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Game ranking: Rank 3,444/in 3,469 titles (Total -21.01/Deviation 41.92) Rank 3,443 <= => Rank 3,445
Game average points ranking: Rank 603/in 608 titles (Average -1.91(Very bad)/Deviation 18.00) Rank 602 <= => Rank 604 (more than 10 evaluatoin)
Game ranking of 1985: Rank 69/in 70 titles Rank 68 <= => Rank 70

OBAKE NO QTAROH(Game):Action


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Nintendo Entertainment System BANDAI

Released:1985/12/16 in Japan
Image gallery sites
1. http://www.wshin.com/games/review/a/obakenoq.htm
2. http://www.geocities.jp/kusogame16/review/famicomimg/obake.html
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanVery bad(-1.91)3,44441.92-21.01 

Statics of activity

Total ViewsCommentEvaluation
Inside Japan4,3491211
Outside Japan7900

How others evaluated in Japan

BestVery GoodGoodNormalBadVery BadWorst
People0001415
Percentage0.0%0.0%0.0%9.1%36.4%9.1%45.5%
Added percentage0%0%0%9.1%45.5%54.6%100%
Summary0%9.1%91%
                                                                                                   

Views for recent 8 days
Total131211109876
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The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/04/10 Very bad [Original Japanese review]
by Metaruurufu Provider: 53670 Host:53560 Browser: 4983
Although [ if he calls it the image of the game of BANDAI at the child time, as I will not take out a hand with kyaragee saying that and the most was kusogee to BANDAI Gaea for the time being at a chance to buy a few games as a child ] ...
It carries out and it is [ the mustard which the younger sister bought and got, or ] !
that this game came to my home.
Although difficulty does not so have じゃあ very much highly that it is unreasonable although the child in a low age group is naturally considered to be a target by only this game and kyaragee, I think that it is pitiful very that it was not the level a younger sister can do.
Although this game and my Q had become a life system, they touched the enemy and should just have been reduction, what is a じゃあ life in a death on the spot from one in an enemy?
When becoming natural [ which is regarded as what is necessary being just being able to imagine that kore is my Q's full stomach gauge ], and the full stomach gauge 0 which will decrease if nothing is eaten, of course, it is MISS.
A child is a dismay, when + rule with the high difficulty of the game itself is severe, although it can still consider that it is still likely to arrange somehow, if it is only this setup (smile).
When it falls to hell, it cannot escape from the field same for about 1 hour, it becomes infinite (there is [ 残機減 ] nothing) loop みたい and it escapes from hell like 1 hour and a half which felt despair, he remembers having wanted to send applause to oneself personally (smile).
Although it became temper halfway and being played enduringly, the clearance was not completed in the 12th [ about ] page after all...
If it is the child of a normal, I think that the difficulty begin to drop off cannot be called those for everybody, and cannot presuppose as evaluation "It is very bad."
2008/02/07 Worst [Original Japanese review]
by Baakureo Provider: 11816 Host:11825 Browser: 6391
If it is the game "having lost by buying it (having you buy it)" as a schoolchild only after was produced, he remembers in the bad meaning.
It is as difficult as anyhow unusual.
it is いちおう飛ん -- the severeness of taking an item physical strength being lost shortly after flying and disappearing although it can り消えたり, and being made to it only several seconds If food is in the place which results into a game and it does not continue eating anyhow, my Q will raise the scream of the moment of death to carrying out nothing.
It is difficult although it thinks that it is not fundamental so bad a game.
true .
Although "it was so said that it is difficult that the sense of values of a game of those days is" good, even so, it is limited.
Probably, almost all children gave up this game on the way.
Under [ I am also the one person ].
The dog became disagreeable just like my [ Q ].
It is the cause of this game.

2007/11/01 Comment(bad) [Original Japanese review]
by Meteo Provider: 19923 Host:20073 Browser: 3162
The legendary game which leads among senior gamers only by saying [ one one panic ].
It is really difficult.
I think that it is the most difficult action game in Japan.

