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Game ranking: Rank 190/in 3,421 titles (Total 41.96/Deviation 58.12) Rank 189 <= => Rank 191
Game average points ranking: Rank 191/in 601 titles (Average 1.72(Very good)/Deviation 55.84) Rank 190 <= => Rank 192 (more than 10 evaluatoin)
Game ranking of 2006: Rank 4/in 157 titles Rank 3 <= => Rank 5

Sengoku Musou 2(Game)


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KOEI
Playstation 2
Takeshi Kusao
Yuji Ueda
Jurota Kosugi
Hikaru Midorikawa
Jyoji Nakata
Ai Maeda
Wakana Yamazaki
Hiroshi Isobe

Daisuke Gori
Nobuyuki Hiyama
Mariko Suzuki
Takaya Kuroda
Naomi Shindo
Hideo Ishikawa
Akio Ohtsuka
Makiko Omoto
Eiji Takemoto
Hiroshi Kamiya
Shinichi Yamada
Hisao Egawa
Masaya Takatsuka
Hidehiko Kaneko
Released:2006/02/24 in Japan
Sites about how to play the game
1. http://bio.s81.xrea.com/
2. http://www.gomega.jp/ktitle/2006/sengoku2/
Official sites
1. http://www.gamecity.ne.jp/sengoku2/ (Translation)
Statics of evaluation(The statics is updated once a day)
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Inside JapanVery good(1.72)19058.1241.961

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Inside Japan20,6012018
Outside Japan31100

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Summary88.9%11.1%0%
                                                                                                   

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The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/08/04 Very good [Original Japanese review]
by Hoワitosaido Provider: 38880 Host:38872 Browser: 6287
It was interesting.
From the previous work, character stages were increasing in number and were also able to enjoy sugoroku.
quality of image -- the beginning -- just for a moment -- と -- although considered -- steps practice てき better た It is regrettable to have lost to have erased the character of a previous work and the costume change ...
A feeling of omission ちゃった also has BGM just for a moment.
Warring States matchless 3 is desired strongly!

2008/06/27 Comment(good) [Original Japanese review]
by 夏野 Provider: 4899 Host:4992 Browser: 3875

[The total play time]
It does not understand...
It takes every day for 1 hour.

[A good point]
The voice actor is gorgeous.
It becomes historical study.
A design is very good!
(kooee uncanny !) A character is smart!
The contents have the story of each of very much.
Long 篠 in the story which he does not remember and was being carried out on the previous day when doing on the previous day when a test of a school is fighting is to the test of the next day!
...
It was saved by the game (smile).

