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Game ranking: Rank 18/in 3,417 titles (Total 258.00/Deviation 113.94) Rank 17 <= => Rank 19
Game average points ranking: Rank 19/in 601 titles (Average 2.44(Very good)/Deviation 63.34) Rank 18 <= => Rank 20 (more than 10 evaluatoin)
Game ranking of 1998: Rank 2/in 109 titles Rank 1 <= => Rank 3

Legend of zeruda Tokino-okarina(Game)


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Nintendo Co.,Ltd. NINTENDO 64 Tatsuya Fujiwara
Nobuyuki Hiyama
Fujiko Takimoto
Kaori Mizuhashi
JUN MIZUSAWA
Takashi Nagasako

Released:1998/11/21 in Japan
Official sites
1. http://www.nintendo.co.jp/n01/n64/software/zelda/ (Translation)
2. http://www.nintendo.co.jp/wii/vc/vc_lzo/index.html (Translation)
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 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanVery good(2.44)18113.94258.005

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Inside Japan53,3217675
Outside Japan57000

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Percentage66.7%26.7%0.0%1.3%1.3%4.0%0.0%
Added percentage66.7%93.4%93.4%94.7%96%100%100%
Summary93.4%1.3%5.3%
                                                                                                  

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The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/05/30 Best! [Original Japanese review]
by pom Provider: 14177 Host:14340 Browser: 8090
The
[total play time]
40-hour 超 This thinks that it is the highest masterpiece action RPG which 64 induced.
Although there may be an objection about expression called the highest, evaluation of not only sales but this site expresses the fact that this work is Ryosaku.
The image was also a high quality those days and it was the adventure monochrome of traveling around the world in a beautiful background and BGM.
Although it was the first 3D covered with the crown of zeruda, it succeeds in action operation being also rather interesting and Z cursor function, a hook shot, etc.
increasing the variety of the movement toward a link.
Moreover, it adhered even to the fine place strangely, and it did strangely that it was as that the worm has fallen underwater たり [ and ], and was crowded with the fishing game, the element was contained, and it was interesting.
[ stripping an uncle's hat ] honest -- this fishing game -- as a sub event, it was quite Hideyasu Although a story is simple and it is a talk involving a try force, I think that the scenario was really good.
The place visited at once at childhood is visited after growing up, and childhood and the world which has changed are seen there.
Such an element was interesting.
It is a smile although it becomes depression when growing up from a degree child the whole degree of 毎.
A 謎解き element is not too difficult, either, and it does not elapse simply, but, as it is, the battle with a boss can also enjoy diplomacy.
Although it was when feeling kneading insufficient, the thinness of the necessity for strategic, etc., they are not the contents to the extent that it is pessimistic to there.
although there are many things which should be evaluated still more -- one's text -- a great thing -- it is also likely to apply -- since there is nothing -- contents introduction -- this -- it does not pass -- it is alike and carries out There is almost no complaint.
Therefore, it becomes this evaluation.

2008/05/27 Very good [Original Japanese review]
by MaLink Provider: 24416 Host:24703 Browser: 8090
The
[total play time]
It does not understand...

[Good point]
Honestly this is hamari better た.
It is a work to also have given the view of the world, and a setup and a story any number of times in spite of itself intelligibly as kichitt.
The number of dungeons is also abundant.
Arms, a shield, and dress are also abundant.
The tear came out in w ending back it is quicker for it to have been backward without knowing why, and to have walked and to be very much convenient.

[Bad point]
It is [ whether it was slightly weak and ] なっ only at the boss for whom ganon which is substance top rasubosu depended only on power.
zeruda is noisy whenever it receives a damage one by one the back -- it is noisy When it be silent just for a moment, it was earnest and I considered.
It is operated a little the back and they are ずらい or なっ.

[Comprehensive evaluation]
Difficulty is also good without a complaint exactly.
The shrine of water suffered troubles most ...
if an order is mistaken even if it sees a capture book -- 迷っちゃ -- well ...
It comes out [ individuality ] and was pleasant for the character to have come out, respectively perfectly.
Since it is a work to merely give repeatedly since the movie of the first half is long and there are, it is free at leisure in a movie ...
[ many ] ...
Still telling a movie skip well to this time is seldom known (?).
unavoidable, since it was a time -- being alike -- it is unavoidable ...
It was the work into which it makes a mistake to the individual zeruda series best 3, and goes that there is nothing.

