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Game ranking in Japan: Rank 312/in 3,358 titles (Total 25.02/Deviation 53.82) Rank 311 <= => Rank 313
Game average points ranking in Japan: Rank 282/in 591 titles (Average 1.39(Good)/Deviation 52.41) Rank 281 <= => Rank 283 (more than 10 evaluatoin were posted)
Game ranking of 2003 in Japan: Rank 10/in 84 titles Rank 9 <= => Rank 11

Makai Senki Disgaia(Game):Rpg


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Latest Music: 2003/11/25 ():Makai Senki Disgaia $49
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Rank:819714
Audio CD:Makai Senki Disgaia

Tag:$49
2003/11/25
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NIPPON ICHI SOFTWARE INC.
Playstation 2 Application software
Kaori Mizuhashi Tomoe Hanba Yuko Sasamoto Nobuo Tobita Yurika Ochiai Kosuke Toriumi Hironori Miyata
Jyunji Majima Tomomichi Nisimura

Released:2003/01/30 in Japan
Sites about how to play the game
1. http://gamewave.main.jp/kouryaku/disgaea/
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanGood(1.39)31253.8225.02 

Statics of activity

Total ViewsCommentEvaluation
Inside Japan28,6721818
Outside Japan85710

How others evaluated in Japan

BestVery GoodGoodNormalBadVery BadWorst
People5461101
Percentage27.8%22.2%33.3%5.6%5.6%0.0%5.6%
Added percentage27.8%50%83.3%88.9%94.5%94.5%100%
Summary83.3%5.6%11.2%
                                                                                                 

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2005/07/29 Comment(good) [Edit/Delete//Only this reviewer/Only this review/post sympathy comment/]
by Frazt Provider: 27163 Host:27005 Browser: 7151
I Think this anime is Really cool cause i never boring to look at it.if don,t mind please create a new chara with cool weapon
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Anime:Makai Senki Disgaia

The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2007/04/03 Normal [Original Japanese review]
by 鴉 Provider: 12661 Host:12514 Browser: 2983(Mobile)
seemingly they are the maximum ill luck and り込み SRPG (it was -- kana ?) It was thought for itself that it was only the game which pulled up the maximum of numerical raising work ^_^; jiopaneru is a flow from rapyuseru.
Individually, there was a direction of the purification system of rapyuseru an invigorating feeling (sweat).
やたら [ after kyara or the talk ] -- cold -- it is too cold It carries out somehow and is - (/_;) Since it could do in many cases and .....
regarded as the Hamah る people being the Hamah るん was seldom able to enjoy me, evaluation is common (the direction of tear rapyuseru had charm in the talk.).

2007/04/02 Very good [Original Japanese review]
by Sennuki Provider: 38066 Host:38227 Browser: 3646
seemingly, ED seen when it evaluated before was a baddo end under those circumstances, good -- and when seeing, evaluation went up only a few The happy end of last is good too.
Is there also ED which does not carry out that [ rahaaru Mr.
]?
It is the riin carnation which was regarded as regrettable [ merely どうしても ].
I wanted you to give there carefully more thoroughly.
Halfway something.
What [ that says very or is regarded as it being like this ] is it?
What is it and does not understand well somehow.
It is a that じゃ indigestion.
Although that reverberation that cannot be said not at all may be and it may say .........
although it does the back, have also been taken out to さ Aya り込 !
って babaan and the view by the lump element as one technique and だ is thought, when the volume on game book is interesting, since a player side is done and is crowded with a player side, it is an excessive entertainment たん ball freely -- even if carried out, before eating, I think that it will fill the belly For the back, the chlorofluocarbon's kyara was Hideyasu.
At least for her, it is [ various maniacs ] in a world that it is O maniac although it is.
Didn't the 本作 grade produce a word called O maniac etc.
to the ていう or 世界広しといえど beginning?
Foundations may be O too.

