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Game ranking: Rank 3,415/in 3,417 titles (Total -72.90/Deviation 28.50) Rank 3,414 <= => Rank 3,416
Game average points ranking: Rank 601/in 601 titles (Average -2.70(Worst)/Deviation 9.85) Rank 600 <= (more than 10 evaluatoin)
Game ranking of 2006: Rank 157/in 157 titles Rank 156 <=

Sword of Mana 4(Game):Action


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SQUARE ENIX
Playstation 2
Kakihara Tetuya Takashi Nagasako Akiko Kawase CHOU Satoshi Taki
Takashi Kondou Kazuhiko Inoue Chiaki Takahashi Akiyo Kanada Masaharu Satou
Toru Ohkawa Naomi Kusumi

Released:2006/12/21 in Japan
Sites about how to play the game
1. http://santatol.fc2web.com/seikendensetu4/
2. http://town.surpara.com/seiken/
Official sites
1. THE WORLD of MANA (Translation)
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanWorst(-2.70)3,41528.50-72.90 

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Inside Japan20,5153027
Outside Japan9200

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People00010521
Percentage0.0%0.0%0.0%3.7%0.0%18.5%77.8%
Added percentage0%0%0%3.7%3.7%22.2%100%
Summary0%3.7%96.3%
                                                                                                  

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The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/06/20 Worst [Original Japanese review]
by アリアの息子 Provider: 758 Host:454 Browser: 5237
It does not すいま.
-- Although it is sudden, the "worst" is given [ make / have you / it ] to this game.
I enjoyed myself and 2, 3, and LOM were allowed to play, although only hama った's is "聖剣 series" and useless, useless I have not played 1 at all about a game, especially RPG, though it struggles.
Respectively, since the system story was good, after the clearance did it repeatedly.
Although he was intent on my hearing that the 聖剣 will come back and doing on New Year's Eve in 2006 and being purchased --
[Good point]
I think that graphics and music are beautiful.

[Bad point]
Saying only in erudeii first -- It is although he was able to be enjoyed very well since friends, such as bado, a corona and 瑠璃, and raruku, although it is only a hero had participated in the battle, although the computer operated it that LOM can also move a player.
[ battling ] [ -- Is it made to want richia to be able to carry out battle participation at least?
] geemu って which there is one poor at its operation the back, and takes pains also over the usual operation -- In an enemy's attack, the attack here does not hit van van this slack's at all.
-- Individually, since character operation thought that it was fairly easy and it was the game a beginner can also take it easy, for a motivation, 削 is [ 聖剣 ] れ better た very much first here.
and a decisive blow -- the next dungeon -- a level -- the improvement in reset -- the real thrill of 聖剣 -- it is -- -- which has already changed strangely completely now Although it is a very personal opinion, because there is intensity in 聖剣 series, I will carry out evaluation described first.
I am sorry in a poor writing for a long time.

2008/04/17 Worst [Original Japanese review]
by 前田清貴 Provider: 17345 Host:17522 Browser: 6520
completely -- don't I want you to put such a thing on the market as a product?
There is no good place as you say (for a while [ even if it is ]), and it is only a bad place.
Mr.
sukueni is whether to have stepped on, if even a title called a 聖剣 tradition is attached and contents of dregs sell well.
an imperfect state -- 売らなきゃ -- although the situation of the game industry of being bad is known, let's also consider some a user's things If the work is a masterpiece even if it does not do on a deadline and becomes the situation adjournment --, it should be recognized to be the right judgment by the man in future generations.
Conversely, if it says, I will think that the act which sells inferior goods is just a problem.
A maker thinks that he should recognize a size to be the change obtained by that although lost in exchange.
Although it becomes a conclusion, the crime which soiled the old 聖剣 tradition is "worst" evaluation in heavy --.

2008/01/15 Worst [Original Japanese review]
by 石鯉 Provider: 3899 Host:3797 Browser: 8090
It cleared during the rest.
First, game nature is inferior.
Even the foundations as an action game are not made.
There is also no game severe so far rash.
three arrows -- please pardon A story is also incomprehensible.
し [ it places here and progresses rapidly ].
It is not 暗けりゃいいってもん.
Beginning って言う of 樹 of mana is also with how it is.
every work -- well [ 設定違 ] -- taking out -- 。 There are also too many long movie scenes the back.
Let me do a game ordinarily.
Graphics and music were good.
The lie of hair of hula me, the animation of the embroidery style of ending, etc.
were good, especially concerning graphics.
Since there was fairly good music also about music (I wanted you to merely stop the arrangement which the meridian line deifies).
Since it still thinks how others are too bad and this is as a 聖剣 tradition, evaluation is the "worst." It will be けたん with a title in the 聖剣 tradition 4 etc.
why.

