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Game ranking: Rank 81/in 3,421 titles (Total 89.76/Deviation 70.42) Rank 80 <= => Rank 82
Game average points ranking: Rank 175/in 601 titles (Average 1.76(Very good)/Deviation 56.26) Rank 174 <= => Rank 176 (more than 10 evaluatoin)
Game ranking of 1994: Rank 6/in 111 titles Rank 5 <= => Rank 7

Super Donkey Kong(Game)


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(VideoGames)
VideoGames(9hit)
Sales/Latest
Toys(110hit)
Sales/Latest
Rank:902
Video Game:Donkey Kong Country

Eval.:*****

1.They say hindsight is 20/20...This game wasn't as great as I remembered.
Rank:1728
Video Game:Donkey Kong Country 2: Diddy's Kong Quest

Eval.:*****

1.Wonderful game and a stunning soundtrack..
Rank:5123
Video Game:Donkey Kong Country 3: Dixie Kong's Double Trouble

Eval.:*****

1.The Donkey Kong Country series goes out in style!
Rank:7744
Video Game:Donkey Kong Country 1, 2, and 3 Classic 3-Game Bundle

Tag:$97
Rank:11382
Game Cartridge:Donkey Kong Land
Eval.:*****

1.Donkey Kong Land
Rank:22523
Video Game:WII DONKEY KONG & FRIENDS COLLECTIBLE TIN AND STARTER KIT
Rank:30098
Video Game:CODEBREAKER D.J. FOR PLAYSTATION 2 AND PLAYSTATION

Tag:$99
Rank:83252
CE:Super NES Donkey Kong Set

Video Game:NINTENDO WII GLOVE KIT
Rank:1589
Toy:Mario Brothers PVC Figure Collection Vol 2 (Set of 5)

Eval.:*****

1.Not Toys!
Information about this title

Rare Nintendo Co.,Ltd. Super Nintendo Entertainment System Game Boy Adobans

Released:1994/11/26 in Japan
Official sites
1. http://www.nintendo.co.jp/n02/shvc/8x/index.html (Translation)
2. http://www.nintendo.co.jp/n08/a5nj/index.html (Translation)
3. http://www.nintendo.co.jp/wii/vc/vc_sdk/index.html (Translation)
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanVery good(1.76)8170.4289.76 

Statics of activity

Total ViewsCommentEvaluation
Inside Japan33,2945551
Outside Japan40800

How others evaluated in Japan

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People825162000
Percentage15.7%49.0%31.4%3.9%0.0%0.0%0.0%
Added percentage15.7%64.7%96.1%100%100%100%100%
Summary96.1%3.9%0%
                                                                                                  

Views for recent 8 days
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The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/08/08 Good [Original Japanese review]
by 剣舞大使 Provider: 21168 Host:21153 Browser: 6034
It did at the time of a low grade [ elementary school ].
if it is now, although it will think "it is a game screen [ beauty / for that time / fairly ]" -- that time -- not a man but the monkey's friends -- a master -- the eye made the public point strain oneself Although he was able to be enjoyed since he liked horizontal scroll action, the KONG panel and an element called a bonus stage heaped up the game further.
It is mortifying that the degree of achievement "101%" which is a perfect clear proof has not been reached.
Where is one more piece?
It searched, and although some capture report was read, it has not attained.
an after classmate hiding, and there being "a level 8" which is a stage, or saying -- confidence -- it is full -- alike -- saying -- better たっけ (Originally finally, it is at 7) Although it was not trusted at all ...
It does not exist.
Reliance was not able to be set judging from an information provider's nature or the daily deed.
I want to actually have come to question closely where it was heard from in saw for small 1 hour.
He is just going to want the win key (frog) and ekusupuresso (ostrich) which stop coming out to play an active part in 2 or 3.
however, the monkey who was widely different from beautiful nature as it became in the second half -- 達 -- には -- it is regrettable that the stages of the scenery which is not suitable have increased in number ...
Was it an alarm bell to natural destruction?
But since it thought that the beauty game screen which is one of the 美点 demonstrated original power by drawing nature on a background or a stage, it was not ascertained here.
I think well "it is good."
2008/04/29 Very good [Original Japanese review]
by 前田清貴 Provider: 17345 Host:17522 Browser: 6520
It was doing a long time ago.
no, - interesting -- coming out -- peevish -- !
Of course, all chestnuts were carried out.
Is this of boss key kongu being manipulatable by suufuami the last in the beginning?
It was the role reviewed with a next work.
although it thought that difficulty was quite difficult -- therefore -- と -- saying -- on the way -- it is not a thing to the extent that it comes out and gives up, either, and I do and think that the degree of がいもあって丁 was good K.O.N.
し [ collection る of panels of G was also pleasant ].
It was surprised at the merit of too much graphics those days.
Evaluation is "very good."
2008/03/22 Very good [Original Japanese review]
by bubu Provider: 52674 Host:52762 Browser: 12397
All characters were rather pleasant to be are dear and good [ game balance ].
Since it will finish simply if it is only all chestnuts, although it is felt as nurui, if DK coin and bonus stage all domination is aimed at, I think that it is the game which the back is very deep and can be enjoyed to where.
It is a work more wonderful than the poor software of 64.
It is recommendation also to an action game beginner.

