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Game ranking: Rank 27/in 3,362 titles (Total 183.42/Deviation 95.18) Rank 26 <= => Rank 28
Game average points ranking: Rank 209/in 592 titles (Average 1.66(Very good)/Deviation 55.25) Rank 208 <= => Rank 210 (more than 10 evaluatoin)
Game ranking of 1997: Rank 3/in 106 titles Rank 2 <= => Rank 4

Final Fantasy Tactics(Game):Simulation


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(VideoGames)
Latest VideoGames: 2008/06/24 ():Final Fantasy Tactics A2 $99
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Books(9hit)
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Music(12hit)
Sales/Latest
Toys(14hit)
Sales/Latest
Rank:55
Video Game:Final Fantasy Tactics A2

Tag:$99
2008/06/24
()
Eval.:*****

1.Spectacular
Rank:325
Video Game:Final Fantasy Tactics: The War of the Lions

Tag:$99
2007/10/09
()
Eval.:*****

1.Final Fantasy Tactics Review
Rank:1111
Video Game:Final Fantasy Tactics

Eval.:*****

1.Dont listen to people who give it 1 star
Rank:1435
Video Game:Final Fantasy Tactics Advance

Tag:$99
Eval.:*****

1.Fun until...
Rank:5842
Video Game:Suikoden

Tag:$99
Eval.:*****

1.Good game!
Rank:23437
Video Game:Cobalt Game Boy Advance SP with Final Fantasy Tactics

Eval.:*****

1.brand new colat game boy advance sp with final fantasy tactics
Rank:24008
Video Game:Final Fantasy Tactics : Lion War for PSP [Japan Import]

Tag:$99
Rank:2321
Paperback:FINAL FANTASY TACTICS A2: Grimoire of the Rift Official Strategy Guide

Tag:$99
2008/06/24
()
Eval.:*****

1.The Secrets of the Grimoire Revealed
Rank:113700
Audio CD:White Melodies of Final Fantasy Tactics

Tag:$99
2003/03/10
()
Eval.:*****

1.Another Great FF Soundtrack
Rank:77325
Toy:Final Fantasy Tactics Trading Figures (Set of 5)
Information about this title

SQUARE SQUARE ENIX Playstation Game Boy Adobans PSP

Released:1997/06/20 in Japan
Sites about how to play the game
1. RPG Data Library:FINAL FANTASY TACTICS Item Data
2. http://fftwiki.com/
3. http://www.mickey.ne.jp/~pierrot/gc/fft/
Official sites
1. http://www.square-enix.co.jp/fft/ (Translation)
2. index mov Info (Translation)
Music sites
1. VGMusic.com - Sony Playstation Music - A-F
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanVery good(1.66)2795.18183.423
Outside JapanBest(2.75)1055.9311.00 

Statics of activity

Total ViewsCommentEvaluation
Inside Japan105,45412187
Outside Japan2,66354

How others evaluated in Japan

BestVery GoodGoodNormalBadVery BadWorst
People3818165325
Percentage43.7%20.7%18.4%5.7%3.4%2.3%5.7%
Added percentage43.7%64.4%82.8%88.5%91.9%94.2%100%
Summary82.8%5.7%11.4%
                                                                                                

Views for recent 8 days
Total87654321
9
0
0
2
2
2
2
1
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This reputation board