2008/01/08 Worst [Original Japanese review]
by 人情紙風船 Provider: 2886 Host:2842 Browser: 5234
The work it is nothing less than is really regrettable.
Probably music and a story also with an image sufficient [ good ] are good.
However, the result of the game system which is the basis for tying and telling them is fearfully bad.
you -- 仰ってる -- the improved capability which capability does not go up unless it beats an enemy like, while having applied MONO -- the debt by the person with the operativity of reset and tsuta bad in the following chapter -- など, such as 皆無, -- many faults ...
The company where this made that king dam haatsu, or the result [ as / suspect / result / to be ?
] /.
If it is the game system which probably balanced music, the image, and the story, of course in having become the highest work, ?
evaluation is the "worst." 嗚呼, w I want you to remake once again
2007/11/05 Worst [Original Japanese review]
by Burijji Provider: 674 Host:547 Browser: 5234
Doing and considering this game is only deceived by ENIX, Square.
It wanted to do a game to kill time exactly, and it dangled and the game of cod roe sold certain mass home electronics retailers fairly at a low price.
Then, it is although it purchased by the thought that probably a blank will not carry out so much well since it was what is the sequel of the 聖剣 tradition done a long time ago, and ENIX, Square, took out even for a time....
It said clearly and was kusogee.
No, this [ kusogee's ] is already the thing of the minimum level in it.
I have not said that all the kusogee are useless.
Since it may dare challenge a new system and may become useless in order to smash mannerism-ization, it thinks it unavoidable to say so and abandonment sticks.
But however it may consider this game, isn't the challenge of such a system side felt?
since he wants gold for the time being in what -- honto -- it made suitably and the visitor was decoyed by the 聖剣 tradition って big name -- it needs (it deceived) -- it does not feel Anger is felt for a maker.
He will want whether to buy the game of ENIX, Square.
If this game and FF12 are done, is it already, lost?
They were the contents which the decline condition of this company understands well.

2007/10/05 Comment(bad) [Original Japanese review]
by 前田清貴 Provider: 9818 Host:10088 Browser: 6520
It puts and is -!
I did not think that it was bad so far.
Is the sequel which soils the name of a 聖剣 tradition the worst?
Although only 3 has been done, it is regrettable because 3 was good.

2007/10/02 Worst [Original Japanese review]
by Sharu Provider: 1407 Host:1256 Browser: 5598
Although language was a little bad, I thought that it was the trash seen rarely in recent years.
To be sure, graphics and music are Hideyasu.
However, an appearance character, CV, a story, a battle system, operativity, etc.
were the works with which completeness is low with works, is playing and only dissatisfaction remains all fields.
On the whole, was it touch that only a bad impression remained ...
It was highly complete and the image of all the past "聖剣 series" a sociable character, the outstanding operativity, and whose the grand grand view of the world and story were attractive was not felt at all with this work.
This work soils and ruins the tradition of all the past "聖剣 brands", and has the spoiled impression.
The image of old "聖剣 series" was not felt at all, but even if played, it was the ばっ loan in which dissatisfaction collects.
Since it thinks that it is the work which cannot be enjoyed at all by the low quality almost in respect of all, evaluation is made into the "worst."
2007/10/01 Worst [Original Japanese review]
by Zanbaa Provider: 18003 Host:17822 Browser: 4645
It sold, four days after buying it on a sale day.
Was at least it a hido past る game?
し [ a level unpleasant / camera work / is not continuation ].
I think it only music that was good as for only.
I did not want you to take out with a title called 聖剣.

2007/09/12 Comment(bad) [Original Japanese review]
by Meteo Provider: 20251 Host:20474 Browser: 5234
The grade music which can equal good point (1) romasaga 2 is wonderful, and a picture is the region of God.
The good meaning of bad slippage point (1) Meaningful and the tradition were made.
Important invigoration does not have も in the bad point (1) action RPG.
(2) Carry out 3D drunkenness without a joke.
Camera work is unpleasant.
(3) It was made to value a mine at やたら although it is not RPG, either by that it is good in it being a complicated system (4) big title.
Synthesis: Since it becomes a grumble, only a word is.
Certainly [ way it stopped the direction which is going to be bought ].

