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Game ranking: Rank 184/in 3,417 titles (Total 43.05/Deviation 58.44) Rank 183 <= => Rank 185
Game average points ranking: Rank 100/in 601 titles (Average 2.05(Very good)/Deviation 59.28) Rank 99 <= => Rank 101 (more than 10 evaluatoin)
Game ranking of 1991: Rank 5/in 115 titles Rank 4 <= => Rank 6

Legend of ZELDA Tryforce(Game):Action_rpg


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Super Nintendo Entertainment System Game Boy Adobans
Nintendo Co.,Ltd.
Fujiko Takimoto

Released:1991/11/21 in Japan
Official sites
1. http://www.nintendo.co.jp/wii/vc/vc_zel_sfc/index.html (Translation)
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Inside JapanVery good(2.05)18458.4443.05 

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The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/08/20 Very good [Original Japanese review]
by 熱血スポーツゲーマー Provider: 7080 Host:7119 Browser: 4184
Is it the game which carried out the only play through the zeru intermediary?
By the schoolchild, since there was no money with which he buys a capture book, it did earnestly, and it all konpu(ed) and memorized those days.
Is an active part played in favor as a friend's wisdom?
There are recollections entertained very much together with zeru intermediary 4 top which came out at that time.
The colorful item was given with 謎解き of abundant dungeons and difficult many, the boss who has a weak point in somewhere, and the little point which is everywhere, and there were many lump elements.
Did especially the boss game that captured the difficult dungeon and for which it is waiting previously suffer troubles until it got used?
If I did not understand, although it was only the partner who cannot push down, when Mr.
agunimu who can push down with an insect collecting network, Mr.
ganon who can carry out damage evasion at a hook shot were understood, was it good [ Mr.
etc.
/ you suffered troubles extremely, and ] that there was a weak point which can be pushed down with birthmark け笑い?
I think that each character was also good.
It was the game which is exciting in it being as getting magic たり [, and ], or gives a dream.
[ increasing item training たり, a bomb, and an arrow ] Although it thinks that the difficulty which was pleasant is high, I think that it is made at its own pace after flexibility is extremely high.
Is it one of the works of osusume?

2008/08/10 Very good [Original Japanese review]
by 前田清貴 Provider: 17345 Host:17522 Browser: 6520
I want to have cleared the point and to say comment.
It was pleasant, even if it took, when said from the conclusion.
He was able to be enjoyed haraharadokidoki(ing) [ without were also able to enjoy 謎解き of a dungeon and saying more common than anything in the game of this te, "because the turn which captures was mistaken, a clearance is impossible" ] in controller one hand carrying out full rotation of the head.
And a boss game is hotter than anything!
!
to which a boss game also carries out full rotation of the head Although I did not find how to push down agunimu at first, either but suffered troubles, it is interesting when it understands!
Otherwise, they are a G clock game and a degurokku game!
And that it is No.
1 has a ganon game very better than anything.
It was impressed, after finishing the ganon game and greeting ending.
just -- "-- I am doing the game for this moment -- ああああああ It is the touch " (well, although it is not having restricted only to this game, it is --)!
This ぞまさしく生き甲斐!
The story itself is [ no production which was so much elaborate ] and is simple.
Evaluation is "very good."
2008/02/14 Very good [Original Japanese review]
by Kafuerate Provider: 3975 Host:4015 Browser: 2982
The [total play time] 35-hour grade [a good point] -- even if it sees the numerousness graphics of the abundance stage of an item now, it is troublesome that beautiful dot difficulty changes an exquisite [bad point] item a time -- oka みたい -- carrying out -- I wanted you .
[Comprehensive evaluation] Masterpiece of 2D zeruda.
How about being VC (vaacharu console)?