2002/07/13 Comment(normal) [Unable to delete by yourself//Only this reviewer/Only this review/post sympathy comment/]
by Shnoo
Everything except for the bad translation.
2002/06/17 Best! [Unable to delete by yourself//Only this reviewer/Only this review/post sympathy comment/]
by John Dunkelburg
One of the BEST PS1 games everproduced, and one of the crown jewels for SquareSoft. However, it is not for the easily bored or those with an itchy trigger finger. It requires forethought, strategy, and/or the guide book.
2002/04/17 Best! [Unable to delete by yourself//Only this reviewer/Only this review/post sympathy comment/]
by Andrew Gibson
This has to be one of the best games I have ever played. This has EVERYTHING except amazing graphics but the gameplay and music mor than make up for that. I have played this game from the beginning over 20 times and each time I found that I did things differantly than any of the times before. Each time I pick it up I am unable to but it down and the storyline is the most enthralling plot I have seen in films let alone in the gaming world. All in all if you enjoy games like FF7, FF8 and so on then this game is a must have.
2002/03/14 Best! [Unable to delete by yourself//Only this reviewer/Only this review/post sympathy comment/]
by Mike S.
This one has a an addictive gameplay setup, and always keeps you playing till morning! Its got everything: moving through cities,fighting high-quality battles, controls over your whole arsenals abilities and actions, freedom to even have Chocobos and other animals fight on your side, and so on!
2002/03/06 Very good [Unable to delete by yourself//Only this reviewer/Only this review/post sympathy comment/]
by FFT Fan
The Game Final fantasy tactics is a great game and is a game any avid Rpg gamer as to play. the stoy is very deep and reflects some modern themes in todays society.
Post your review / Top page
The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/07/05 Worst [Original Japanese review]
by Norinyanchu Provider: 4856 Host:4755 Browser: 6287

[Comprehensive evaluation]
Although recommended and purchased from the friend, he was not suited at all and it stopped in about 5 hours -- A battle is not speedy, and the feature of a character does not understand it well, either, but difficulty also feels that it was high for it.
a part to have expected -- it was regrettable
2008/05/27 Best! [Original Japanese review]
by Kafuerate Provider: 49373 Host:49311 Browser: 7683
The
[total play time]
More than -50 hour (he seldom remembers)
[Good point]
- story As a Europe lover, it is cardiac dance better た medieval times.
- Battle He likes comparatively a battle which moves a top.
However, when other men's talk etc.
was heard, it was thought by people that liking had a difference very much.

[Bad point]
- game balance It was too extreme.
- Character Cloud is whether to have been needed.

[Comprehensive evaluation]
It is favorite on whole - target.
Stories also including petit events, such as an adventure at a bar, and a precious article, an unexplored region, are liking.
Although game balance was bad, since it was story serious consideration individually, it was seldom worrisome.
He will buy it, if a sequel comes out.

2008/04/03 Best! [Original Japanese review]
by Eiri Provider: 16029 Host:15859 Browser: 5234
Although a story and a system are the highest individually, were peevish and were merely also in my friend, a disagreeable person tries to want to be very well.
It was impressive, and ramuza and day riita were solitary to the last, and it was more pitiful than ramuza to have made into くち the name of まぎ showy ramuza in which day riita dies also from the ending I wanted you to reconcile.
It is strongest only for a sword master and a ninja to fight forcibly, although many things are written to a capture book with more interesting adjusting the neighborhood personally although game balance was quite bad from the second half.
He likes aguriasu, it uses to the last and he is a better seed.

2008/03/07 Best! [Original Japanese review]
by Shimaarashi Provider: 18003 Host:17831 Browser: 4823
It was the game which poked the jar considerably.
Did the merit of a story go into Best3 first in the game which he did?
Since the system also raised the character freely, the place where the width of organization becomes large at and the unit made personally may become the strongest was good.
Although there was also a portion into which balance collapses since arithmetic was too strong, evaluation is the highest even if it deducts that!

2008/01/27 Very good [Original Japanese review]
by Arutemakoa Provider: 30497 Host:30492 Browser: 5591
The common sense of the FF= command RPG is reversed and it is thought that FFT which appeared as a simulation RPG is a masterpiece individually.
incidentally -- PSP lion war and the PS version -- both are evaluated [Good point] I think that it is better to have made it themes heavily caught in the heart, such as man's negative feeling, rather than the story of the method of - story 見せ being interesting, and great evil being and beating that fellow.
In PSP, the movie was inserted and theme nature was further made heavy.
- It was interesting, although the unit had to be strategically raised for the system simulation and it was difficult.
Since a little difficulty of the second half was also eased in the PSP version lion war, it was good.
The unit was also good for various kinds to be.
The PS version had that a friend could merely do [ little ].
Since the number which a friend can do in PSP increased, good is carried out, and it is 。.
- It was very interesting to have put the ability of a job change あらゆる job together, and to have raised into kyara of oneself liking.
- Cloud, barufurea, an appearance of Rousseau.
When Cloud appears by the guest with the PS version, I think that it did very very enthusiastically.
But the time included in a friend was late and having raised, since a level is 1 further was serious.
In PSP, since the time to become a friend was rash, it was good.
Since barufurea was kyara favorite also in XII, it was good to come out.
Rousseau was also taking out the very much good taste.
[Bad point] The difficulty of the - difficulty PS version is difficult anyhow.
If you buy it now, the lion war of PSP will be better.
- A job is variously troublesome.
many -- elapse and be fastidious -- since a job did not come out unless it carried out like this, it was felt slightly troublesome [Comprehensive evaluation] the production of a story, and theme nature -- は -- it was brilliant The system also demonstrated aggressive FF-likeness for the simulation.
Therefore, evaluation is very good.