2008/02/16 Very good [Original Japanese review]
by Jou Provider: 30123 Host:30136 Browser: 8491
It recently played.
It purchased, after playing in a friend's house, since the previous work honestly was not interesting.
It is the abolition of a castle civil war which is first considered whatever it may call it.
Was this obediently glad?
Although it became melancholy at every castle civil war in the previous work, since it became it was united with the field game this time, and also simple, wasn't it worrisome?
And the increase in a character.
In addition to the character of the addition from 猛将伝 of a previous work, it is " and was not.
Did Ieyasu who thought ", and 3 成 appear?
I think that Yoshihiro Shimazu also appeared and rose from Kyushu.
The city had changed its character and its this time was better.
Since she of a previous work was quite tight ...
Was [ be / resistance to the teeth / very much and ] the hell of difficulty selection interesting?
Although damaged in many cases in the instant.
It was truly done by it and had がい.
Were the Battle of Kawanakajima, 陣 of Osaka, etc.
used [ whether as for music, was popular from the previous work, and ] as it was?
Is especially the music of 陣 of Osaka very good?
I want to come to hear it repeatedly.
Structure of the whole had improved really and was interesting.
Did you think that it was an interesting work after a long time?
The ending of a city was very sad.
Although the ending of 孫市 was also good, since Hideyoshi has been cleared previously, it is ".
Was there any place which thinks "?
Although it thought that he was able to be enjoyed more when having cleared 孫市 previously ...
Since it did not know, it is very regrettable.
Evaluation presupposes "It is very good."
2007/10/28 Very good [Original Japanese review]
by Sennuki Provider: 38066 Host:38222 Browser: 4203
Warring States matchless 2 is kyaragee betabeta to the highest for me.
One person does not have a bad man probably, either.
There is justice believed to each everybody, and it is fighting in order to pierce through the belief.
Therefore, I am pleasant to use every kyara.
There are not thought of kyara and sense-of-values-discrimination.
(Only mind of merely making a situation confused merely acts as smallness Taro) For example, in order to emphasize Ieyasu Tokugawa, Mitsunari Ishida, and one of the two, it is not going to draw one of the two bad.
(はずっす which equal っぷり understands if both matchless dance performances are played) It is a good fellow wholly fundamentally.
It considers and hot blood is carried out to betabeta only in っ.
It is calm and kusa い台詞 is vomited.
Friendship is carried out to betabeta.
It falls in love to betabeta.
It is very intelligible.
Who likes whom and it draws very simply who fights for what purpose intelligibly.
And yet since the maker is drawing the intelligible and betabeta talk on uncanny kuso seriousness, he is pleasant also here.
Simple truth just in betabeta.
It is somewhat right wholly and all are made a mistake in a few.
And all spare time is in the opinion at righteousness.
Therefore, the partner who has perceived the spare time becomes Mr.
Sho and an enemy, and stands it with his legs wide apart.
But there is spare time also in the enemy's opinion on equal terms firmly.
Gay Warring States theater which everyone throws the right belief of each other in such the world, there is, and everybody fights although nobody is right.
(although there is a member っぽ cousin just for a moment) Incidentally compared with true Mikuni matchless series, the relation of characters may be hot (あつくる(ing) and being, when it says bad) a little.
He has a feeling that true matchless series is cool, to a slight degree than this (being a good meaning).
Although I like both.
as entertainment -- very much -- me -- it was serious favorite foolish Gaea
2007/10/24 Normal [Original Japanese review]
by Arutemakoa Provider: 30497 Host:30492 Browser: 4483
[Good point] - missions were seldom no longer thought as important and flexibility increased for a while.
(The place taken in without abolishing a missions system is good) Growth by the improvement in -.
(Since it grows up on real time, it is realizable to have become strong.) [Bad point] Place where - Sanada Yukimura is hetarekyara.
(smart Yukimura of a previous work -- where) いち of - く does not come out (Regrettable, since it was the いち lover of く.) first of all, it is [ atmosphere being / of the Warring States / 壊す, or ] more interesting for such kyara to be, although said -- I think that it is that it is easy to carry out - and sugoroku -- on the way -- it cannot come out and save [ although ] ((To give at least a discontinuation function the middle) I wanted you because it was interesting) There is no - challenge mode (いっちゃってますけど and the challenge mode single article also wanted the contents in challenge mode to the way of waging war of sugoroku.).
- Rose meter cannot be raised to oneself liking.
((To distribute and melt rose meter personally.) I wanted, after improving at least) [Comprehensive evaluation] Since I was 1 group, I was allowed to make it common, although 2 is an appropriate interesting thing.

2007/04/18 Good [Original Japanese review]
by Sabukaわ Provider: 44920 Host:44885 Browser: 3875
Rather than the previous work, it is completely good.
Although uza かった Jonai did not decrease and there are not necessarily missions, either, a previous work is no longer thought as important and it becomes easy to raise.
Wasn't having abolished item equipment and having made it capability good, either?
It is painful that sore also disappears when it merely initializes -- dissatisfied point -- 私みたい -- action -- for the person weak, it was a game with difficult high difficulty An ally general is 秒殺 so that naturally -- Past [ small fish strength ] -- A defense ばっ loan -- It stops going by how raising to MAX, without carrying out an arms bun time suitably for Mikuni matchless みたい, and becoming strong with ぱっぱっぱ --.
It will become a regrettable feeling, if it does not go to the last, although the previous work was also so and it cannot generally be called a bad point in this etc.
Sugoroku does not have the element which can be too enjoyed to まん of strike そ which was, either -- It was moved only by the crushing game of the Okuni 出す sake.
although the story was not bad -- "義", "義", and "義" -- noisy -- Although it is anyhow good the back, the face of Naoe and 続 and Mitsunari Ishida is visible only to takkii and 亀梨 --
2007/04/15 Best! [Original Japanese review]
by Nabii Provider: 12661 Host:12545 Browser: 2868(Mobile)
Although the latest matchless orochi was also carried out, now, 2 is carried out again.
Is this [ balance's ] the best if it sees on the whole too?

