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Game ranking: Rank 237/in 3,421 titles (Total 34.02/Deviation 56.08) Rank 236 <= => Rank 238
Game average points ranking: Rank 318/in 601 titles (Average 1.26(Good)/Deviation 51.05) Rank 317 <= => Rank 319 (more than 10 evaluatoin)
Game ranking of 1999: Rank 14/in 104 titles Rank 13 <= => Rank 15

LEGEND OF DRAGOON(Game)


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Latest Books: 2002/01/16 ():Dragoon: The Truth Before the Legends... $99
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Rank:644
Video Game:The Legend of Dragoon

Eval.:*****

1.Great Game Bad Glitch
Rank:2991
Video Game:The Final Fantasy Classic Collection - Final Fantasy 1, 2, 4, 5, 6, & Chrono Trigger

Eval.:*****

1.Final Fantasy
Rank:27716
Video Game:Xenogears & Xenosaga - 2 Game Combo

Video Game:Final Fantasy Anthology: V & VI Collector's Package With Soundtrack CD (First Print Or...

Video Game:Final Fantasy Chronicles: Chrono Trigger & Final Fantasy IV (First Print Original Blac...
Rank:206219
Paperback:The Legend of Dragoon: Prima's Official Strategy Guide

Tag:$99
2000/06/14
()
Eval.:*****

1.Really Brief
Rank:500947
Paperback:Legend of Dragoon-Greatest Hits: Prima's Official Strategy Guide

Tag:$99
2001/07/24
()
Eval.:*****

1.One of the best RPG games ever made, and the guide is.......
Rank:134847
Audio CD:Legend of Dragoon, Vol. 2

Tag:$99
2001/01/05
()
Eval.:*****

1.Legend of Dragoon Soundtrack
Rank:47880
Legend of Himiko Complete Collection

Tag:$98
2002/11/12
()
Eval.:*****

1."You're blinding me, babe!"
Rank:96007
Toy:The Legend of the Dragoon: Rose, 6 1/2" Smart Move Poseable Action Figure

Tag:$95
Information about this title

SCEI
Playstation
Tomokazu Seki Akemi Okamura Shinichiro Miki Yumi Toma
MinoruInaba Tomoko Kawakami Masashi Sugawara Youko Soumi Akio Ohtsuka
Show Hayami Kaneto Shiozawa Hiroaki Hirata Akira Kume Mugihito

Released:1999/12/02 in Japan
Sites about how to play the game
1. Dragoon Spirits / The Legend of Dragoon Unofficial Fan Site
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanGood(1.26)23756.0834.02 
Outside JapanBest(3.00)3847.213.00 

Statics of activity

Total ViewsCommentEvaluation
Inside Japan27,0443727
Outside Japan2,38211

How others evaluated in Japan

BestVery GoodGoodNormalBadVery BadWorst
People31272111
Percentage11.1%44.4%25.9%7.4%3.7%3.7%3.7%
Added percentage11.1%55.5%81.4%88.8%92.5%96.2%100%
Summary81.4%7.4%11.1%
                                                                                                

Views for recent 8 days
Total6543213130
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2003/01/23 Best! [Edit/Delete/Suggest to delete/Only this reviewer/Only this review/post sympathy comment/]
by Megan
This game rules. i enjoy it for its rich storytelling and charactor developementand the dragoon powers. My favorite charactor is Rose, the "Black Monster" and Dark Dragoon. This game got me hooked. Now I cannot wait for the Legend of Dragoon2!!!!The soundtrack is great and addictive as well. Some bad voiceovers though
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The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/02/22 Very good [Original Japanese review]
by Marason Provider: 18003 Host:17830 Browser: 4648
In this, it is the Hamah り better seed.
Since a zako enemy's experience value was low, what a level cannot go up very easily was hot ...
Although it is said that difficulty is high, if Mel becomes a friend and an item gathers, difficulty will fall considerably.
Do I feel that this game and Mel are too strong?
Although based on conditions, since a damage 9999 is also arranged.
It is really beautiful and graphics are - in the bottom.
ED was impressed.
I wanted the sequel to come out.

