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[Game]Shin Sangoku Musou 4


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Game total pnts rank=Avg. x Eval. num Rank 217/in 3,946 titles (Total 37.06) Rank 216 <= => Rank 218
Game avg pnts rank(minimum:10 evals) Rank 446/in 731 titles (Average 1.09(Good)) Rank 445 <= => Rank 447
Game total pnts rank of 2005 Rank 10/in 174 titles Rank 9 <= => Rank 11
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Latest Music: 2005/03/21 ():
Shin Sangoku Musou 4 $66.99
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Hardcover:Shin Sangoku Musou 4 Guide Book (Omega Force, Koei Shin Sang...

2005
()
Rank:1398802
Audio CD:Shin Sangoku Musou 4
Tag:$66.99
2005/03/21
()
   
Latest VideoGames: 2009/11/26 ():
私≦4 PlayStation 2 the Best \2,079
VideoGames(19hit)
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Books(22hit)
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Rank:1316
Video Game:KOEI The Best 私≦4 Empires
Tag:\2,604
2008/07/10
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Eval.:*****
Rank:1840
Video Game:私≦4
Tag:\7,140
2005/02/24
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Eval.:*****
Rank:12933
紊у:私≦4 綣頥絎莖
Tag:\2,310
2005/06/22
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Eval.:*****
Rank:23807
CD:私≦ 吾祉泣潟 腥倶サBEST
Tag:\2,200
2006/06/14
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Eval.:*****
Rank:21164
<鐚:私≦4 罩紊у 箙延藥膩 vol.1 BOX
Tag:\5,250
2006/02/21
()
Eval.:*****
Information about this title

KOEI
Playstation 2
Yasunori Masutani
Masaya Onosaka
Hirohiko Kakegawa
Yukimasa Kishino
Kazuya Nakai
Yukitoshi Hori
Kenji Nojima
Takahiro Yoshimizu

Tetsu Inada
Yasuhiko Kawazu
Moriya Endo
Takahiro Kawachi
Emi Uegawa
Yuko Sumitomo
Junko Shimakata
Chizu Yonemoto
Yoshiyuki Kono
Osamu Ryutani
Tsuyoshi Takishita
Rika Komatsu
Yasuhiko Tokuyama
Hisayoshi Suganuma
Hiroaki Miura
Hirofumi Tanaka
Keiichiro Yamamoto
Hisao Egawa
Hideo Ishikawa
Rumi Kasahara
Nobutoshi Kanna
Masakazu Morita
Taiki Matsuno
Ryohei Nakao
Junko Noda
Masaharu Satou
Japan Released:2005/02/24(Thu)
Official sites
1. http://download1.gamecity.ne.jp/smusou4/index.htm (Translation)
Statics of evaluation(The statics is updated once a day)
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Inside JapanGood(1.09)21758.3437.06 

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Outside Japan77000

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People015125011
Percentage0.0%44.1%35.3%14.7%0.0%2.9%2.9%
Added percentage0%44.1%79.4%94.1%94.1%97%100%
Summary79.4%14.7%5.8%
                                                                                                 

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The below reviews are translated automatically from Japanese ones. To post your review to English version, please click here.

2009/06/14 Normal [Original Japanese review]
by Deiipuburuu (Send message) Provider: 4278 Host:4088 Browser: 5350
The
[total play time]
About 30 hours
[a good point]
- there are many generals who use and there is - There is almost no processing omission.
- It is easy to carry out a 1000 people murder.
- OP edit can be performed.

[a bad point]
- when truly set also to 4, a feeling of mannerism does not have eye - The weight of arms is not needed.
If it is a general with the slow speed along which he walks, it will take the time of movement too many.
- the tiger of an additional element -- it was hardly helpful
[Comprehensive evaluation]
It also became this series 4 truly and completeness became high.
However, so, to the full, this game was not able to enjoy being individual weariness early.
The 絨篌 commercial law as usual is dissatisfied the back.