2007/02/07 Very good [Original Japanese review]
by F山 Provider: 6238 Host:6376 Browser: 6287
It was much better than 1.
Invigoration like ancient times has also returned.
Although new generals were increasing in number variously, there was much 回し using a map.
This is not having started soon.
The city was good sharply compared with the previous work.
It became more precocious than a front, it was calm, and was a good feel.
Other kyara are almost the same as a front, as.
On the whole, a story is poor structure.
Although the grandchild 1 etc.
also had the good fellow in part, it was one in many cases now.
it -- new -- sugoroku -- although the thing was introduced -- one of the honest now - in which advantageous disadvantage has - inversion greatly by difficulty and kyara as a reason -- although there is also an unavoidable portion on the whole since it is past [ the dependence on fate ] and a game dependent on [ from the first ] die 振って進む perfect fate in a game well called sugoroku -- territory とったり -- what -- I wanted you to make strategy nature high to a slight degree because it was - There is little what is obtained.
It became here somehow or other.
Although this series also continues fairly long and had been mannerism-ized in, he was able to be enjoyed safely.
I think that it is individual with wanting change to a slight degree.

2007/01/20 Very good [Original Japanese review]
by 古典派の男 Provider: 40935 Host:41100 Browser: 3650
I think that it became the work which is very easy to play compared with a previous work.
The dissatisfied portion is considerably improved by the previous work, there is also no feeling of mannerism like Mikuni matchless, and I think that it is quite good.
First, it is also fairly glad that the "growth system which becomes so painful that 武勲 is earned" of a previous work is improved.
Moreover, although having adopted a system like improvement in RPG as the growth system of kyara also carries out touch troublesome a little, it is fresh to the part and emergency which are the system which is clearly different as for old matchless series.
I also regard as interesting that the purchase of skill or a horse, growth of arms, etc.
can be performed in a general store.
A remarkable improvement is found from a previous work also in respect of action.
On the whole, it is easy to avoid an enemy's bow and gun, and an enemy ninja does not feel うっ letting [ pass ] さ like a previous work, either (especially 突忍).
(especially as for the gun, the cartridge has become quite legible) The changed part in fine points, such as speedup of a horse and a power rise (especially city) of matchless arcana, is also glad, in a matchless dance performance, every kyara is a peculiar movie and an event full load, and it is quite good touch that it is also fresh.
the thing of contents it is done and crowded and fairly hachamecha [ castle / infinite / of an element ] to inside in a request -- it is and is interesting It thinks that it is good exactly by という touch.
many [ although the character is also increasing sharply from the previous work and a new general also does mind with many a little minor generals except Mitsunari Ishida / in number ] -- it does not elapse, but are [ it is not too few, and ] there many generals with gay appearance?
Although Mitsunari Ishida differs from an image fairly, he thinks well "this is whereabouts なぁ -- now." However, there are also fairly many dissatisfied points.
almost is guarded even if it attacks from behind in the form [ that an enemy general's guard is hard ] which passes, comes out of and places and is put on stage fright If it usually ties to a charge attack from an attack comparatively [ the ], only the portion of a charge attack has frankly the impression to which action is a little insipid compared with Mikuni matchless by くらってくれたりする's.
It is also regrettable that there is touch which was strangely slow in action like the cause of a sound effect and a previous work.
Kojiro Sasaki and the Shibata 勝家 are dissatisfied also with only two persons, Okuni and 森蘭丸, not having a matchless dance performance, either among player kyara which cannot be used for there to be exclusive graphics by themselves.
[ why or ] the headquarters from which the matchless arcana of a half-warehouse will not change with the attributes of arms when fine (it is -- although that was just the charm of a half-warehouse) -- it also worries that sense of incongruity is in the voice of the city which plunges into Ieyasu's headquarters itself [ captain ] by Osaka's 陣 (Toyotomi army) with strangely many surprise attacks, and lapses into a crisis, and Hideyoshi Appearance and used arms have the impression to which only voice became it precocious strangely although it was the same as the previous work, and a city feels sense of incongruity considerably.
However, he can be enjoyed farther than a previous work, and since it is the work which can play for a long time, I think that it has improved on the whole.
Since it looks similarly to Mikuni matchless apparently and contents are very well different, Mikuni matchless is a work with the fun different again.
I think that those who are tired of Mikuni matchless can also enjoy themselves.