2008/02/25 Good [Original Japanese review]
by Kafuerate Provider: 3975 Host:4015 Browser: 2982
The
[total play time]
It cleared at grade for 5 hours.

[a good point]
-- even if it sees now, I think that graphics are quite beautiful A character moves well and is dear.
Production of rasubosu.
It had a close game because of that.

[Bad point]
The mechanism of a stage becomes monotonous [ from a grade ] in the middle stage.
Difficulty is slightly low.
It did not lose at a boss game.

[Comprehensive evaluation]
rasubosu is past [ weakness ].
Change was seldom seen on the cause or stage which played 2 previously.

2008/02/14 Very good [Original Japanese review]
by Fuoomyura Provider: 29382 Host:29397 Browser: 8082(Mobile)
Were graphics beautiful as that time first?
Although the contents were the types of 2D horizontal scrolling, a cubic effect is in a character and the world in a game was felt more.
Although difficulty is not high, it is preeminent for sense of stability.
The system which uses a small ape properly with Kong, and the point which two persons can play simultaneously by it are also very good, and it was functioning.
It is the range which does and can look also for lump elements (hidden stage etc.) without a capture book by itself, and is very likable.
Nintendo-likeness is Ryosaku who has come out well.
It is somewhat worrisome that there tended to be few variations of a mechanism compared with the past horizontal scroll action, or there tended to be.
merely -- a child -- ワiワi 遊ぶ's -- には -- it may be moderate evaluation is very good -- coming out -- 。
2007/11/05 Good [Original Japanese review]
by COOL Provider: 54698 Host:54741 Browser: 3876
One of the games sold to the time when I was born If the difficulty of a game itself did not cover all the bonus sides but hidden all over the stage to the extent that it is not so high, it is [ it says that neither a best score (100%) nor KONG panel konpu can be aimed at, and does, and / a lump element ] and was interesting.
A dark stage like ruins merely thinks the second half that and the hit which has also mannerism-ized the mechanism is brewing weariness.
Although it is the stage composition which he wants to play not much repeatedly and becomes and does not become precocious, I think that it is good as an action game of 2D time.

2007/10/03 Good [Original Japanese review]
by グリーンLフ Provider: 1761 Host:1752 Browser: 5234
Graphics are made finely and, probably, may call it top class in SFC.
The motion in which kyara by the real background and having stuck CG was lively is very wonderful.
The completeness as an action game of proper use of the capability of action and the boss key using taru, and day deii and the mechanism of a Hideyasu stage in which it was harnessed etc.
is high.
...
It was the last work which he would want to do repeatedly and would merely become.
Since difficulty is low and it can clear immediately.
although there is a system attained 101% once and it is fairly difficult -- very much -- trouble -- it is stinking Moreover, a boss is also weak.
A motion is only the small fish which can be violently won if it merely despises, and was felt unsatisfactory.
Since he was still enjoyed, evaluation is "good."
2007/09/28 Normal [Original Japanese review]
by Bakaboke Provider: 27679 Host:27551 Browser: 7783(Mobile)
Various actions on graphics very much beautiful with suufuami.
Super mario was the action game different again.
It was pleasant to have progressed a stage, using player kyara of two animals properly according to a situation.
however -- since the middle stage to difficulty became high as the promise and I was not so good at such games -- うわあ -- it is hot -- the impression - remains Also memory which became game over at a stretch although what is necessary is to just have been found a little early even if it made it the number of games saved in relief -- evaluation -- being also good -- being also bad -- it includes and is common
2007/09/27 Very good [Original Japanese review]
by 皓平 Provider: 31688 Host:31754 Browser: 6287
This game is remarkable and its き is good.
Although it was SFC, the background thought that it was beautiful and uncanny.
But a sound is not known well.
There is a place which a sound cannot hear easily.
The game itself is quite interesting.
It fitted in considerably.
Such games were advanced fairly simply [ me weak ].
But taru of a bonus game cannot be found too.

