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Game ranking: Rank 1,431/in 3,405 titles (Total 3.00/Deviation 48.10) Rank 1,430 <= => Rank 1,432
Game average points ranking: Rank 509/in 597 titles (Average 0.25(Good)/Deviation 40.53) Rank 508 <= => Rank 510 (more than 10 evaluatoin)
Game ranking of 2008: Rank 14/in 46 titles Rank 13 <= => Rank 15

Monster Hunter Portable 2nd G(Game):Action_rpg


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Capcom
PSP

Released:2008/03/27 in Japan
Official sites
1. http://www.capcom.co.jp/monsterhunter/P2ndG/ (Translation)
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Inside JapanGood(0.25)1,43148.103.00 

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Outside Japan9700

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Percentage8.3%33.3%0.0%33.3%0.0%8.3%16.7%
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Summary41.6%33.3%25%
                                                                                                  

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The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/08/07 Normal [Original Japanese review]
by 砂嵐 Provider: 12574 Host:12637 Browser: 8090

[The total play time]
Unknown
[A good point]
First of all, it becomes easy to compare with previous work 2nd.
a pocket farm -- 2nd(s) -- oneself to a taru bomb, and a network -- having -- こなきゃ -- although it was bad, since this work is automatically deducted from an item box, it is raku I also regard having adopted otomo eye roux as it being a correct answer the back.
And arms & Is also it also glad that the item of a protector increased very much?

[The point I want you to improve]
Camera work ...
Is it improved if when comes?
& which faints [ wall hame 喰らった ] bad [ fate ] and cannot move; I want only this which he will not understand where it is and will be rich to improve.
Individually, if this camera work is improved, restriction of recovery medicine may become severe somewhat.
Later ....
Load time.
Although it does not those[ with a problem ]-ま to those who are using media installation, it cannot be probably used for 256mb and that man.
a victory pose back and after 薬使った ...
a usually big dragon -- と -- when it confronts each other, it cannot do in such a pause etc.
A victory pose thinks that it is the most unnecessary motion in these series.

[A bad point]
skill -- it is too complicated Also by previous work 2nd, fully, skill and although it was troublesome, 2ndG is accelerating kore...
I want you to pardon the lowness of the life of otomo eye roux the back just for a moment.
And that the otomo eye roux of chiito use is spreading should also pardon.
if chiito eye roux is used -- chiito -- it is intact and himself who is doing his best is baka みたい ....
low-ranking KIRIN BREWERY and day aburosu make [ mind as difficulty has fallen considerably also in the same village mayor Qwest compared with previous work 2nd ] it in [ as it ] physical feeling difficulty
[Comprehensive evaluation]
well ....
if compared with 2nd -- the "ease of doing" feeling -- it is .
Although it thinks that adoption of a new system is fairly good, it carries out a reason and load time ....
Well, a good meaning is not a bad meaning, either and is 75 points.

2008/08/04 Normal [Original Japanese review]
by 小島かじり虫 Provider: 18003 Host:17823 Browser: 2052
Since it was lost for the time being, already playing is ば in the evaluation.
It did till whether it reaches in the
[total play time]
400 hours.

[Good place]
There is a feeling of the world peculiar to this game first.
Its hat has been taken off to the width of the field, and since graphics are good, a surrounding scene looks beautiful.
If headphone are attached and played without a complaint about a sound side, how the presence of sound is wonderful will be able to feel actually.
And it will be that the kind of monster was more abundant than anything.
It was surprised that a thing not only like a thing like a dinosaur but a dragon came out.
I think that the
[bad place]
play was carried out and having felt had appeared anyhow notably [ the badness of camera work ].
By the battle with a monster, badness of a field of view cannot be especially conspicuous, and it cannot hunt [ it can be satisfied and ].
Moreover, the monster with a monster there is nothing incompletely and strong especially large-sized is very dissatisfied very with the ability not to hunt, even if HP is not known above, and it does how many times, since the attack judging is severe.
this work -- the newly adopted otomo eye roux was sorry about having been the existence to which improvement or how to carry out skill acquisition are not helpful at all
[Comprehensive evaluation]
There was also a portion regrettable besides the above -- although that I myself play this series has the first this work, the game itself has high poisoning nature, and although it thinks that it is interesting even if it does how many times, if a bad place is considerably conspicuous and says honestly, invigoration is missing, and the degree of difficulty is high -- mostly.
However, I thought that it was good that this game is maintaining that peculiar feeling of the world as for me.

