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Game ranking: Rank 938/in 3,468 titles (Total 6.00/Deviation 48.87) Rank 937 <= => Rank 939
Game ranking of 1988: Rank 21/in 119 titles Rank 20 <= => Rank 22

Evil Saint Sword Necromancer (Jyaseiken Necromancer)(Game)


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Information about this title

HUDSON
PC Engine Application software
Wii

Released:1988/01/21 in Japan
Sites about how to play the game
1. http://gamersparadise.fc2web.com/koryaku/necro/necro.html
2. jyaseiken
3. http://www2u.biglobe.ne.jp/~yamachin/necroman/necro0.htm
4. http://u-xyz.cside7.com/syumi/nekuro/ne-menu.htm
5. http://www4.plala.or.jp/name/html/password/pce/jaseikin_necromancer/01.htm
6. http://www.h3.dion.ne.jp/~realrobo/game/necro/necro.htm
Official sites
1. http://vc-pce.com/jpn/j/title/necro.html (Translation)
Image gallery sites
1. http://www.wshin.com/games/review/sa/necromancer.htm
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanGood(0.75)93848.876.00 

Statics of activity

Total ViewsCommentEvaluation
Inside Japan11,378148
Outside Japan29000

How others evaluated in Japan

BestVery GoodGoodNormalBadVery BadWorst
People0062000
Percentage0.0%0.0%75.0%25.0%0.0%0.0%0.0%
Added percentage0%0%75%100%100%100%100%
Summary75%25.0%0%
                                                                                                    

Views for recent 8 days
Total12111098765
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The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/07/23 Normal [Original Japanese review]
by 消しゴム Provider: 4900 Host:4748 Browser: 5234
The selling point of this work is the production which made consistent the "kutouruu myth" on which a hero discovers a 邪聖剣 nekurono man sir and pushes down azatoosu with the story used as the base, such as disappearing, while the enemy beaten [ to which the enemy displayed on the screen moves ] bursts blood into laughter.
The genre of a work is command selection type RPG, and a game starts, after choosing two persons from five persons from whom capability is different first, respectively.
the purpose which negotiations of the characters which are time-tested products in "Final Fantasy" and the "dorakue" and latest RPG, and the elaborate story do not have into a game, and is called azatoosu -- going -- an event, Qwest, and a battle -- tips -- they were tips and the contents to manage Although evaluation of the work itself is "good", since the password displayed with an experience value required by the next improvement at an inn was the thing which combined the alphabet, a hiragana, and katakana and which is easy to make an input mistake, evaluation here is a "normal."
2004/05/08 Good [Original Japanese review]
by Sunafukin Provider: 53719 Host:53728 Browser: 3875
Although [ this ] he liked splendid, it changed between passwords on the way, then suffered a setback.
Un-clear.
a password -- long -- please carry out, and many kinds of character should also come out and mistake them -- っていってる -- or [ もん / like ] It was that time and a schoolchild and is なぁ...

2004/02/18 Comment(good) [Original Japanese review]
by 宝家義頼 Provider: 5504 Host:5350 Browser: 3646
I think that RPG that an enemy's boss can be beaten only with the arms which the hero has equipped is new one.
Call it ....
or game balance is only merely bad .....
If the nekuro man sir which solved the seal is equipped, can most monsters other than an enemy's boss (tsuatougua, naiaratoteppu, a lotus touuru, yogusotoosu, azatoosu ) be eradicated?
It says that "the strongest " can be tasted.
Aiming at improvement intently enjoys this RPG rather than a story or 謎解き.
?
.
Is also felling drama highness only by improvement, without using "bell of ripples " a target?

2004/01/20 Comment(good) [Original Japanese review]
by 宝家義頼 Provider: 5504 Host:5350 Browser: 3646
The dissatisfied point of this game is that HP etc.
falls from the highest value, when a level is raised too much.
Why !.
?
-- a secret passage etc.
does not know probably that a capture book is not read (the capture book itself is obtained and there is already nothing) Well, since it is a game of the 80s, it is unavoidable.
However, is it good not to become game over even if destroyed totally?
Since 銭 does not decrease, either, if you want to come to return to a town, the hand of removing a protector and being destroyed totally purposely can also be used.

2004/01/16 Good [Original Japanese review]
by 宝家義頼 Provider: 5504 Host:5350 Browser: 3646
It is impressive that a grotesque monster moves.
When pushed down, it was good to have blown blood and to have died.
Is the cane of a ski slope helpful?
It is good that it has upgraded again.
There was no story nature.
It only went to the place in which a boss is present simply.
If the reverse side is returned, is it boring for a boss's address to understand a setup that an enemy's monster will become strong if a boss is approached, by it?
it enables it to move in the town visited at once in an instant, or an airship can be taken -- what was necessary was just to have melted It was painful that a member change could not be performed.
The baron was the fellow to whom the direction of the last is not helpful only at the beginning.
The escape leg of the my strike was quick.
romina -- true -- not useful -- coming out -- peevish -- 。 It is better for taking this man to stop.
Since fear will be made and it will escape freely.
Are the lime of attack magic and the chaos of defense magic the best combination?
gufutosu of chaos and the magic of uoruzu were good.
It is better to stop which is which, since it got confused, if a hero's name was made into chaos (does it understand immediately with the difference of the capability that magic can be used most?).
Is it good that ramiiru is applied any number of times?
A boss's azatoosu releases the magic which repeals this.
Was there any fellow who can be put to sleep among four henchmen of azatoosu under the direct control?
That laughed.
Was save serious?
I wanted you to carry out only this somehow.