2008/02/21 Best! [Original Japanese review]
by Kirakira Provider: 26444 Host:26370 Browser: 8090
The
[total play time]
120 hours (ひいぃ ...) It is the game played at the time of the fourth grader in an elementary school only after being born.
Therefore, it was drawn although だ was thought.
What is necessary will be just to express very.
because beautiful people who are already 魂吸い取られたん (smile) are breathing and moving about in this and the beautiful world -- さあ -- serious It was excited every day.
a story -- it was wandering about the town by the け there furetsu of night can come, and is beautiful again and it is ね.
Also in actual life, it is sufficient the search for star dust on the way from a school, and is 。.
The Super Bowl was likened with doraguun spirit and it was made the charm.
It was [ very ] fastidious, is and is 。.
However, when various works were touched, faults, such as a story, began to be conspicuous gradually.
Is it bad in whether it is good?
It got used too much and were [ that the eye grew fertile and ] paralyzed.
Did it become lonely?
as [ damaged / a secret base from which the recollections at the time of a child were taken ] However, also in that time, it becomes shameful here, it averts its eyes, and ちゃって better た the transformation scene of dirt Presumption is [ " and ] うっっっっ for limiting!
" ...
Shaking came.
(shieena is favorite.) But he likes the view of the world too, and the last is also still impressed.
It seems to be somewhat sad altogether and he likes.
Its feeling is good whenever it may also listen to the music which flows at a castle.
I think that it is a too attractive work.
Although it is with difficulty a little, there is no change in having colored every day at that time.
The above point is included and it is from a too much individual reason.
Highest!
It is alike and is one vote.
It puts [ make / have you / it ] in.
Thank you for great time.

2007/10/10 Good [Original Japanese review]
by 原黒主水之介 助兵衛 Provider: 16192 Host:16124 Browser: 4184
The [total play time] About 40 hours [a good point] -- O with very interesting O battle -- good in quantity with the moderate story O hiding element with which many hints were probably stretched from the graphic O beginning of the PS highest class [Bad point] If a disk is not replaced whenever the treatment of friend kyara other than doraguun, such as △ ravitsu which △ world map is a line connector and cannot move freely, goes into the town of bad x past, it will be hard to raise kyara without bad x adeishonaru.
[Comprehensive evaluation] Although S C E seemingly lured and manufactured the staff of jiruooru of kooee, it is RPG of high difficulty like it does not become as compared with jiruooru.
Although it was the system which usually opts for an attack by eye aggressiveness when it was said simply, timing of adeishonaru was severe, and sometimes, since disturbance of an enemy came out, it did not become monotonous, but absorbed and played to the last.
I think that the thing with few numbers which can have an item is good exactly in battle balance.
Was the boss game destroyed totally almost each time?
Since endurance defeat of it was carried out when it mistook to which timing it would use since the recovery means is restricted, the head was used considerably.
good, since I enjoyed myself, although the fault was also a certain work a lot -- it is alike and carries out
2007/05/08 Good [Original Japanese review]
by Provider: 12661 Host:12514 Browser: 2983(Mobile)
It is so few that the experience value which this game small fish enemy gives is surprised (smile).
Although it does not understand whether it is because [ the ] he does not have the memory which improved except the experience value given at the time of boss 撃破, and how it is, difficulty is higher, and they are inside 々 and better た with りごたえ.
For the heroine, the thing with a shadow thinner than a rose is merely with how it is.
Although a rose is the heroine for itself (smile) [ まぁ ]
2007/05/07 Worst [Original Japanese review]
by Tefutefu Provider: 26596 Host:26621 Browser: 3875
[Good point] A adeishonaru system is although possibly it was good.
[Bad point] A story is common.
BGM is dasa い (about [ goose bumps stand ]).
The period until it goes into a battle is long.
Words are kusa い (about [ goose bumps stand ]).
Whenever it goes into a specific town, you have to exchange disks.
It will not come out, if it goes into a last dungeon.
Presumption will be "not realizing who rasubosu being", whatever it may call it, although など is mentioned.
Only the name has only come also out of the hint of a wirepuller's existence about twice in a former conversation.
while fighting with rasubosu -- "-- this -- it is whom ...
the game considered in ?" etc.
is the first [Comprehensive evaluation] There are too many points that it is bad beyond a good point.
Evaluation is the "worst."
2007/05/06 Good [Original Japanese review]
by RaRF Provider: 29800 Host:29746 Browser: 4184
I think that it is Ryosaku's game.
Although it was fairly serious until it got used, when it got used, and decided, it was pleasant to be invigorating [ the adeishonaru system in a battle ].
Although the story was also good, I think that difficulty is high.
If a adeishonaru system is not decided, a boss game will be tight and will think that there was quite few item possession surely.
I think that it is the work recommended to people.