2008/06/03 Comment(bad) [Original Japanese review]
by SSP Provider: 32420 Host:32259 Browser: 5234
Doesn't it become monhan for which he waits eagerly, when putting such a game on the market, although it seems that the monster hunter 3 is shortly put on the market from a certain game company?
...
Old monhan was just a game which goes wisdom, an item, and an arm to cook by a lot of people occasionally to reliance in one large-sized monster and which is called hunting action.
Today's monhan is the very regrettable thing which even no shadow to see is.
that is right ...
such a lawless area which can push down a monster if there is even violence even if many common-name 壊れ arms with which the offensive strength which cannot be considered exceeds 1500 appear from the first stage and it does not make full use of tactics -- でも -- it has grown into the "monster overhunting game" which should be said utterly It is the arrival of a dark age which can push down dosuranposu by the tame end [ from ] 1.
Now the spectacle of that day that subjugated dosuranposu over 20 minutes by agito only serves as a target of slander.
the present monster hunter is a monster hunter and he is not [ it ] a monster hunter -- only -- I declare It is really sad.

2008/05/31 Best! [Original Japanese review]
by Samiado Provider: 12869 Host:12602 Browser: 6342
The 3rd work of monster hunter portable series.
since previous work 2nd broke through 1 million and this-work 2ndG broke through 2 million shipment numbers, the height of the popularity should hear -- る By Class G Qwest, a new monster, a new motion, X-Z series, etc.
having been added, it exceeds a previous work, does, responds, and came to be proud of と or the degree of り込み.
Furthermore, strengthening of system sides including media installation was given, and play environment improved sharply.
The following evaluations advise on previous work 2nd from the position played for 1633 hours.
I want to describe collectively for every main point.
- In the monster this work, five kinds and remarkable kinds including Ra Jean with always golden seven kinds and a subspecies monster including boss promotion of king chachabuu or Queen run gosuta were added for the new monster.
The volume of the monster which exists as the concept of this work calls it "a feeling of a festival", and becomes main also increased at a stretch.
Furthermore, Class G Qwest revives and the play which has depth further also with the player succeeded from 2nd came be made.
Moreover, the new motion was added to the monster and the difference of a pure breed and a subspecies also became remarkable.
It is the structure which it blunders [ structure ] to the new motion enough and does not bore wits to it as usual as it is as considering a new scuffle たり.
inside -- being only disagreeable -- although the lengthened monster is also -- Having become the strength to which day aburosu weakened individually exceeds the heyday, and the appearance of Ra Jean who always came to rush into the 2nd phase of 怒りっぱ-less & anger were very glad.
- The number of arms, such as X-Z series which can be made from the material of an equipment Class [ G ] relation monster, and G arms which appear in a production list by subjugating ukamurubasu, and protectors also increased by leaps and bounds.
Moreover, since there were also an addition of skill and change of a skill point, it is also interesting to look for a new combination.
However, I think that it is past [ nature skill fashion ] individually.
Although it is said with a grinding sound that it can survive even if it will receive an attack, if there is physical strength more than fixed, now are too convenient.
unless it is because until [ full ] recovery of the physical strength will be carried out at once if it moves at least, it cannot move after the second time -- like -- I think that adjustment is required - Media installation to which load time becomes short dramatically by installing a part of game in a media installation memory stick.
This effect is no match for BG load of a previous work.
Even if he buys 1GB of memory stick for media installation, I think that there is no loss.
Although it had taken about 1 minute to the training start in the previous work in the training school, if media installation is turned ON, it is a training start in about 10 seconds.
If it does not take 10 seconds to the Qwest start but results in an area change, it is a little less than 1 second.
-- It is very comfortable play environment.
I want to appreciate the thing which was one of the greatest problems and for which it read and time has been improved splendidly.