2007/12/05 Very good [Original Japanese review]
by 石鯉 Provider: 3381 Host:3322 Browser: 8090
It is zeruda done for the first time.
Does he like in zeruda done once until now?
Since it was a plane also so fearfully and was intelligible.
Was having searched here and there too interesting?
It is that it is as to look for the fragment of the heart たり [ and ].
[ breaking a wall with a bomb ] Moreover, it was also interesting two to have carried out [ which it is also called the illegal world and the world of light ] world coming and going.
Is a fault that action nature is weak compared with a next work?
Truly, it is unsatisfactory if it is after giving the ocarina at the time.
It is "very good."
2007/11/04 Very good [Original Japanese review]
by Edei Provider: 13471 Host:13323 Browser: 5234
Although this was cleared for the first time as a schoolchild, since there was also no capture book at hand, it ended up what playing by groping from what at that time.
Although it has played happily, the item of the boomerang was still weak at sukasuka by favor.
It was painful to have not had especially an insect collecting network...
A fairy was not put in by the bottle, either but it depended for most recovery of a boss game on medicine.
(However the energy cartridge of agunimu can also be flipped now off were unexpected) - a story -- although taking trip where help the princess caught by the priest in which a boy who is anywhere ruined Hailar, and master soodo is got just called it the royal road ...
on the way -- it came out and Princess zeruda was surprised by deployment of the second half which was returned to the castle and cornered agunimu of hitting, having come out and completely being flown in the another world Probably, it will be better to consider a different thing, since there was no concept of years when 本作 was put on the market, although the view of the world bore a strong resemblance to "the ocarina at the time" to which the one world changes by the passage of time that two, Hailar and the illegal world, are closely united.
If it is original, a setup that it can go to the place in which it did not set foot by the method of returning from the illegal world to Hailar, or the item in another world can be carried in is also interesting.
Although the appearance of the last ganon, the father, a resident of a kakariko village killed by the boy used as the tree or the by-blow, etc.
have much deployment which memorizes a somewhere pathetic feeling so, all were made to make the last into hott by the power of a try force by the ending of becoming as before.
- The link of this work as well as a character "the ocarina at the time" does not talk.
Still, there were many impressive characters, such as sahasuraara of the posterity of Princess zeruda or a 賢 person and a senior, and an illusion with which the link is also truly exchanged in conversation was also memorized.
Does the boy who gave the ocarina remain especially in the impression?
...
which seemed to be sad as for it being a tree, remembering it being made an animal in the illegal world and having played the ocarina in the open space in the woods in Hailar -- although agunimu is the most impressive villain with this work -- as miserable a fellow as this -- others -- being absent ...
は pushed down with an insect collecting network, and は made into 咬ませ犬 -- really terrible ...
(probably, ganon took and attached the place of a 結 office to the priest) - Is fun felt for leading the work of item こ clear, harnessing various items most?
It is also pleasant, to be able to give a damage by laser or to confirm change each time.
[ that the enemies who deployment will also change also in a sword, the same shield, and same dress if a thing changes, and can push down increase in number ] [ that a damage decreases ] There are the various utilizing methods with it being as blotting out an obstacle たり [, and ], with respect to a bomb, for one thing, a hole can be made in a wall or a rod, a boomerang, etc.
can be used for it also as a switch starting device of time limit nature.
[ operating a mechanism also except the purpose of repulsing an enemy ] So, when stuck, good recollections were also using all the items.
- When compared with the thing of the Family Computer version whose impression of conclusion a non-completed game was strong, a moving range, action, and the view of the world had spread.
Since it was clearable even if difficulty did not have a capture book, either, it is lower than "the ocarina at the time" and "the mask of mujura" which were put on the market behind.
So, although only a few was able to be felt easy or was able to regard some places of a system as inconvenient when the transplant version of an advance was played, it is the thing which can enjoy himself so so in series.

2007/09/08 Very good [Original Japanese review]
by 鉄銀 Provider: 28954 Host:28906 Browser: 6287
This zeruda was interesting to the 2nd.
There are many dungeons, there are also many items and there are many events.
Eye a kakera collection of the heart is also done, and responds and it is があった.
The places it will arrange if a certain item is got increased in number, and it also felt that the world became large, and was the highest.
magic can also be used now -- it carried out, and it was substantial too much, and was come out and surprised Since it is unlikely to finish forever, either, if it is talking, evaluation is very good.

2007/08/11 Very good [Original Japanese review]
by Sennuki Provider: 38066 Host:38094 Browser: 4203
the good place of the 本作 zeruda SFC version - it does not easy-elapse but is a precious genre called the difficulty which is not too difficult, and the sound effect (the intro BGM of the moment of going into the Hailar castle is the highest) and action adventure which were innovative as pop 2D graphics and that time (although Action RPG is sufficient well) Is it the last 2D zeruda in substance and a sure deferment machine?
In SFC, I think that it is the highest action adventure.
(The runner-up is maaverasu of the company) Since what it came out of with the pocket machine and the deferment machine is all 3D surely even if 2D comes out after this.
If it includes in 2D that it is Thun rental ring CG みたい, it is different again.
By graphics, he likes this at zeruda.

