap -- it carries out and an enemy is strong -- if it thinks that it carried out, it waited to the infinite loop, and was able to return on the ground at last -- an arc demon's Io -- nazun -- total destruction [!!
] There was a って pattern.
I think the kana which was pleasant well as for capturing although it was serious.

2007/11/20 Best! [Original Japanese review]
by mittili Provider: 53955 Host:54069 Browser: 5292
[a good point] - is it BGM whatever it may call it?
the music of marine music, a dungeon, and a town, and the music of a castle -- which is an excellent piece of music kyara -- one person & -- the place which changes music when it is two <=> three persons The joy when turning to three persons does not accumulate.
(Since it was good, samaru died and it became two persons, it is ...) "love song to which the rest flowed by restorative 呪文 (at the time of SFC and GB place of the writing of an adventure) -- searching -- "the way of this 旅こ" of " and ending -- probably, these three may call it the Divine Comedy - Difficulty with a sufficient degree.
The place which looks for a crest even if it makes it a dungeon.
An enemy is also rather strong, hangs almost and comes out..
Bad a [point] and zaraki were tight.
Now, two persons in behind die instantly.
It was often.
not hearing here ....
it is behoma although it is a boss -- it is ...
it is cowardly - killer machine, dragon, and white monkey ?
(he has forgotten before a name) -- past [ this three animal a little more than ] Or [ that which died before and behind rondarukia ] ....
Restorative 呪文.
It is still a trauma.
Or [ it was different between writing how many times ] ....
I wanted you to make the arms and protector of samaru equip an already slightly strong thing.
[Comprehensive evaluation] It seems that a boss's behoma was corrected in process of the remake.
I escape from a long cave and think that no RPG is lost in the impression when arriving at the ground of white rondarukia.
Three persons' role assignment, low reshia, samarutoria, and moon buruku, was solid.
No less than 20 years are already a front thing.
Balance should PLAY once without the system's having said very.
It is clear that it is that from which this game became the foundation of RPG of Japan.
Of course, evaluation is the highest.
however, 20-year before or ...
deep emotion -- it is deep
2007/08/19 Normal [Original Japanese review]
by Yunibaasu Provider: 1942 Host:1857 Browser: 3875
It played with the GB version.
There is also a good place appropriate for a RPG game of those days, and I thought that it was not bad on the whole.
However, the place where difficulty becomes high suddenly at the difficulty of 謎解き or the final stage was carrying out the honest play, and was difficult.
He had a feeling which cannot be referred to as being a good game obediently.

2007/07/30 Very good [Original Japanese review]
by 鉄銀 Provider: 28954 Host:28906 Browser: 6287
It was a very much interesting game.
Since it is the first party battle.
し [ it can also use a ship ] ...
But it was difficult for the town of that water wheel to arrive.
It is also the work which made the famous monster of dorakue after a killer machine arc demon gigantesu silver devil etc.
It was deplorable that the royal prince of sarutomaria was downed at Bella Nur's inn ...
Sydor was strong -- coming out -- peevish - And it is a flower garden to the marshy place of poison....
Since it cannot say definitely any longer, it cuts here.
Is it good although it is very good?

2007/07/27 Comment(good) [Original Japanese review]
by Meteo Provider: 40410 Host:40423 Browser: 3162
application SFC FC -- although all were done, he likes the FC version too When saying at a word, a steep mountain path is gone up and it just said that it looked at a scene.
That is good although game balance is rough-planed.
The invigoration and the snow-covered landscape when escaping from rondarugia of atrocious difficulty without a hint are nikui production truly.
Nastiness called being also oozes and likes villain-likeness also at this after arriving at a haagon shrine.
It can be laughed also at doing the act which rasubosu must not do by 邪神 of destruction of rasubosu.
And it gets used to the feeling altogether rewarded in the language of appreciation from rubisu after pushing down rasubosu.
Although it is difficult to climb a mountain, the scene when reaching is favorite direction osusume.
The direction of experience of only an application and the GB version also osusume the Family Computer version.
The simple thing of a story that the royal prince and royal princess of three countries pull together, and push down 邪神 is very good.
Music is also very good.
It is perfect.
Masterpiece.