2007/09/12 Very bad [Original Japanese review]
by Bari Provider: 7072 Host:6829 Browser: 4483
うわ -- zuratt and "worst" evaluation are located in a line so far -- a certain meaning -- it is uncanny ...
Was it severe [ suitable for becoming so ]?
It is amusing first, considering a genre.
Although a 聖剣 tradition is the sale "Action RPG", 本作 serves as an "action adventure." Considering here, - awfully nioi is punpun(ing).
the contents -- being related ....
as already being told well -- a thing with anyhow bad camera work -- what [!!
] such a thing like this with an incomprehensible viewpoint meets so -- there is nothing lock on is also severe -- it is too severe the lock on of the enemy of the method of a way is carried out -- having -- "-- lock on is not carried out where -- だ -- !
-- " -- an inquiry -- it cannot but carry out .
and MONO ...
it does not play a trick If it 敵倒 ordinarily with what, there is no experience value 入ん!
not being "using MONO" this much in だ into which is MONO-thrown, and a 倒さなきゃ experience value does not go after making it get confused, and being made to think "it is made to use MONO" ...
a whip ...
あ- I do not want to already say -- I do not want to write!!
It is severe for the time being!
...
It is graphics and music that was good as for only.
Especially music and this are really wonderful.
There are music of the directions which made Mr.
old friend itoken the start, and worth of 必聴.
[Comprehensive evaluation] carry out the ground right-hand of the stage to the directions which composed 本作 which makes the staff and Mr.
itoken the start for the time being!!
Serious なよ!!
except for music and graphics -- the third rate ...
disagreeable -- less than [ it ] -- carry out for the ability doing Don't you think I am sorry?
it is whom -- foolish motion 作った which rides on a sword and gets down from a slope ...
It is better to resign, since those who are going to buy 本作 from now on, and the bad thing were as already being mentioned.
It is recommendation if it is the sound track of !
本作 absolutely.
Since it thinks that that one does not become a waste of money at least.
Putting in a musical thing especially with gura, it is last-minute and evaluation is "very bad." such -- the fun of the past 聖剣 -- where ...

2007/09/03 Very bad [Original Japanese review]
by Eruuin Provider: 20153 Host:20267 Browser: 6287
Are the points praised only graphics and music?
There is as itoken is dealing with music, and it is really wonderful.
A story makes it leaving behind here, and goes by boss boss 進ん, and, as for kyara, charm is not felt at all.
A hero's voice is too severe.
It was not accepted from sora of king dam haatsu in itself.
I also regard that there is no friend as how it is.
I wanted you to prepare the more 色んな friend.
It is that the level which suffered troubles whenever that it cannot understand most cleared the stage, and was raised becomes as before.
Since it is not FF8, at least a level is made to be raised and it is って touch.
Isn't this work made together with a friend unlike 2 or 3?

2007/07/17 Comment(bad) [Original Japanese review]
by Meteo Provider: 40410 Host:40431 Browser: 3162
Only anger comes from this game.
Isn't there any 面白み as a game and can it call sushi and this 聖剣 tradition?
It was a used mountain in one week from the sale day.
Surely graphics and production accept.
It does not matter that a level is set to 1.
It seems that it had been alike also by dorakue 3 cheering ゃじゃ丸忍法帳.
美麗さ of graphics does not have the necessity of denying etc.
However, a difficult system which looked down on the user can be taken only with self-satisfaction of the staff.
A story is so so.
Anyhow, there is no important feeling of a frame frame in a game.
This cannot be considered to be Action RPG at all.
Although he does not want to carry out them if other games and comparison can be performed, I want you to follow example of zeruda.
the favorite one of sukueni [ having become a critical document and sukueni ] -- I am sorry, it came out and carried out
2007/07/17 Worst [Original Japanese review]
by Metaruurufu Provider: 9099 Host:9228 Browser: 3875
It は - Is a work from Square which there is and runs as fast as it can the head of the latest kusogee excessive issue, and is - す.
kore ?
Square which will be what will go to doko -- disagreeable ...
do you want to go to doko!??
It is which tomorrow!!
Since it will be thought that a lot is released in kusogee etc.
every month, it is the title which is not understood with the sufficient case of being the most, a look is not carried out, either and it carries out that there is also only little damage although that is right, and there is a buyer from the established reputation so so in the case of Square if it sets aside from the spread number of PS2, that damage is expanded ...
These industrial waste of a lot of carried out what.
even if it refuses acquisition of a game without the reliance which sells at a used game shop, it is ii -- ?
って言ってあげたい -- it is feeling [ like ] ...
although there was an image of a "home run" when calling it Square a long time ago -- about ten years before [ several years before ?
] kana -- from -- a "home run" and "a strikeout" a recently じゃあ "strikeout" -- or they are "double play" って and こ ...