- The benefit is large although two of 調合こ in a box bought and sent are very modest.
The time and effort of "depositing at an item purchase -> house" could be saved, and even the time and effort of "-> preparation to take out" was lost.
The preparations to Qwest can also be smoothly made now by this thing.
It is also large that it can save 99 items by further 1 frame.
Although it is a fine point, I want to admire such consideration.
- otomo eye roux with which the eye roux which is the mascot character of a otomo eye roux this work follows Qwest together.
The direction which thought the effect which softens the lonesomeness of a solo play may say rather than thinking as military power.
However, if otomo plays a recovery whistle, makes a monster faint or cuts a tail, it will improve just for a moment.
I also regard a solo play as the ability of pleasure equivalent to a party play to be tasted now.
If a certain directions can be taken out with sending a sign, I will think that it was still better.
Plunging into 罠〓辰〓s with much trouble at a monster stops -- As a point regrettable otherwise, although it can take to 黒龍, it is the point which can be taken to neither raoshanron nor shiengaoren.
Since it was work when getting used in rao, shien, etc., even if it did not become military power, otomo took and swarmed.
When making one's employment change, it is made to want you to know the status of a new position, although the rest is having carried out just for a moment.
- revival of the old map -- revival of the nostalgic old map is simply glad portable -- since it was playing only about は 300 hour, it is stylish that it can fight with a monster on the old map after a long time -- it arranges and comes out However, doesn't the -- old jungle become somehow or other?
These plants that grew luxuriantly are not the talks of obstructive どころ of a play truly.
Viewing will become very difficult if the monsters fought now are a babakonga subspecies and a ganototosu subspecies.
it is somewhat difficult for excrement to fly suddenly from the place which is not visible, or to creep, to come out, to thrust in, and to react suddenly I also want the thing of the eye of a player for a few to think of expressing nature very well but.
-- It is eyesight omission るんじゃ.
- Although it is the camera work in the wall time which goes up with sufficient camera work to subject -- Evasion will be difficult if surely the camera work in the wall case in this series receives hidoi and a pursuit.
This is the problem which should improve as a hakkiri 言って action game.
(Since KONAMI has a patent, seemingly the まぁ truth is --.) Money 払って使わせて and the view -- whose scuffle is not made of --, however when being primarily driven in in the wall case although らえば is good are made because only this sells well.
"-- it is driven in in the wall case -- as -- じゃ -- it is still far -- if " can be thought -- being ordinary .
It was found whether being [ it / "そん ] unreasonable" is thought, or it is decided that it will be such an idea minority group.
Of course, also in me, it is still cornered in the wall case, a pursuit is received, and there is also 力尽きる事 plentifully.
however, this 〓 -- it is monhan〓 including an unreasonable field -- surely .
Although he has no saying if improved, if he can be conducted so that he may not be cornered in the wall case, he has no saying further.
Evaluation "it is the highest!
hunt always anywhere with" pocket machine -- a concept called る does not change but play environment serves as series No.
1 further, thanks to strengthening of a system side I want to make it "the highest in the highest", when exceeding the play time of 2nd(s) for the time being.
Even if it includes an unreasonable point and the point that stress collects, for me, it is this evaluation too.
It can say with confidence, "Unless this stress exists, it is not monhan, and a do lump is not carried out so far." This series is the game which tastes not 〓 invigoration 〓 but feeling of 〓 achievement 〓 too.
Joy when winning at last, though it was repeatedly 蹴散 made the monster and being fought with stress -- This is also one of the charm.
Although it is regrettable in the direction which thinks "does not want to accumulate in stress etc.
in the game which is amusement", it cannot be recommended.
I think that it is the punch line which stress is borne, and it does not go out but is given up on the way.
Since it is the opinion of the man who is soaking in まぁ本 series completely, it is not made 鵜呑み.
the last -- soliloquy -- for the time being -- play time 400-hour breakthrough -- Also at the lowest, he plans to play for 1200 more hours.