2008/05/11 Best! [Original Japanese review]
by 91edirp Provider: 1698 Host:1615 Browser: 8090
Before this, although this "ocarina at the time" was chosen as masterpiece 10 傑 to leave with future by the special edition of a game magazine, it was seen and it became very glad.
Since this game was touched for the first time at the time of an elementary school, has it been having played how many times?
Now, they are a scenario, 謎解き, the invigoration of action, a view of the world grand to music, and the graphics that were the the latest truly those days [ of the thing which is not so good ].
All thought that they were works suitable to this special edition truly [ it is wonderful and ].
Did I like watching with ぼ -, without carrying out any empty of large Hailar Hirahara?
He liked very much the atmosphere which hears that natural breathing and which cannot be said not at all.
Supposing this work is remade by newest Hurd, does it want absolutely?
Of course, evaluation is the highest.

2008/03/31 Very good [Original Japanese review]
by TKM Provider: 2393 Host:2280 Browser: 5234
It is the game which was as good as that difficulty was unbearable.
It is the game which was as interesting as there was poisoning nature.
Flexibility is high and is the game which is easy to enjoy.
謎解き of a dungeon was also interesting.
it riideto and was fearful - (sweat)
2008/03/14 Best! [Original Japanese review]
by Karakuri Provider: 35633 Host:35593 Browser: 5234
This is hamari better た.
The catharsis of the moment of solving the mystery of a dungeon first is the highest.
There were many mechanisms which are made to regard it as "I see", and they did not 飽き bored to the last.
Although the story was simple clear poetic justice, it had the place drawn somewhere and was interesting.
A character is also likable only by about respectively attractive persons.
And finally what I was most surprised at is music.
I will not be forgotten, if every music has a peculiar atmosphere and hears it once.
the music of an ocarina is especially pleased -- this music -- "it is very good" may attach It is the game of osusume anyhow.
The person who still did and who is not things considers that it is better to do absolutely.

2008/02/14 Best! [Original Japanese review]
by Kafuerate Provider: 3975 Host:4015 Browser: 2982
The [total play time] Eight weeks was carried out.
[Good point] Graphics are very beautiful those days.
even if he sees now, he thinks that he is beautiful How to make the game which does not 飽き bored.
It does not 飽き bored even if it carries out eight weeks.
It is due to carry out by VC again.
[a bad point] also with much volume -- especially, although there is nothing, it may be dark in a part of dungeon, and it is not known [Comprehensive evaluation] It is the most favorite game ever come out.
There is no software still more interesting than this.
I want to also look at a remake like a twilight princess.
Don't lower difficulty!

2008/02/14 Best! [Original Japanese review]
by lemonder Provider: 5053 Host:4935 Browser: 2460
It is the game which solves the mystery of a dungeon by the 3D action RPG, and beats the boss.
It is necessary to use an item and a mechanism well also for beating a boss also solving a mystery, and cannot clear by ordinary means.
Occasionally, using a bomb or fire, using a boomerang, a way is opened, or, and an ocarina is played and a mechanism is moved.
[ taking an item ] very much -- it must think -- doing -- ceasing -- ます with が By graphics, the world which became 3D and spread is the highlight!
A tale begins from the woods of kokiri, and it is not 出れま(ed) from woods until it clears the first dungeon.
For this reason, when it appeared in Hailar Hirahara, goose bumps stood on too much extensiveness.
it is powerful to the extent that a boss is also fearful (-- fearful for several bodies obtaining with ほん) Furthermore, music makes this game particularly wonderful.
A hero's link performs various music with an ocarina in the talk.
Even if it takes the good music of laver, beautiful music, 儚しげな曲, and anything, it remains in the heart.
It remains in the heart this much and there is no game which can feel the staff's love.
It is the work which we can recommend to you with confidence.