2007/09/26 Very good [Original Japanese review]
by Zanbaa Provider: 18003 Host:17836 Browser: 4645
it is SFC -- graphics -- by uncanny kirei, a motion expresses with reality -- having -- a better seed し [ there were some stages and colorful and difficult places ].
Work De Dis which can be enjoyed even if it does now.
Although the boss of まぁ each stage is nothing to speak of.
Even so, the furi production from which rasubosu died was surprised those days.

2007/09/25 Best! [Original Japanese review]
by Sharu Provider: 1407 Host:1256 Browser: 5598
It is an impressive work that whose graphics were very beautiful.
In spite of being the action system game of horizontal scrolling, it is impressive that a cubic effect can be felt.
Operativity is also good, and since a difficult command input etc.
is unnecessary, I think that it can play easily.
Moreover, it is colorful, difficulty and atmosphere are also rich in the variation, and a stage thinks that various charm is felt by it.
Since a quality thinks that it is high Ryosaku all fields, operativity including graphics, the individuality of a stage, etc.
make evaluation the "highest."
2007/09/21 Good [Original Japanese review]
by 金龍 Provider: 16580 Host:16365 Browser: 5234
The 美麗な graphics are more living than the first work.
The chapter of the beginning of a memorable boss key kongu tradition.
The fun just excels even in the head also in the action game with a part for part for two three, not to mention a part.
As for a stage, attach weariness does not come to word "colorful", such as a jungle, underwater, a snow-covered mountain, and ruins.
Is it good?
Such games will be called Ryosaku.
The idea is elaborated also on mechanisms, such as "ruins of noteii", and a "clip track lift", and it is made crazy.
Gratitude appears in the game entertained this much as a side played truly.
And a boss key and day deii.
Although day deii applied to 敏捷性 although a boss key can also beat a large enemy is quick, a big enemy cannot push down.
The place which covers each weak point mutually will be because the composition of game balance is good.
They tend to get used from the height of the action nature again, and are still continuing descending upon the Nintendo community as a character which is easy to use.
As if it was telling the universality of this game -- However, of course, there is also a difficulty.
- There are few bonus stages.
- A boss is weak.
If it restricts to these two, it is thought whether it is inferior to 2 which is a sequel clearly, and 3.
It is truly regretful that there is not The Lost World.
Or [ having attached "it is very good", when there was that ].
Many masterpieces exist in Hurd called Family Computer.
May not this be counted to one in it, either?

