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Game ranking: Rank 2,822/in 3,469 titles (Total 0.00/Deviation 47.33) Rank 2,821 <= => Rank 2,823
Game ranking of 1997: Rank 83/in 109 titles Rank 82 <= => Rank 84

Super Hyspeed Grandoll PS(Game)


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BANDAI VISUAL CO., LTD.
Playstation

Released:1997/07/25 in Japan
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanGood(0.00)2,82247.330.00 

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Total ViewsCommentEvaluation
Inside Japan41811
Outside Japan5100

How others evaluated in Japan

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People0001000
Percentage0.0%0.0%0.0%100.0%0.0%0.0%0.0%
Added percentage0%0%0%100%100%100%100%
Summary0%100.0%0%
                                                                                                    

Views for recent 8 days
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Anime:Super Hyspeed Grandoll

The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/08/05 Normal [Original Japanese review]
by Sennuki Provider: 38066 Host:38222 Browser: 4203
the searched type (it is divided for every stage and is not a vast map like 夜想曲 under the moon) of 2D horizontal scrolling -- it is a feeling action game Is it the result like Class B action game of SFC?
Only a few has a peculiarity in a motion occasionally, somewhat hard touch is also carried out, and it is hard to move a little.
Is it called [ whether there is nothing with where and tempo says slowly, and ] もっさり?
Operativity does not have so so and C, either and does not have a failure, either.
However, difficulty is strangely high.
Although the cause of the operativity which cannot be refined, and the cause [ that overall adjustment is insufficient ] is not known, there is seldom an opportunity to feel invigoration at least.
as [ carried out / easily / character is bad and / it says very, or / how / strangely like this, / although the boss game was basic pattern memory Gaea / a motion of an enemy boss ] A dash, a dash jump, a shot, and the back have wall ascent, a wall jump, and the memory completed variously, if fixed conditions are cleared.
This neighborhood is orthodox.
The back, ↓ which ↓, door discovery ↓, and the door which progresses do not open - stage, but finds [ somewhere ] ↓ and a card key in the direction of a long distance, and before a door a while ago again, since it also carries out that it takes time and effort vainly, ...
etc.
takes time and effort clear considering the width of a stage.
a boss is beaten -- と -- the lock man by whom it is alike and new arms and new special capability go into a hand -- the みたいな system was good for beta By myself, I have not cleared.
This difficult game.

[Scenario]
It is not only a good meaning, either, it will be absurd, and it will also be rare [ it ] to get angry by deployment intelligible for a so so normal, if it does not ask for many, although it is beta.
however, since ending makes it strange frankly, in order that the distance with the senior (voice's being Mr.
Tomoyuki Morikawa) of the sweetheart candidate after [ candidate ] the hero's was yearning having become what, and the rival (voice is Ms.
Yuko Miyamura) who was likely to come out to a slight degree and was reconciled may not appear in ending at all, spoilt feeling, and dissatisfaction and a question have an old hint and deployment a little If it is this further, the direction which made [ strangely difficult ] it whether to take out with OVA only obediently synthetically dyspeptic feeling and dora みたい done rather from the beginning a little at the animation adventure game of a choice selection system without carrying out a game (it can purchase first in price in that case, and does not seem to be) can consider in having suited the style.
The back, it was also Mr.
Akio Otsuka and Mr.
Hikaru Midorikawa with much trouble, and although it shines, since it was the simple role of "wrong" of a stereotype in the bad meaning, there were quite little interest and charm, and to it, it was disappointing also there somehow.
(It was Ms.
Yuko Miyamura's rival character that treatment is mashi most on an enemy side) Is it said that there is no undue importance?

[General comment]
I feel that it is not the result to the extent that it can strong recommend fundamentally.
There is also that no like [ which is criticized severely ] is made.
There is seldom a point which should be mentioned especially in addition to that the voice actor is gorgeous and the full animation scene containing appropriate length.
On the whole, halfway feeling is somewhat sorry about the result as a synthetic work (awkward).
It was the result.
I wanted you to make it dora or the adventure which it can come and is done.
Incidentally, touch that it is truly for ota is [ てます ] structure serious fundamental so so in a package to a barricade barricade.
a hero -- saying [ of a transformation heroine thing / that it is as that a transformation scene is comparatively independently inflammatory たり ] -- "-- there is no scene of " (originally there is no reason an inflammatory scene is required for a transformation heroine thing, rather -- if), and a basic sex appeal aim fundamentally that there is completely nothing It is strangely healthy.
Although he fairly likes such places and they become empty.
(there is a sex appeal scene -- being useless -- it is not -- if it is, it is -- if it is the mystical directivity which is not and not becoming -- such ふう -- と -- if the directivity of a work is clear, it is the meaning of being satisfactory) what was necessary was just to merely have put the OVA version into the game [ it ] version spread when there is a bathing scene -- I considered the back 事描いてる気 which was contradictory in (けど which will be impossible in Sony) is also carried out.

[Digression]
it is the character (finishing [ glasses / equipment ]) which seems to be [ that a hero is serious and ] gentle even for a time at the after last -- a junior high school student (probably) -- a morning greeting -- "-- I think that good morning, there is no にゃん" good morning -- として は全然 is good -- the ending -- "にゃん" -- it cannot be except for a prologue -- henceforth -- 1 -- since ゃん is not eagerly attached to the ending, I think that they were mistakes or somethings [ some ]
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