2007/12/03 Good [Original Japanese review]
by Goto Provider: 29625 Host:29562 Browser: 6520
Although the side of a story of "negative " which man has to the last ending is strong It pierces through the sense of justice which itself believed to the last even if I take out and did the good taste as it is and it continued being exposed to people's negative side.
Although it was secretly dyed people's negative side through true ramuza and the true tragedy which were fought through as it is vicious in the shade, full use of an intrigue or betrayal was made and it went up to the top to the hero king to public, contrast of day riita hit by the tragedy after that was good.
game balance -- the inside of the opening part -- yet -- at any rate -- especially -- vii graph [ of the riofuanesu castle of the middle stage ] -> -- if the lower part of the べ riasu game is carried out, it will redo and it will carry out -- having -- られ -- if it becomes in the end although difficulty is preeminently high so that it becomes right [ that ], difficulty is not good for a compliment in excelling, a friend's [ 協力 ] joining and a part of job and ability having a very too powerful thing like upper shido which Can't it be said that the additional element of lion war of the PSP version is so good?
I was able to regard especially making the guest character from other works, such as an additional movie, and barufurea, Rousseau, appear forcibly as very unnecessary.
It says [ that there was no meaning which even Cloud of the PS version makes appear not much ] --
2007/10/23 Worst [Original Japanese review]
by Sharu Provider: 1407 Host:1250 Browser: 5598
Although it was the work which felt and played freshness to the new battle system, he was not able to be enjoyed at all.
Since I am seldom playing the "Final Fantasy series", although a not much big thing cannot be said, I think that other series was Ryosaku who has grand view of the world and story, 美麗な graphics, and a powerful battle system.
However, from this work, the above-mentioned charm of the "Final Fantasy series" was not felt at all.
A battle system is not more interesting than story so and so at all.
speediness is missing although the character on the field is moved like the top of sugoroku -- carrying out -- hakkiri 言ってめんど -- it is stinking Moreover, even if it encounters an enemy on the field and a battle starts, a feeling of force is missing by the battle of the touch carried out in a small way somehow.
Therefore, there is no 面白み and it has 飽きed bored immediately.
Although it thought that it was the work which enjoys the strategy nature of a battle as the title, I was not able to enjoy myself at all.
It could not be so beautiful, and the battle system was also complex, and graphics were also bad and were not able to enjoy tempo at all.
Impact was missing in respect of all, and it was thought that force was insufficient.
Since it was the work which is played and cannot be enjoyed at all, evaluation is made into the "worst."
2007/06/26 Good [Original Japanese review]
by 原黒主水之介 助兵衛 Provider: 51532 Host:51529 Browser: 4184
The [total play time] They are 50 - 60 hours about the PS version.
[Good point] It is the growth system which can raise its kyara by combining a job change and ability.
It was able to be grown up into the strength in which main kyara are not lost at mediocre kyara which the phrase どうり name "change history by the soldier whom a name does not have, either" does not have, either, either.
Moreover, the battle system has also improved.
Risk & by the battle by CT to which WT system of tactics ouga was evolved, and a person's killed in war crystal succession; the place which has broken down ironbound rules of SRPG merely "what is necessary is just to annihilate an enemy early", such as a return, was interesting.
It was also good addition elements, such as a profit talk, a sound novel, and a hiding dungeon, and to have had a form which can be efficiently employed in this editing well.
The treasure in connection with the item and character of successive generation FF etc.
was a delightful addition.
Music, graphics, and a story also have no complaint.
[Bad point] Isn't the battle balance of the second half good too?
arithmetic, and all 剣技 and a magic sword -- saying -- not reaching -- since Consumption MP was large and powerful magic, such as meteo and the flare, had long CT, the direction of middle-class magic, such as a filer and sandaga, was user-friendly Power was disappointment a little at least in inside considering difficulties of arutema of hero ramuza.
A party is added to 16 persons, and if a margin for there to be many guest characters and for a mediocre unit put in tends to add to a friend to a monster even by four persons, a margin does not have it.
Although poaching of a friend monster is good earnings work -- Moreover, I think that the enkaunto probability of going into the battle at the time of map movement was somewhat high.
To the panel [ -- ] which must carry out a long battle (loading is also long) to moving noting that I will advance a story repeatedly and the thing which will be totally destroyed here if a hand is extracted poor, since an enemy is the strength which suited the level here -- often .
Therefore, it becomes strong here too much and the enemy of a right course feels it weak beyond necessity.
Although I wanted you to make it into the form where it is arbitrary and a battle can be performed like other SRPG(s) here -- [Comprehensive evaluation] Were sales the best in the genre which SRPG says?
I think that it is one of the masterpieces which can play for a long time.
If there is an opportunity, do you want to also give the PSP version with many additional elements?