2009/04/25 Very good [Original Japanese review]
by 綽羌ゃ (Send message) Provider: 17077 Host:17089 Browser: 8643
The volition which plays repeatedly because matchless mode returned according to the character from the country exception returned.
The growth item rank rise when a combo becoming easy to be connected and beating a general with the number of combos more than fixed by an injection and lock on abolition of an evolution attack, becomes easy, and can make it grow up quickly by the appearance of the equipment item into which offensive strength is further grown up according to the number of now.
Moreover, since many of unique arms were assigned by the low difficulty stage, it did not become pain to acquisition so much.
The growth according to the number of also makes the item into which defense is grown up at any rate appear, although the new merit was born to a soldier's extensive .
(It realizes by 絨篌 behind) Although the ending in matchless mode also became according to the character, there are many halfway punch lines except [ including the last stage in matchless mode ] a captain.
The significance of existence of a new character is [ that there is nothing ] equal except hou virtue.
It has turned into the restructuring state centering on a woman character rather.
the difficulty determined when beginning to do matchless mode -- on the way -- even if it clears, there is [ which "is difficult" although not come out and changed ] no prize -- an idea thing There is no room of selection in addition to "being usually easy" for the reason.
If difficulty fixation is supplied, I will think that the hiding element of the 5th arms acquisition should have been thrown in at least.
[ by having made the 5th arms acquisition with difficulty "it being difficult" realize in GBA put on the market at the period, not using 絨篌, the meaning adhering to 絨篌 or the difficulty exceeding "being difficult" is lost on the 5th arms acquisition conditions ].
Although it is an addition-element, the difficulty favorable realms of bellicose spirits is yaba past .
In characters other than the Bacho who rode on 腟九襲, 羈, and hou virtue, it must be called impossible Gaea.
When having considered the thing of the contents of 絨篌 having also incorporated the contents of 絨篌 from the beginning, possibly it had become the only best (it may say too much) highest masterpiece as truth and Mikuni matchless series rightly.
However, since there are many portions of one more step, it limits to "it is very good."
2009/04/20 Very good [Original Japanese review]
by Anjieriina (Send message) Provider: 28183 Host:28200 Browser: 2925(Mobile)
An image is kirei, and a character design is gay and it is good.
There was no how 紮 and 2 were merely drawn, in a conviction line.
by the historical fact, although the marital relationship of 紮 was bad, it is the love love who was heart-warming with a Souhi -- inchiki -- I think that it was stinking Since it was hi although possibly it did like that, since it is the talk that the historical fact is more dramatic and it rises, it is a thing with so sufficient [ a game ].
c which will be spoiled also in depiction 荀 - of a game if the relations of the historical fact of 紮 are known with a Souhi, although it is businesslike, if it is a different thing, and a lie -- I thought that it was stinking Also for 絨紊у, where is a beauty!?
Although it is visible to a -- free child by c touch.
The character which plays a trick during war by baka of 絨 is disagreeable.
A cage character is mazui although neither character nor the depiction of 綵 of the pros and cons (tear) (ten percent of 莖, about 90 percent of no) with such disagreeable 絨 is as severe as 紮 or 絨.
cage character 冴 -- if -- other general appearance carried out perfectly -- carrying out -- (ing) -- saying -- -- obtaining -- real intention the "intention of development that he wants a female character" to have suited the setting collection -- it seems to c and be foolish Forcibly, the female character currently taken out to the battlefield is Mr.
nil required who increases since it is so that it already rots.
A nose knob character is taken out and it is how.
It 紮障, and a woman will think enough that others are not needed, if there are no less than four persons by , 腑, 莢, and 絖絨薤.
Past [ 絅喝 ].
Although criticism is carried out and being cooked, since honttto beauty and character dithering systems of an image other than 2 are good, a demerit mark is given by criticism and it is made this evaluation.

2009/03/01 Good [Original Japanese review]
by Akiramerura (Send message) Provider: 15358 Host:15346 Browser: 6287

[the total play time]
-- too -- memorizing - ...
which has got bored with matchless in this neighborhood
[Good point]
Done -!
It is skirt character participation in the war also to !
It is play instantly...
Be.
It is ?!
in what or make a mistake in being fastidious.
But allowed since it is dear!