2007/07/27 Good [Original Japanese review]
by Mopu Provider: 18183 Host:18095 Browser: 6287
It is the game which built the foundation of subsequent dorakue series.
the player which restorative 呪文 made the mistake in copying, came out, and cried -- 数知れず Or [ that it seems to do now to the shortage of volume ].
Whether since the FC version and the SFC version have merits and demerits, whose is good, and a place [ it is delicate ].
Recommendation is difficult in the FC version at a favorite person.

2007/07/21 Good [Original Japanese review]
by 斬 Provider: 42529 Host:42609 Browser: 6287
Although I have given only the Game Boy version, if the strongest arms which the royal prince of samarutoria can equip with the Family Computer version according to the heard place are iron spears ...
The arms of the middle stage feel that it turns out that it is touch are how far weak, is peevish, and is sometimes made neta with a certain bulletin board for the strongest arms.
し it carries out by the royal prince of samarutoria of the Game Boy version not being weak up to there and can equip arms called the sword of a seed and the light which goes into a hand in the way of the last once -- well -- also coming out -- make it which -- the royal prince of samarutoria calls [ although it is hard to use, call it a physical attack, and ] magic and is halfway -- elapsing -- it is -- Although he wants to call it .....
whether it can use if mahotoon to the enemy who fires begirama in the cave to rondarukia, sukuruto in a prolonged war, etc.
are considered to be the roles of support, since a possibility of dying first of all is high, this kyara is not stabilized as a role of support.
If he is enjoyed bearing that in mind when you also do dorakue 2 since it is not an overstatement, although this game is the one also in dorakue where difficulty is higher, it only carries out that I think that the weakness of the royal prince of samarutoria will be contained in one of the reasons nil why the difficulty of the skirt is high and just the weakness of Prince samarutoria is one of the special features of dorakue 2 as you have also said, I will think that it is good.

2007/06/01 Very good [Original Japanese review]
by Meteo Provider: 20251 Host:20497 Browser: 5234
the difficulty which is a favorite game -- uncanny -- た -- it is -- it is -- although -- such a portion is also favorite The snow-covered landscape after escaping from the cave to rondarugia was filled with deep emotion.
It is impression, after hearing the words of rubisu after rasubosu 撃破, whatever it may call it.
Three persons' friendship is set to one and made to feel that 邪神 was able to be pushed down actually.
I think that impression was special just because difficulty was high.
Kana seldom impressed when it was low difficulty now.

2007/04/19 Best! [Original Japanese review]
by ジョニー256 Provider: 35547 Host:35369 Browser: 5234
This game is a work which fights for 1 and 2 for me in dorakue.
It could be simple although there was no individuality in kyara not much.
Especially difficulty is good.
The cave of rondarukia died repeatedly.
When this game was cleared, dorakue could be cleared for the first time and it was impressed.
This game is the highest.

2007/04/06 Good [Original Japanese review]
by 無花果 Provider: 20416 Host:20223 Browser: 6342
As it is, although [ in the GB version ] an enemy is strong and difficult, the FC version is not ま(ed) more with つよいって imagination.
But at least this could consider an enemy's strength to exactly good touch, and was able to enjoy it firmly.
A kind also increases also compared with music 1, and it says, and was easy to come out music many.
Is a favorite the music of the field until three parties gather?
Is a big dissatisfied point an unkind place?
The effect of the whistle of Yamabiko also has no explanation in there being an item important at the time, if great advice cannot be found, either and it is unlikely to notice.
Although there was that the latest game is also too tepid, I said clearly and thought that this was severe.
Although it may be good for some men, it is not for everybody at this point.
But to it having been pleasant, it is unchanging, and evaluation will presuppose that it is good.