2007/03/30 Good [Original Japanese review]
by Perikan Provider: 21484 Host:21598 Browser: 3876
[Good point] A back boss is also abundant in - do lumps at fullness.
- The jioshi stem containing the puzzle element which can play on a map is new.
- It is good that all kyara can also equip the arms which can raise a friend to like with any arms.
- Whenever there is an item community as for the inside of an item and it clears a class, an idea called improvement has an interesting item.
- Although kyara which can perform a cooperation attack raises and being thrown by contiguity kyara (a maximum of four persons), a system original with 可能 etc.
is interesting.
[Bad point] The gag - scenario does not carry out [ gag ] a common receptacle is cold.
- a kyara picture -- a nerd -- since it is stinking, I think that there are also resistance ある people - Although an enemy's strength can be adjusted in Parliament, it can adjust only 1 ranku at a time.
- if delivery people ?
(hiiraa) of space-time is killed in Parliament, it will not come out out of 2 times and a castle -- save blocks a clearance completely in ろ [Comprehensive evaluation] Although it is the system of a tactics system, since a battle specifies quite smooth action of a character and moves by action start at a stretch, tempo is good.
Since enemy kyara also moves all the members at a stretch, in a turn system, waiting time does not become pain.
(although the skip of work production wanted truly) Cooperation by adjoining kyara is individually new, and is pleased.
It is invigorating to kakkoii the cut-in of a face rise of a character and to make a one enemy into tako 〓〓by four persons.
Since a character can be run to an individual hobby, although it is raised, it carries out so that he may like favorite kyara and it can have it with any arms, it is good that it is suitable so that it may not become non-individuality, and there is for un-.
When occupation kyara strong in the second half came out, sum rye came out and fighter kyara and the ninja came out, the way of a grapple house thought it a problem that a difference had a performance in strength too much bad clearly.
jiopaneru containing the puzzle element was interesting.
Although he understands at first and it had a close game, if it gets used, it is new that things other than a battle are made in the field which felt the originality which is not in interesting tactics etc.
It is the scenario which was delicate as for the story and which will not carry out a common receptacle if it says at a word.
It was as cold as not amusing even if there were those whom a peculiarity pulls to too much cold with the very cold gag which cannot hold laver very strongly but has closed most, since the No.1 software of Japan was given for the first time.
Although there was a chapter of an impression system and there is [ ordinary ] also that yes, feeling import cannot be carried out since the peculiarity of kyara which is touch like the talk is strongly childish ....
Although it thought whether to go by this laver all the time, piece っぷり of rahaaru in a rasubosu game was good.
it was good to have said ordinarily, "it kills" -- 魔界 is also on the boards -- と -- having only said -- it is -- under a battle -- "die" or "kick off" -- it had said ordinarily -- yet -- と -- regulation starting -- that is right -- in 2, such words were also lost entirely -- for general -- alike -- writing -- kana The aggressor who the universe appeared in 魔界 which is not needed honestly being hero 魔王 on the boards, and the earth came out of 地球勇 person editing of the second half, and took the spacecraft comes....
Although Curtiss was good kyara, this also carries out hobby っぽい by the side of work, and mind which was done just as it likes truly, after not thinking that it sold like this.
Although it thinks that those who fit in talk down lightly for 100 hours, since the peculiarity was strong and the system of me myself which seldom osusume was interesting, it is the type given and put.
Since there were many new elements it is thought that are new, I think that it can evaluate there very much.

2007/02/04 Good [Original Japanese review]
by サルの惑星 Provider: 5300 Host:5412 Browser: 4184
Under [ it is the touch referred to as having done to the clearance since the battle was interesting on the whole ].
First of all, although it may be what is not for が大人, stories are the contents of the grade attached with after.
Although it did, and it was crowded and surely there was an element, since charm was felt neither for a story nor a character, individually, the volition done and crowded did not boil.
A hobby is a game!
Can't it be called the highest if it is the direction called !
which does not regret time, either, if it is for the?