2008/05/31 Very bad [Original Japanese review]
by ロランス大尉 Provider: 29382 Host:29397 Browser: 7631(Mobile)
as [ bought / since the surroundings bought it / it ] -- it rubbed and the work itself had severe す If camera work is first driven into a severe corner, after the many beginner whose monster is too strong to it which does not understand what he has become cannot push down probably, shortly after otomo eye roux is small fish past る and receiving one shot, battle line secession will be carried out, or for after なぁ, a new monster is kimo い事 kana.

2008/05/30 Very good [Original Japanese review]
by Fuoomyura Provider: 29382 Host:29389 Browser: 8082(Mobile)
The monster hunter is playing from the founder.
When compared with per founder, what was lost is a certain impression from which volume also became full marks that it comes out on the other hand, and is easier to play for everybody.
Even if compared from a previous work, it is kind designs, such as extension of bulk purchase of an item, the automatic transportation from a store, and a warehouse, and is likable.
MHP to a certain farm system is also convenient as usual.
The volume of the game itself is also remarkable.
Although a feeling of mannerism was in the battle itself since it had been doing, the pleasure which devises equipment with the additional element after the monster subjugation which the skill point of a protector has changed and is called ukamutorumu has spread very much.
The otomo eye roux of a new system was also individually glad.
As the body currently played alone, it is quite kind.
When calling it the monster hunter's G Class G, having cleared alone was next to impossible for some difficult considerable Qwest.
However, as for this work, if one person also gathers so so, he can do even equipment with sakutt comparatively.
Arrangement of this neighborhood thinks skillful い very much.
A good point is also a bad point merely.
If it compares with per founder and is called the point to worry, the view of the world has just been going to collapse for a while.
While it is good for doing alone, I feel that the balance of a hunter's power relationship is somewhat bad for a monster.
Originally by the excess of fire power by the side of a player, he has a feeling that the nuance referred to as fighting against a too difficult enemy has faded, by man.
The village would also be substantial too much, equipment in Nature would be prepared, and touch that prepare carefully and hunting is challenged will not be carried out.
Qwest of the arena relation large continuation hunting Qwest where a monster appears one after another, and whose number increased is accelerating this.
It is said that the concept of 作 is a developer reason "a festival" now.
I think that this is good now also with it being individual.
All play "monster hunter as generalization of the flow from the founder!
it " sees and the laver [ た / laver ] is felt I want to evaluate the feeling of a frame frame which comes from the volume which increased purely.
I feel that it is called the kana which was merely able to increase volume more.
since the monster hunter is popular series rapidly -- about [ not calling it a time of high earnings as Capcom ] and the mere extension version -- seeing -- the software [ た / software ] -- many -- taking out -- て .
I think that service soul is still insufficient for selling as a new package.
This is only 引っ掛 or る点.
It may let series pass as camera work is incidentally bad as a monster hunter's fault, and it says.
Individually, it is not worrisome.
If it gets used, even if a monster cannot be seen, it can judge in sound or a step.
Since a sport combative with any actual games will also be regarded as it being the pinch if cornered in the wall case, kana is thought there the place which carries out the work which is businesslike with game nature and is not cornered in the wall case.
based on the volume and the ease of playing which place the view of the world by the reason for having said right [ that ], and increased purely, evaluation is very good -- I want for it to be alike and to carry out It is because the volume UP was within the limits of anticipation that it is not the highest.

2008/05/28 Very good [Original Japanese review]
by keisu Provider: 42393 Host:42363 Browser: 4184
this work is monhan debut 作.
The
[total play time]
100 hours - 200 hours (as of May 28)
[a good point]
-- what he wants to do any number of times, and becomes -- caving in -- admiration This game will be able to be played at once for any number of Hamah れば hours.
Furthermore, there are many kinds of equipment article etc., and in order to make many things, Qwest is challenged, and if it noticed, time had often passed considerably repeatedly.
there being a kind of the Qwest and as strong [, and ] a fellow as an enemy being also unreasonable (that [ one's ] being good), and clearing all -- back -- aim does not attach which starts, either (Smile) The otomo eye roux of the new system from this work was a clean hit in itself again.
It is it a very favorite system that it is as displaying valiance to the extent that todome is put in cruel monsters, such as Rhea and Nana, たり [ and ].
[ following restlessly, scattering a charming figure ] Although it may run recklessly freely occasionally, it is businesslike with animal coconut なぁ (smile).