2007/09/21 Good [Original Japanese review]
by 土筆 Provider: 23768 Host:23676 Browser: 6287
It is the good music whose atmosphere of a stage each music currently used on each stage suited first as a good point.
the most favorite music -- "-- the time -- ご -- is step" etc.
music?
It will hum occasionally.
Moreover, graphics were also beautiful.
For example, when it thinks that the force of the stage of snowstorm is remarkable, musical merit is also helped in a marine stage etc.
and it plays first, there is fascinated memory.
The back, two persons' characteristic of kyara which can be played is different, a boss key tends to beat an enemy, and day deii is that the advantage which is different in both is in condition of being easy to use.
However, it is although I feel that it is said that what would be easy to use the day deii from the leading role's boss key how -- I think that kyara (it otherwise saw in the dead fellow who shakes and does -- there is nothing things) of the kinguku rule of rasubosu was also good I think that one of the points which were not not much good is a boss's wretchedness.
Though the 1-3rd page was tolerance level well, it (OO system of especially anger) or subsequent ones felt it unsatisfying.
It is that the bonus stage of some stages cannot go too much easily the back.
mankiikongu piles only in "reverse side which can go to no bonus stages by having cleared at once ordinarily especially absolutely, and " is too difficult and it thinks だ.
Evaluation presupposes "It is good."
2007/08/09 Very good [Original Japanese review]
by Bari Provider: 7447 Host:7264 Browser: 4483
The first cartridge of super boss key series.
...
is it the first impression that the 美麗な graphics of only this can be too expressed by suufuami.
It is more overwhelmingly [ than heta PS software ] beautiful.
It does not come out so much and action nature is also good.
And the thing with which music also matches the stage well further is a many very wonderful thing.
Individually, does he like a snowy field stage and a truck stage?
Moreover, the bonus stage hidden is discovered and done, there is also a lump element, and a fine portion does not have a slip, either.
However, was the boss game almost passive?
Mere-imitation-touch was not able to deny - of the anger which comes out to a next world, either.
Although a last boss's fake staff roll merely had 面白み by the hook with which inside 々手 was crowded.
It is still interesting not only an one-person play but that the cooperation play in two persons etc.
is made.
"-- me and you from day deii 使う -- a boss -- a key --""-- obtaining - I boss key motion -- since it is blunt -- だなぁ -- also complaining of " etc.
-- again -- fun (Smile) It is wonderful to have made it the first work of series anyway, and to have been finished in the brilliant action game.
Evaluation is "very good."
2007/04/04 Very good [Original Japanese review]
by god Provider: 34156 Host:34056 Browser: 3023
Remarkable Ryosaku.
It is taking its hat off in this age at this graphics and operativity.
an you document -- he ています is easy if surely it only clears if it does its best -- immediately .
However, the monochrome regarded as "だろ which is not understood that there is no capture 本読ま ..." is also in the hidden room.
Furthermore, a boss game is also a neck.
Past [ weakness ].
Therefore, evaluation is "very good."
2007/03/25 Comment(good) [Original Japanese review]
by Y I Provider: 21741 Host:21972 Browser: 3875
O Music ranking - The 1st place : music in the stage of a Donky Kong Island Swing:jungle system.
The quiet in the first half, and comical 雰囲 It is good to change to a music tone as if it expressed the natural severity in mind and the second half.
It is and is touch.
Or [ that I may call it the main theme of the shadow of 今作 ].
- The 2nd place : on the stage of a Fear Factry:factory system Is it the music which feels bravery and sadness rather than it calls it fear?
Factory system He likes in a stage.
- 3rd place: -- Treetop rock: -- the hiding place in woods inside 々 -- the atmosphere in deep woods has also come out with light music It is arranged in 3.
Better た.
- The 4th place : on the stage of an Aquatic Ambience:sea system It is the feeling music to which an uncanny mystical atmosphere drifts.
.
The atmosphere of deep sea has come out very.
(The lake of sludge is [ but ] delicate ...) - The 5th place : on the stage of a Cave Dweller Concert:limestone cave system Although it is an uncanny atmosphere dark on the whole, it is in the end.
る and a mystery come out.
Touch with a sufficient sound like waterdrop.
- The 6th place : music in the stage of a Misty Menace:tunnel system.
Although it is quiet, when it is often careful and is heard apparently, it is fairly uncanny and is fearful.
Music.
The impression which is likely to be taken in in darkness is received.
night -- if volume is raised and heard in the dark room atmosphere -- coming out .
- The 7th place : rare music which flows only in an Ice Cave Chant:crystal tunnel.
It is also suitable on this stage and quiet Beautiful music.
There is also flowing only here and it is impressive.
- The 8th place : there is rhythmic sense rather than mystical on the stage of a Forest Frensy:woods system, and it is pleasant music.
It is this tie that it is unexpected.
The stage of pu is whether to match comparatively, since an enemy's attack is intense.
- The 9th place : Is the gap of the first half and the second half music quite intense also at 今作 in a The Pirete Ship:rasubosu game?
but -- Wonderful, since the rasubosu game is matched as it is unexpected.
This is also arranged with a next work.
It was carried out.
- 10th place: -- Northern Hemispheres: -- the valley of snowstorm The steepness of a snow-covered mountain is expressed splendidly.
there are many people who stumbled -- coming out -- The valley of the snowstorm which will exist is very suited.
(Bitter smile) If it sees in this way, does 今作 have much music which changes atmosphere in the first half and the second half?
A continuation is later.

2007/03/18 Best! [Original Japanese review]
by 不安斗夢 Provider: 40333 Host:40269 Browser: 5234
[a good point] -- as that graphics and action -- it can do -- it is the highest [Bad point] Is there any feeling of omission of a boss?
[Comprehensive evaluation] It is favorite.
し [ he wants to come to do also now every now and then ].
Incidentally I am a boss key group.
This boss key is equivalent to the 3rd generation instead of the 2nd generation the back.
The founder is the present kurankiikongu, in boss key kongu Jr, the 3rd generation succeeds to the name from kurankii, and the 2nd generation is this of super boss key kongu.