[Bad point]
Excessive becoming better for the change is carried out, and it twists.

[Comprehensive evaluation]
Although it is the system which does not carry out excessive becoming better for the change, no less than four works have been enjoyed...
絨篌ャ.
it is uncanny - But it has 蕋純ed bored soon.
Kana - which carries out tactical simulation introduction and is not
2008/12/23 Very good [Original Japanese review]
by Shuugo (Send message) Provider: 22879 Host:22761 Browser: 6520
The
[total play time]
100 hours or more
[Good point]
- stages' having increased in number and processing omission decreased.
- lock on and one horseman -- shooting -- abolition of the degree of friendship - JC became new.
- It returned to the matchless mode according to individual of 2, and the arms system.
- Matchless awakening, the addition of evolution.
- an enemy -- straw straw 冴 -- having become like
[Bad point]
The sho 若 general needs to occupy [ -CS ] most.
- Existence of 綵.
If it is cage character 冴, take out 薤絏, e o etc.
- Abolition of a general substitution event.
- Abolition in waging-war mode.
It is very wasteful although a general's motion has been individualized more.
- The number of balls became fewer.
(Among those, since 亥 could not be used, it decreased further)
[Comprehensive evaluation]
The result in which it is comparable even if compared with 2 of the matchless highest masterpiece (individually).
But, abolition in existence of 綵 and waging-war mode is regrettable.

2008/12/03 Good [Original Japanese review]
by h紊т戎 (Send message) Provider: 9047 Host:9238 Browser: 6034
Why did you shoot one horseman and abolish the system?
It gakkari(ed) most to it.
making a base rich -- -- forcibly -- the increase of a female general -- although it was insisting as it being as introducing "awakening" and an evolution attack [ and ], did only a feeling of mannerism wipe and have appearance?
[ carry out ] Matchless mode will be carried out according to a general for avoiding it from an influence exception again.
Does he like clothes better than 3?
It is a good thing.
But it was also early to have 蕋純ed bored.
About the next of OROCHI.
It is "good."
2008/08/31 Good [Original Japanese review]
by 綏 腴 (Send message) Provider: 7652 Host:7893 Browser: 8090
Since it played now recently, they are comment.
It is "very good" in fun.
Although it is good that lock on was lost.
The charges 1 of each interesting character which suited 3 (o rryofu, etc.) should be lost.
2 and 3 -- seeing -- the freshness [ / freshness ] -- being lost -- -- I shot one horseman and wanted you to leave reaction peculiar to or each character overall -- a stage -- there are thin 潟c純 and admiration which is dependent on 2 or 3 too much few Is it the touch to which the enemy came out rapidly, arranged 2 and added charge rushes?
However, do I feel that there are a little few items and stages?
3's -- branch -- since could be and he was enjoyed -- branch -- I want you to make Is also the stage of other influence other than it, and a southern barbarian and 綏 unsatisfactory?
2 絨篌 -- I want to see three -- it is alike and is not an exclusive last stage reason especially -- the last stage of toutaku -- deployment -- abrupt -- it is -- it cannot obtain at least -- about 3 -- the increase of a story -- I wanted you to carry out individual -- 3 -- favorite -- why .
Although "3+ whose episode of other influence collection 障c lock on of straw straw does not have enemy, and increased" c touch was sufficient.
Well, since I am three fans, it thinks that it is different in the direction of others.
Although they are not so good since graphics have the Warring States 2 now, I think that it is beautiful as that time.
Although it thinks that a new character is also good, don't teifu and 1000 胼 carry out mobu?
Although it came out since it was probably popular about a Kanpei, I think that fighting power is low.
but -- individual -- him -- since he likes, I think that it is good by rryoutou or hou virtue, it is perfect -- it is -- I carry out and think that it suits matchless About 綵, it withers by the pros and cons regarded as your being independently.
Are it good about a story the basis or that it is or 胼 is smart?
It was the story of very much good touch.
However, can't the close comics c純 last be obtained?
Although "individual target" achievement is carried out after all and cooked, "the target of an organization" has not attained.
A general has much it from the opening part.
You are an invigorating feeling.
Are you interesting as a game?
However, the concept of weight was not needed.
from 障 with being inferior to the arms of the light number of times 5 of an attack, even if good effect ゃ can also use an evolution attack I think that there are no unique arms of Ohashi.
Although it is an invigorating feeling and is good as a game.
It passes always and is interesting.
Under those circumstances, evaluation is "very good" in fun.
Since there was a portion unsatisfactory in any way, do you think "it is good"?
However, it is although it thinks that it is Ryosaku since the system is refined.