2008/01/12 Normal [Original Japanese review]
by Tokotontonkotsu Provider: 12986 Host:13013 Browser: 7317
It collected with 64 software besides on the other day, and got.
Although it is still in the middle stage, it says clearly, and since it has 飽きed bored, I think the kana which will be stopped now.
Is a story sticky?
a small junior high school student -- touch [ 向 ] Isn't there not much any invigoration?
Operativity is said but does not become precocious.
It was work rather than it was waiting also for the boss game to the pattern and was said that it is interesting.
If a cross key is pushed, the first neck will become the vertical end, and could nothing be harnessed in that it crosses with much trouble and there is a motion?
a guard -> ちくちく attack -> guard -- it was a repetition of ...
The difficulty of action thought that it was strangely high.
it was destroyed totally repeatedly -- carrying out -- this much -- difficulty -- I think that there is no high game so The back, when loaded to save being possible anywhere, もん which accumulated was not in the house.
Having moved in drops was troublesome.
Since the direction of others has told about the good point, if it has the look there, I will think that it is good.
Was there nothing so pleasantly that it makes a fuss particularly?
It has been thought that Mario 64 who was surely playing at the time of sale is more interesting.
I thought that recollections compensation っていう would be large well.
It is regrettable, if sale that time is given and it will think that evaluation would also change.
There is likely to be a tacit rule of "it being interesting even if it does now (since it having been interesting a long time ago)" in an "interesting even if it does now" っていう game.
Since it came out also with dorakue 5 something, it will be thought that 3 called highest masterpiece is less than 6 or 8.
If an old masterpiece is not played those days, either, it will become a free outdated game...
Although surprised at the earliness of evolution of a game, is it not being necessarily glad?
Evaluation is "common."
2008/01/10 Best! [Original Japanese review]
by Varentain Provider: 5919 Host:5927 Browser: 5979
They are them and this opinion.
I think that it is the work of the highest masterpiece also in me N64.
Or [ that it is the grade which the latest child criticizes for reasons of graphics supposing it criticizes this work ] ...
It cannot be only me for there to be also merely no complications and to have been overwhelmed by that too beautiful picture at the time of sale.
It was looking at it being merely meaningless at Hirahara ranging over a horse, and growing dark.
The game drawn like that in the world of a game is only this work until now.
It is one of the reason of the that whose music was probably also wonderful.
Woods were mystical, Hirahara was vast and the Latin system with the peculiar valley of gerudo and the dungeon felt silence.
Even if it hears it now, it seems to be wonderful music anew.
About a scenario, it does not say honestly.
Although it could think that memory glorified, it was playing and was satisfied.
Characters also had rich individuality and were very good.
although honest surprise was carried out when the true character of seeking was known ...
why -- a hero's surroundings って -- a dear girl -- many -- しょ Although it was at least a junior high school student those days, there is memory which had about one-year (?) sale postponed.
However, that it was a work corresponding to it does not need to say.
It says [ that there are few things to the extent that it expected even if not now kept waiting ]...