2007/06/30 Very bad [Original Japanese review]
by KODOKU Provider: 12010 Host:12222 Browser: 7590
The game which played and retired from 20 minutes is after a long time.
Although graphics are so so beautiful one, operativity, camera work, etc.
are very bad.
Difficulty also smashes.
A hero and the voice actor of the role of the heroine are also still blue.
He likes Mr.
Tetsuya Kakihara's voice.
exchange and Mr.
Kazuhiko Inoue's performance -- truly .
It was splendidly natural although it was the role of an old man (?) which changed and performed voice impersonation.
6800 yen cannot be taken out whatever it may make it.
Impossible って.

2007/06/14 Very bad [Original Japanese review]
by Provider: 12661 Host:12515 Browser: 2983(Mobile)
it gets drunk -- it gets drunk anyhow わ as for which the feeling which carries out 3D drunkenness immediately since camera work is bad becomes bad -- this ...
which will be what in わ which is not interesting -- it is the game made in order to exhaust a player also physically and mentally -- serving -- ?
(smile)
2007/05/18 Worst [Original Japanese review]
by Kankuroumaru Provider: 6413 Host:6271 Browser: 6213
In the game store of the neighborhood of uchi, it is a dirty game like urasuji which is carrying out rank in to the 5th place of a popular model without knowing why.
I think whether there is any right written since it bore once and the clearance was carried out.
First, a story.
Person molding has failed.
Who is whom.
-- View of the world.
There is no world.
It is only an island.
Action.
Since it will not start if it is called -- which is out at the time of action, since it is the numbering machine of 聖剣, they are three points when it evaluates.
Is it remaining in the same class?
Kana which those who are not action 8 たこと did not build.
Let's give a camera to jugemu.
writing [ in what ]-already cotton -- being how and carrying out jestingly -- criticism -- s る or a part -- canna -- くなってきちゃった although the player was chosen like anrimiteddosaga at least -- the trash of Hue -- I wanted treatment to become A parenthesis is bad.

2007/04/23 Normal [Original Japanese review]
by Purinmakkusu Provider: 26318 Host:26373 Browser: 5234
Although it did calling it a 聖剣 tradition for the first time, it was hard to see camera work and the eye got tired strangely.
It wanted without having ridden on the sword and sliding on it on an after slope.
It was hard to reach a ladder in why, and was irritated.
I think that animation was comparatively good.
Since only 聖剣 4 was not played, although great evaluation cannot be performed, camera work seemed to be king dam haatsu.
Since it did not act as a guru guru yet, I think whether to be the better one.
An enemy and the whole story resembled the "jack x dakku star" って言う game.
But there is also saying like this synthetically and it is kana ....
ww which becomes the feeling which became strong even if it took with an ordinary game and ordinary る, after playing 聖剣 4
2007/03/11 Worst [Original Japanese review]
by crs Provider: 47315 Host:47232 Browser: 6287
It had a presentiment of the end of the game community in Japan.
It is whether the price of suufuami and 聖剣 2 and 3 goes up.
The work w it is made to consider to there Since the place placed even if it is said that it raises also with tada is wasteful, it is not needed.

2007/02/05 Worst [Original Japanese review]
by sae Provider: 5610 Host:5622 Browser: 6287
Although I was looking forward to it extremely from from when it heard that the new work for the first time in ten years comes out since 聖剣 was a favorite work as a child, it has been truly disappointed as you have told.
Although it believed that I had surely good ending shown although it thought whether it would already stop repeatedly by the time it clears, and it cleared though it was difficult, they are a system, a story, a map, and a character...
It is very sorry for it to be so poor that it be sad even if it takes anything.
Although, as for a game, only RPG plays fundamentally as for me, honestly a work severe so far is the first.
Since there was only explanation simply about the relation between a hero and a surrounding man, and surrounding countries, empathy was not able to be carried out at all, a battle did not have you move satisfactorily, either, but was said clearly, and it was pain.
Since change the course into there being an enemy at hand suddenly, or ride on a sword, and a slope is started or an "unexpected" motion is carried out, there is nothing in 愛着湧 also to a hero.
Since the intention of a player will be disregarded completely, the aversion put from the middle.
Since the treatment of the whip which must be used carried out the motion troubled with an understanding so that you could say especially that it was absolute, it was unpleasant.
also about characters, there is no thickness into a setup or the talk -- elapsing -- coming out -- a phon -- it was toperapera touch I think that the crack deep also for 聖剣 also for ??
company which would be commercialized now why has been given.
It is it a surprise to betray expectation of a player so far.

