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[Game]Ray Storm


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Reviews' statics
Game total pnts rank=Avg. x Eval. num Rank 440/in 3,943 titles (Total 18.04) Rank 439 <= => Rank 441
Game avg pnts rank(minimum:10 evals) Rank 261/in 731 titles (Average 1.64(Very good)) Rank 260 <= => Rank 262
Game total pnts rank of 1996 Rank 18/in 139 titles Rank 17 <= => Rank 19
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Rank:19319
Video Game:Ray Storm

Eval.:*****

1.Great game
Unknown Binding:Studies of the recovery part of cosmic ray storms (Arkiv for...
1967
()
Unknown Binding:Cosmic-ray records and intensity variations during cosmic ra...
1969
()
Unknown Binding:North-south anisotropy and anticipatory increase of intensit...
1960
()
 
Latest VideoGames: 2005/09/30 ():
Gゃ≪+ゃ鴻若 PACK (茯篁鴻宴若悟) \1,980
VideoGames(10hit)
Sales/Latest
Books(2hit)
Sales/Latest
Music(2hit)
Sales/Latest
DVD(2hit)
Sales/Latest
Rank:4409
Video Game:ゃ鴻若 PlayStation the Best
Tag:\2,940
1997/01/10
()
Eval.:*****
Rank:4761
CD-ROM:Gゃ≪+ゃ鴻若 PACK (茯篁鴻宴若悟)
Tag:\1,980
2005/09/30
()
Eval.:*****
Rank:877542
:ゃ鴻若 綣ゃ (ゃ鴻若激с喝羈鴻...Tag:\999
1997/02
()
Rank:38354
CD:ゃ鴻若Tag:\2,548
1996/10/11
()
Eval.:*****
VHS:ゃ鴻若/TAITO [VHS]Tag:\3,873
1996/12/16
()
Information about this title

Taito Corporation
Sega Saturn MEDIAQUEST
TAMAYO ZUNTATA

Japan Released:1996 Arcade PC Playstation Sega Saturn Windows
Official sites
1. http://www.watch.impress.co.jp/game/docs/20010405/cyber_f.htm (Translation)
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanVery good(1.64)44052.6418.04 

Statics of activity

Total ViewsCommentEvaluation
Inside Japan9,7351611
Outside Japan66600

How others evaluated in Japan

BestVery GoodGoodNormalBadVery BadWorst
People0740000
Percentage0.0%63.6%36.4%0.0%0.0%0.0%0.0%
Added percentage0%63.6%100%100%100%100%100%
Summary100%0%0%
                                                                                                   

Views for recent 8 days
Total2019181716151413
3
0
0
0
0
0
0
2
1

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The below reviews are translated automatically from Japanese ones. To post your review to English version, please click here.

2009/12/04 Very good [Original Japanese review]
by Oro (Send message) Provider: 37510 Host:37379 Browser: 6520
It defeats with the elaborate work and is the game of the former of the company where the difference of work is going too far, and TAITO.

[The total play time]
.
Time
[Good point]
Three years of - other company are the graphics which were performing the point.

[a bad point]
- since it is the vertical shoe of - horizontal screen which can read deployment since it is the remake of a previous work mostly, a screen is narrow
[Comprehensive evaluation]
Three years at least are the masterpiece of polygon shooting which is a target and an indicator and was continued, and a "lei storm." Wasn't it one of the examples of a success on a par with FFVII etc.
in 3D-izing of the game greeted by many game fans with the question those days?
The strong point of this work is [ of addition of the new body of the magnification system which requires magnification also for an air thing considering the graphics which evolved, without losing a sense as the greatest feature etc.
] "just evolution of a system." "the formality of a screen" thought that the height difference of enemy shells cannot recognize demerit easily when cutting back and making an air thing the time of carrying out lock on, and enemy shells -- though regrettable, it is thought that it is inferior to the previous work about a protection against bullets a point with very light and a parenthesis sufficient [ simple operation "the automatic mode" in which no interest is taken ] to a game fan as a unusual feature, if common, and composer "-- it is mentioned by Mr.
TAMAYO"'s sense that there are many female fans etc.
*** sale of what and the high picture version "the lei storm HD" was determined -- that is right -- "a sardine" -- things -- resumption with zeeta Alaric only for shaa is already pleasure
2006/07/17 Good [Original Japanese review]
by O3Warp (Send message) Provider: 30899 Host:30959 Browser: 5978
From the first, hama c knows sale of the PS version for the arcade version, and purchases simultaneously with FF7 for it.
(rather than -- he bought PS main part from the first for these two works) satisfactory [ be / BGM arrangement mode / from the contents which have not deteriorated at all from the arcade version and ], although it finished not carried out a complete clearance once after all Since it was the time a feeling of mannerism was in R-TYPE series or the Grady usushiriizu those days, it was fresh.
Although the tendency for BGM to become slow tempo was one dissatisfied individually whenever the stage progressed, I think that it is a good game.
Incidentally a lei force and a lei crisis are un-playing.