2007/05/04 Best! [Original Japanese review]
by Edei Provider: 13471 Host:13302 Browser: 5234
Another "Final Fantasy" different from old series Story Although war was a theme, a fundamental view of the world and a fundamental problem completely differ from "II" and "VI." Various problems twine intricately, and that including not a thing but throne succession of pushing down the imperial army which caused war suit, and an enemy also has more man than 魔物.
They are people to whom it was also disappointed at the plan of a thief or an aristocrat, and shed regrettable tears.
Although the tale progressed by touch that the truth buried into a grand tale is discovered with a boy's viewpoint buried from history as a heretic, the threat of an exchange and betrayal of characters, or death is drawn very vividly.
the life of arugasu followed by the body brigade -- also saving -- it will die and drive away teiita of the younger sister of day riita as a result, and will put the life of day riita out of order Although it is a tale, it was thought painful that fate was ironical...
Character "Final Fantasy" Probably the hero who is carrying sadness of sublime fate and many on his back by in history sets ramuza beorubu of 本作, and is not in others.
It was betrayed by those who love, and those who believe, and though its important thing was lost, deceased father parents' words were believed and I was impressed by ramuza which it continued fighting.
Though it becomes the king of one country, he cannot forget day riita by which someone were not loved, either, either.
A royal princess's overia and aguriasu of a hoorii night are also taking out the very much good taste.
However, the brothers and sisters of gold [ meria ], maraaku, and rafua are although it was weak and was useless...
The strongest power of oruraundou makes a quite big crack to game balance.
Don't forget this...
Job change It also becomes the foundation of "I" and this system that accomplished the further evolution by "III" and "V" revives with this work.
It begins from an apprenticeship swordsman and item 士, and is a night.
Monk shiifu White 魔道師 The job of FF introduction called 黒魔道師 also existed and the job born by "takuteisu" like 算術士 or 話術士 was also checked.
Ability is set up, and such parts could be called vestiges of "III" since there is also pleasure which raises the character of non-individuality to original 兵.
However, 赤魔道師 and those [ 賢 ] who have used the magic of both white and black disappeared as a matter of fact for the job change which specialized in ability attachment more than "V." This is surprised by the unusual strength of 算術士 with a ninja, although the combination best !
is also seldom introduced.
there is a memory which imitated and was considerably made to cry for the first time in the inability of 士 in however ...
Conclusion Unlike "VII" to which just notability has all destroyed the foundation built by "I" of an enemy trap かった thing to "VII", the view of the world of old FF is kept, and, and yet, is colored by the beautiful story and the job change born again.
Although the view of the world of the first "Final Fantasy" was lost and fair years flowed, the staff of present FF is not the views of the world after "VII", either, and wants to challenge a starting point 回帰 work like this "takuteisu" at once.
By personal opinion, although I am sorry, Cloud (weak moreover) of an unreasonable special performance thinks that he is not needed.