2008/02/18 Normal [Original Japanese review]
by Morochi (Send message) Provider: 51507 Host:51743 Browser: 7590
Does it 蕋純 bored, even when it is disagreeable, when it comes to four-work items truly, although it is this series that can say change that there is nothing in a good meaning?
It is most regrettable that matchless mode became for every character.
No, although every character is independently sufficient, a thing without story branch is painful.
Warring States matchless has branch, and because it was also in the previous work, it is the touch which goes against a time something.
In a historical fact, even if it wins in which it loses or helps the character originally killed in war in the , advance does not change.
It is also pleasant to be interesting [ the new system called guard general ] to be able to raise apart from the general who uses it and to collect excellent guards.
Having returned to the item acquisition type has glad growth of a character.
It is a boss while this did not necessarily attract 障, especially an eye although matchless series had the appearance of a defense base or attack bases when it was a new system not in this but in <, and being in the appearance point too until now.
Mind has not been carried out [ only being arranged in addition to and the appearance point, and ], either.
I think that the merit [ the system said that there is a meaning (a capability rise item sake) which pushes down also except the general who does not have the very odd system inconsistency which is busy with managing an event and a duty like Warring States matchless, and cannot sweep an enemy away to all the corners of MAP, either, and has a name in a moderate event ] of balance can be evaluated.
At a new general, 剛, 腟, and the hou virtue neighborhood are which 綏 was possible and dropped off by astringent appointment although it was good.
in which - Carries out in - or general (smile), and ois if 綵 something is also the family line of owhich is not needed honestly.
√抗 to see -- it borrows and they are ∝刈 and ∵ in front of thin adopted-child Mr.
冴 of such presence -- it is -- -- common at any rate -- &#27596; -- although I want you to make 筝, 罨, 絖羞, and the neighborhood surely appear -- too -- the Kung-Ming death -- future generations -- cost would be too minor .....

2007/12/28 Very good [Original Japanese review]
by Supan (Send message) Provider: 31304 Host:31470 Browser: 5234
Do you think that it is the good work most made in series at a present stage?
I regard a sound side and a lot of enemies as 莵贋c荀 having been improved very much compared with 3 especially.
Although there was admiration in which 3 ventured too much and had failed individually, it is a skillful ∞眼 impression in this 4.
It is touch that 2 has been to foundations rather than 3, and an evolution attack, desire of a guard general, matchless awakening, etc.
are added as an additional element, and it is still more interesting.
Do you think it the Taisho solution that the system of arms acquisition returned to the form of 2 the back?
Having been deteriorated is at least abolition of "it is heavy" and the editing general of arms, and waging war, and there are more elements by which improvement or improvement is carried out on the whole.
A point with huge volume is also O.
wanting to do extremely occasionally, although it is clear that it is quantity to the extent that it cannot carry through at a stretch, even if it is not doing for a while -- -- since there is magic to say -- whenever [ the ] -- tips -- tips -- I think that when it is can clear the matchless mode for all characters 8 Although the direction of 2 is a top to be sure with the feeling of bassari when cutting the degree of shock and enemy when playing for the first time, there is also much quantity of an enemy, and since defense is not carried out so much, either, I think that the direction of this 4 will be suitable for experiencing "match-for-a-thousand" feeling.
In addition, in series, it is conspicuous and there is also little processing omission.
The new general had the delicate part.
Probably, the direction per 罐初, 綛, and 号勘 is in demand if 綏 and 綵 are taken out -- Although not said, he had a feeling that it was [ the debt by ∝晶 or 綵 ] a little forcing to take out a Seki common.
I see synthetically and think that it is the most highly complete work in series.
Are a beginner and a experienced person the performance of conviction?

