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Game ranking in Japan: Rank 597/in 3,357 titles (Total 11.96/Deviation 50.41) Rank 596 <= => Rank 598
Game average points ranking in Japan: Rank 399/in 592 titles (Average 0.92(Good)/Deviation 47.55) Rank 398 <= => Rank 400 (more than 10 evaluatoin were posted)

Front Mission2(Game)


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Information about this title

SQUARE Playstation

Sites about how to play the game
1. http://fm2.fc2web.com/
Official sites
1. FRONT MISSION official website (Translation)
Music sites
1. VGMusic.com - Sony Playstation Music
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanGood(0.92)59750.4111.96 

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Total ViewsCommentEvaluation
Inside Japan11,3511513
Outside Japan1,31810

How others evaluated in Japan

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People3223300
Percentage23.1%15.4%15.4%23.1%23.1%0.0%0.0%
Added percentage23.1%38.5%53.9%77%100%100%100%
Summary53.9%23.1%23.1%
                                                                                                   

Views for recent 8 days
Total6543213029
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2001/10/15 Comment(good) [Unable to delete by yourself//Only this reviewer/Only this review/post sympathy comment/]
by Lele
ta
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The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2007/06/13 Normal [Original Japanese review]
by Batsu Provider: 674 Host:547 Browser: 6213
Also often and bad, the recollections which bought PS for this game revive.
It turns out anyhow that this work is a reason although it is carrying out cramming beyond the limit of PS1, if the contents of a game are seen, although it talks about too long load time.
Why wasn't CD made into 2-3 pieces?
Although it is a vantsuaa battle by the polygon model first, this has the time background that a polygon supreme principle which is symbolized by FF7 those days was allowed.
Although it has a level which FF7 has only the signboard work of Square and can put up with loading somehow, I think that it is low evaluation since 本作 has broken through the "wall of the time which can be put up with." The compensation was too large, although it was pleasant to a part to look, since it was CG of a level remarkable as that time.
even if the network in a game also takes an example in manufacture time called honesty 1997 -- front -- it is antique (it is just NIFTY-Serve touch), and the talk of the future is treated -- it was thought that imaginative power was comparatively insufficient It has been improved most sharply at 次回作.
The numerousness of the kinds of vantsuaa compensates negative factors [ such ] somewhat.
The arms arm which decreased rapidly after three, legs other than 2 pair of shoes, and the arms body of 今作限り gave various variations to appearance.
There are also many kinds of arms and change kinds, such as kiinseibaa, can also be enjoyed (it is are that the strongest arms do not go into a hand in part).
Please carry out after surely securing the save data of the wonderful disk of chokobo, if some people should lie idle from now on.
A victorious key is "troublesome くさ raises a long distance attack into らず."
2006/07/05 Bad [Original Japanese review]
by Kamehachi Provider: 28359 Host:28257 Browser: 3793
Since skill increased compared with the previous work, although the pleasure which determines a combo increased, "the degradation copy of a previous work" is my evaluation except it.
Although it is the talk "are the reverse side of dispute and a wirepuller's merchant of death was making super-arms" in short super-arms -- excessive fearfulness -- or a hero's shadow is thin, because it is [ no merihari ] and was monotonous by the story and the first half was made into omnibus form by it before it -- carrying out the direction which made Rosa the hero rather -- having been good
2006/01/03 Normal [Original Japanese review]
by Burijji Provider: 7584 Host:7201 Browser: 5234
Although it thinks that a story is very good, reading of a battle scene is too long, and it has dropped evaluation on it greatly.
Although it cleared somehow while itself who writes and who says was also afflicted by the length of loading, I do not wish to already do again.
It is, although could be very good as for evaluation when even reading was common.

2004/07/30 Bad [Original Japanese review]
by 黒ネコ Provider: 17099 Host:17068 Browser: 3846
Because reading time is long, what does not have speediness in the offense and defense of vantsuaa is very fatal.
(As me, time is long and it was not irritated so much) I carry out [ mind as the "precision" which graphics are also monotonous 3D polygons and suited its previous work is missing ].
The last is also an indigestion somehow ..
There is no excessive good place.

2004/03/15 Normal [Original Japanese review]
by Rosaado Provider: 40618 Host:40603 Browser: 4925
It is the game of patience.
It is not recommended to people without time.
The person familiar to the latest game is impossible for the speed of this load time, battle production, and all other advance.
By contrast, the contents of a game are wonderful.
It is a good story although pains are taken to hold the whole at first just for a moment.