2007/03/01 Best! [Original Japanese review]
by Kenji Provider: 36725 Host:36635 Browser: 4317
All the chestnuts of FF7 were carried out at the time of smallness 4, and since it was moving to ending, next, FFT was done.
When it did for the first time, the talk was not found, but moreover, since it was difficult (especially gorugoraruta), it suffered a setback.
However, it hears that FFT is remade this year and is if it begins to do after a long time!!!
...
It remained in the heart rather than interesting !!!
It is て感じ.
Although level raising ていれば敵 can be ordinarily pushed down easily if it is conventional FF, in FFT, it is not accepted probably.
CT is used well, and even an ordinary enemy will be damaged, if an attack and a moving range are grasped and a strategy is not built.
Since he liked shogi, I did now [ 惹かれてしま ] just at such a place.
Is that was especially good a story?
Although the winner and the loser have appeared on the gap problem in recent years, this problem resembles the difference in the status as used in the field of medieval times (an aristocrat, 平民).
The conversation of shrine knight bulk and ramuza still remains in the heart in respect of such.
Is it a certain thing in bulk "solution etc.?
As long as there are "you aristocrats, there am no I and others, if it is いなけりゃ in side " of which "exploitation is done!
"If there are two human beings [ but ], it is unrelated in ", such as "pair, etc.!
One of the two is side " carried out "exploitation.
If it is ", I will turn to side " of which "exploitation is done!
tt which brings you down -- "-- "right " of the about -- me -- certain だろ?ramuza"-- or it is not just a repetition of the same thing -- tt -- "-- he should just avoid Some day, it will be ruined by the human being of the same idea!
A gap sometimes thinks some day that war will occur owing to.
the inside which ending saw the back until now -- most -- ii what became a king and was obtained from 笑平民 which forgets to carry out a breath just ...
since he wants to see the feelings of ramuza after day riita dies, I want you to make not only a remake but a sequel If it thinks well, it has improved for a game made ten years ago.
Graphic serious consideration って touch carries out the latest game.
I want you to follow example of FFT.
Therefore, the FFT highest!!

2007/02/20 Very good [Original Japanese review]
by raruku Provider: 13528 Host:13764 Browser: 3875
A story is good anyhow in the world which imagined Europe medieval times.
Atmosphere has come out of the church, the castle, etc.
well, and the thought to medieval times increases.
And he also likes the technique of not understanding whom [ this ] for whether it is justice.
ramuza, day riita or vorumarufu, it, and dice daagu ?
everybody himself think that they are justice.
various difficulties, such as betrayal of the person who trusted it, a man's of power ego, and a horrifying monster, attack heroes -- the various human relations unfolded there are very interesting Furthermore, the graphics under battle are also very beautiful.
"It is very good." No, with [ the style which あ松野 Yasuki weaves ] no husband れ.
It is although considered at this time...

2007/02/07 Best! [Original Japanese review]
by 小鉄 Provider: 4188 Host:4358 Browser: 4184
It is transplant determination to PSP.
www けど買って to which the head falls in rimeiku っぷり of PSP -- the end -- me with that right -- gairu orz -- so much -- a masterpiece -- dividing -- coming out --
2007/02/05 Comment(normal) [Original Japanese review]
by 生物 Provider: 16797 Host:16666 Browser: 4924
Even if it clears how many times, doesn't the daaku touch which ending does not feel refreshed change?
Although it can seem have carried out skillful く also of this way of finishing in manifestation of a historical table and the reverse side, its aftertaste is bad however it may interpret some...
It is although it is also one taste and it is not disagreeable.
Having replayed thoroughly and having noticed is for the first time in [ of 算術士 / a balance breaker ].
Since the capture book, the capture version of a network, etc.
were the character in which it did not see, even the existence was not known at the time of the beginning.
(Although the description was taken, it was convinced that it is what does not come out into a game) This is uncanny.
It is not め in 神雷 shido etc.
This is a foul although memorizing takes time.
Music has noticed secretly that a good thing is also it at last.
The most favorite one is music which starts when helping what of 占星術士.
A thing with few scenes which can be heard is regrettable.
Although it is beautiful, it listens in raptures with smart wonderful music.
When it did as it is, the point with many friend to after the point that arutema which the hero was made to memorize at last cannot be used, and aguriasu and subscription who almost speaks nothing was worried.
The difference of the job which is not helpful, and the job which is helpful too much is also intense.
The story felt it extremely boring at the time of the start, after the subject of a stone came out, although it was interesting.
Probably, it became this good talk numbers of times, when carrying out only the theme [ people's 戦 ] to the last.