2007/12/28 Very good [Original Japanese review]
by Arutemakoa (Send message) Provider: 30497 Host:30492 Browser: 5591
Fun which makes "truth and Mikuni matchless 2", and two greatest authorities.
[A good place] - A character is in no less than 48 persons, and they have 48 more-man-minute unique arms and matchless mode.
- Increase of invigoration when an enemy cuts mostly.
(I like 4 better than 2) - There is a model of a previous work "truth and Mikuni matchless 3" by the model.
- hi, 綵, √抗, 窮輝, hou virtue, the six-person addition of 綏.
Especially the addition of hi, √抗, and 窮輝 was glad, and 綏 was also after a long time, and also it was glad at the influence addition.
- The increase in the number of stages [A bad place] - Although matchless mode is a peculiar story, the mind which is is lost.
Especially the matchless mode of size , 絨, and southern barbarian influence is already ....
Only the extent is found.
It is certain that it is a masterpiece anyhow.

2007/09/17 Good [Original Japanese review]
by Batou (Send message) Provider: 43664 Host:43642 Browser: 5533
[Good point] Since drawing the rise and fall of one country in the increased character feels languid ordinarily as out of order, having come to respect every person's tale can be evaluated.
I am happy also about that whose scenario of every person is not so long, either.
The dissatisfied point that there were few enemies was also canceled.
[Bad point] Is that there is too much kyara too and a motivation is lost before full domination a difficulty?
[Comprehensive evaluation] In all, I think that it has been improved from 3.
It is still less than 2 in respect of invigoration.

2007/07/27 Comment(normal) [Original Japanese review]
by gkb47 (Send message) Provider: 21361 Host:21143 Browser: 9412
since the item increased considerably -- the through which it does not pass -- it became interesting however, thing c障 [ / "cautious" see and / the captain of the way of being rich which plunges into the enemy's line / c障 ] It will become half-murder, if it ignores and raises.
[ -- surroundings enemy ] -- although it thinks that 篁篏 is easy, if difficulty is carried out and the disagreeable favorable realms of bellicose spirits is chosen, I will think that he can be enjoyed enough I want you to make an ancient general it appear that I want you to take in.
(臂)
2007/03/02 Good [Original Japanese review]
by Ainshutain (Send message) Provider: 5336 Host:5440 Browser: 6287
Only 4 was played.
Although it was interesting that was interesting, difficulty somewhat thinks that it was low.
Although absorbed, it was also fairly early uncanny to have 蕋純ed bored temporarily.
since -- "it is good"
2006/11/30 Good [Original Japanese review]
by Tokotontonkotsu (Send message) Provider: 12661 Host:12695 Browser: 2989(Mobile)
It is an action maniac somehow.
[a good point] -- when the evolution 4 of - action was compared with 3, it was alike and interesting and the enemy also had straw straw 冴 and Can you also issue an attack now to the 9th , and did a spread come also out of the characteristic for every kyara?
A pattern has the admiration which was all out, so that it accumulates as an attack pattern which may be evolved in 5 and only the continuous-hits grade of charge or charge is left behind.
- the awakening mark -- or it uses this -- becoming -- an attack -- early -- becoming -- himself -- already -- an eye -- not finishing -- becoming -- only hitting repeatedly intently -- it was not .
But usage was pleasant to have used fairly frequently, when unique arms were taken.
- It was good that there was difficulty difficult further a top.
It considerable-did as itself and was crowded.
[ it saw by carrying out with the first arms purposely ].
- It was done and crowded.
Since it did, and it was crowded and the degree guard general made, was whenever high?
Is the rest eye the collection of the 3rd arms?
It crowds, does [ it does, and ] and was also interesting.
[Bad point] Can't you think that - game balance but game balance are the results which go satisfactorily for those who play while it is delicate well and mannerism-ization is felt tightly?
I who write and who say am also the one person.
- Guard general's affair guard general's konpu was troublesome.
When all movies are collected, OO becomes a friend, it sees and there should just be a privilege [ / a privilege ].
It was the pain which is repeatedly redone dependent on fate.
In order to assemble a recovery guard general above Mikuni, is it having redone the stage what times?
.
.
- What is the story of that a story is delicate or a between just for a moment?
I aimed and felt that it passed.
Although he likes the one simpleer [ about two ] and it becomes empty.
and slightly felt languid although story was also good touch at every person.
- New kyara delicate seisai was who ?
c touch.
[ it is short to skirt futility ] (ry) [Comprehensive evaluation] Although it becomes the last, it all has general creation and pleasure in 絨, and considers as the stop which "is good for mind" at 's.