2004/02/21 Bad [Original Japanese review]
by Morochi Provider: 6119 Host:6183 Browser: 3875
In the second corrected in the history, the simple battle mode which can cut a battle movie is carried.
conventional FM2 -- rather -- playing -- easy -- having become ..
su ..
too -- screen display speed -- The load time in various scenes, such as a movie at the time of scenario deployment and a character conversation scene, and the lateness of a screen change are conspicuous.
kana -- - り -- っ su (sweat [ ] -- in the world of it and front missions) it is too hot not to pull an oar until clear unless it plays without haste Although it must have been a setup from which the main force of the military strength is moving to vantsuaa of the old arms, such as an airplane and a tank, to man type arms, it was wonderful that the airplane was strong with this work more than a previous work.
To MAP in which many airplanes appear since it is the specification great although intercepted which suffers troubles, if exclusive arms like an antiaircraft missile do not use, either when it sorties carelessly with the usual missile equipment, そりゃ is also obtained and it is said for demon activity that an attack helicopter will carry out ...
that the disagreeable higher advanced one calls it predominance, although he can understand with the next series work, it treated as zako in pompon 落, the せて airplane unit, etc.
in the machine gun -- if it rubs and plays anew now -- the point -- mind -- なっちゃったって事 -- what -- su けど It feels [ having come to be able to perform depiction too beautiful on the whole and fine, although it naturally became empty why when strengthening of the graphics by Hurd's having merely changed from SFC to PS was considerable, it played continuing from 1 by the front missions history something and it said that it was natural also in hard spec.
also on a sale time target, and ] actually.
so, only a few is sorry about power having been put into the battle scene, having forgotten to put in a movie cut, and it having been carried out at the time of けど which will be things earnestly, having come out, having dropped evaluation, and not having been accepted other than the fan Since I also played 2, it is actually separated [ from this series ] of me and 3 has not yet played ...
(it is ww although it is doing now)
2003/01/08 Best! [Original Japanese review]
by Rupan
Is a story the highest?
It is the work with which a meaning called the work which considers the future of after Japan suddenly also remains in an impression considerably.
When the battle was long and loading was long, it became good anyhow.

2002/12/15 Comment(normal) [Original Japanese review]
by Umasou
Although it is the game given up on the way without clearing those days, I think that it was so so as the result.
Kana [ checkin / re-/ when free / should remain in memory card, and / kana ] ...

2002/12/14 Very good [Original Japanese review]
by Hasukou
It was very interesting although the clearance was not carried out.
Although it thought that load time was long, it did not become mind so much.
What should just remake a story and characters by PS2 by charm たっぷり.

2002/08/26 Best! [Original Japanese review]
by ブリキ野郎
I also regard as very regrettable having received the evaluation with this game unjust because of load time which is not worried at all in load time etc.
Even if it takes a scenario, a person, a sound, and anything, し [ it is still hearing first class goods and the sound track ].

2002/06/18 Best! [Original Japanese review]
by Hafutatsu
At first, the system here is the appearance which was not able to be understood well and it is rewriting at this opportunity for the time being.
what is depended on having received repeated indication in the friend about load time when getting the excuse very for a while although it did not dare write since evaluation was carried out last time -- it is -- me -- as an individual, it is made excessive mind and does not become precocious an excuse is better to ほん -- it is -- it is -- although -- anew .

2002/06/17 Very good [Original Japanese review]
by Giancarlo EBI
loading is long -- でしょ?
(it was severe when going into a dungeon) which the thing which is not 屁, either, and for which it waited for 1 hour does not have to me who did such もん "天外魔境" by ROM-ROM (there is nothing even with the SUPER version) -- very good [ it comes out that much, and ], although it is evaluation of the work itself now it must not be shouting -- it comes out, and it is peevish and the seriousness of a story does not accumulate
2002/06/17 Good [Original Japanese review]
by Kazuto
The viewpoint in the load time and the battlefield at the time of a battle was not good.
Because the result of a scenario, a view of the world, a person, etc.
is good, it is sorry about making the cause by which these two have dropped evaluation of a work.

2002/02/09 Comment(good) [Original Japanese review]
by Hafutatsu
Second is a work with which the theme of this series is written well in the place treating a coup d'etat to the first having been a great war-story.
The parenthesis of an illustration is good and he likes the character with the taste among series.
The system of a network has many hidden elements and still has a non-decoded code...
There are not few friends to whom the time of a battle and a memory load is the middle very long for this reason, and merely suffered a setback...
Although patience is required very much, it does at once and is a work needed (clearing).

2001/11/08 Good [Original Japanese review]
by Hahihi
Pre-operation until it attacks is past [ merit ].
(Also post-operation) Seemingly it is it Square to waste graphics with a parenthesis sufficient to the highest not at all ...
An arena is main!

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