2007/07/31 Very good [Original Japanese review]
by 消しゴム Provider: 14696 Host:14853 Browser: 5234
"Tradition of zeruda" series is the contents near a puzzle work rather than it is called RPG to manipulate a link, to solve a mystery and to attack the vital part of how to use the purpose which saves Princess zeruda and the world in search of an item, and an item, and boss kyara with suitable arms etc.
the character of a puzzle work especially with this work peculiar to series -- a color -- it is reflected deeply an item is involved to a series of operation are how to push a button and add change also in operation [ give up / which shakes the sword hold, which runs, and which performs operation referred to as reading and performs with the B button ] about which it speaks with the A button, open, raise -- the process which gropes for て and the right procedure, tries various methods, and looks for a mechanism was the feature it is featureless to other RPG, and it is [ process ] preeminent also in poisoning nature
2007/06/13 Very good [Original Japanese review]
by toil Provider: 46862 Host:46691 Browser: 5234
Although it is the time the game of horizontal scrolling etc.
was put on the market ordinarily in years, the width of the flexibility which extracted the group, and capacity, and a mystery are felt for this game.
An uncanny monster and an uncanny boss give a feeling of strain to dungeon capture, and the event game using the check and the vast map of a doubtful place has the fun which leads to all the present games.
Moreover, it realized in this game how music would have affected the game.

2007/06/13 Very good [Original Japanese review]
by Enshi Provider: 12661 Host:12511 Browser: 2989(Mobile)
The last ganon could never be pushed down but was kept by abandonment to the clearance in the place of 1 more step (since it was in the place which the elder brother (bitter smile) cleared, ending saw).
The hero link which received the telepathy from Princess zeruda wakes up, and a game starts.
in rain, it obtained in 城向 and was exciting at the time It was interesting for the hidden world to appear, if an adventure progresses, and to have gone the two worlds back and forth, and to have continued an adventure.
し [ it carries out hama ったり at the point which returned when the mirror 使う place was bad at a wall ] (smile).
It was a game pleasant with [ to the extent that it is not ashamed to a sales message called action at the time of a mystery ] those with a mystery, and action.
It captured making full use of its memory.
[ an item or ] I think that it was kind that it was always in the dungeon as for the item (a big key, a small key, a dungeon map, and compass) required to capture a dungeon.
It was good for the dungeon boss that the item which went into the hand in the dungeon generally was also effective.
Although it is interesting even if it advances an adventure ordinarily, it is also pleasant to cut grass or to dig a hole.
The soldier had lurked and てびっくり(ed) on grass.
It can 墓荒 or the wall containing hibi can be exploded (smile).
It was also interesting to have put medicine and a fairy into an empty bottle and to have carried out physical strength recovery.
Although the enemy was attacked when the bee was put in, I felt that it was seldom helpful (smile).
Keep in mind that it will become a serious thing later if a lot is cut to a chicken (smile).
Since many things were enjoyed, evaluation is made "very good."
2007/06/10 Good [Original Japanese review]
by Meteo Provider: 19923 Host:20017 Browser: 3162
This work is the easiest although zeruda series is favorite.
し [ 謎解き was not so difficult, either ].
However, it is hama って striped う名作 from the beginning to the last.
It is a good game.
There was no drill い and others which a reason does not understand about a capture book.
even if it cuts are -- inside -- ょい -- I wanted you to make it a cheap price
2007/05/06 Best! [Original Japanese review]
by Kajimasan Provider: 9466 Host:9702 Browser: 7013
It is individually recognized as it being the game which can play freely (is it that is not so, either?).
But it was unclear where next it should go, and the way to a dungeon and the capture method had fundamentally forced hard-fight to some extent for a no hint.
It is not the mystery which cannot be solved if a trial-and-error method is still applied.
難敵 is the small fish which is wandering about about there rather.
Since the damage was very effective until it got dress.
There is an enemy who takes it and a shield and he made it do.
Was it remarkable also in さ?
Although movement will become easy very much if an ocarina comes to hand, since it is on foot, if movement before it does not get used, its MAP movement is difficult and is difficult.
When arriving at the dungeon, it was the opening part that it is wounded all over.
The pleasure of action is No.
1.
A work becomes more pleasant as that steps can be carried out increases.
The pleasure captured while making full use of an item as it is as overcoming a damage floor in a magic mantle たり [, and ] is also felt interesting beyond necessity with this work.
[ going the world back and forth with a one-way mirror ] The capture book of this work was also peculiar.
Was it interesting?
with an Itoi style drill, it is common test みたい -- although it was, be -- is it sent 人いる?
It was able to laugh at the comics [ show / a rising tendency ] of it and the end of a book by daaku.
A dissatisfied point is that physical strength is not complete recovery when loaded.
Therefore, it had always begun from the mountain.
The rest is the indicator of how to advance like [ unkind ].
Although charm also has it.
However, even if it deducts the defect, balance is maintained and can be called work of 至 quantity.