2006/11/22 Bad [Original Japanese review]
by RB Provider: 3085 Host:2866 Browser: 5600
In FF after PS, it was the most interesting.
However, it is "a natural result." It is stupid if a pakutt て (* officially transfer with free intention) mistake of the hit of the other company is made the whole creator.
Yasuki Matsuno is interesting after all.
It is not like [ which is called evaluation of the game itself ], either.
The thing without branch was fatal.
It carries out what, and since ouga was the fate compared, I wanted you to carry out here perfectly earnestly.
not reviving, whatever it may carry out of the teiita to not dying even if he wants to kill arugasu (at the time of * guest) -- honesty -- incomprehensible However good a system may be, in being told about the Square paragraph after all, it is not pleasant.
After Cloud 要らん.
Although it was interesting, evaluation is wonderful in bad って and what.

2006/11/21 Very good [Original Japanese review]
by Kuyuna Provider: 12661 Host:12513 Browser: 2983(Mobile)
These work 敵味方含 characters were very attractive.
Furthermore, it is a good impression also to the tale which drew profound that man fought.
However, is powerful kyara to the extent that game balance is collapsed in part?
are is honest -- I think how it is
2006/09/12 Good [Original Japanese review]
by 消える物 Provider: 13247 Host:13487 Browser: 5533
There is also pleasure which there is pleasure which raises a self-army and follows a story.
The sub event in the end of けど is with a problem.
ramuza broke and had become kyara, Cloud came out forcibly (weak moreover), and the sub event ruined the atmosphere of a game.
therefore, evaluation is very good -- it is alike and carries out If now came, good recollections also used 女黒魔導師 (initial unit) of a general-purpose unit to the last.

2006/08/26 Normal [Original Japanese review]
by ドラ猫 Provider: 15875 Host:15655 Browser: 4184
Although tactics ouga had not played, since it was put on the market at the remarkable low price by ultimate hits recently, it purchased and it played.
When it borrowed from people and played a long time ago, saved in front of the boss game, and the level was lacking, and it becomes impossible to surely have cleared, and has returned.
Although the story was the dark talk of a Matsuno Mr.
customer which dorodoro(ed), having said like this was not disagreeable, and since it thought that there was also no point [ contradictory ], it was good.
Was game balance worrisome?
Especially 算術士 (arithmetic) is collapsing balance.
Magic and a male-and-female-principles way can be applied to two or more kyara (if the lower part is carried out all the members) without MP consumption nothing and aria time at the time of black and white.
Since arithmetic can be used, are you free work Gaea?
-- If arithmetic hoorii is applied, almost all enemies will be able to push down by from 1.
Since the thing when doing a long time ago was also taken into consideration and was raising the job and the level considerably, although there is also having become quite strong here rather than the enemy on a story -- It would not be made the wind that the level of story kyara also changed according to the level here why.
It withered, when the enemy of the boss class was beaten with one blow.
し [ rasubosu was also very weak ].
The stage of No.
1 of the No.
1 beginning is difficult, and feels that No.
1 was considered and it acted.