2008/01/09 Best! [Original Japanese review]
by 剣舞大使 Provider: 18003 Host:17836 Browser: 4749
One of the masterpieces of N64 A round eye with this difficult was so felt true.
It has a close game as it is as that it takes 1 hour to meet the princess たり [ and ].
[ that it takes 30 minutes to find a sword ] Although it was surprised that there is no jump button only at first, it thought it amusing to skip hopping in a place without the necessity that a link jumps (with Mario, goemon, and lock man ばっ loan 8 ていた's), and got used immediately.
If it says so and will be Mario, where do you jump and doesn't a way have sense of incongruity?
When moving Mario, doesn't it jump for the time being?
-- Since the talk wandered, it returns.
Operativity, and the difficulty and story of a dungeon of setting so that the C button can use the system and item which observe an object with the Z button are very good, and dissatisfaction does not have them, either.
The mini game of a lump [ do ] and the time attack of archery on horseback or epona were also absorbed.
Although he wanted to all push down golden sutaruchura by himself, it suffered a setback and has used back work.
As well as "the mask of mujura", it does and loss is the game which is not.
Evaluation is the "highest."
2008/01/06 Best! [Original Japanese review]
by Daigoron Provider: 12661 Host:12536 Browser: 2981(Mobile)
It is at the time of four years of a schoolchild or five years to have done this.
Even now, he does not forget that absurd shock.
After giving this work, himself who did hama って and waited is in zeruda series completely.
It is exciting, no matter it may suit BGM, it may wait and what the people, dungeon, and boss may await after this, when it steps toward Hailar Hirahara also by 64 at that time only after feeling graphics beautiful.
Moreover, this work was flying seven years after and growing up, and it was also good that the item (daigoron sword highest!) which can change or can use the made mini game also changed.
In a mini game, archery on horseback is hama った most.
Mr.
kurukuru who characters are also individual and is in the windmill of a kakariko village in the bottom, and although kokko is kept, does he also like the man of allergy, and seeking (the mind which was そん surely)?
(sumabura DX use kyara) At an enemy, the dark link of the shrine of water is also kana ぁ強さ most.
After riideddo and gibuto also move, stop and ちゃう fearful - child link those days, and are 。.
.
The number of dungeons is also good exactly and they are volume full marks.
the shrine of water -- it was difficult - this will complain -- it is the highest that there is nothing I want to come to do any number of times as it is wonderful -- it is just God Gaea
2007/12/24 Best! [Original Japanese review]
by 海上 Provider: 19847 Host:19737 Browser: 7781(Mobile)
Since netabare contains by the thing of a story, the thing which is the mind to be played from now on at un-playing and which it is or is read to た is not advanced.
Ultimate game.
The shock was frightful.
It was pleasant only by walking along it and turning without a dungeon or a relation around the world.
It goes into the world of a game completely.
It was venturing through the link.
The production which a camera projects the scenery whenever it goes to new area, and displays the name of the place is pleased considerably.
Favorite area is Hailar Hirahara!
Was the shock when coming from the woods of kokiri [ exclusive ] to Hirahara vast at a stretch uncanny?
Moreover, flexibility peculiar to zeruta comes out from here, and a story is not advanced, either, but it takes a walk intently, and is a better seed.
It goes to the place which can go altogether!
At zeruta, this is a serious happening!
This is pleasant!
It was excited to all the things seen since it became 3D and the world was renewed more.
Although it becomes a repetition, it is just an adventure!
Even the man of a town had fresh all from the enemy who meets from a scene!
Since it became 3D from 2D and the composition of a dungeon changed, although the important 謎解き element was quite anxious, this is interesting to the highest again!
A favorite is the shrine of water!
I think that the difficulty in this work is the highest.
So, a feeling of achievement has extracted the group rather than other dungeons.
A story is also the highest.
It is to meet again fatally the person who met in the past by the adventure exceeding the time of seven years not at all.
A 7 賢 person is a typical example.
It is interesting that the relation with a link has changed a little by what each had a mission for unlike seven-year before.
and the world -- also saving -- although it means separation with a link and them and -- link does not have words among a game, it does not say rather very -- zeruda って It is that a hero does not talk and depth can be very taken out to the story.
No, it is already impression.
He quite likes going to meet Princess zeruta at the time of finally a link being a child.
Is it said that nothing is solved in the world which returned?
If the link which experienced the seven-year back there appears in Princess zeruta's basis.
A link is finished not understanding whether it is it, although some should surely be said to Princess zeruta here.
It may be worrisome again.
Imagination swells.
Since there are no words in a link, although it does not anyhow understand.
kyara which No.
1 likes is darunia!
