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Game ranking: Rank 289/in 3,417 titles (Total 28.00/Deviation 54.55) Rank 288 <= => Rank 290
Game average points ranking: Rank 199/in 601 titles (Average 1.70(Very good)/Deviation 55.64) Rank 198 <= => Rank 200 (more than 10 evaluatoin)

Fuurai No Shiren GB Tsukikagemura No Kaibutsu(Game)


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Chunsoft
GAMEBOY

Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanVery good(1.70)28954.5528.001

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Outside Japan13700

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The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/05/30 Good [Original Japanese review]
by 韋駄天 Provider: 26499 Host:26371 Browser: 5234
There are a problem of fuei and no less than 100 questions with GB which is not a color, either, it is crowded, and an element is also enough.
inside -- several questions -- true -- a difficult problem -- でよ -- being such -- admiration will be carried out if it thinks With the super famicom version, the enemy (かんて et al.
a globefish a system, a rat こぶん system, a karakai ape system, the yamiuchii system etc) something who was not also came out, and it was fresh.
まぁ impressed by the production whose dungeon which comes out from a village although the easy victory pushed down orochi also twisted the title (there is nothing 出れ even if it clears after all) which was difficulties one with shiren -> deren (from dungeon to 出れん) -> miren (love situation with a zelkova), and it had it -- if it plays again and dies in a dungeon even if it finally becomes miren, a title will return to deren Was it regrettable that an item has not simply been used in a village?
evaluation is good -- coming out -- 。
2008/04/09 Best! [Original Japanese review]
by Ttdoragon Provider: 5072 Host:5068 Browser: 8090

[the total play time]
-- 3 - 5-hour place -- the kana which was being done
[Good point]
In the first dungeon, since difficulty can be set up, I think that it is easy to begin those who are not doing suufuami.

[Bad point]
From suufuami, since there are few buttons, there is a command which is hard to input and there is back work which breaks down balance of a game, such as a full copy of a diary.
There are few dungeons.

[Comprehensive evaluation]
Although it is visible to the business which is inferior compared with suufuami, I think that he can be enjoyed, if it is suufuami 8 た people, since it can do at little time and the number of problems of the problem of fuei is also increasing.

2007/12/25 Very good [Original Japanese review]
by Guranzon Provider: 12142 Host:12261 Browser: 5234
作 which it wanted to do by GB, and he surely wanted and bought the wonderful dungeon.
Even now, it is doing.
Although it thought high .., when difficulty gets used, even if it has no warehouse, it is clearable.
Since orochi can also be easily pushed down if there are a cane of a みが rate and a roll of genocide, although it becomes netabare.
Does a friend seldom use the tongue peach which is a tongue peach Poti chicken and which takes out no item although three animals were?
Poti or a chicken.
Is a 月影村 exit difficult like a demon?
Although it does not say that a store comes from the first floor, defeat is almost trustworthy when an umbrella raccoon dog comes from the first floor.
It cannot go to a store carelessly, either.
an enemy -- a paper lantern -- since the globefish and the fellow do and it is easy to drop のつかい and an item were decided generally, when concentrating and beating that fellows, the item was able to be earned very well disagreeable one -- oyaji tank - windingly -- honey Gaze the oyaji tank had the friend beaten repeatedly -- it carries out, は nii encounters suddenly windingly at a passage, and a level can be lowered -- things -- always .
Being made to put into the jar of change [ たり / that Gaze uses a thing important while it is confused ] たり.
The roll of genocide is surely thrown to these.
However, it can still escape from 月影村 and does not become precocious (smile).
Does he like better than honesty, the SFC version, or GB2?
Evaluation is "very good."
2007/12/09 Good [Original Japanese review]
by 石鯉 Provider: 12212 Host:12376 Browser: 8090
It has been hard coming to carry out slanting movement.
Considering the number of buttons of GB, this is an unavoidable thing.
When the SFC version was given, wasn't there any shock of a like?
The problem of fuei is merely upgraded rather than the SFC version.
It becomes quite difficult from the hit exceeding 50 questions.
Is there value of enough which does at least this but?
Since I could also come and it actually ていま(ed) ばっ loan 8.

2007/08/13 Good [Original Japanese review]
by Meteo Provider: 40410 Host:40423 Browser: 3162
this editing -- honesty -- he was seldom able to be enjoyed Since difficulty was quite high.
However, the problem of fuei was very pleasant.
In order to do this, although 本作 exists, it is not an overstatement.
There are many too much difficult problems, and although it may become strangely, the pleasant sensation which was able to be solved after twisting the head earnestly is the highest.
Probably, it leads also to the crossword puzzle of killing time.
The game using the head is osusume in the favorite one.
I think that there was a meaning taken out with Game Boy just because he was enjoyed with killing-time feeling.