2007/01/30 Very bad [Original Japanese review]
by Perikan Provider: 21484 Host:21598 Browser: 3876
It is touch bought [ although it thought that it was a mine somewhat before buying it / on the first day ] and called as expected.
Although it is around before rasubosu of the last chapter, the clearance has not been carried out yet.
- Since it was graphics kueni, it was good that there were some beautiful scenes which become a strangely real movie like FF the middle.
- 音楽 -- although there is nothing to memory not much, I think that there was what to hear perfectly - A story (neta ばれ cautions) everything elapses abruptly, and leaving-behind くらっている気 carries out [ a player ].
although it fought with the best friend and being pushed down in Chapter a number of which cannot carry out feeling import although he may also be unable to understand the talk by cancer cancer 進む's -- you -- the じゃん character which had come out only several times to it cannot be held, either - a MONO system -- it is trouble new to make an enemy into panic the future, although it was interesting at first Although the MONO system had to be used even if disagreeable, since an experience value did not enter unless it attacked the panic state, since the attack was being generally fixed with the -> enemy panic -> sword to which MONO is moved (it hits), it changed into the mannerism state immediately.
that the flow of the ground or water etc.
meets finely and MONO rolls was looking, and interesting, since graphics were beautiful -- it was felt fresh - It did not use to the extent that it thought whether Sawayama who uses only a magic heel would have kind required.
If a hyper-aura is used, effect time's being too short although action's was carried out with a showy hero, and timing until fuii kicks in magic cannot use them easily, delicate-elapsing.
- Although it is a map and radar 3D, a map is unclear on superficial 2D map seen from right above.
and a radar is a fish finder or something -- it is -- kyara, an enemy, an item, and the destination are only displayed as potsun Although a destination arrow will be displayed if it does not move even if it loses its way, a wall and a valley are disregarded as a straight line shows the direction which should just go.
I wanted you to tell what should just go there how, and its usual route.
Only Chapter 3 still lost its way as やたら.
- It was the camera work worst.
Although it was the same, because [ the ] it was hard to conclude やたら with king dam haatsu generally, the MONO system was also given and ran away.
(although king dam haatsu was not so good, either) Since the map is incomprehensible, the kyara viewpoint which a camera cannot detach in past [ slippage ] at kyara for a position check to be carried out with a camera, either, either is nothing.
- lock on -- since movement of a lock to which this also locks a long distance enemy and the enemy in the inner part of a wall although [ that there is an enemy at hand ] it is the worst is the same stick as a camera -- doing -- ずらい O Point which became other mind It does not reach, unless - hero touches at the pinpoint which does not reach a ladder easily.
- If it stands on slanting a place as possible, a hero will ride on a sword freely and a parenthesis will improve it as way wax, and it can come and is not needed.
- Since the enemy who comes out of a core to the place out of which only a soldier comes came out suddenly, if や is thought and a wall is knocked in the chapter which progresses while destroying the core to which the enemy of the last chapter appears, the core in the room in the inner part of a wall will have been hit.
This is 剣あたったりする in the enemy in the inner part of a wall also to the others which will probably be unsavory.
- Although it was hard to change boss kyara into the panic state that it is hard to apply MONO, when having noticed, what was there really which is panic freely?
- If it rides on the slightly slanting portion which seldom gets on unstable things, such as a rock, this which falls trailingly may be a thing with a fine hit because of a MONO system.
If it plays, although the difficulty in which a useless portion will be conspicuous is never necessarily high, it is the action game which is hard to do on the whole.
If it takes out with mana series or takes out with a free action adventure, I will think that reputation did not become bad so far.
Since the time limit which was able to enjoy the challenge arena individually finishes immediately short and can bring a favorite item and a favorite monster.
Anyhow, although it also regarded as good that a level returned to 1 for every chapter since it will carry out to a boss by the level 2 or about 3 and the balance with an enemy had also taken level 戻って, it was inconvenient that it became impossible to use magic (heel).
Although there was an interesting element, since whether he will buy it and those who are straying who are the games irritated by the badness of operativity in many cases appear on the market in large quantities in medieval times, they consider that it is better to buy it.

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