Is kyoodai って呼ぶ's good in the thing of a link?
it is a atsui man such fellows -- favorite -- why -- !
He also likes after ruto!
Their child days are kyara with a quite sufficient impression also at the pretty point of having come out and having grown up with the mission in sushi and one's adult days.
Also the thought by the link.
Is also seeking kakkoii?
It attaches to how to tell, how to appear, or something, and is kakkoii ん.
Music is also the highest!
Is especially a favorite thing the lullaby and kakariko village of zeruta?
Although the SFC version also flowed, the kakariko village was set to 64 and gained in charm further.
the thing which likes that village itself well -- conjointly -- waiting -- ちゃ -- well .
でね also with sufficient it being pleasant to be abundant [ a mini game ], doing golden eye a sutaruchura collection, eye a kakera collection of the heart, etc., and there being also a lump element.
Although a game like a premise does zeruta well.
Regrettable one is a last dungeon.
Probably, that will be unsatisfactory for the player by which it came so far.
し [ rasubosu is also weak ].
And it is し [ there is no daigoron 刀じゃ倒せ ].
Was it regrettable to me, a daigoron sword lover?
ちゃう's is lonely to disappear, if the ocarina of recollections got from saria with much trouble the back gets the ocarina at the time.
A link disappears well from the けど item column which it will have perfectly.
It was lonely to ほん.
In me, it is the game of God.
This shock and impression think that they cannot taste any longer, and carry out.
If it is being able to do, I want to reset memory and to meet with this game again.
Evaluation is at "God."
2007/12/05 Very good [Original Japanese review]
by 石鯉 Provider: 3381 Host:3322 Browser: 8090
A very highly complete work.
An item can be equipped now to three, and the kind of sword action increases, and proper use with an adult link and a child link also appears.
And large invention called Z attention system from what.
Since this did not understand some well, it fitted in on the way.
Well, just as it understands, can't that capture became easy be overemphasized?
謎解き is also upgraded and it is a better seed.
And it is し [ just as it grows up, difficulty goes up at a stretch ].
I also entertained the mini game as usual.
Was there also merely any worried point?
One is that rasubosu is weak.
Wasn't such a thing found although it had written that after master soodo recovery went under it and attacked a crotch to difficulty and the capture book?
The second is that atmosphere changed.
Since sense of incongruity was felt a little for 3D-izing or change of tone.
The rest is that the world has felt it narrow.
For Hailar Hirahara of this time [ I ], saying is also since neither desumaunten nor the high rear lake was felt about for one of a cave or the dungeons on the old world map on the character in which a map changes.
Moreover, the difference in the world at the time of an adult and a child is also since the difference like the world of light and the illegal world was not felt.
I merely think that a great thing does not have these faults as the whole.
It is "very good."
2007/11/05 Best! [Original Japanese review]
by 24時間鬼ごっこ Provider: 3931 Host:3629 Browser: 3876
It thinks that it did the degree of めっちゃめっちゃ quantity difficulty, and is work 8 た which was highly complete.
((It was impatient) Although it began and the jump cooked the search for a button, it なっかっ-sure-became and got) Epoch-making proposals, such as an "attention system", automation of action, etc.
which cancel the problem of camera work or operativity, are performed, or the standard form of 3D action game operation is established.
now, high evaluation has been obtained from the time of sale, and it is said that the first 40-point full marks in history were gained in the crossing review of game journal fuami 通 -- uncanny -- a work .
an attack is not put especially in the 3D action RPG to an enemy -- that a thing is difficult in the moving [ 軸合わせ / fine 軸合わせ required-does and ] situation たり the measure -- one sale of 本作 -- "Z attention" This realizes camera work which can be easily played as an object does not hide, after being the system by which a player can lock the target object arbitrarily, being able to move toward the subject certainly and realizing operativity.
the camera work and the operativity which were made the difficulty of 3D action by this saying to the standard of future 3D action by having canceled, and a system which resembled this after this at many 3D action games being carried, and having completed the basic foundations of 3D action -- it is -- well -- は -- if uncanny -- 思た the mark collection noodles of a spider were done seriously, or become and were difficult -- it carries out (there is back work to collect), and a boss does not collect the strong daigoron swords, either -- the thing did its best When the gojippu stone was attacked, the reaction "it flies to empty if it is a bomb", "it collapsing in if it is a megaton hammer", "it shaking if it attacks with other arms", and "will rotate and it will be perpendicularly extended if it is the flame of dein" was also interesting.
Back work In spite of being able to move ordinarily, it stops counting a link for a while in the scene where there is the time limit or time is timed at time, if it chooses "not to leap" after playing the song leaped with an ocarina.