2006/06/30 Bad [Original Japanese review]
by Nokokkusu Provider: 15576 Host:15290 Browser: 4184
It is the place which an aristocrat's heretic ramuza said as the hero of the back stage if king teiriida of 平民 was the hero of the front stage.
Although teiriida becomes a popular king by its power, it does not have even the words which carry out only trust of promising the name of teiita believed, but is stabbed by Queen overia to death.
A day leader may call it the tragedy which occurred since it turned into the schemer using all the persons that probably have the influence of arugasu and can use.
Younger sister aruma is saved eradicating 魔物 monster-ized on the back stage after ramuza threw away an aristocrat's status and obtaining a real friend, and although it passed away without the ability escaping from 亜空間 probably, it is thought that regret did not have a piece, either.
The life of ramuza which protected the younger sister, and teiriida which was not able to protect a younger sister was just contrastive.
Although it thought that other persons concerned were betrayed, and it was dead, and was a quite dark story, since Simulation RPG was the field to begin, it was able to be enjoyed fresh.
Although it was said that ramuza was just a true hero, a game wars for the public, and obtains peace and just King teiriida who performed peaceful nation-building after the conclusion of war regards it as the true hero.
It will have natural "narration of history" well that he blames day riita by the posterity of shido since the whole family to whom the dishonor of sovereign murder was attributed to shido and it was left behind as a result was treated coldly.
The last of the tragic hero king it became impossible to trust people since younger sister teiita was lost is the natural consequences of its own deed, although it is solitary.
Is heretic ramuza which eradicated 魔物 of 魔石 varugo without the consciousness used for teiriida in the shadow a place called the person recognized for rendering distinguished service of a shadow who is not known?
When a scenario is added sharply, it improves and it is remade, it is a game [ buy / it ].
I want "to give me not only the volume on ramuza but teiriida editing shortly." However, since a view of the world breaks, Cloud of a hidden character is not needed.
A fixed job is carried in - hero ramuza at least.
-- with sad although day riita had also become 聖騎士 ramuza being an apprenticeship knight -- mercenary, heretic, and dark knight grade wants at least "shouting [ speedup of balance collapse ] use 制限有", "comparatively weak arutema memorized only by raaningu", and with a condition are sufficient -- if it can --- do -- 聖石 -- transformation unit loading of ally kyara If a scenario collapses and varugo of - (ramuza is also available depending on case) 聖石 which may not be will be made, all will be wished a 登 place.
It will not force, if a scenario collapses.
- Apart from a fixed main character, about 20 accommodations are possible in a friend character frame.
- The system by which a person grows older is unnecessary.
(Growing older needs your help only in an event) Since there was no せ done very much, it is a conversation addition of a colleague to have taken for the role of - friend's character to become in the second half, and for catch of conversation to have been lost, and to have become the piece of a mere battle.
- It wants without it is random whenever it moves in the field, and enkaunto(ing).
- Make it want ramuza to cooperate and to be able to clear it yourself, with friends, in the Qwest event.
- Since the system by which a friend monster produces a "kitchen" egg and increases a friend is troubled when making a human unit into a friend, I want you to resign it.
- Multi-scenario loading and a sub scenario addition.
- Adjustment 願う of the balance of the work which cannot be used, and too strong work.
- Adjustment of difficulty is possible because of a beginner, a middle-class person, and an upper person.
I wanted you to perform grade.
Finishing [ 2007/3/5 edit ].
About the remake of PSP, O new job addition, a scenario addition, and the increase in a unit accommodation frame are welcomed.
It wants without making the polygon of the PS version, and animation of the PSP version into ちゃ混ぜ for x graphics.
x -- a character is individual although expectation had seldom been carried out -- every -- in which this time does not have conversation, either It wants without making it appear to barufurea of not only Cloud of VII but XII, in order to decoy x character fan.
FF kyara set is obtained at most, and I make it into a street or king dam heart grade, and want it (to fight by the scenario and the system to -- and bitter taste.).
the teiruzu series which NAMCO is overissuing now, and "-- it is the game and this level which it sprouted and have been fished by" kyara -- Although he wants to wish "a remake which does not soil an original work" by the 2nd edition of PS, probably, it is not expectable in the present sukueni.
Since the unnecessary-addition element of the remake version had been subtracted greatly, even by having purchased PSP to carry out [ of no less than 20,000 yen ], it was judged that the value which carries out FFT purchase was nothing.
Since, as for the latest sukueni, 創れ has become that there is nothing firmly even not only as for new work or a remake but the transplant work, sukueni is in the "it is - for the ability saving" state truly as a game company.
It seems that a law called Ryosaku will not be materialized any longer if it is attached with FF, though regrettable --.
Because there was an omen of FF brand collapse from quite before, even if it becomes a situation like [ again ] FF movie, it is not amusing.
If it is this, the direction of FFT2 is still hopeful.