2007/04/04 Good [Original Japanese review]
by Erumoa Provider: 49243 Host:49141 Browser: 4730
It is DQ series work played for the first time.
since the SFC version was given considerably in the back after playing the FC version -- "-- DQ Ⅱ ってこん -- what -- there is a memory disappointed as easy kana ?" At the reason for saying, they are the comment of the FC version.
Although FC software of those days had many games which were made without considering difficulty completely, this was proud of best difficulty also in it.
It is thought that the three major zakokyara of "atlas -> bazuzu -> beriaru" which comes out to the shrine of haagon especially are still DQ in-history maximum ill luck.
Though I do by being annihilated by the worst pattern of it being uncongenial to especially bazuzu and reciting megante each time (in spite of having raised to the level 50) and it is able to push down with sufficient fate, also now, painful memory of one more step that recited behoma by the way and he has been dispirited completely occurs to the next beriaru clearly.
but music and graphics were enlivening further my feeling that enemy kyara and others who was impressed very much those days and who does and is attractive (quite strong unlike appearance) was young Did that difficulty raw [ cruel ] make the heart burn conversely, when carrying out soon and considering?
Since it was unclearable after all, I will make it "good", evaluation wavering with "it is very good."
2007/03/27 Good [Original Japanese review]
by Omeletto Provider: 8065 Host:8191 Browser: 5234
A dorakue in history, the work considered to be the highest difficulty.
Do only I feel that the FC version did most and there was がい?
SFC and the GBC version are also challenging and defeating rasubosu on a low level -- since it does not go to such a reason by FC -- such points -- high -- it seems to have been level difficulty If it is the more honest one in dorakue also in work -- し [ it did and there was がい ].
(-♪)
2007/03/09 Best! [Original Japanese review]
by 清流滝哉 Provider: 2897 Host:2828 Browser: 4184
The FC version is given and does not become precocious.
It played with the SFC version, the GB version, and the pocket version.
As for itself, venturing by three persons is pleasant, and he likes it.
Pleasure also gives the name of a character freely again.
Is difficulty high?
the cave of rondarukia wavers -- by strong わ, the enemy came out very much and did They are an arc demon and an evil spirit Shinto priest especially.
Io -- nazun running fire was tight ....
Infernal usage of the rest was also troublesome.
It is taken by surprise, it is totally destroyed in begirama running fire, and is in becoming a trauma たり.
It will merely fit in repeatedly.
When you have forgotten, it will play...
Is it as unforgettable a game as it?

2007/02/18 Very good [Original Japanese review]
by マッチ棒 Provider: 4377 Host:4069 Browser: 4184
It is the game which I who was a schoolchild those days did and was given up within half a month.
Although it cleared after going into a junior high school, there is a memory whose difficulty was frightful.
Especially search of an item required of an event is hot, and the difficulty of the search for a crest has been moved to tears.
Although the crest of the sun where the maximum difficulties and friends made noise was frankly found in why, it still took time in other crests, and was troubled very much.
Hell was seen also in the dungeon until it goes into rondarukia.
If it goes into a long top moreover [ of a trap ] with a trap at rondarukia, it will enter and come out and will struggle with strong monsters [ やたら ].
If a last dungeon is challenged since it was set to the level which cannot but carry out a level raising to a base and can respond to the monsters of the field with a margin to 祠 for a while, three bosses are troublesome during fixation.
If it will return to 祠 if it really pushes down, and it lapses into the panel captured by pace of ox-walk as if it save and really pushes down and haagon is challenged with great difficulty, there is a memory which all the members exposed 屍 before next moment Sydor who thought was weak unexpectedly, and was cleared at last again after all, considering level 上げて.
It was the game of the difficulty which has become like an honest light trauma.
however, calling hot repeatedly, it is also a fact that there was only charm made to attain until clear after all only with this difficult, and it ends -- carry out -- it may be having wished to exceed just because it stood with its legs at hand wide apart as a difficulty make it what -- it was the game which enjoyed very much and was played a part for recollections is deducted and evaluation is very good -- coming out -- 。
2007/02/18 Very good [Original Japanese review]
by 消しゴム Provider: 51698 Host:51638 Browser: 4925
This series is making a procession in front of a store etc., and this work of having become a newspaper notice is the first.
It was contents faithful to the theory of roll pre ingu in which it begins from one person like a previous work at first, two friends are joined, a ship and a key are got, and the steps action range spreads, and the key of a crest and a sluice etc.
was looked for [ which increased sharply ], and many trials -- critical が採用 is carried out -- were looked at by the attack of a thing and a monster.
The dungeon which leads to rondarukia attracts especially an eye.
The strength of a monster has escaped from this dungeon the about two heads [ else ] so that it may be represented by the killer machine, there are also many traps, and arriving to an exit also suffers troubles.
Since it does not come out so much and "けん of lightning" is hidden in this dungeon, the vulgarness in the double meaning which the measure against rasubosu will also serve as a player and will associate with this dungeon thoroughly shines.
Although evaluation was good [ one step this side / "very good" ] at the "highest", its password was long, and it was a fly in the ointment that an input is easy to go wrong.

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