lengthening time until it will set up terrible record in a mini game or will die in the flames in a desumaunten crater たり -- etc.
-- it can use for various uses If the arrow of a flame is driven into gibuto, it will change to riideto.
光弾 which ganondorofu and phantom ganon shoot can also rebound not a sword but an empty bottle.
(It is aho みたい) り was also considered as the hat of the uncle of a fishing pond by aho relation...
after and ganondorofu (the 1st time) -- rotation end running fire -- arrow 1 っ本 of light -- that -- the strongest after [ ば倒せた ] enemy -- hen 8 た
2007/09/17 Best! [Original Japanese review]
by Naa Provider: 6892 Host:6826 Browser: 5234
This work ...
What by which it comes will be [ why ] wonderful?
A setup using a musical instrument called an ocarina is wonderful first.
And music is memorized while advancing an adventure.
the encounter with Princess zeruda, and a promise that it is said that ganondorufu is pushed down ...
although the game to which I did RPG for the first time was this in fact, it threw away -- it has not rubbed the game played for the first time -- the time -- having been really good at oka -- considering .
There are many characters, and it is wholly individual and is good.
ほん -- the time -- various men in oka -- having met - ...
a system while calling it from a child seven years called an adult elapses [ great-] and is unavoidable the busy castle town -- already -- zombie town The kokiri fellows who cannot grow to the high rear man who grows.
Were there also many mini games?
Are especially hama った the search for kokko, and fishing?
I am pleasant to be already pleasant!
a shrine ...
well ...
the boss using the head and the controller also remembers having not understood that it was rather strong and the first time and what should have been carried out desperately anyhow にっ or く zeruda -- the Hamah ります - it played about 20 rounds awfully and with reality 3 round 2 round It is the game made to regard it as <-あ-, and zeruda and りたくなってきた!.
* which is deep and can enjoy a story very much -- we surely recommend [!!!
] you
2007/09/04 Best! [Original Japanese review]
by Bari Provider: 7072 Host:6829 Browser: 4483
Is it this work without a complaint if it is called the interesting work by the 3D action RPG?
Or [ having really played about what round ] ...
A story is simple if it says on the whole.
However, this game is given in the invigoration when solving with the fun of 謎解き which made the start anyhow the pleasure of the battle with the enemy as 3D action, and the dungeon, and there is numerousness of lump elements.
Does Z attention shine too in the battle with an enemy?
The difficulty of carrying out of the attack to the enemy in 3D is canceled by uniting a viewpoint with an enemy.
Since other 3D games are sufficient as this system and it is used for behind, is the greatness of this system large?
Furthermore, in an attack, it is interesting that it can let out various actions, such as jumping aside (side step) and the back air, not only in an ordinary attack but in a jump murder, a thrust, and evasion action again.
...
which establishes a shield, making it fundamental Z attention, looks at a partner's suki, will avoid a partner's attack by jumping aside if it gets used by tactics called a jump murder, although most enemies can push down, and beats an enemy splendidly by between hair ON れず thrust -> jump murder is also possible.
If it is a daigoron sword, 面白み will become important and the evasion action by part jumping aside which cannot use a shield, and the back air will increase to a certain semantic battle.
Moreover, structure with which inside 々手 was crowded even if 謎解き peculiar to series also became 3D.
Item which will look around the neighborhood with a link viewpoint if it is got blocked and which it has ...
Or [ becoming quite easy, if it is kept in mind, since it will solve in many cases if there is an item just got especially in the dungeon and it will be used mostly ].
(especially important in a boss game) if still undoing the shrine of water and a spiritual shrine does not have a capture book -- inside 々 -- the joy when the ability to solve [ it was severe, but ] therefore -- much more .
Moreover, the fun of eye the collection of fragments of golden sutaruchura extermination or the heart and a mini game is also exceptional.
Especially fishing is preeminently interesting and brandishes a fishing rod in quest of an important figure intently.
It is also fun or ...
to take into pieces, although bit carelessly, to obtain tsukkomi from a chief of the shop, and to become mukatt !.
It comes out, and it is mortifying, a chief of the shop's hat is hooked on a fishing rod, and a lake drops, gets angry and fine-payment-わ...
It is deep to disagreeable あ実.
(Smile) even if it just makes it the "highest" and calls it "至 quantity", in an overstatement, the 3D action RPG which can do like [ which is not ], and evaluation are natural -- "the highest"
2007/08/27 Very good [Original Japanese review]
by Zanbaa Provider: 18003 Host:17730 Browser: 4645
Eye a sutaruchura collection, the mini game, etc.
were done, it is and the lump element was able to be enjoyed very much.
If you have no capture book in the shrine of the water for which I feel that it was conspicuous difficulty quantity when considered これって今 etc., are troubles suffered considerably?
In the game of zeruda, I think that it is the highest masterpiece with in myself.
It is the game of osusume!