2007/06/24 Bad [Original Japanese review]
by Paワーesa Provider: 14103 Host:14416 Browser: 5234
Is it action kyaragee known for the severe difficulty which does not suit the image of kyara?
When asked, it was the game of usage form that good-natured my Q who cannot say that it is disagreeable finds and sends a thing left behind for familiar friends.
however, the tuna from which the heart will stop and die if it has not completely swum always that physical strength will decrease and starve to death rapidly if something has not consumed always oba Q which a player manipulates -- a みたいな setup furthermore, I want to see in a stage the dog which is 天敵 of oba Q during 生類憐みの令 enforcement -- it is loitering to らい that there is nothing Aim at the goal, exchanging vigorous attacks of a dog!
If puzzled, it is hungry, and will die and the feeling [ be / it ] of a survival !
will not accumulate.
Although, as for oba Q, empty can also fly, decrease of a belly becomes early during a flight.
If it becomes the degree of full stomach below fixed moreover, it is flight non-ability.
The concept of "the degree of full stomach" that a player is cornered little by little will be exhausted at an ill-tempered word.
If the candy of a special item is taken, the jump tool "a baubau gun" which can repulse a dog from a distance only 3 times can be used.
as [ resembled / this / however, ] -- disagreeable -- by which the enemy with the capability (there is 弾速 and range distance is also long) which was superior to this rather was made to cry by the severe difficulty of having boiled ordinarily from the whole surface Although it is the difficulty of touch disagreeable [ considering the whole surface ], it is the game out of which only the comment of being difficult come rather than shortly pleasant to develop a heavy trap in which the hostility over a player is blurred as a field progresses.
those who are self-confident as that there is a sense of a game -- a trial of its strength -- pleasing .

2007/06/24 Worst [Original Japanese review]
by Edei Provider: 13471 Host:13302 Browser: 5234
It is not an overstatement even if it calls it the worst action game in Japan.
It is as crude as it and is the game which chooses a user.
Is Hurd what was not made somehow to a slight degree, although it is Family Computer?
Q Taro does not want to say like this a setup of going usage or going to help a friend, how.
however -- even if important Q Taro is silent -- physical strength -- the bottom of gungun -- it comes, there is no way which it is driven into the cruel dogs and cruel trap which are across a town, and is accomplished, and, on the other hand, it was pushed down on the target, and also an item was not sometimes able to be gathered common to roku, either, and although difficulties carried out and being cooked, the complete clearance was not completed and did not leave good recollections at all The uncle of the water service plumber immediately damaged as taking neither a mushroom nor a flower also wants to put in ぞ !
and tsukkomi in わ weakly so far, and it is about indeed.
Although kyaragee of not only the Fujiko comics but various comics, such as "the third rupan" and "Hokuto's fist", had appeared on the market to the neighborhood mostly these days, it is remembered that this is the elegance of presumption...

2007/06/09 Bad [Original Japanese review]
by Meteo Provider: 40410 Host:40431 Browser: 3162
it is impossible -- あ Unclearable 激 muzu.
Children of those days think that they used to bear with this difficulty.
the truth -- it is difficult
2006/10/25 Normal [Original Japanese review]
by Marin Provider: 17943 Host:17922 Browser: 3846
あ- is it this?
The って fellow who will die if it does not continue eating intently.
A setup truly appropriate for obaQ.
Although not considered, is that because there was only neither kusogee nor a concept of "the made bad game" in the head of mine of those days independently, those days which was played?
Was it very difficult to be sure?
There is no cleared memory.

2006/10/24 Worst [Original Japanese review]
by 爆音 Provider: 15570 Host:15639 Browser: 5234
Although this was done when it was young, difficulty was high and has not cleared it at all.
if a dog is hit -- 遣られる(ing) -- but a dog -- only avoiding -- it is -- if -- if an item is regarded as could not take at all and having arrived at the goal at last -- a window to a dog -- coming out -- 遣られる(ing) .....
It is remembered that it was a fairly unreasonable game.