2007/03/04 Good [Original Japanese review]
by HUNGRY SPIDER Review history[Good:2(40%) Normal:1(20%) Bad:2(40%)] / Provider: 3586 Host:3582 Browser: 7395
Work which has won the author distinction of boss key kongu which became, so that now one corner of signboard kyara of Nintendo was borne.
Although the number of the boss keys will be the 2nd if it says correctly well, such a fine thing will be with 置い (smile), and will look at the contents.
Not much good comment cannot be cherished in becoming puzzling suddenly, if it only clears ordinarily and full capture is aimed at, although it is easy, although it is that you are already pointed out.
As demerit common to DK series of SFC, actually It must be able to become nervous, in order to hide and to look for an element, although it is an action game (therefore, invigoration cannot be acquired like Mario).
Although it thinks that there is that it gets tired and it is easy to lapse into a work play in the worst-case scenario (this is being able to say also to a yosshii island something) somehow -- it -- "of series -- 悪しき -- seemingly, the root which is tradition" is in this work (if it says more popularity of 本作) Honesty and himself had also wanted repeatedly to come to make voice rough, saying "It is sly!!" in the ill-tempered hiding room in the work.
Therefore, although a hidden element is also good, it is made more moderate, and I think that it is individual with my having wanted you to put power into a portion important as raising the difficulty of the stage itself "an ordinary action game" etc.
more.
If 本作 is seen as the well most above-mentioned "ordinary action", although it is not the thing of a grade which cuts with a trash and throws away, although some arrangement of the trap and enemy based on calculation exquisite not to mention the beauty and the Hideyasu music of a -- visual stage etc.
is sweet, it is 価(ed) to special mention.
moreover, a stage is advanced -- と -- although it being alike and difficulty's going up gradually is not restricting to action -- things -- good at the way of raising, if it says by 本作 Although surely there are just some waves (1-5 and 2-4 are difficult for the opening part), I am raising to the grade which notices difficulty change with a grinding sound fundamentally, and think that it had succeeded in making a stage advanced that there is no unreasonableness in a player.
He considers the thing with popular DK of the SFC version by the merit of this game balance being the greatest factor.
Probably, about an image and music, you may call it the highest peak of SFC.
With it being individual, even if it compares with 2 or 3, I think that it of the-less mark was completed, so that it never was not so good.
Peculiar atmosphere of the textures of the ground or a machine, a cave, or the sea -- If it raises, it will be a thing to the extent that there is no OFF.
Well, if a viewpoint is changed, it can be said that the production of DK series has raised the hurdle of sequel manufacture to the wind that peculiarity must be given though it is already completed at the time of the-less mark and it is followed for a sequel.
However, that it seemed to be a little unkind also has a clear advance system.
Unless the house of funky candy both kongu is found, it is thought that it is even quite cruel that it cannot perform to come out from ろ or a stage for those who can play only a short time as for save.
Although possibly such an advance system was taken since it was a sweet game well, and it was covered if it only cleared, I think that there were this neighborhood and room to be kind to a player to a slight degree.
moreover, this point -- again -- "of series -- 悪しき -- the fault which that it is tradition" cannot overlook, either The back, although it is the big fault of 本作 that a boss is also too weak, this is corrected in next series.
Although it was the work with which ara is considerably conspicuous, since "the stage composition (although just difficulty is lower)" which still serves as a core of an action game, and the "production" which excites play volition are fairly high level, even if it deducts various faults, popularity is presented to this work.
Evaluation is "good." if it thinks that the masterpiece "DK2" which shines with a SFC in history brilliantly was produced by success of this work -- deep emotion -- a deep thing -- it is .

2007/02/11 Very good [Original Japanese review]
by Y I Provider: 1300 Host:1230 Browser: 3875
Is it the first cartridge of super boss kiikongu series?
It was overwhelmed by such beautiful graphics those days that 94 years cannot be thought!
It is whether it was the most difficult to lower very well, if difficulty is measured against a sequel and it will only clear (for me to merely think that the valley and the trick track lift 2 of snowstorm were difficult), however to find a bonus stage.
Unless it investigated especially the woods and the oil factory of betrayer man key kongu, they were not found ..
Music was the constantly wonderful result.
This music thinks that there was much slightly uncanny music compared with a sequel.
(Stages, such as ruins, a cave, and a tunnel) Does it make nature-likeness more conspicuous?
A general comment is "very good." Already, severely, demerit is that a boss is quite weak, although it is saying.
Since almost all bosses despise and come out and can 撃破 easily, it is disappointment just for a moment.
Although it is unexpected to say that rasubosu merely revives and the mistake has been made once ...
(If a staff roll is often seen, although an amusing thing will be noticed.) (Bitter smile) A postscript is due to be added behind.

2006/10/23 Normal [Original Japanese review]
by 爆音 Provider: 8677 Host:8627 Browser: 5234
The point that boss key kongu and the talk of Family Computer had led to what mind was also interesting.
It often plays and is better seed - those days.
That END?
of rasubosu is a premature joy たり .....
It was interesting that words changed when it visited repeatedly persistently at the mansion of kurankii.

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