2007/05/01 Very good [Original Japanese review]
by ゲーム初心者 Provider: 21570 Host:21425 Browser: 9140
I am something, although it advanced slowly and all chestnuts were carried out just the other day, looking at a capture book...
It became that it is likely to cry at ending.
Although the story was very good, it got impatient for voice by past [ those with a difference ] in the time of a movie and a battle...
It is although it does not regret since it was able to keep piercing by Mel to the last when the now which carried out all まぁ chestnuts came.

2007/04/06 Very good [Original Japanese review]
by ELT Provider: 2093 Host:2162 Browser: 6287
since it did fairly at ancient times, although he does not remember in detail to there, a battle system is very epoch-making -- it remembers [!!
] that it was what is full of charm by (?) That has for me the memory which is quite difficult contents and challenged repeatedly!!
Probably I will seldom remember the contents because that battle scene is deep.
Although it may be amusing, since it thinks that it is individual to the reason for attaching evaluation enough only by that, attaching evaluation to knowing only a battle scene in fact will evaluate.
It comes out.

2006/04/20 Good [Original Japanese review]
by Goto Provider: 36289 Host:36124 Browser: 4184
Although the story was the royal road, it elaborated on the view of the world firmly, and it is [ a place unexpected in the second half ] and was good.
The leading role of a shadow who brought the most delicious place among all kyara but in scenario in a character's being also the royal road and coming is a rose.
Ending was also good.
A battle system divides people considerably.
Since it was not materialized as work but offensive strength became low, if a button is not pushed with sufficient timing, although the adeishonaru system was able to be enjoyed individually, it is quite difficult for some men.
It cannot say that the balance of a battle is also good, but in order to have to use properly the defense which can reduce by half the damage from the attack by adeishonaru, and an enemy, and HP recovers for a while according to a situation, zako and a boss tend to take time for a long time.
And yet there are also a little little the experience ground and gold which are obtained.
Since it was by no means bad individually, suppose that it is good.

2005/12/30 Very good [Original Japanese review]
by niko Provider: 46593 Host:46491 Browser: 5234
RPG which the difficulty of a battle system made crazy conversely.
At this time, the captive made it CG to which voice comes from kyara by surprise.
CG is also 美麗.
A soft motion of the cloth said to be difficult those days is also reproduced.
It considered as り very much at CG of that ship by which a mast hangs.
As for the attack of work, it transmits [ the feeling with which he is fighting ] and was pleasant that it was also the method decided by pushing a button with sufficient timing.
There are also few commands, and although the battle system with much restriction has forced distress, if RPG on one step is considered, a motivation will also come out.
A boss game is a prolonged war truly.
He is disguised with the method of clearing up in a hurry, and if it is a way thing, it is exposed to an enemy's sanction.
It cannot win, unless it kneads thoroughly, and it thinks well, being crowded.
The story is also solid and the last of a father and a child is ほろり involuntarily -- It is the great tale for which impression waits.
Doesn't it come out, although it expected that 2 probably came out?
It is regrettable although it was a Hideyasu work.
Supposing a continuation comes out, I will continue wanting you to pull the high difficulty in this good meaning.
It did!
Ryosaku who wants to come to call it Sony.

2005/12/28 Very good [Original Japanese review]
by Indeikoraito Provider: 29099 Host:28948 Browser: 4184
Although offensive strength was high, since HP was low, after the first Faust's えて(ing) -proof [ continuation magic ] and waiting for 魔老 fuausuto, it was unsatisfying.
I feel it useless that there was much HP for rasubosu.
The battle system was good.
At the time of a adeishonaru attack, since it had to push with sufficient timing, it was good that waging war with zako also had to be concentrated.
The graphics of ending could be very beautiful.