2006/10/24 Bad [Original Japanese review]
by F山 Provider: 30979 Host:31032 Browser: 6287
It is a seed too highly [ although it thinks that it is tolerable as contents / the difficulty which does not carry out a situation ].
The way Q Taro moves is difficulty unreasonable contrary to it, although looked and cured.
Although the start is more satisfactory even if food is also abundant and is flying in the sky, since food runs short, shortly after flying to the lower part in the sky, it will starve to death from the middle.
Moreover, since Q Taro's walk speed is slow, difficulties also avoid an enemy.
にしても it attacks -- poor -- a dog -- it is alike, and when it approaches, it may be killed here conversely Was 風船 troublesome as especially the enemy?
Since it fluctuates corresponding to Q Taro's motion, this is mostly nonavoidable unless it flies in the sky.
It was the disagreeable enemy who does stamina consumption one by one avoiding.
since it is from the beginning again when it is easy to die and dies several times -- rather -- perseverance -- it is thought whether a clearance is difficult in it not being the strong one Incidentally I threw on the way.
Although it is interesting, difficulty an interesting thing --
2006/09/23 Worst [Original Japanese review]
by 634 Provider: 20897 Host:20944 Browser: 5234
Probably, in the Family Computer software of BANDAI, it is said that it is kusogee which became legendary.
Also out of the mind that Q Taro, a hero, is weak, even if it is silent, energy decreases rapidly.
and like next "Champion Takahashi's adventure island" (seemingly it is pakuri of this work itself and the "ワndaa boy" of Sega) Q Taro is [ being only about to highness and it, and ] weak, when falling to a hole, even if sturdy.
difficulty was also too high and there were few severe difficulty (game balance being only unusually worse than ゆ -) which he wants to disappear like an original and to escape and becomes, therefore people who cleared (と -- considered) It is the irrationality [ be / surrealism / it / dogs / of the villain's part of rough one, an irrational thing, and this work / ground / why or ] of yes, being as it being in the veranda of an apartment たり /, and /.
/ rising on the top of a house, although it is not つくばる and is not a cat 「んな訳あるかいっ [!!
]" -- tsukkomi -- the stain-[ in where ろ満点 ] or black for obaQ -- it is historical existence and has turned into the game of the contents which are not saved too much on a par with "graphic novel obaQ" Undoubtedly kyaragee of BANDAI of this time could not but be content with the status of kusogee for whether it passed on the development way too much thinking that it was good, if a life system is introduced into Q Taro at least (although difficulty being probably so high that it still being unable to follow up, し [ it thinks that some became good ]), not good Gaea but when made and sold.
Although Family Computer of the Fujiko work of the period had "Mr.
ninja Hattori" of Hudson Merely, see only as kusogee which progresses toward the left also here, and a screen In the reflection reason of 本作, and continuing "Doraemon", it is only the game "one one crying まくる" from beginning to end until it becomes game over for the first time rather than there is almost no point which should be praised in 本作 and it calls it "one one panic" although finished in good Gaea of there there.
although a success and failure were attached and the character game of BANDAI was also a thing, 本作 was 失敗作 without まごう事 -- carrying out -- buying it -- loss -- it carries out and the person who thought deep た can also say that it was historical 失敗作 which stopped the name in history in [ which were probably ] that it left the tradition in a meaning bad for the first time in the kusogee
2006/09/23 Bad [Original Japanese review]
by 宇宙刑事ジャンギャバン Provider: 33223 Host:33285 Browser: 6287
Is it the character game manufactured at the televising time of the animation version?
Although it loiters all over a town in order that a player may manage the missions which pulled [ Taro / Q ] the wires and were called rescue of a friend and usage ....
This is difficulty 激辛.
Although it is good that my Q is reflecting in a game well the characteristic which a dog says as adult weak" by "glutton (it eats 20 cups of boiled rice with one meal) ....
It has many wild dogs as he wants to come to say a health center that they are what 8s てん.
Of course, if my Q touches these wild dogs, it will die.
No, these dogs also use a cry as arms.
It is useless in this.
However, it is hungry that it is more fearful.
Since my Q is a glutton, if food on the field is not eaten, power will decrease rapidly, and if he is set to 0, naturally he will die.
Although it is not the hero of superankaa, my Q's weakness is also considerable.
A paddle without safer having not gone out by force but being in a house!?

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