2005/12/29 Comment(good) [Original Japanese review]
by 634 (Send message) Provider: 13007 Host:12764 Browser: 5234
Although the two-person simultaneous play was also the feature of this series, there was a fairly hot thing.
- to which one of the two might miss the timing using bonbaa at the two-person simultaneous play since the laser lock became halfway and there was a hot thing also by the "lei force." Since bonbaa could not be used in R-GRAY0, it was very serious in the meaning.
It is ......
although many mark enter how much.
There are hot recollections which were not able to be pushed down if it was overwhelmed and a game was not repeatedly carried out when yugudorajiru in business use was seen for the first time.
Although this game has much such hot recollections, it can also be said for the charm of 篏 to want to still come to challenge.
On the demonstration movie of the SS version, R-GRAY 1 and 2P had turned into [ 1P ] R-GRAY2.
However, the escape scene of the last is ......

2005/12/28 Good [Original Japanese review]
by Indeikoraito (Send message) Provider: 29099 Host:28948 Browser: 4184
Yet, in the number of credits of initial setting, it is not clearable.
Although the shooting game [ itself ] 障 play has not been carried out, I think that it is interesting.
When it plays by two persons, it can compete for mark etc.
and is interesting.

2005/12/16 Comment(good) [Original Japanese review]
by Tororon (Send message) Provider: 6644 Host:6658 Browser: 4696
I was not able to abandon the laser of a stage 4 after all.
It is touch that it was got through when fate was good.
Although it may be that there is a sign-thing in that 絨膩, it was overawed by force.
It was coming and going about the end of a screen (negative).
Surely, while R-GREY2 was packing the part with many slots of lock on laser, and the lock, it was damaged in many cases.
Although it was easy to use the direction of R-GRAY1, the direction of R-GREY2 had the showy effect of laser.
Even if there was no well showy part conclusion, there was invigoration visually.
Scratching avarice too much and encountering a great eye, since it has remembered that it was so good that the score merely collected is < which was a pattern.; (;^-^)
2005/12/13 Comment(good) [Original Japanese review]
by 634 (Send message) Provider: 13217 Host:13020 Browser: 5234
Although the fleet game of the 4th page is burutt , if it gets used to high-speed laser, it stops worrying it in the beginning.
It seems that however, there are more opinions of No.
1 in a "lei force" than 篏 or a "lei crisis." is it because it is not the way of building called the simple izu best even if it makes it a lei crisis, even if it makes it 篏?
That laser shot from a fleet is a threat very well.
Although sacrifice Rika came be made when getting used, when not pushed down a little early, swift attack was important in the meaning which prevents shooting laser.
In R-GREY2, since the spare time of laser is large, the neighborhood has the recollections which suffered troubles.
And also the trap of hitting zako and a missile if mind is taken by an enemy ship and laser ......
the grade in which a boss's attack pattern does not lose daraiasu series -- since it was colorful, when a pattern was not memorized, there was no possibility of it having been unhurt and winning The flexible tactics in laser can be called [ no one but / series / this ].
Spartacus, a 6th page boss, was a more troublesome boss than the dynamo of a previous work.
The bosses who can push down only by laser were this and enemy flagship Hannibal.
There is a memory which faced a close contest also in the previous work by this to a dynamo and Con-human.

2005/12/13 Very good [Original Japanese review]
by Tororon (Send message) Provider: 26182 Host:26142 Browser: 4696
He was fascinated by the graphics in the game parlor.
In a genre called shooting, it is first in me.
What is not in lock on laser until now was felt.
an enemy is not beaten simply, but it having been briefly possible how it cooks and I feel the thing near it for lock on laser, although he likes very much the scene by which a missile which MACROSS has is launched from [ dozens of ], and it s that they make [ ] drama nature a high thing in me -- Moreover, production was elaborate anyhow, and time until lock on laser arrives [ the place which feels real especially expression of the depth in the universe and distance with an enemy battleship ] also makes it the strong thing, and I thought that it was wonderful.