2006/12/28 Good [Original Japanese review]
by shintaro Provider: 5988 Host:5841 Browser: 5234
The first GB version in shiren series, and the contents ...
The slightly unsatisfactory impression ...
Although he did not remember well since there was already nothing at hand and it had played about eight years ago, it was taken as niyari just for a moment that a title changes several times, when it had noticed.
In 月影村 escape editing which hits more miraculously, since a class is to the 50th floor, capture is easy.
if strengthening comes out -- a clearance -- the bottom is also same However, the first jar is rescue of the child of mamuru after all.
the sword and shield of mamuru which can be got from a prize -- it is dear ...
and -- rather -- being strong -- at escape section, it cannot use and there is no scene utilizable since there is no reason for going after also clearing a mass-for-the-dead peak so much ....
Well ..
Regrettable.
The problem of fuei was afflicted very well from the SF version.
Most Win versions of contents are together.

2006/09/20 Good [Original Japanese review]
by Ja Provider: 34931 Host:34783 Browser: 5234
月影村 is quite difficult.
There are too many monsters with offensive strength high merely only.
cell aamaa flies a shield and is troublesome -- although it thinks that things are done, even if it does not make a shield fly in chromium aamaa etc., there are too many damages It is good that しゃ which does not oyaji, and that offensive strength became lower than sfc.
since it was not a reason with many kinds of capability of a monster like gb2, was the offensive strength of a monster still, raised?
still -- usually -- being difficult -- since it was interesting, evaluation is good
2006/04/03 Best! [Original Japanese review]
by 誤用 Provider: 4965 Host:5077 Browser: 5234
It also says that there is 月影村 escape editing which hits a more wonderful dungeon.
I think that it is very highly complete as a wonderful dungeon of Game Boy.
It was also likable that the handling description also describes whether the wonderful dungeon beginner was taken into consideration to the method of coping with bouyaa.

2005/05/13 Very good [Original Japanese review]
by Tagosakkun Provider: 2222 Host:2160 Browser: 3646
The first cartridge of the GB version of the popular series which searches "the wonderful dungeon" which changes geographical feature whenever it enters.
In order that traveler shiren of wandering may save girl Fumi of a sacrifice, the dungeon "a mass-for-the-dead peak" of a mystery is challenged.
Having played directly in wonderful dungeon series is interesting although it is this and about three toruneko.
Although it has the impression which the side of eye the collection of items had if it is said [ which ] whether be toruneko (it is hard to render the shock when therefore rosuto(ing) to description!), there is admiration which has set weight to break through a dungeon here.
In the direction to taste the pleasant sensation which breaks through a crisis, it is recommendation, making full use of wisdom and an item in a dungeon.
the shogi of reading what hand since action in a dungeon is performed by the turn system -- a the very thing strategy may be searched for Since the enemies who do not want to fight as it goes to a lower layer also increase in number, you also have to stop having to consider "how danger is avoided", although it will advance by the power aggressiveness of a performance request of powerful arms and a protector just at first.
also lapsing into the pinch which does not depend a thought by ワna which it was [ in the dungeon ] colorful and was filled in malice, either -- often .
But it is dependent on action of the item which it has, and the next, and it is interesting because it will be able to get through.
Moreover, I also regard a system called arms strengthening by composition as it being the good device in which a player is not bored simply.
Although it cannot say that the difficulty of this editing is also by no means low, the difficulty of the "月影村 exit" which can also be called back is just cruel.
When most items gathered, many the traps and items which entrap a discernment impossibility and a player also appeared, and the place just depended on fate has turned into the large game -- (殺る気 also a full monster house threat)
2005/04/01 Very good [Original Japanese review]
by 蔦屋 Provider: 6921 Host:6844 Browser: 3875
& lt; carry out account of individual experience > 月影村 escape to the 4th challenge, and attain it.
It was unexpected.
Composite 壺 is discovered at an early stage, the arms and shield which the value of +3 or +2 attached are combined, capability is used as a belt the back and end った is considered to be a success of a reason by strengthening with it being pure.
It is a total of the 50th floor to an exit.
Moreover, "orochi" appears as enemy kyara like other monsters.
& equipment > at the time of jaw capture of lt; mass-for-the-dead peak and a dragon -- how -- equipment > at the time of raccoon dog (with minotaurosu's) Hyakki's shield (with mine nabari and skin) < 月影村 escape -- how -- the shield +11 (with mine nabari, Yamabiko, a battle counter, and 木甲) of raccoon dog +9 (with 妖刀 kiln weasel) 鉄甲 The play heart of the title which changes with orochi extermination and 月影村 escape 2 degrees is nikui.
Production which has a taste very much.
It is made to die 3 times while taking child mamuru and returning by orochi extermination of the 2nd henceforth, and the memory which の orochi 3 times and rereturned
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