2006/11/17 Good [Original Japanese review]
by Shuワrutsueneggaa Provider: 8624 Host:8683 Browser: 4184
me -- Warring States matchless -- the reason for having purchased 2 .....
It is the body with which Yoshihiro Shimazu went to war!!!
That Onishi 曼子 that ruined all 明軍 200,000 came by Korean 陣 at last!!!
It was glad!!
Impressed !!!
But ...
Although it can つ and use and thinks that it is various by ね- - (tear) disagreeableness, and the man.
what -- like this .....
it was unsatisfactory Although it is bad so that it may say sumptuously, the appearance is not pleased probably.
although it was the atmosphere which was alike also by Warring States basara, Yoshihiro Shimazu's image is my gotsui おじい -- serving -- ?
-- that appearance has written the impolite thing to the person included in mind I'm sorry.
There is one more dissatisfaction the back.
this -- kyara -- receiving -- て -- it is .
since the Otani 刑部少輔吉継 is a supporting player why, the main of ?
this time hears Sekigahara, and this is the Osakabe large selection in the Mitsunari relation -- although !!
was thought -- an ordinary mustached general .....
there is no そりゃ -- Mr.
kooee It expected ...
a direct Eyama castle and the best friends -- it was -- although it is natural, し it more still is not Osakabe It is なあ--, although the event of the Kingo betrayal also has no rising-further mistake, if there is Osakabe.
It is judging [ 8s ぱ / that 蹴散らす is impossible ]-sickly,-large field run 回って敵 kana since it was with difficulty in walking.
Although it was in grumble ばっ, as a game, it was interesting.
it is what -- it bit -- し it came out and played for about 80 hours A favorite was absorbed in eye the collection of skills by cause kana ?
music.
It is a battle fought in pursuit of an enemy especially to long 篠 and it.
It played with paste paste.

2006/08/29 Good [Original Japanese review]
by エラ呼吸 Provider: 52651 Host:52636 Browser: 5234
If it says from a conclusion, it is certainly more interesting than 1.
I want to make an itemized statement the point that a good point is bad.
[Good point] - movie -- Although this had a previous work to high quality, the upper number which became still better is also increasing.
Especially movies, such as Nobunaga vs Mitsuhide and a 巌流島 decisive battle, were smart.
However, there was nothing exceeding the Sanada Yukimura end of a previous work.
- the inside of a castle -- since it is seamlessly connected with the field battle unlike the simplification -- previous work of a stage, and is pushed as うっ and い罠 or structure is simple -- the inside of a castle -- a stage is a limitation delightful as the body which was very disagreeable - Quality-of-image & production -- Although a previous work has many stages of eye dark somehow and it was hard to see it, since [ with gorgeous 絢爛 somehow appropriate for / this time / a theme ], on the whole, a stage is brightly legible.
It is pleasant for battle production, such as after matchless arcana, to be do group hands.
- It is done and crowded and is an element.
-- I think that an infinite castle can do now from an intermediate story, can rob an enemy of skill, (those with rare skill) and guard generals increase in number (those with a rare general), horses increase in number, or (those with a rare horse) and the elements given and put from a previous work are increasing in number.
[a bad point] -- やたら [ controversialists besides character -- of - kyara / 仰ってます ] -- there are many parties who recite "義" and they are honest うざい Even insanity of a certain kind is felt for Naoe and 続, or Sanada Yukimura.
Tadakatsu Honda and the Hattori half warehouse which do not tell "義" but are shown by action seemed to be far faithful.
that the character of the rest of a city is too cold, there "that there is nothing 詮 and there being nothing 詮", and repeating like a hill myna felt sick -- carrying out -- "of the Saika 孫市 and Hideyoshi Toyotomi -- it is - ordinarily -- the ろ (じゃろ) 」 って way of speaking was also irritated in what Some directions of a previous work of the character of kyara are mashi.
今作 is a bee and kudo past better た to me -- - Past [ small fish general strength ] -- Although it carries out without limit if it is the leading role class, I feel that a small fish general does the やたら guard earnestly.
It is indifferent although it will be easy.
Although I feel that it was not this strong for a previous work, since ねぇ -- small fish generals think that work gives invigoration to a player, although the basis of iraira first in the game of excessive w まぁこ does things, and I wanted you to damage firmly without making it irritated is 旋忍.
- about the display of ally general weak past -- hard-fight -- true -- うざい, "they being reinforcements -", and "it being a begging dance -" ....
黙らっしゃい tt [!!
] - matchless arcana -- 今作 -- a matchless gauge -- three-step floor -- although it must be and the matchless arcana of a level 3 must be the strongest, if it moves, the general with a name will be blown away and will be swinging wide in many cases in vain Although it will become cruel power if L1 button which says clearly and cannot be used at all only by a level 3 having showy appearance is hit repeatedly, since it does not hit unless it drives into a general class at the wall time or a corner, it is hard to use too.
Since performance って in which しょう does not have the work of the strongest level, either does not have せ done not at all and 猛将伝 is sufficient, I want you to improve.
- There is no costume change.
-- This is lonely.
- Kojiro Sasaki & Shibata 勝家 -- Kana as used in the field of the interpretation "obtain and wait for - and 猛将伝." 2 is interesting.
Although it is interesting -- The final stage is sweet.
It gives the impression of なぁ for having got used to the masterpiece game preeminent for invigoration in one more step.
Although the game itself is "very good", since the 猛将伝 commercial law of kooee gets angry, I will make it "good" (it does not know whether Warring States matchless 2 猛将伝 comes out).
I want Capcom (model of biotechnology) kooee (猛将伝) KONAMI (integral sabushi stance) to random wake up.

