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Game ranking: Rank 1,520/in 3,417 titles (Total 3.00/Deviation 48.10) Rank 1,519 <= => Rank 1,521

One Piece Grand Battle 3(Game)


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Rank:22045
Video Game:One Piece: Grand Battle 3 (PS2 Japan Import)
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Playstation 2
BANDAI
Eiichiro Oda

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 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanVery good(1.50)1,52048.103.00 

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Outside Japan2000

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The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2007/07/30 Very good [Original Japanese review]
by ELT Provider: 1239 Host:1221 Browser: 9245
The action game of ONE PIECE.
up to the volume on 空島 -- recording -- a model -- PS2 from PS -- changing -- series (?) -- the first 3D-izing First, 3D-ization is the big strong point of this work too.
Waging war became real by favor, and when depth increased, many tactics including 乱 to write could be taken.
Furthermore, attacks having been only O, and □ and mortal work is that x button can also be attacked, a weak attack (a motion is power smallness although it is early), a strong attack (although power is size, a motion is late and easy to be exchanged), and distinction stick until now, and I think that it is the system alteration of a remarkable good impression whose diversity of tactics becomes possible also here.
Although surely it became quite difficult by 3D-ization to guess mortal work and arcana, it thinks that it is the figure which should originally exist.
Since it seldom hit, it is necessary to discern the time to take out kore and others with large reaction.
Is it exciting?
However, there is too little kyara.
an early enemy -- getting it blocked -- the buggy, and Aaron and a boss creek stopped being (To be sure, a buggy is --, although it may become cruel when it becomes 3D) what meaning did deleting these have??
なら and the function also went up at any rate -- it was not able to do [ k et al., old kyara all the members' appearance, or ] -- that is truly regretful It says in respect of an item and does not those[ with things ]-ま.
And it is not too few.
-- It ず and not too weak [ it is too (a lamp is -- although it may be strong) strong, and ] -- It is an appropriate place.
[ too ] Furthermore, the difference of the capability for every kyara is too intense.
-- Even if called ??
which which wins by shankusu (beginner) VS hina (upper person), ぶっちゃ beam 話こたえられま is not carried out.
At least it has the difference in the user-friendliness of a parameter and work.
Although it is a kyara voice, the sanji voice which this told also about HUNGRY SPIDER is large-playing an active part.
今作 is still uncannier although the voice of the time of 2 (1 is ??) to sanji was quite uncanny.
-- It understands, if it does.
And it is し [ it thinks that the kyara voice is also abundant on the whole ].
with kana -- I wanted production to devise more, although stages were -- まぁ and the passing mark, they were able to become better -- if -- ??
-- as for this, 2 was the peak As comprehensive evaluation, as a very good game, although there is a point to improve, as a game which anyone can enjoy and which can play all together, it is [ be / it ] among inside.

2007/05/07 Good [Original Japanese review]
by HUNGRY SPIDER Review history[Good:2(40%) Normal:1(20%) Bad:2(40%)] / Provider: 14019 Host:14290 Browser: 7395
The 3rd cartridge of gurabato series.
Although the correspondence model was set to PS2 and was allowed to expect much more evolution from old series, if it thinks as a "game work", I will think that it was finished in the touch which meets the expectation.
Are the battle's having become 3D correspondence and this the eyeballs of the 本作 maximum?
About it, I think that you may call it the passing mark.
It is glad that the badness of the operativity which was a big fault at the time of 2D is improved above all.
"sure -- the character of 3D -- it is -- since it was not rare for deviation to arise in operation, either -- it is good" -- までは -- although it could not say, since camera work was carrying out skillful く機能, I think that it was able to play without feeling displeasure so much Moreover, the result of hard evolution and visual and hearing-愉しみ was also doubled.
Although there were some by which the substantial kyara voice under battle is astonished, I think that a motion of work and evolution of a sound effect were made to realize force which is not believed from former series more than it.
moreover, mortal work -- from a previous work -- much more -- taking out -- being easy -- the movie is also elaborate and completeness has been markedly alike Individually, it is admirable to have changed the music of "arcana" for every kyara (this is the trick completed just because there was little kyara).
the music of eneru itself was annoying, and it was said that crocodile is exaggerated -- it comes out and skillful [ it feels, and ] -- it is -- things -- the individuality of kyara can be pulled out And it is functioning also as small neta which width not only appears in a strategy by it, but entertains those who know the original although there are various strike rakuchaa involved in neta of a dress other than a geographical feature-mechanism in the field of 本作, and is a good impression (although not directly involved in a battle, the staff's play heart is felt for the place where neta appears here and there everywhere).
Thus, though regrettable, I try to want to have degenerated sharply in respect of "quantity", although the "quality" of a game has evolved sharply.
Although this probably has the relation of having become 3D, a little lonely mind has not carried out that use kyara is only in 16 persons even so, either, considering the former.
Moreover, OP animation of 本作 and the ending for every kyara were boring fairly compared with the previous work.
If it can perform saying like this, although it will be the thing I want you to make into that either which makes it a happy end in the direction of original disregard, or flies gag.
This point is more excellent in the previous work unluckily.
Moreover, although a little this is 関る, it thinks that a capability display is coarse in "quality." Although it is the little, therefore the unavoidable thing of kyara, the part basic capability setup of the capability display being the four-step display of A-D is coarse.
While most is A rank display, as for eneru, shankusu, and the ace, it does not have the capability for hina and a smoker to be not much high.
-- As [ be / ate / seldom / that display / actually / if this has a difference in treatment too much and thinks whether to be -- ] (bitter smile) However it might think, し [ as its feelings, the direction of the crocodile of an offensive strength B rank did not become unable to consider with it being stronger than shankusu of an offensive strength A rank ] (bitter smile).
But in the column of kyara introduction which can worship it, it was pleasant to have added various explanation about their fixtures to have read it.
although it is a digression -- Mr.
sanji of this work -- rather -- being fastidious -- て .
When playing a match against a woman, merorin (is it are from which the eye is the heart?) is carried out firmly (smile).
the neighborhood which has changed words and voice impersonation in the state although fighting firmly also in the state of merorin also carries out a thought in ど-kana -- etc.
well -- it is not ぱ充実(ing) 8s times -- it was thought that it was だな Incidentally, laughter could not be forbidden to that the (?) battle of the phantom "ordinary sanji vs melodrama rinsanji" was realized.
本作 will carry out giving [ played, even if it deleted volume, and / to the heart ]-priority kana, and such imagination to what mind.
Is thinking -- selfish although there is it pleasantly by it, and what was necessary was just to have increased volume more?
Although such a thing can be well considered because the base as a fighting game was so much solid.
If 本作 is regarded as a game, it will be able to be said to have accomplished brilliant evolution from old series.
Since it is also "quality"-evolution, an impression is very good.
However, also lonesomely, there is having kept "quantity" by 削い sharply by one side.
although there is also a dissatisfied point considerably -- perfectly -- playing -- て -- I hear that it was finished in the pleasant fighting game, and popularity is given [ evaluation / make / have liked you / it ] That is, "it is good."
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