2006/09/23 Good [Original Japanese review]
by 横屋 Provider: 22025 Host:21967 Browser: 5234
"-- it talks down very well as the maximum ill luck in history does and it is written as lump RPG" Train arms first on an item community, an enemy is strengthened, or the system for a do lump is assembled very well.
I also regard a system called a back dark meeting and jiopaneru as fairly good.
The unexpectedly helpful system is a place whose giving up is possible.
Since it redid from the place saved even if it did not shut off a power supply by this one by one, it was fairly convenient.
However, there is also a bad place.
The place which cannot cut production of work became fairly obstructive for doing.
If there is a system which can cut this production, I will think that it does more and is easy to carry out.
An after map is hard to see.
It was not clear anymore occasionally where an enemy is.
Although the story thought that it was good that there was various ending, it was not so interesting.
It is thin ぺらかった something.
since -- it does, and he does not so like a lump game and we cannot not much recommend you the man of story serious consideration Since he enjoyed this game, evaluation is "good."
2006/07/04 Very good [Original Japanese review]
by スマブラ好き Provider: 9970 Host:9908 Browser: 6287
Clear [ of the EX dungeon ] was able to be carried out at last, and it goes into the direction of evaluation.
beginning -- the reverse side of a package -- "-- since the maximum ill luck in history did, and it was crowded and was written as RPG", it was swollen and begun to play a little expectation a story, kyara, and difficulty -- doing -- being crowded -- whenever -- each -- having been good .
especially the event in the total commander room of 13 talks was very good -- it was looking occasionally several times chlorofluocarbon -- just for a moment ...
beginning -- although there is also an annoying place, it gets used and arranges Is also a system interesting only by the things which are not considered in the present simulation game?
It was pleasant to be peculiar [ giving up an ally and an enemy or delivering a cooperation attack by plurality ].
Individually, it was easy to do rather than suparobo.
As for the rest, it is interesting that arms can also be made to strengthen freely.
It will become quite pleasant, if it gets used, although it is difficult until it gets used.
Incidentally we recommend you to see it, once it clears the ending in three talks.
The meaning of raminton having said that it did not clear is seldom understood.
And yet, having thought that it was bad has [ that it is very hard to go up LV from 1000 or subsequent ones ] the unusually high difficulty of EX dungeon.
A maker can regard the cave 3 of 練武 only as the thing purposely made for LVUP.
Did I want it to stop honestly to say like this?
Since LV is raised beating a strong enemy, it is pleasant.
Even if the boss who came to clear to some extent and remembers LV2000 and the "omega heel" is taken out, it is troubled honestly.
LV is [ the rise of a capability value ] only a little different -- be -- I think change to a degree Do I want you to carry out this point somehow in 2?
Although it thinks that it understands, we cannot recommend you the member of society who does, it is crowded, and does not have time since it is RPG.
It took about 150 hours to also play all these me.
But interesting -.

2006/06/13 Very good [Original Japanese review]
by Ak92少尉 Provider: 11961 Host:12249 Browser: 5237
"-- the maximum ill luck in history does, it is crowded and the name of RPG" does not seem to be Date It does, and it will be crowded, and an element will be quite abundant and it will do its best in it over many hours involuntarily.
I think whether raising a level can play that there is [ easily and ] not much no stress.
It was thought that "it raises" had improved the battle system very much.
Since it thinks that it is the system which "it raises" can say also with the liver of this game, I think how a difference comes out in respect of a battle very much by whether it is skillful く使いこなせる.
However, MAP was fundamental confused, it was hard to see in many cases, and the circumference of kyara wanted consideration of making the position of kyara easy to make it transparent and to pinpoint.
Moreover, if there is a function which can skip, amp; cut effects, such as movement and special work, I will think that it was still better.
a story also seldom has many amounts of texts -- it is -- although it is not so much thick, I think that the talk had improved on the whole Especially the "riinka nation" was impressed very much by the talk which carried out a setup of purinii in the skillful く student.
The musical piece inserted has also improved very much and especially "a red moon" is Hideyasu.
Moreover, although the sense of gag was good also for the compliment and it did not become precocious, it was individually interesting.
However, even if it took only the preliminary announcement, it was a jar next time.
It is a preliminary announcement the next time which was able to improve really (smile).
The character was very liking individually.
It is touch that sub kyara other than main kyara etc.
may be finished prettily.
In respect of music, it was thought that it was fundamentally finished in synthetically good things, such as BGM and a sound effect.
Moreover, "the red moon" mentioned above, Curtiss's theme song, etc.
are favorite individually.
I think that "a red moon" is the music which expressed a setup of purinii by the greatest common denominator.
Its parenthesis is good although Curtiss's theme song is beta.
truly -- in history -- the maximum -- it is the work which exists as 凶な, and can be enjoyed considerable time Since it thinks now that it is a quite [ in price ] 得な work since it is put on the market with the popular edition, it is a work to do and be full and osusume very much to the favorite one.