[Bad point]
Camera work was most worrisome.
Considering the operation method of PSP, the badness of that camera is fatal.
If cornered in the wall case, it completely will not be clear anymore what he has become, and there is a case damaged when having noticed repeatedly.
Is the rest the hit judging of an attack of an unreasonable enemy [ やたら ]?
Especially the tail attack of 飛竜 etc.
has plentifully くらう or geesu which cannot be understood why.
A material needed does not go into a hand at all the back!
(Smile)
[Comprehensive evaluation]
Although there is also a little unreasonable portion, he is the game pleased very much.
The system of RPG of the first hard one of a system, difficulty and those (in order to have to act as the same Qwest repeatedly) who are easy to 飽き bored, and kotekote is liked!
Although it is not wrong that it is the game which chooses people as people by it not being suitable etc., if it is those whose wavelength suits, it is the game which hid the fun which can play without limit.

2008/05/23 Very good [Original Japanese review]
by Bari Provider: 7072 Host:6829 Browser: 4483
It is these 2G that may be called in a sense contents like a final edition of old monhan.
It is ...
that there is popularity overwhelming also from having already recorded the first [ in PSP ] 2 million sales although it is a well-known fact.

[A good point]
- Shopping relation in a village.
He bought it with the favor which he can buy and can be directly sent now to an item box, and the trouble purposely returned and put into the box of a house was lost.
- An item box upgrades!
(Smile) The number which can be accommodated since every item and a material can be accommodated by 1 block x99 piece increased sharply.
Moreover, the necessity of being able to use now directly from a box by the field in a farm, bomb mining, etc., and pulling out an item purposely was lost.
Furthermore, direct preparation can be carried out now in a box, the necessity of pulling out a preparation document and a preparation item can also come, and it is nothing again.
- Media installation.
Although 1GB or more of memory stick is required, it is compensated and loading is quick anyhow!
Like [ whether there is 1 second in area movement by the Qwest start not taking 10 seconds by using together with BG load, or there is nothing ]!
Moreover, an advantage also with fine the picture of a manufacture thing also always coming to appear in an arms protector store.
- New monster "narugakuruga." the attack which narugakuruga "has" if the attack whose teigarekkusu "is exciting" is the feature -- the feature Even if it is going to fly poor and is going to carry out horizontal evasion of the charge, inside-々-troublesome-reach to an extreme, and there is no attack which comes later on.
although overall offensive strength is common -- tail 叩き -- it also has the high attack of the power from one of the price The arms protector using the material of the cunning naruga can be used very much.
It is !
so that a partner's attack can be avoided very easily, if the evasion performance UP and the evasion distance UP are exercised especially with a set of a protector.
Moreover, with arms, although there is just no attribute, the rate of a satisfaction is inside 々 also here highly.

[The regrettable point]
- otomo eye roux.
Although inside 々 is good, if otomo which specialized in whistle support serves as an attacker, it is delicate.
However there may be defense power when it is the large-sized monster of Class G, battle line secession is carried out without the 喰らえば exception from 2 and 3 temporarily, and even if a state unusual attack etc.
is by whether you start abnormalities once on a large scale or there is nothing and it is not, there is no change not much.
The back, if AI is foolish, although there is not, it cannot be said to be good.
While delivering a proximity attack, it is not rare to throw a bomb, and to blow away, or to plunge into an attack freely, and to carry out battle line secession freely, either.
"Concentrate on an attack!
" "devote in defence!
Or [ that what was necessary was just to have been able to order strategy, such as ", ].
- S pinasu is not in hipunokku and voruganosu having appeared from the frontier...
Since other two animals had come out, I wanted you to surely take out, although there is admiration [ brew / No.
3 / Reus and Rhea ] in the taken-out place.