2005/11/04 Comment(good) [Original Japanese review]
by 634 (Send message) Provider: 13217 Host:12997 Browser: 5234
The charm of this series was also able to enjoy itself easily.
It thought whether choose R-GREY 1 and 2 and either or how it would go today, and was able to do.
orthodox 1 and fire power -- 2 [ 荀 ] and 0 turned a super-upper person -- each -- choosing -- responding -- better with With destroying a boss's part, it is dependent on the destruction and can also say it that strategy nature was quite high to become simply and difficult.
In the fleet game of the 4th page, and fighting with the last boss and yugudorajiru, there was strategy nature how and where it would throw.
However, it is although there is only rasubosu, and an attack is intense and does not make it shoot laser simply so ......
a 4th page boss's gaise rucksack, and Alaric, a 5th page boss, -- resistance to the teeth -- it was enough The 2nd page, the 5th page, and a 6th page boss show relevance with a previous work.
Locking, the pleasant sensation to throw is [ no one but / game / this ] too.
The invigoration shot collectively was seldom able to be experienced in other games.

2005/11/03 Very good [Original Japanese review]
by ゅ御款 (Send message) Provider: 40935 Host:41100 Browser: 3650
Individually, in lei series, this is the Hamah better most.
Especially the production side by fusion to 3D is wonderful.
Although the completeness as shooting is also wonderful, is it good that those who are not so good at shooting can also enjoy themselves enough for that production guide?
Compared with other 綣上 shooting, there is no first hard one and I think that a window will be it a large work that it is unexpected.
Although many works which cleared "one of the new directivity which exists variously" exist in a game a lei storm is the work which drew not "one of the new directivity" but the "only directivity", except that ?2D shooting already runs to 綣上 This work appears at the place it was impossible to find out directivity, and most shooting based on 2D which appear behind has become the imitation thing of this work.
I think that it is the work of the last which started the revolution to the shooting game.
Is the lock on laser inherited from the lei force very interesting?
Intently, since it is a sutaasoru jar, thunder and lightning, etc.
and is all already doing, e is fresh and it is interesting that not e of the Balkan Peninsula but the specific gravity of lock on laser is high.
It is also a good impression that the performance of lock on laser changes with selected bodies.
Moreover, if a thing like bomu is used by gauge consumption, is also it also good during motion that it can become matchless (although it is fairly short)?
Since running fire is impossible like thunder and lightning, although it cannot depend matchlessly, it is relief to <綽.
Since it will be shot down in many cases before discharging bomu, is timing difficult?
I think that there is almost no such work like this with the large collateral to a price at the shooting game of PS for the time being.
A market price is also quite cheap and I regard it as a low price called the price of 1500 yen and the work with which it is the work of ichioshi in the shooting game of PS, and the shooting game of sushi and PS2 also exceeds a lei storm not finding easily the popular edition which became a lei crisis and a set, either.

2005/10/15 Very good [Original Japanese review]
by 綏 腴 (Send message) Provider: 40026 Host:39886 Browser: 3875
shooting 障 -- this is interesting although there is nothing The lock on of the enemy is carried out and you summarize him.
Does a pleasant sensation beat him?
without graphics are also bad -- sushi invigoration, a cartridge, or 's -- "-- coming -- having -- good - (certain animation -- a style) -- " -- it is .
Music is also good touch, will be peevish and is the passing mark as a pure game.
since -- "it is very good" It is unclearable in whether I am poor (smile).
Free ...
What its attack of an enemy can seldom be seen because of its shot is the greatest fault, was peevish, and died from the cause considerably...

2005/10/03 Comment(good) [Original Japanese review]
by 634 (Send message) Provider: 13637 Host:13476 Browser: 5234
Probably, R-GREY-0 of the hidden body also had many people who were doing by the laver of 障 "a lei force", since it was not able to use bonbaa.
however, it is an attack from "defense -- attack -- the game nature " -- very much -- having suffered troubles .
Since it becomes that it is likely to get out of breath someday even if it is attacking and avoids earnestly.
Although it had not done the PS version, you could hear the talk and could choose the SS version.
[ it is the translation which is not such ending and can use R-GREY-0 from the beginning ] (an excessive animation movie at any rate) ......