2005/10/15 Best! [Original Japanese review]
by Ofuu Provider: 6495 Host:6136 Browser: 5234
This game is one of the games which choose people.
For [ with time ] men.
Furthermore, for [ which cannot bear in an ordinary game ] men.
When calling it the battle until it met with this game, the command was chosen simply and only the game which beats an enemy had been done.
In this game, it met and fitted into the adeishonaru system.
Timing is more difficult for the higher work which pushes O button with a sufficient rhythm for every attack method.
Although only the elementary 技ばっ loan was able to be used after all, it is in that it also goes wrong very well たり.
Although an enemy may appear in a counterattack and pushes □ button then occasionally, when absent-minded, an aggressiveness mistake and timing shift, carry out [ it is sufficient for them, ], and it is くらう about an enemy's attack.
The game from which mind does not escape by も戦闘 at all.
When the eye is tired, it is a very severe game.
An enemy is strong and a boss game suffers troubles considerably.
When a powerful continuation attack is devised, there may also be total destruction unsatisfying.
When getting damaged however, there was also severeness to which it is made to recover, or becomes doraguun where, or the error of judgment is connected with 即全滅.
Although it was the feature that there is also little money obtained by battle, it did not trouble to advance a story ordinarily.
Kana in which game balance will collapse if a legendary helmet can be purchased not much easily.
Graphics and music are good.
Considering the time when this game was put on the market, especially graphics are the highest.
a sound track -- when it wants, it is earnest and is the considered work It was a very good game.
If there is a difficulty, a boss game takes time.
In the worst-case scenario, it is 30 minutes.
Or [ adeishonaru gets tired ] Is it, when it is made to want you to be able to have with item もっ?
However, it was as interesting as they were blown away.
The story of the royal road in which a story does not have the twisted place, and ending are impression things, and were likable.
a rose, true character 考える of shieena, and rose dirt shieena -- obtaining -, ~ ん -- it is painful I think that I want you to take out 2 with PS3 decisively finally.

2005/08/20 Very good [Original Japanese review]
by Mioshin Provider: 29099 Host:28951 Browser: 4184
Advice to those who are sad that there are few experience values How to obtain many experience values from an enemy is taught.
First, it is from the system of an experience value.
At the time of a battle end A basic experience value is got.
1 -- the experience value is divided [ party / which participated in the battle ] equally People of 2 duplicates get the half of the experience value which the person who participated, and one person got.
The person who was impossible for the battle cannot get an experience value at the time of 3 battle end.
Full practical use of these three is carried out.
手順 -- only one person does a battle end first in the state which can be battled It is above.
or [ being how much different ] (at the time of seven persons) -- basic experience value if it is usual [ it is supposed that was given ] 90 -- battle participating 30 duplicate 15 if it is the introduced method 30x3+15x4=150 -- battle participating 90 duplicate 45 90+45x4=270 result 1.8 usual times -- it can be given .
When I helped the soul of ravitsu by this method, it was dirt abbreviation Lv30 Mel Lv49 others Lv 36-38.
Since the thing with low dirt does not get used to a duplicate as since there are only several things for which dirt beat the boss (smile).

2005/01/12 Comment(normal) [Original Japanese review]
by Noeru Provider: 28157 Host:28149 Browser: 3875
Although it does after a long time and being cooked ....
There are many dissatisfied points too.
Although it is not disagreeable.
First, very wonderful in why shieena and Miranda do not have adeishonaru.
Since it is bow and arrows, ?
point cannot be saved easily and does not ったらありゃ.
the back, whenever it opens a だけど menu now, music also changes one by one -- 鬱陶しい -- 。 There are also few items which it can have.
That free divides a few experience value into it by three more persons is the system which was too severe.
I did not want you to carry the words of the event in a game as it is just because the capture book of fuami 通 was perfect how much, although this is not related to the game itself.
the cause of this -- this point -- the feeling which 面白み reduced by half since it understood what becomes but "-- strange 色声 should stop -- hasshieru" -- the highest noted words (smile)
2004/11/24 Bad [Original Japanese review]
by Kuわわ Provider: 7271 Host:7136 Browser: 5237
It will be better, if it compares with this, although there is a man [ thing / of FFVIII ] "it is not RPG" ...
FF っぽい screen.
Since it is a story ...
(if it says bad pa ..) a movie etc.
-- rapidly -- seeing -- although it is beautiful, as the incorrect evil spirit is only formed in CM, considering omission of a field map move screen (it is a point top ...
which will not have 移動って), or a battle screen, it is visible that an item which the 2nd time has an element of its luck as it is as that it is an easy victory たり even if it carries out boro defeat of the 1st time by the boss game about a battle, or breaks game balance by pokesute goes into a hand たり -- etc.
-- the sweetness of the final stage can be seen honest -- if this is FF, I will think that it was struck just like VIII Although the heroine's transformation scene was well done ahead of FF (smile).