2005/11/28 Very good [Original Japanese review]
by sazacsanbomb Provider: 35052 Host:34982 Browser: 4184
The point of talking down without improvement in kyara 飽きing bored is good.
A battle can also make big dissatisfaction there be nothing.
kyaradeza is also liking.
however, a story is somewhat thin -- it is -- it is .
Even if it makes it gag serious consideration, し [ there is no gag too pleasantly ] ...
It is for [ which does from a story and thinks こみ as important ] men.

2005/09/07 Good [Original Japanese review]
by Uuron Provider: 43220 Host:43208 Browser: 3874
They are 惹かれて and り始め better た to a character design.
Since it was the best price version, having considered the price, there was a feeling of profit.
sure -- doing -- being crowded -- an element -- it seems to be OK, even if it does so much and is not crowded, if a clearance is only merely aimed at, although it is strong Systems, such as the parliamentary system and an item community, are interesting, and I think that it is very good.
Although merely written by some people to others, it is very hard to see a map -- It was made to the motion of back movement, or OFF, and I thought - [ if ].
くて with dear kyara, and favorite ♪ -- it was ordinarily interesting
2005/08/23 Good [Original Japanese review]
by Popon Provider: 34156 Host:34040 Browser: 2046
Would a tale be so so?
He likes Mr.
Harada たけ 1's kyaradeza.
Dot 絵頑〓辰討〓game.
The field 〓 發 〓〓 靴垢辰 (4) 蠅靴進〓 〓 Says in a jumble, and it is 隼廚.

2005/06/05 Best! [Original Japanese review]
by 未確認種 Provider: 40935 Host:40991 Browser: 4184
For me, it was all the highest.
me -- it was the story which was regarded as uncanny-like Although he did not try to want for evaluation of an excessive story to be not much good, for me, it was the impressed story.

2005/05/08 Best! [Original Japanese review]
by Teresa Provider: 34270 Host:34306 Browser: 4356
The game which will feel faint only by imagining the numerousness of the work of a dot picture.
being uncanny if damaged so far -- しか -- it cannot say
2005/05/06 Bad [Original Japanese review]
by 斐川 竜斗 Provider: 40026 Host:39878 Browser: 3875
it does not すいま ...
an unfavorable criticism is attached [ make / have you / it ] ...
a reason is for the place of "system and it is " (upgrade) only in about / that an enemy demonstrates the power more than ability A story is unconvincing.
The structure of a map is うざったい.
They are two の.
and a hero shadow -- it is thin ...
し gag is not so interesting, either It is crowded.
it is only strategy nature "power aggressiveness" at it -- suparobo -- probably, it is not in みたいな kyaragee at any rate at a "shumyureeshon" game -- it does, and is it osusume well, at a good thing man?

2005/04/29 Best! [Original Japanese review]
by Bureido Provider: 15144 Host:15026 Browser: 4487
The thought to the mother of rahaaru was very impressive.
The tenderness of the mother who died for herself, however its tenderness killed the mother.
If the tenderness was not hated, wasn't there any method of comrades, either?
The song of [a red moon] was as good as it too.

2005/04/29 Worst [Original Japanese review]
by Okkun Provider: 3395 Host:3518 Browser: 2617
A simple numerical あげ game.
At all, the story of this editing is useless and does not like a character, either.
Does it expect too much?