2006/09/28 Very good [Original Japanese review]
by F絮 (Send message) Provider: 30979 Host:31032 Browser: 6287
It was more interesting than matchless 3.
But kana which is less than 2 too.
New kyara was also increasing further this time.
Although √抗 is individually good, I wanted you to take out 蕁 and first.
Since 茴膣 has appeared, it is made.
綵 of new kyara treated and ran away to the highest.
Usually, the offensive last is 腦蚊c ^^ This also had too much kyara.
Was all the members' impossible?
A half is clearable and is c kana -- Since it has already sold, it does not understand.
I think that it was a result well safe as series.
Although change also carries out mind needed to a slight degree, I think that it was good on the whole.

2006/07/29 Very good [Original Japanese review]
by Jou (Send message) Provider: 17002 Host:16924 Browser: 4184
the Mikuni mind -- it is the work which was long in coming as favorite me It was very glad that 腟 came out individually.
As [ be / √抗 of and participation in the war of 綵 / merely / ...
] Since it thought that 薤絏 and the 綛 were more leading when it was .
Don't two persons of 薛 those[ with something to say ]-?
Is [ whether it came out at last and ] it c touch rather than it says?
Although 号勘 had just come out of the rest ...
It is regrettable that neither this [ South Korean ] nor 腮茘 yet comes out too in Kure.
Although it expects whenever there is a new work announcement each time ...
The way of matchless mode is every person's matchless mode, and was able to be enjoyed very much.
Since it did not care for the matchless mode of 3, it was glad.
Although there is also a talk strange a little, since it is a game there, it should close its eyes.
Since the way of arms also inherited the system of two, a complaint is not here.
[ the way collected too does and it thinks 冴 ].
Is the way of difficulty gone up rather than the time of three?
The number of soldiers is also increasing considerably and invigoration is also increasing.
the hell (it was -- kana ?) where difficulty is the highest -- just -- hell It will die, shortly after it is inattentive, since an enemy's offensive strength is very high.
The few place is raising difficulty also for the recovery item further.
doing -- responding -- it is enough Compared with 3, I think that it was good at all points.
Evaluation is made "very good."
2006/06/28 Normal [Original Japanese review]
by 羈≫吾с (Send message) Provider: 20820 Host:20902 Browser: 6287
Is the numerousness of kyara as usual although invigoration can be experienced to some extent?
...
Considerable perseverance is needed for clearing all the scenarios of all kyara.

