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Game ranking in Japan: Rank 1,546/in 3,358 titles (Total 3.00/Deviation 48.07) Rank 1,545 <= => Rank 1,547

Saint Seiya Golden Legend(Game)


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Information about this title

Masami Kurumada Weekly Boys Jump SHUEISHA TOEI
BANDAI BANDAI NAMCO Games
Nintendo Entertainment System

Sites about how to play the game
1. http://bakuren.s11.xrea.com/sei.html
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanGood(0.60)1,54648.073.00 
Outside JapanBest(3.00)4247.233.00 

Statics of activity

Total ViewsCommentEvaluation
Inside Japan9,31165
Outside Japan69121

How others evaluated in Japan

BestVery GoodGoodNormalBadVery BadWorst
People0220001
Percentage0.0%40.0%40.0%0.0%0.0%0.0%20.0%
Added percentage0%40%80%80%80%80%100%
Summary80%0%20%
                                                                                                    

Views for recent 8 days
Total54321302928
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2005/06/12 Comment(good) [Edit/Delete//Only this reviewer/Only this review/post sympathy comment/]
by aioros_sagitary Provider: 24855 Host:24780 Browser: 4184
expectacular es el mejor espero que pronto salga la saga de hades para la tv (anime)
2005/01/24 Best! [Edit/Delete//Only this reviewer/Only this review/post sympathy comment/]
by lolo Review history[Good:1(100%) Normal:0(0%) Bad:0(0%)] / Provider: 12760 Host:12871 Browser: 3875
esperemos que el juego este bien esperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bienesperemos que el juego este bien
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The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/02/20 Good [Original Japanese review]
by ジャンボーグQ Provider: 19676 Host:19692 Browser: 8090
The
[total play time]
It did until it 飽きed bored (I think that it did for 2 or 3 months).

[A good point]
Although it was still under series edited by gold 聖衣, since it came out altogether from a Japanese oak male to silvery snow 聖衣, it is good!
Since 星矢 can also equip with gold 聖衣 if it is kosumomakkusu, it changes strongly.
Since the way kosumo became Max in back work was indicated by the jump those days, it was clearable by any hebo (including me) (smile).

[A bad point]
any friends other than 聖矢 are not helpful (although it is the command referred to as "calling a friend" -- the command of only a kick and a punch ....
there is [!?
] also mortal 技っぽい depiction) ....) Since it was in the middle of the series, gold 聖衣 is to the middle (I think that it was to ant S, tarausu, Gemini, a cancer, Leo, and barugo surely)....
Since it was decided that Gemini will call it rasubosu (Pope), the last is Gemini!

[Comprehensive evaluation]
I think that it is the direction in which it did its best for BANDAI depending on the まぁ character thing.
Although it may be thought at the present gamers that it is nonsense, it is the FC version (he has forgotten before a name.) of 次作.
He was able to be enjoyed broadly.
It is "good."
2007/09/14 Worst [Original Japanese review]
by 消しゴム Provider: 50084 Host:50070 Browser: 5234
When allowed to say this work at a word, it is "a work full of holes." There is also convenience of advance of animation of those days after inputting a birth date first from the contents which game-ized that 星矢 and others to the volume on 12 Miya fought starting with special training with 魔鈴, and rasubosu is not a saga.
The battle system was a system whose number beside the display called kosumo decreases if the gauge of the width which battles by distributing the given number to kosumo, a damage, an attack, defense, etc., and is displayed as APow and MPow is raised, and when it was attacked with the full gauge, it was a thing random like the Pegasus comet fist jumps out by the first 魔鈴 and the Japanese oak male game.
If kosumo did not increase or the infinite multiplication which changes into kosumo the damage which set the damage to 1, was purposely damaged before the battle using there being a partner from whom a partner's kosumo is set to 0, and was recovered in the hospital was not used when it talked during the battle among waging-war partners like 紫龍 and the glacier in addition to it, for the first time in [ of the functional side which kosumo does not have to the last / a breakdown ] was remarkable.

2005/04/29 Good [Original Japanese review]
by 斐川 竜斗 Provider: 40026 Host:39878 Browser: 3875
time it is small -- 原作知 et al.
-- it was in that there is nothing (bitter smile) in why or the house then -- if it does -- a dungeon and action -- it was fairly interesting The talk is merely incoherent.
But having stuffed various elements evaluates.

2004/09/30 Comment(normal) [Original Japanese review]
by Kuわわ Provider: 3992 Host:3817 Browser: 4928
There cannot be no trap (smile).
I think that this game is one of the severe criticism receptacle る要因.
But existence of a comet fist has the interesting recollections.

2004/05/29 Very good [Original Japanese review]
by 蒼麗 Provider: 42894 Host:42758 Browser: 3793
Even now in the Family Computer game which played repeatedly those days, it has a cassette.
Though faithful to an original and animation (if it says which it is animation slippage ?), there is also a something extra element, and didn't it 飽き bored anyhow?
Surely, consumption of kosumo was intense, and usually, since the difficulty in a play was a quite high thing, he was enjoyed those days using back work.
Though it was the Family Computer version, graphics were also wonderful things unbearable to a 星矢 fan.
It is one it has been considerably satisfied as kyaragee.
Although he has taken in and bought the one dozen one version for "the remake", since this is 内容薄 which finishes in the twinkling of an eye so that it is less than the half of Family Computer version golden legend 1 duty although it must be the scenario of two duties, osusume is not made.

2004/05/29 Very good [Original Japanese review]
by Morochi Provider: 6119 Host:6190 Browser: 3875
Because game-ized work BANDAI of the comics "聖闘士星矢" of the boy jump series which was the popular top those days made, although there were [ that it is various and ] many problems and it was also called kusogee, it was the game which the 星矢 fan was able to enjoy very well.
Whatever it may call it, considering the simple battle system of that the character graphics of a battle scene were the appropriate result, and a command input formula, the mortal work of each kyara is also reproduced perfectly, mortal work is released by kosumo last time, gold 聖闘士 12 Miya editing of よ原作 which was the thing of inside 々 is a model, and, on the way, the pleasantness when beating an enemy has also fighting with silver 聖闘士.
(The animation version original episode is ...
although it was not) An original atmosphere has come out well and the neighborhood which breaks through 12 Miya of a climax was exciting.
Although the greatest difficulty is too hot if matchless work does not use, either since まぁ game balance is bad ...

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