2004/11/24 Comment(normal) [Original Japanese review]
by Noeru Provider: 23535 Host:23438 Browser: 3875
I think that "best party is dirt, Albert, and Miranda" って書いてあったけど Mel can also use for a capture book very much -- よな - The comics of かぢばあ slack are talk (although star ocean was also so) hasho りすぎ.

2004/11/14 Very good [Original Japanese review]
by Esupaa Provider: 37963 Host:37990 Browser: 3875
This is very interesting.
Although it is interesting and there is [ that it is various and ] a fault ...
A grand story.
They are a set of four DISC(s), and about the same volume as FF.
Although there is [ that it is various and ] a technical term, it is not so complicated and is a hint in part.
Since it has stated in more detail, I want to osusume in the perfect guide of fuami 通.
a hero -- the underground of a tale -- doraguun -- although special capability is acquired -- this and kakoii a dragon -- knight-doraguun - goes into a friend rapidly -- just -- the royal road ---like The last was quite good.
Although it is quite sorry also about CG movie united with it that the beautiful (polygon is delicate but) last neighborhoods were not able to return to the original world, as RPG of a straight road, it is 〓u〓
Didn't this あき bored in the battle?
The "adeishonaru system" which pushes a button with sufficient timing and delivers an additional attack was interesting.
Making the cursor which it is also rather interesting that offensive strength rises by hitting a button repeatedly intently when using the kana (bitter smile) magic item which became strong as for a few, and rotates in the time of doraguun (magic item is merely ...
too low [ when it can seldom use in the end / ゆう and a damage ] opening part limitation) transformation meet, and pushing a button with sufficient timing, thanks to this, since reflexes are used also has an expensive action element.
The enemy's BOSS has already been past [ strength ].
desperate to be a varaaji game -- deep -- improvement in て was carried out -- carrying out ...
Although it is regrettable that gold seldom goes into a hand even if it defeats small fish ...
I think that eye the collection of star dust although it can play only the opening part, as if a mini game is also very elaborate, I do it and it remembered eye the collection of lenses of TOE was also very much good.
Although it seems that it hides when star dust is all collected, and it can fight with BOSS ...
It has not fought yet.
Since there is no flexibility so much, is it done and crowded and can an element seldom be expected?
"moguurudabasu" of pokesute is more interesting than it.
し [ it can sell the item which came to hand at a large sum ].
I want to wish to have a remake or a sequel individually.
highness to the extent that FF is not lost for PS -- し it is maintaining quality CG Since five year has passed exactly since sale, it is impossible kana truly ...
It is whether since it makes a selling point of medieval times at a low price, there is any loss.

2004/11/13 Normal [Original Japanese review]
by Noeru Provider: 28157 Host:28135 Browser: 3875
although the story and the battle were good - money and an experience value -- it is too few and - boss is strong -- elapsing -- the treatment of - ravitsu whose movement of - world map is not interesting -- how much -- it is also -- "from the reason of the more than regarded as the transformation figure of too severe - hasshieru being nothing -- usually -- "
2004/10/23 Good [Original Japanese review]
by Burakku Provider: 6113 Host:5734 Browser: 5234
Although the story was good, if a battle does not get used, it is difficult.
(Getting used ずい) I think that people are chosen very well.
Since after 神竜砲 used only last, it was regrettable.
a back boss's 魔老が -- messy -- it is strong
2004/10/22 Comment(good) [Original Japanese review]
by sephiroth Provider: 32494 Host:32251 Browser: 3650
this game -- is notability low although it is interesting?
It will be in what.
CM style was carried out very well.
Although it is one of the games which I want to make a sequel together with a varukirii profile in RPG of PS for me --
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