2006/08/09 Very good [Original Japanese review]
by 斐川 竜斗 Provider: 40026 Host:39843 Browser: 3875
for the time being, since Musashi appearance was carried out and it cleared, it is evaluation It was calm for dozens hours, and it was as interesting as it could play!
this work and a dissatisfied point -- he can be enjoyed although many -- a seed although it could not compare since 1 was not doing, he was able to be enjoyed anyhow fairly serious -- tic -- it is .
Yukimura -- it was worrisome to be "義" and that were annoying Do you think that it is good in kyara except it?
He fairly likes the scenario of 孫市.
The peace and the ゆう theme which meets in the world -- kyara is attractive all the members.
Does Yukimura (smile) who was interesting have good heat at fellow ?
also with sushi sufficient in fact and Kotaro Kazama sufficient in fact?
It floats.
in the case of Nobunaga, it is "魔王" completely -- presence -- strong -- 孫市 is also used and interesting -- it comes out, and it is peevish and shooting is interesting Using arcana for a dense place -- Is the good appearance which can be scattered now good?
& a thing [ and ] to tell although it is about kyara -- do many?
[ too ] it was pleasant for the city to have used -- coming out -- sushi and kendama 使っている -- playing a trick -- passing -- it is -- although -- if it is for extending barieeshon, it does not care Actually, many 葛亮 were battling and Mikuni matchless does not have a great thing compared with about there.
a scenario -- being sad -- "-- since it fawned and did not feel in " etc.
Separation is sad to call it 孫市.
-- Although it thought that a scenario was past [ when Tokugawa becomes the subordinate of OO / scenario fashion ] -- Is it the range which can be well allowed since it is a game?
At least, is it fairly good after it is more realistic than the Warring States BASARA (sweat)?
Nobunaga's supplementary biography and Mitsuhide's scenario were very good!
Was [ played and ] it moved to tears?
-- Since it was sentimental, was it moved to tears?
Since it becomes netabare, although it does not say -- Did you think "there is such a scenario"?
good at an interpretation -- it is -- it is .
"義" regards a scenario as good on the whole except a kudoi portion.
from fairly good ます with a scenario the scenario of Musashi is original -- serving -- ?
-- since history 知りま is seldom carried out but けど about which it seldom cares since it is play って事 well (sweat) in time difference ます Although it was the last hiding kyara, and it was not an extraordinarily strong reason, I was pleasant to have been easy to use and to have used with whether Tadakatsu is stronger.
Nobunaga's death (Akechi) and 孫市 & Hideyoshi's scene were moved to tears, and the movie was [ Musashi pair Kojiro's scene peach is uncanny, and ] also good (although -- in the scene of the -- last, the motion before the movie of 孫市 was too strange, and withered a little) a movie is quite good -- coming out -- peevish -- It is fairly invigorating.
Although it is action, is [ be / various connected portions / and ] it interesting?
し [ it is pleasant to knock down an enemy, and a 1000 person murder becomes the mind by Musashi and smallness Taro in matchless mode, and it is possible ].
a jump tool and a combo -- it is interesting し [ も変身 is interesting in ね ].
Is [ be / a feeling of strain / and ] it interesting if "it protects" gets an ally used?
し [ what is necessary is just to give an infinite castle, if invigoration is searched for ].
Anyhow, it was pleasant to have had no missions こ enough to have knocked down an enemy.
I think that new action is also interesting and matchless [ new / "matchless" ] can be seen.
Any kyara are used and it is interesting!
し [ action and individuality were rich and sushi and "weak" kyara were not ].
even so, -- computer Tadakatsu pushes down -- it is not 呂布 of -- matchless 3 which came out of very much and was carried out -- although it comes out and becomes empty Then, it is a fault.
1 Pass at ally death.
It says clearly.
-- It is weak!
Although it also regards as interesting that "strength" can be set up so that it may unite with the man as an option rather.
Then, it is し [ it also becomes consideration of a beginner ].
It says clearly.
Is this game for [ which knows "matchless" to some extent ] men?
Well, I am kedo which was able to be enjoyed when getting used.
But it is better た with feeling it as うざい by maji.
-- 2 Sugoroku is not interesting.
It carries out by not being so interesting by whether where is interesting and the suto って touch required the -- degradation version although there was no skillful くいえ, and is a seed.
I want you to devise to a slight degree.
Is it such touch?
Since it thinks that it is up to "men" except it.
Since it thinks that it is a long time as me in the game after a long time which played for dozens hours, evaluation is made "very good." It is the work which was able to taste the fun of an action game!
Or [ that he can be enjoyed if a matchless game is the favorite one, since it is interesting ].
Mr.
Kusao, Mr.
Midorikawa of the members of a voice actor, etc.
are and are gorgeous, and it is sushi.
Since it is a quite interesting game.
It is the game which quality and quantity were uncanny and satisfied them as an action game.
When there is hima, does it do again and is crowded?