2007/08/06 Best! [Original Japanese review]
by toil Provider: 46862 Host:46691 Browser: 5234
Although said bluntly, it is a wonderful interesting game.
It was impressed by the place which has replied to the expectation for the dungeon deployment which continues from a previous work or before firmly, and the place which made the world which two or more towns and fields are arranged [ structure ] and does not give a limit in a piece, either.
While the battle command also had form, it burned with daring operate that freely considerably.
Golden eye a sutaruchura collection and a golden mini game were also interesting.
I of those days that whose one is regrettable it was a schoolchild am that there was nothing to the last in fear of the bottom of a well.
gibudo and riideddo were trauma things at the small child.

2007/07/29 Very good [Original Japanese review]
by RORORO Provider: 54323 Host:54546 Browser: 6342
Highness it is nothing less than the highest.
a story -- まぁ -- as usual -- it comes out and is the poetic justice type of such touch A point besides けど is nothing less than the highest.
The dreadfulness of 64 was felt seriously those days.
It felt that the world which ranks second to Mario 64 was likely to spread.
it is なっちゃったん very to geemu ってここ -- very -- idea ちゃ now -- carrying out -- a seed What was anyway played before it is what was only a wonderful island.
difficulty -- already -- the man in the street -- the difficulty of an annoyance For itself, it is the highest.
[ of the type which burns the more the more けど difficulty is high ] A clearance will be impossible if this does not have a capture book certainly.
a thing also with a hot boss something -- it is a word I will want to meet, if some people pushed down ganondorofu without the capture book.
Since saying that it cannot do about action unless a jump is a level difference is also raising difficulty to good touch, it OKs.
Also for Z attention system, mechamecha is ball better た.
A mini game is also the pleasure of what さこ!?
There is no った and others who burns!
Which spent [ having passed also along target practice something how many times, or having poured what rupee into bomuchuu, and ] many hours on the search for kokko?
He was enjoyed to the extent that it counted, and it did not go out and there was no method of a metaphor.
Although Mario is not truly suited within 64, it is the pleasure which fully matches.
It is the precious article of Nintendo which is the masterpiece of 64, is peevish, and is a zeru intermediary.

2007/07/28 Best! [Original Japanese review]
by 天罰 Provider: 1181 Host:990 Browser: 9835
It is to 3D at last from the viewpoint which old GB and SFC looked down on.
Complicated 謎解き as before, and many colorful items The extensiveness of the field is also expressed by having become 3D and it was made mind that he is venturing.
Although there were some persons who said that some men did not carry out 3D drunkenness, or operation did not get used, such a thing did not independently have me.
since -- he was able to be enjoyed very much The width of a battle or action also spread by having become 3D.
It poked to 剣技, the jump murder increased, and the position which can also aim at existing bow and arrows and an existing hook shot became free.
Moreover, it does not get used to operation of 3D, but quite becomes easy to give an enemy the problem of being hard to grasp a position by "Z attention system." These systems became the foundation of future zeru intermediary 3D.
A story and a view of the world also say that childhood and their adult days go back and forth from an existing setup called master soodo and a try force, and were [ new ] very good.
ganondorofu was established as an enemy of the zeru intermediary maximum.
It can be said from the above thing that it is the result of the highest peak also in a zeru intermediary.
He also regards this zeru intermediary as it being the highest truly.

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