2004/01/06 Good [Original Japanese review]
by Sara Provider: 52357 Host:52194 Browser: 3875
naturally -- real time -- hamari -- better -- た .
that kuso -- deep て書いて better た also with a desperate long password Although a story does not have ぜんぜん覚えて, muka ついた remembers to my strike " of " blast of wind.
it escapes during a だってすぐ battle -- もん (a boss game -- escape -- がる(ing)) obtaining - this -- a work sure clearance is carried out and it does not become precocious It is 力尽き better た at the big four before rasubosu.
(Rat みたいな奴) It is past [ weakness ] mentally [ kyara ] and physically.
Only individuality was strong.
but it is what -- although it was hard to express in ろ and words, it was an adventure with the pleasant friends who have a taste strangely Only そん.

2004/01/05 Good [Original Japanese review]
by Morochi Provider: 6034 Host:6046 Browser: 3875
RPG って of PC engine This game was also done very well like a demon in ます with a masterpiece those days.
Seemingly it is an old game.
It says that difficulty is higher or balance cannot be a suitable ?
atmosphere life.

2003/07/13 Comment(normal) [Original Japanese review]
by D Provider: 42083 Host:41940 Browser: 3875
It is whether since it has not done, although it cannot do by not commenting about the contents, the package of this work will be [ choppatt て来た ] true without notice [ a certain famous designer's book of paintings to ] ...

2003/01/22 Comment(normal) [Original Japanese review]
by Ukiki
a baron and romina -- uke -- るな About an attack, a baron is a wide swing and romina is a damage 1.
A baron passes an attack to kyara besides 喰らい (since it is late).
romina death.
The party which starts this much as for time is not in a zako partner, either.

2002/12/03 Good [Original Japanese review]
by Sakinee
There was no PC engine 持って and it was doing in the clubroom of 漫研.
The contents of a game have but the impression which 激 had [ the atmosphere of a work ] as your evaluation.
The sound which digs the ground of epilogue is fearful!

2002/11/03 Comment(normal) [Original Japanese review]
by Ukiki
if it is called a difficulty -- extensive password kana and (?) けど -- which can share data between the favor with others well The my strike of the blast of wind which escapes immediately freely, romina of 杖持ち係 of the ski slope which cannot be used to the last after all (but flower).
honto and the last were total-destruction determination, when gufuto (poison + offensive strength down) was not considerably effective against 3 of kitsu かったぁ and the big four, or the 4th -- carrying out -- MP -- since it is few, if a recovery tool is exhausted -- again -- total-destruction determination a fellow noisy to the difficulty of a game -- first -- this -- it should do .
A place [ since it was PC engine maniac a long time ago, it is glad when works (evaluation) besides future also increase in number ].

2002/11/03 Comment(good) [Original Japanese review]
by myu
Although he does not remember, is it the member selection same probably?
my strike honey gedashita from which the my strike from which the my strike from which the my strike escaped escaped escaped -- at the castle of the sky, only a treasure has かっさらって and ひ - and the memory from which it escaped by ...
As [ pulled / forcibly / surely, / when romina became behind / romina / as since it can use ] (surrounded by two persons of the damage of a mosquito if it becomes, the main military power lasts and serves as only a hero) while a hidden passage is a wall pickpocket omission pattern and collides with a wall one by one so that naturally [ this game ] -- 探さなきゃ -- being also bad (if found impression ?) -- I feel that it was a big difficulty
2002/11/03 Normal [Original Japanese review]
by Ukiki
na and such a minor game -- It cleared with the minimum member of romina and a my strike.
It is that it was the minimum member by no means although he thought that it chose perfectly -- Although it suffered a setback in the cave said that the monster disappeared at once, it was clearable, thanks to the capture page.
As a game, it is weak kusogee kana well.
?
A fearful atmosphere is Mull.
The well most fearful one is the face kana of a title screen.
Difficulty is quite high (only in case of me).
It meant that it is likely to cry that only the hero was able to give the damage to rasubosu (place sake of the low level of other members' magic, and offensive strength).
A baron and 選んどくべきだったぁ --
2002/11/02 Good [Original Japanese review]
by myu
It was felt interesting, when having done now and it did a long time ago, although it may be the game balance by the strength of the enemy between area in a completely different class, and a very useless game.
When going into new area, there is memory which escaped earnestly for escape and aimed at the new town.
After

, when an enemy pushes down, blood splash is flown or it is strong with an image that the small fish enemy of the first suraimu level was a daaku atmosphere, including ending and a cover in that it is an internal-organs dorori system たり.


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