2007/04/23 Best! [Original Japanese review]
by Surasshu Provider: 13137 Host:13307 Browser: 5234
It was very good although it was the zeruda series played for the first time.
Since he was a schoolchild, very difficultly, he had a friend, its father, etc.
do powerful [ of the 謎解き of a dungeon ], and was able to carry out all the chestnuts of it to them somehow at the time of purchase.
Graphics are also good and music is very good.
Colorful action is also O.
Individually, the direction of dress bluer than the red dress of the strongest equipment was a favorite color.
He got this work in kikkake and got interested in Action RPG.

2006/12/06 Good [Original Japanese review]
by Xepher Provider: 12661 Host:12546 Browser: 2868(Mobile)
about 200 yen -- て買ったけど -- splendid -- it was pleasant -- since he likes - or 3D link, even if it also gives now [ liking ] the picture said like this also by なぁ (at the time oka, toワpuri, and mujura), at all, are and it does not boil -- し there is nothing He was able to be enjoyed.

2006/12/05 Very good [Original Japanese review]
by 無花果 Provider: 20416 Host:20223 Browser: 5234
The item of action very much high [ the difficulty of 謎解き ], and colorful many.
Isn't this one in the man [ although it did after clearing the ocarina at the time, it is rather interesting, and ] that he likes, rather for some men, either?
It is a so highly complete action game.
And although there is nothing, when pushing is only possible, and an item is got, it is very pleasant for the simple place to cut and whose action increases to have only zeruda truly in the beginning.
If it is made to hit, it is and action comes be made, the range whose action is possible will also become large and the world will spread.
A remarkable hand is crowded and a dungeon is also only a like and difficult dungeon.
I think that it is probably the most difficult in all the tradition works of zeruda.
And a kind is abundant.
Therefore, it can play firmly.
Music is also wonderful as usual and if it is a zeruda lover, it is a game to do at once.
However, regrettable one is the place of ganon of 64, and large a being different difference.
The man with the strong impression of ganon of 64 needs to take care.
It is visible to that ganon and me at a pig, and is ちゃいます ...

2006/07/21 Comment(good) [Original Japanese review]
by Piitaso Provider: 12993 Host:12909 Browser: 5533
hair -- 今作 whose pink link was dear, "ぼわ, ~ んぼわわわ", and the field BGM which does not have melody strangely were impressive The dramatic deployment which starts in rain was great, and was also the event of the ocarina boy (?) who becomes a rabbit or disappears favorite?
If the now which graphics are also solid and has also sold operativity perfect by mistake (many a bug hitting are not carrying out [ certain ] a semantic しっ loan ....) comes, it is an uncanny regrettable game (sweat).
It is for such places, and since there is also a place which is not carrying out an excessive play, it is a comment this time.