[A bad point]
- A name is not changed by the taking over from a previous work.
It was thought that it could do in this work...
Does the staff ignore a user's voice and shine?
(At a play, it is changed from the beginning by data taking over of this work) - Class G training.
Specially, by training, although [ of a previous work ] it was very troublesome, it was made into the again more difficult thing.
It is 即終了 once it will die although there are many severe partners, if items are not collected as usual in the field...
It is unreasonable anything how much.
It is absolutely better to carry out whether even if it dies, it is made O.K.
whether it is made a partner in an arena at だった normals, if it was once.
The anger when fighting about 30 minutes and dying from G Ra Jean is not simple ...
- The attack which is a new subspecies monster and is not cut.
However babakonga may see in a bracelet etc., it is well-matched ませんって!
He had you specialize only in a fart and excrement, and swarmed ...
(Bitter smile) - Strengthening of a large-sized monster.
If it only strengthens simply, it is made that just it is also foolish.
If an attack pattern is only newly added, other attacks which existed from the first must somewhat be weakened and balance must be maintained.
Then, a strategy changes saying "It is better for there to be nothing and to seize on the spare time of this attack at leisure of this attack, this time", and it is "interesting." if only strengthened simply -- interesting -- there is nothing -- merely -- "trouble -- it is stinking -- " the -- most -- the example of slack ...
gerryosu if it is going to aim at a tail -- for the first time in [ of an additional motion / a tail ] -- 回しで -- if it does not bring close but a head is destroyed, shortly, there will be nothing at a glint of light and poison will be sprinkled -- as ...
just -- "trouble -- it is stinking -- it is only " (I thought that Nana and teo were the adjustments which can discern now coarse particulate explosion of the thing with which the bracelet was strengthened) - 天鱗.
Added with what such a rare material out of which it is hard to come again...
Just a Jonathan apple is already enough as a rare material.

[Comprehensive evaluation]
Although it was the result which does not betray expectation too ...
It is delicate if it is said whether there was any thing beyond expectation.
Of course, or [ wanting a change innovative too soon, although it will be the highest, if it says by the pleasure of an a lot of people play ].
In a try, an a lot of people play will be freely made in Wii, and only a few wants to expect a radical system improvement.
。 which should, first of all, stop a victory pose full of spare time to the awkward top at the time of recovery item use (Smile) Evaluation is "very good."
2008/05/04 Normal [Original Japanese review]
by YAMADA Provider: 37316 Host:37323 Browser: 5533
it is what -- it bit -- it comes out and this series is played for n 100 hours Since he bought P2G with PSP, it is criticism.
First, the game without a problem does not exist.
The game which is in 100 people and 100 people satisfy does not exist, either.
If the person who likes shooting made into sukatt is, there are also those who like a deep history simulation.
However, there is one truth.
Nobody desires not to improve a problem, though it is a sequel, furthermore to deteriorate etc.
Probably, there is a view of the world with monster hunter series peculiar [ the reason only this stored support ] to one.
The hunt game which cooperated with the friend in the world of making the primitive age considering.
it is how -- the view of the world which had gained support with much trouble -- the appearance of a buchi 壊す monster A problem is not only it.
it was set up in order to prevent skill group and heights stable hame complicated not to only call it a beginner notice -- also suiting -- not changing -- an annoying insect -- a negative factor is purposely prepared in a player and it is made to cover by equipment skill And it does not get used to the mind told if it twists that it is likely to improve although only this became a big name and results in camera work, either.
Although played as long as n 100 hours, it must dare be said that this game is really regrettable kusogee.

2008/05/02 Worst [Original Japanese review]
by 宏一 Provider: 14509 Host:14409 Browser: 5234
honest, although it had become the center of attention and did in the world -- he has not had and understood [ what is interesting and ] at all He is a RPG group by nature and thought how it was at the time of action.
Attack operation whose motion here is too blunt as a complaint and which an attack is not in charge of at all is too slow.
Receive an attack in having not hit [ in which an enemy's offensive strength is too high and dies from 2 and from 3 ] clearly.
There are almost no ぎる and recovery means which the spare time at the time of item 使う commits, and there are also too few amounts of recovery.
It takes 20 minutes only by finding it, if it is too long load time and the boss who whose system is too complicated and does not understand it at all is missed.
After the offensive strength and defense 力あげて for which a material does not gather at all being also mostly changeless, shortly after having thought why such a system would be required does not have 砥石, arms weak る, The boss whom an enemy's HP which has the deadline in the paint ball effect does not understand and who needs to do arms style たり one by one, and needs to wait escapes.
It is as unreasonable difficulty as it comes out, and a paddle boss enemy does not flinch from at all but 奴いる which can be pushed down is thought.
An understanding why the ease of playing is disregarded so far is impossible.
I said clearly, and do not have and understand [ what is interesting and ] at all.
Always being amazed at too much unreasonable difficulty and the absurd system.
It just called it 3 style kusogee of ten years ago.
a popular reason -- a biohazard -- と -- it is the same and I only think whether to be only in 惹かれてる to blood splash or cruel touch such a game is popular -- as -- a world -- anxious in whether it is OK It was the minimum kusogee.