2006/05/02 Very bad [Original Japanese review]
by 漫喫戦士 Provider: 12956 Host:12860 Browser: 7574(Mobile)
the admiration which the work staff is headhunted to Square (the present sukueni) by the big hit of masterpiece tactics ouga of SRPG, and was made to make quite forcibly should hear -- る凡作 Only standard 合わせ with FF world made to merely do forcibly that you may say that there are positive evolution from a previous work and no new element, and it is.
things without necessity in which it carries out and ability similarly does not have a meaning, such as many jobs, having mostly come only out of that to this system, and having prepared just this forcibly -- しか -- he cannot understand popular at the previous work -- merely -- intently -- dark -- dosu, such as man, and society, politics, -- although just the scenario which sets the portion of a black shadow on the principal axis of a tale is belonging to TO (tactics ouga) -- such story deployment -- chokobo -- what, it will be made spoilt by the appearance of FF kyara of の Possibly there was saying ", probably make the sequel of TO from the view of the world of FF" first as conditions for entrance into a company.
It defeated and admiration stinks strongly, so that it suspects so without reason.
Since the game system of TO which still becomes origin was Hideyasu, when completing carefully, having spent many hours on balance adjustment more, possibly it became Ryosaku more.
The concept itself is the typical work from which completeness is dropped on many situations which surround a work to what never is not bad, or political influence.

2006/03/19 Good [Original Japanese review]
by Supan Provider: 26048 Host:25873 Browser: 5234
the work which achieved fusion to FF and tactics ouga -- although it is ......, in respect of fusion of these two masterpieces, I think failure 作かな ?
a little no -- as a single work -- it can do -- although it is rather good Although it thinks that the good field also suited as it is, since occurring for the time being are only minus sides, I think that that one is commented [ be / allowed to た / I ] mainly.
In respect of a scenario, aside from Chapter 1 which is the past recollection, a feeling of gudaguda is strong, it comes to become Chapter 4, and badness [ the flow of a scenario that the talk is accelerated ] of balance cannot carry out a situation easily so that Chapter 2-3 may be a repetition of the similar flow.
し [ how to finish is also the touch "the fixed route for making day riita into a king forcibly" and I felt that especially the flow of Chapter 4 was too forcing for it ].
The point too few maximum frames of a party member were comparatively with much [ the back ] fixed kyara which cannot be used as 16 persons was very also a subtracting point.
A system side is also delicate.
Although it thought that って and the reason target "which HP goes up with a protector" were suited, compared with other SRPG works, it unique-elapses and was hard to accept.
Did the speed display also have the quite incomprehensible standard?
having been clearly divided into what can use ability, and the thing which cannot be used, and having been made for 数合わせ, although there were many many things -- しか -- there was so too much ability without the significance of existence that it could not consider In the ability of those who use, "剣技", "arithmetic", "white feather 取り", and "terepo" were the worst the back.
Aside from user-friendliness or the idea, all and game balance destruction is also excessive.
It does not become precocious although it is the work which is too insipid in respect of game balance on the whole, and is excellent also in the compliment in this point.
The deep dungeon which is a omake element was also quite delicate.
Sushi and a making [ dark why purposely ] meaning are not understood without volume's being unsatisfactory first.
Or [ what has how also saying / that the strongest arms tend to take if there is and a "catch" ].
As mentioned above, it mainly mentioned centering on the useless place of this work.
Although arutema, limit work, and a useless point are in others plentifully, since just it does not have kiri when the useless place of this work is mentioned, finally it carries out in the hereabouts neighborhood.
Although portions, such as a setup of a view of the world or each character, graphics, and music, were very excellent, since structure of such systems and scenario sides is too sweet, though regrettable, high evaluation cannot be given so much.
About me, since the tactics ouga was played previously, such "sweetness of structure" has been further worrisome.
Isn't the place referred to as "good" appropriate putting the above thing together?

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