2006/04/11 Best! [Original Japanese review]
by 武信君 Provider: 137 Host:131 Browser: 4928
I think that there is no work which made the work "the tradition of zeruda" know so far personally at a world.
Although it is a work in early stages of SFC, I think that it has the quality in which the latest zeruda work is not lost.
Although it is beta when it will go to help a princess, if a scenario is also said simply, I think that it was also good to have not made it a conversely complex scenario.
Is it pity if priest agunimu is also considered?
It is that it was the punch line that large 魔王 manipulated when thinking that it was expeled to the link in the tower of ganon ...
As for this work, it was impressive that was abundant in items.
Did especially bonbaa, ether, and a shake have impact very much?
I felt that the fire rod, the ice rod, the cane of baira, the moon pearl, etc.
were otherwise only this work surely ...
A boss something also feels that resistance to the teeth suited very well from the illegal world.
I feel that difficulty became high suddenly also in 謎解き from an illegal shrine.
The G clock of the boss of an illegal shrine did not carry out own strength じゃまず解りま to attacking, after tearing husks with a bomb or a magic hammer.
ワーto of 祠 of water -- a hook shot -- a surrounding fellow -- pulling -- it pushes down -- having ば良ed -- the bottom -- っけ -- although there is memory which did not carry out hard-fight so much well gamoosu in the woods of dokuro was fire rod 打ち込めば楽勝, being cautious of a trap.
It was very impressive that strayed and the village of a thing had changed itself into the っけ ?
woman the bottom with a former thief's blind.
If it cuts suitably well, when it is can win.
When merely cut, it came to the head for a head to fly about and to attack like fan flannel very much.
if -- or -- if it carries out -- or [ strongest ] ...
If icy ほこ's and others boss and shuaizu are carried out in 氷溶, and are suitably cut by bonbaa or a fire rod is applied and grazed, they can be pushed down.
It is a margin.
Small 目ん玉 to which gel dooga of Deathtrap flies is uzai anyhow.
Let's repeat and annihilate 斬る, avoiding.
If a small eye n ball is toppled, although it will buy with a main part's and an eyeball will attack, a motion wins an easy victory with a bow or a sword in Troy's.
deguroggu of kameiワ regards the medicine of magic as the ability to have not won, when there was nothing surely.
An ice rod and the blue method of the head should attack the direction of the red head with a fire rod.
It was able to push down, when both were pushed down and the place in which a shell breaks and a degurokku main part appears and which has been blinked was cut several times.
Did 今作 have the memory which had the small fish enemy forced hard-fight very well rather than it called it a boss?
Field 歩く carries out clearly and was also difficult to blue 服取る.
For this work, CM is a better seed with impact those days ...
a link, an uncle, and a guy -- even now, that tips are dancing remembers It was impressive that Yayoi Niijima who was doing to CD debut above all those days was doing the role of zeruda.
It seems that the then 16-year-old obscure newcomer dancers decided at audition out of 300 roles were incidentally playing the role of a link.
Well, this work is also a work which has taken in the staff's motivation from 色んな directions, such as CM, and for telling zeruda series, it sets and it can be said that it is a masterpiece to the extent that it is indispensable.
Therefore, evaluation is at the "highest."
2006/03/05 Very good [Original Japanese review]
by Sabukichi Provider: 35794 Host:35790 Browser: 3646
It is very interesting although it is a front game fairly.
Even if it probably carries out now, to the extent that it is enough (it is -- although there is therefore the GBA version).
Operativity was also good and it is quite hama って better た those days.
however -- me -- かもしれな -- although it comes out and becomes empty -- save data すぐ消えちゃ -- well -- therefore, is it said that it comes out till the middle stage and the direction of the final stage has not gone even if it can go?
But the range which I played was quite good.
It is the result which comes to a higher rank rightly also in this series.

2006/02/12 Very good [Original Japanese review]
by 雀の藻 Provider: 4316 Host:4399 Browser: 4184
This one is more interesting than zeruda of 64 or a game cube.
One [ favorite in the inside of the software of SFC ] Evaluation is very good.

2006/01/02 Very good [Original Japanese review]
by rangame Provider: 11446 Host:11367 Browser: 4184
I am the best masterpiece in in the tradition series of zeruda, and think that it is individual with it being one in the masterpiece of the sushi SFC action RPG.
the variation of that graphics were markedly alike and improved compared with the Family Computer time or action increased, and it became interesting, and it unreasonable-did and was crowded with the hard improvement in a performance This work was as good the result as CM with a game main part sufficient naturally in which Yayoi Niijima played Princess zeruda and suchadarapaa took charge of music also remains in the impression even now although it can do and becomes empty why.

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