2006/07/29 Very good [Original Japanese review]
by Gannaa Provider: 1726 Host:1886 Browser: 5234
the Warring States matchless of a previous work is not much good -- it can do -- coming out -- 2 is quite good although it was not -- I think that it is finished for it to be able to do Since uza い攻撃 of a thing and 飛忍 with large the stage which that boring castle civil war accepts having been abolished, and 突忍 was lost, invigoration increased.
Although the system which purchases skill was common well, since stealing skill is one of the elements to talk down, do you think that it is good?
As for the quality of a movie, the way of a previous work had seldom remained in the impression on this movie regarded as it being a top positively in [ the previous work ] itself.
at new kyara, he likes 風魔 Kotaro -- if matchless arcana are used in the place where many small fish soldiers have gathered -- suka っ -- carrying out -- although especially kyara that seldom uses other new kyara was not, even if Hideyoshi uses -- the character of this which is not interesting, and voice -- a previous work -- whether to have been good .
When the image said Musashi by the ease of using in kyara of this game also by ..
in expected Naoe, expected Musashi, etc., it was easy to use just like Keiji and Tadakatsu.
even if the rest is called what -- Tadakatsu -- it is -- which stage -- Tadakatsu -- generally -- hyper -- there are music when coming out out of which it came very much to-izing and push down and which it carried out, and voice which has Mr.
Akio Otsuka's force very well, and this Tadakatsu that is the most favorite kyara thinks that he is easy to use rather than Keiji -- a seed although the thing from which a captain tends to die is dissatisfied, it can be called dissatisfaction to there -- like -- I regard as individual that いち of after foil disappeared with their being the contents can be satisfied [ with the direction disappointed in delightful 1 (it is alike and arms etc.
are inherited) ] of the contents
2006/06/17 Comment(good) [Original Japanese review]
by 九天公爵 Provider: 1092 Host:890 Browser: 6214
truly, I is [ the matchless mode of the man (it 武さ with 1000 generation of 〓, and is matchless kyara of an except) of 西軍 ] skiing (they Mr.
肥康s are painful but) -- specially -- は左近 Keiji and Yukimura Sakon and Keiji -- public reality -- a part -- it is -- since it is a friend and is an ideal, it is him -- 3 成 side with ち Yukimura -- the first time -- shock 受う of the Takeda army downfall, and a samurai -- priding oneself -- although -- 失た -- he meets 3 成 and 兼続 but -- Yukimura -- a those with the best friend, and the best friend sake -- fighting -- が(ing) -- 3 punishment death and 兼続 -- the main house continuation sake -- Tokugawa's army 3 group and Yukimura -- obtaining -- the meaning of an once game -- 失た -- although it is ..., if Osaka's 戦 and he live, the meaning of fighting for its belief [ 分た and ] With 肥康 Mr.
討 ...
The scene of 味出 with Keiji's arms return scene sufficient [ last Yukimura ] and oopuniggu is concord.
as for disagreeable people, few は does not have 東軍 -- 稲姫 is 頭悪 truly but ...
Chapter 1 -- the words of the Odawara game and Tadakatsu Honda -- in fact -- a hint of 肥康 rebellion ...
the rice's reaction -- the second half -- the Edo castle capture game of -cum- 続, and the rice -- the ally (Yukimura) of 3 成 -- peaceful -- the fellow of random う ...
it is -- whom -- the bottom of heavens -- aiming
2006/03/25 Very good [Original Japanese review]
by Dazu Provider: 19373 Host:19266 Browser: 5237
It is very a good impression that the bad point is considerably corrected from the previous work.
It increases very much, invigoration is also going up, and a character thinks that whenever [ lump ] is quite high.
sugoroku says clearly and is boring for there to be merely a time of having a close game very well, even if it comes out and does when difficulty is high and easy, or it is dissatisfied Although it was individual the back, the people which assert "義" are too much 妄信-like, and it did not care for it, but as for Sanada Yukimura, Keiji etc.
Maeda, etc., the previous work was likable.
.
Since it is quite highly complete synthetically, the man of a matchless lover thinks that he is the result which can be bought in comfort.