2005/04/29 Good [Original Japanese review]
by Tsunakite Provider: 12676 Host:12322 Browser: 4184
It waits until the best comes out, since medieval times were also high, and since it was the best and came out at last, it purchases.
But it has sold, before clearing.
raising both the work level, although there having been software needed and the game of the No.1 software of Japan did this and the fan tomubu rave -- めんど -- since it was becoming stinking, it sold It does, and it is as こみ sells.
It does truly, and it is crowded and an element is expensive.
kyara, such as rahaaru, are also individual.
Since it has not cleared, nothing is said about a story.
Parliament, the item community, etc.
were good.
Although graphics were the same level as PS since it was CD-ROM, when getting used, I thought "don't say a dot picture, either." However, the map is confused and is very hard to see.
Although the idea of jiopaneru or jioshinboru was good, it is still harder to see by the favor of that -- Hard to see [ of that map ] is whether to have become somehow or other -- BGM of an after item community is the same much, that is, it is --.
It 飽きs bored.
this game is first -- doing -- こみ -- a level raising -- it will be .
It does, and it is crowded and I also think it "for the persons whom growing up kyara likes" especially to like.
Since the result was good on the whole, it is to "it is good."
2005/04/28 Best! [Original Japanese review]
by Kajimasan Provider: 18951 Host:18931 Browser: 3875
The maximum ill luck in history does, and it does as [ a certain ] RPG, and is crowded [ it is crowded, and ], and an element is expensive.
It does so far, or it does like !
って, is crowded, and is full load さ of an element.
It is a great game.
Four talks of the story of a "riinka nation", "WAR OF THE MAKAI", and "end of fighting .." were very (WAR is the first part and latter-part specification) good.
The next talk did not regard itself as good to there well, either.
Individual kyara was also good even if taken.
Especially the retainer of rahaaru is the highest.
The place to decide is decided to be bishitt, although it is herahera(ing) and rahaaru is always teased.
He likes such a gap very much.
"Love" running fire utterance of chlorofluocarbon was also called rahaaru, and was able to be enjoyed by the debt.
Although a work interesting to there may not be thought if it only clears ordinarily, true pleasure is from a hidden dungeon.
moreover, since guest kyara comes out as an enemy, the person who played "maaru", "ra pyuseru", etc.
should think おっ!
-- that purie and Marjorie become a friend so For itself, it was surprised (smile).
[ who was playing "ra pyuseru" ] Incidentally each hiding boss of this was quite strong.
For pushing down, power is all.
In fact, it is this game that he spent play time most.

2005/04/28 Best! [Original Japanese review]
by 呂人 Provider: 13122 Host:12893 Browser: 4184
It was the work devoted as a game after a long time.
Although the icon system of SD of such touch seldom felt individuality only by what was alike after FF tactics, I think that this work has demonstrated individuality very much as a game system.
- Are they a "parliamentary" system and a system [ fairly blind spot although there was what / trial-/ medieval times / in the world ] has the interesting way of thinking that it was as using a bribe demonically たり / first of all?
- it cannot be, although it is the convenient system which also used for an enemy's composition, movement of an ally, and all things this "which is raised" -- it is with splendid if businesslike [ as a game ] in it being as that seven persons raise simultaneously たり - "Item community" Since this also has a dungeon which was very interesting and where the number of items continues to the 100th floor a certain top enormously although it will be simply audible that the world is in each item, it does, and it is crowded and thinks to 派 that it is very unbearable.
A problem is also 飽きing bored since music's hardly changes.
- "jiopaneru" and "jioshinboru" Although it is serious to explain this by means of language, and a game seldom carries out, since it might be called the original system which was a very interesting system since it also had the puzzle-element as a game, and the element with it into which tactics are changed a lot and which otherwise does not look at a kind, it is a good impression.
The important story has also improved very much, and the episode of a "rinka nation" is the touch which had the done puzzle which was very much excellent fascinated, when you understand a view of the world original with De Dis Gaia.
I think that the meaning understands it and it is surely impressed at the beginning of a game after an utterance [ language / "I want to become a flower" / of the chlorofluocarbon of one of the heroines ] clears (normal route kana ?) and re-playing it.
A continuation is ...
again.

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