2006/05/29 Comment(normal) [Original Japanese review]
by 箙紊 (Send message) Provider: 1092 Host:890 Browser: 6213
A new general's noted is not dissatisfied.
For √抗 and 綵 of military power quantity, next generation 腟 and 絲 of are [ 剛 / just hou virtue ] those with 絎銀 at Taso Tsao's successor and appearance.
New kyara and NPC kyara which are expected of my sequel kyara薛: -- (next generation kyara of 薛 and Hope CV are Takahiro Sakurai), and ≧紮; (a female poet --) a setup -- the model of of 檎, and EDIT gentle 臂紮 of 3E, and character -- but -- Hope CV -- Takumi :薤茗 (it next-generation-kyara ) It is damaged by 茵篋, and the inside of or south is large activity, and Hope CV is Yoshiaki Miura and 薤牙 (it kyara the anti-Mikuni mind).
like model + 紮 active Kure [ of a woman mosquito ]: -- (uncle [ of Kure ] and Hope CV are 箙綏 Kenji) 茴: -- 茴 (the former husband of 紮 --) Although arms are large swords, Hope CV is Tomoyuki Morikawa, 茴茵 (dare beauty type sovereign and Hope CV are Akira Ishida) : (a shota general and Hope CV are Akira Ishida), and 莖; (水 and Hope CV are Toshihiko Seki) yellow:a(shota a Taoist and hope CV 羃渇 Hanako).
NPC 薛: (Taso Tsao's ovary), 紊鋐 (man of point 薛鏅), 丈 (thing next generation with bad person article) :綛 (絎絨), ウ蕁 (jiji), 胼 (back Lord of ) Kure:絨罨 (partner of round 羈) 茴:sentence (General 茴膣壕), order (ラg) yellow:o(younger brother of o of 蕁 (General 茴膣壕) :quantity, u(younger brother of o 羲: (絽 of the 羲∽ last)
2006/05/27 Good [Original Japanese review]
by Erupaso (Send message) Provider: 20409 Host:20227 Browser: 4184
This series was played for the first time.
It is satisfactory to the operativity on the field, and, but is easy to play for the first time.
The feeling of fullness of a match for a thousand can be tasted without displeasure, and this point is satisfactory.
Moreover, 48 use characters are drawn vividly, respectively and omission does not have them.
BGM has also improved (although there are many metals, it is a jar individually), and the game is matched splendidly.
Although it is regrettable that each ending looks similarly also as for this, after being based on it, it can be said that it is a completely wonderful action game.
however, ャ [ it / I ] in the thing of the Mikuni mind -- it can kick and is the talk of As for me, a certain grade has the knowledge of the Mikuni mind with it, and if it is said [ which ] whether be it, I am authentic-history slippage.
Moreover, it was influenced of certain authentic-history slippage Mikuni mind comics, and there were also many portions which do not come exactly.
絨 is [ many ] also in everybody but 48 persons that is character-ized first, and if the treatment of them is compared with 48 persons of an example, it has the difference of heavens and the ground.
If 罐初 and 号勘 cut to size etc.
and are killed, it will become sad somehow.
Even if it faced advance of a story, took, could wait just for a moment, he wanted to call it , and it became in many cases.
It was interfered at such knowledge and has not played not much comfortably.
But since such a thing was made with much trouble, I want you to take out various generals (or 荵絽).
People 拷 and 罐初 which expects an appearance of a its original work hereafter (selection and activity [ early stages / of 壕 ]) / 球 courage is thick - (it oinvention -- a favorite uncle, and oand relations are bad --) 罐初 and Hefei are protected - (noted 荵絽 which considers only the thing of , and behavior wrong --) It is made young and they are defeat and 劫衆 (it 罨∞桁 Mrs.
Ben) to 絖 after last 篋< and at Akakabe about a world.
like and号勘(it is sad that one person is not in association [ from Taso Tsao starting a new business ], , deep pool, and 剛 being) 絖- (the level of a sentence --) Foil, - the old-timer and South Korean this (same as the above) 緇 sticking in three generation of 篁画 ( is left from Akakabe or before) They are mainly activity, 絅罨 (user of the bow of the Konan No.
1), 綛≦衆 (薤綽 and 筝絅 which caught ∝晶 by 綏号 game were in his army) 羲, and Norimasa (after 蚊 of ) at 篁 of the right of a grandchild.
It falls on the midst disease which takes the command of the offensive and defensive battle in 羲 of almost all.
next year Death it is regrettable - 薤絏 (a 薤莇 cousin -- unawares -- ), 膂≧ (it is with 臀 and a war record is an old-timer from 緇 starting a new business), and e(it mainly plays an active part in the second half of 荵) -- in addition to this - South Korean (30-year 羲√ -- quarrel sale 膓 -- is it expansion muri but?)
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