2006/03/25 Best! [Original Japanese review]
by Amagii Provider: 15303 Host:15198 Browser: 4184
It played briefly.
No, is it interesting - and this time?
The dissatisfied part has stopped being almost conspicuous by last time.
It is the good impression which many new kyara and new elements also increase in number, and can be pleasantly played by every kyara.
Since strong kyara increased fundamentally for "matchless" series, I think that there is also invigoration of enough which is the real thrill.
An enemy also does straw straw 出てくる and it is 。.
(^^;.
Are especially Naoe and 続 and Sakon Shima sugoi?
A parenthesis is easy to use, being strong and being good!
In me, it is kyara of the strongest class in old "matchless" series.
It was last time.
- if it plays by skillful く or -2P which will not grow to MAX if there is nothing -- share and troublesome inside-of-a-castle-only [ arcana / matchless ] stage Gath -- the Gath contents of missions が becomes that there is nothing.
Is it easy to play very?
Special skills peculiar to kyara are also interesting.
Calling a horse and super-convenience.
(^^) Although played for dozens hours, for the moment, there is no special dissatisfaction.
あ and the thing which the Shibata 勝家 can use only by the guard general with Kojiro Sasaki but -- regrettable kana -- 旋忍 which is subsequently alike and is obtrusive during the severe battle with many generals -- muka -- つくな a -- ま and this -- a certain meaning -- since it is interesting, it does not say -- although it comes out and becomes empty (^^;
2006/03/06 Good [Original Japanese review]
by 九天公爵 Provider: 1556 Host:1599 Browser: 6696
the regrettable game -- new monochrome -- 多 or ...
the fact is 問題多 (6/17, few evaluation change) [A bad point] 1.
sugoroku ...
面白 -- but -- 集旗 -- minus and the east whose flag arrangement is not random each time -- the result of Echigo worth 6 chain completion and bankruptcy of ねね of Ms.
Okuni of mine an east is 富庶 -- that time -- is easy ...
Nishikata is disadvantageous 2.
Akechimitsuhide ...
Fellows are merely the Akechi + Dutch circle of the-less mark, and useless people now.
3.
an ally ...
an ally is weak -- a part -- failure conditions -- one person -- the defeat of death is dangerous 4.
three deletion persons ...
...
the rice and the half-warehouse of whose the bottom is [ why / three-person deletion ?
kuno 1 ] merely alike, and are not 目立 (linkage of rice Mr.
breath 頭悪, a half-warehouse, and Kotaro is 薄) -- me -- 森蘭丸 -- guard general demotion -- wanting -- an after dark package -- a matchless martial art performance -- senselessness and matchless abolition -- saying 5.
自由度低 and Stage Invigorating-Nature-Subtracts.
[A good point] 1.
Present Implement Leg ...
For Armor, Those with 曹仁-ized and Skill of 肥信玄 are 役立 Now.
2.
-- an infinite castle duty ...
it which is a chain (before [ woods 1> ] 1> Ming 1> Ming 2> woods 2> Ming 3> 3 before before 2>) -- infinite castle and after truth -- the new index in the favorable-realms-of-bellicose-spirits mode of 3 3.
...
a fellow applies, it comes out and after [ Mr.
/ mobu ] internal-affairs Shibata can be used 4.
A castle civil war is not a free advance and single man.
[The request to next time (simple)] 1.
Sugoroku is 集旗 Abolition and Those with Castle Construction, and after Headquarters are after [ Halfway Free Move and Back Victory ] Money All 收.
2.
Mr.
旋忍 of Guard General Halberd-Abandons.
3.
For 重現 and 肥家康, Mr.
Ishikawa is 盜人咆哮.
4.
It is the improvement of the above-mentioned 悪点 for the time being.
[omake] People's reason for action of the theme of Warring States matchless 2 is not 理 (義 and 利) but people's mind.
Etc: As Nobunaga is seen by attack (Shimazu matchless intermediary) Date and its Yoshihiro Shimazu is [ 死諫 adoption (Nobunaga matchless intermediary) Yoshihiro Shimazu of Akechi / Yukimura's last moment ] 回国 suddenly at the time of betrayal (a Shimazu matchless intermediary and 1000 generation matchless intermediary of 〓), and a 西軍 rout, 転返 (Date matchless intermediary) 孫市 is the Date cooperation (a Date matchless intermediary and 孫市 matchless intermediary) suddenly.