2005/10/03 Very good [Original Japanese review]
by Suparutan (Send message) Provider: 2927 Host:2842 Browser: 5234
polygon shooting put on the market before sale of FF7 -- by the performance to which the essence of polygon-izing was displayed with the first biohazard [ be / it ], it was thought that TAITO grasped the world of shooting those days When it got used, point earnings were carried out to what wind, and it had become white-hot with like.
In a setup, the lei force was confrontation of the earth and Cecilia in a setup of a parallel world, and the last was the happy end which destroys an enemy planet ordinarily and returns to the earth almost exceptionally as a TAITO game.
(It was substituted for the ending by which the earth is also destroyed [ whether it was pleased and ] in the extra mode of the PS version) Extinction and the lei crisis of 篋咲 which destroys con-human by the lei force surely were also the ending that the back followed a lei force, mostly.
There was no part where especially others are got blocked at least with lever 冴c in the middle stage of the 5th page and a 6th page boss at capture in difficulty.
(if it does not run for earning a lei force -- memory which was not so difficult)
2005/08/16 Very good [Original Japanese review]
by 634 (Send message) Provider: 19705 Host:19533 Browser: 5234
It was a work with the direction more nearly unforgettable than vaajon transplanted to home use when doing in the game parlor.
although difficulty was also high -- doing -- ceasing -- it came out enough and carried out Although this series has a work called a lei force (the SS version section) and a lei crisis, I think that it was this that it was the most popular.
Although lei force series is [ shoe / horizontal ] the time-tested product of TAITO in daraiasu and the vertical shoe, what shooting has seldom come out of now is a lonely limitation.

2004/11/29 Good [Original Japanese review]
by ゅ娯源臂 (Send message) Provider: 28086 Host:28025 Browser: 5234
Although the false 3D screen of peculiar impact is the greatest melon, the game nature as STG is [ that it is a little hard to see ] sorry about being inferior to a lei force.
[ the lei force of music was better ].
The music of boss wartime is especially regrettable in a hips bud.
In addition to the layer which carries out near and a score attack to ..., that is, common bomu into which the mode of lock on laser is changed at the main point, the degree of appeal is weak.
Although dissatisfaction remains as compared with a previous work except the screen effect, it is clear that it is deki more than a standard.
I think "it is good."
2004/11/29 Good [Original Japanese review]
by kinji (Send message) Provider: 22931 Host:22921 Browser: 4483
The game of the lei series of the second work of TAITO is this "lei storm." Although this was incidentally STG, seemingly, what and 500,000 or more sales were performed.
It is a quite uncanny thing that 500,000 reached by STG.
Game nature is also proportional to sales perfectly.
Isn't it fairly interesting?
When the fruit was said, since I was not playing most "lei forces" of a previous work in an arcade, 篁篏 felt me very fresh.
If it is called the real thrill of this game, it will be the "lock on laser" which harnessed 3D space too.
Although it is touch that it can shoot down before being attacked by the enemy plane, if the lock on of the enemy plane is carried out and laser is discharged before an enemy plane will go up from the bottom, if it explains briefly, if it gets used for a while, when many enemies will be anyhow destroyed by lock on laser, the instantaneous invigoration exploded at a stretch is uncanny again!
Is there other STG pleasant so far sure enough?
Game nature is such touch anyhow.
Incidentally, once, since this is 膰綣上 shooting, since a cartridge flies quite mostly, of course, please do not misunderstand it with a light game.
therefore, the inside of the beginning is shot down here -- having -- rolling up -- it is -- although -- since it will come to be avoided if it gets used -- on the way -- please do not come out and give up Since 綣上 shooting is a kind of surumegee.
It is clear that it is Ryosaku anyhow.

2004/04/22 Very good [Original Japanese review]
by Morochi (Send message) Provider: 6119 Host:6147 Browser: 3875
Since it is not detailed to shooting, core evaluation has a beautiful screen to the purity which is not made.
I think that it is the game to close barricade barricade <障罐 pleasantly.
although the full clearance was never completed -- the chain of lock on laser -- very much -- feeling -- it is invigorating and is playing, and since it was pleasant, it is a good impression I want to bat away at shooting pleasantly too.
but if it thinks well, comparatively [ poor ], it is playing with sufficient shuuteingugeemu c -- ..
he liked extreme Tiger -- carrying out -- R-TYPE ...
STG liking [ he ] ?
-- me
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