2008/04/23 Normal [Original Japanese review]
by 炎髪君 Provider: 39018 Host:39077 Browser: 7500
It started with 2ndG(s).
The period has been two weeks since he bought it.
It is doing its best in while sleeping reluctantly now.
When it dies 3 times, ira ってきます thinks that it is not bad on the whole.
However, it was iya in the time of accompanying collection ていた's of materials with a strong man using meeting place Qwest enduringly, collecting simply, and knowing with れる etc.
Evaluation is made into a "normal."
2008/04/21 Worst [Original Japanese review]
by SSP Provider: 23461 Host:23393 Browser: 5234
second uses about and disagreeable -- since the hand is added somewhat, although it does not は言えま successfully ...
ひ ど す ぎ る何 -- what it is -- serving - this game ukamurubasu.
what -- it Although even the character of u of ukamu does not come out までは [ before urgent Qwest comes out ] ...
"rasubosu.
だろ as which んなもん何 is sufficient.
A story relation or (smile)" Such a conversation is likely to be heard.
No, it is maji.
Furthermore, having attacked is the appearance which is likely to appear in the world of a fantasy.
The view of the world of monhan associated with the primitive age was collapsed splendidly.
thank you, it is a じゃ free fraud as the kind of an arms protector and monster is increased to a 崩竜 Mr.
(smile) title -- ろ ...

2008/04/12 Very good [Original Japanese review]
by Arutemakoa Provider: 20080 Host:20064 Browser: 3874
a monster hunter -- a portable deer -- 8 ておらず, it was difficult and stopped And although there was no intention of buying it when 2nd(s) came out, it knew that this work would come out, and "the kana which will be bought" was thought suddenly and it purchased.

[Good point]
---- The degree of enthusiasm ---- Does it fit in surely?
The feeling when pushing down with the arms which made the strong monster from the material which he collected was fairly invigorating.
---- Loading ---- The new function of media installation was added.
A memory stick consumes 580MB and this puts in data, such as area.
Although the thing beyond memory stick 1GB is required in order to carry out this, the area change load which was the fault of old monster hunter portable series only by doing this is finished in about 5 seconds.
Furthermore, probably, the problem about an area change was mostly solved, in order to finish in about 3 seconds, if it uses together with BG load.
---- Difficulty ---- Although 前々作 suffered a setback difficultly in difficulty, this work was easy and usual Qwest was able to advance Class G Qwest and respect Qwest fairly well by touch are quite difficult.

[Bad point]
---- The purpose ---- It will 飽き bored if it is fighting with the same monster repeatedly by the repetition of -> "strengthen arms and a protector" "hunts a monster and takes a material" fundamentally.
This game becomes impossible if the idea "this is work" probably appears on somewhere in heads.

[Comprehensive evaluation]
Since loading was shortened, it became quite interesting.
Those who the degree of enthusiasm also has and fit in will fit in considerably.

2007/11/25 Comment(good) [Original Japanese review]
by Medaru Provider: 7316 Host:7541 Browser: 4184
monhan -- portable -- is it the sequel of 2nd(s)?
I want you to add a new stage and want you to carry out the full addition also of the new monster here.
then -- moreover -- し pleasure increases very much -- this -- moreover, it will be hard coming to 飽き bored And although it is the camera work of the first problem of monhan series, I want you to improve here.
This may be able to be expected again.

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