2006/03/04 Best! [Original Japanese review]
by 灼眼 Provider: 28127 Host:28467 Browser: 5234
Difficulty is going up from the previous work and it is なっっている very pleasantly.
The movie was very beautiful, the number of generals was also increasing and each general's story was also very good.
A city and 孫市 became somewhat sad.
I think that Kojiro Sasaki does not use because it can use by 猛将伝.
Mind that the Shibata 勝家 is also used by 猛将伝 -- I thought that an arms metalworker was also good.
Since there is a general who will feel if the capability of the fourth arms is imaichi (individually), custom-made できる is glad so that he may like himself.
し [ the appearance of the fourth arms is also in the general who is not pleased ].
Since it will think that it becomes almost the same as Mikuni matchless if there is this [ no ], I consider special work and steel as it is better to leave supposing the sequel came out.
し [ it did not think especially that it was bad ].
It is why there is not any matchless dance performance in a Dutch circle aside from Okuni -- I think まぁ, Nobunaga, a dark princess, and the body to beat.
Since it thinks that there is especially no bad place, evaluation is the highest.

2006/03/03 Very good [Original Japanese review]
by Provider: 3057 Host:2926 Browser: 4184
Although the game of this sort was the first, it is rather interesting.
Although a somewhat high mind carried out the stripes of the difficulty, it is the passing mark.
It carried out by about [ good ] (although it was worrisome that smallness Jiro is a guard general), original was added in part, and the number of the generals who use was also fairly good.
It is beautiful, and a movie is also carried out the bottom and has no problem.

2006/03/03 Normal [Original Japanese review]
by Shige Provider: 12661 Host:12547 Browser: 2743(Mobile)
All the members did clearance + guard general konpu, and it is evaluation.
although there is no previous work 8 て and there is no method of the は比べ through which it does not pass -- an enemy -- is it strong?
And is difficulty high if it thinks that it is the same with Mikuni?
It is boko れ better た by the unfamiliar first time play.
まぁ practice れば -- although it becomes empty without dying to there, even action 増える is still kitsu い It removes, since it is close to a historical fact, good is carried out, and a part of talk is 。.
That it was merely worrisome is each one who asserts 義 plainly.
They are 戦にんな beautiful 事抜 or すなってかんじ.
After 阿国って -- んじゃ which will be taken out if there is no story at any rate and which is not necessity.
Why doesn't a Dutch circle have a story, either?
If it was it, I thought that what is necessary was just to still take out the Maeda 利家 and Mori former 就.
It is Kojiro Sasaki's existence that it is a question most.
Why does it appear especially in being involved in the talk by edited by Musashi Miyamoto only as a guard general?
And O difference じみてる殺人狂 … Obtain in ってそりゃ.
Although it is a favorite person -- It is an artifice of making it buy it with 猛将伝, as it can use -- It also says [ that custom-made のほう of the 3rd arms becomes strong rather than it and the 4th arms ] -- It is だろ in そりゃ at troublesome procedure 踏ん -- But Musashi pair Kojiro's 巌流島 decisive battle, Nobunaga, a movie, etc.
were rather good, and the other point thinks whether to be the passing mark.
It is sushi without being in fashion frankly to there, although an ally general is weak.
Although it is foolish as usual and becomes empty.
the skill and the arms with which kitsu い点 and fate will be greatly concerned if there is simply no horse fundamentally, an infinite castle, and sugoroku -- if it does not clear, there is no lever -- since it hides and there are many subtracting points, such as generals, -- evaluation -- common .

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