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Game ranking in Japan: Rank 11/in 3,357 titles (Total 344.64/Deviation 137.23) Rank 10 <= => Rank 12
Game average points ranking in Japan: Rank 73/in 592 titles (Average 2.14(Very good)/Deviation 60.24) Rank 72 <= => Rank 74 (more than 10 evaluatoin were posted)
Game ranking of 1996 in Japan: Rank 2/in 126 titles Rank 1 <= => Rank 3

Super Mario RPG(Game):Rpg


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(VideoGames)
Latest Books: 1996/06/26 ():Super Mario RPG Game Secrets: Unauthorized (Secrets of the Games Series.) $99
VideoGames(4hit)
Sales/Latest
Books(6hit)
Sales/Latest
Toys(2hit)
Sales/Latest
Rank:2138
Video Game:Super Mario RPG: Legend of the Seven Stars

Eval.:*****

1.I really don't understand why... there is no sequel!!!!
Rank:15495
Video Game:Civilization for SNES Super Nintendo
Rank:16393
Video Game:Paper Mario: The Thousand-Year Door (Original Black Label) Not Players Choice or Best Sell...
Rank:787773
Paperback:Super Mario RPG: Legend of The Seven Stars Nintendo Player's Strategy Guide
1996
()
Eval.:*****

1.Very Good Guide
Rank:593945
Paperback:Totally Unauthorized Super Mario RPG: Legend of the Seven Stars (III Bradygames)

Tag:$99
1996/06/06
()
Eval.:*****

1.A Guide Like No Other- Bradygames' Best
Rank:805695
Paperback:Super Mario RPG Legend of the Seven Stars Official Nintendo Player's Strategy Guide
1996
()
Rank:1646354
Paperback:Super Mario RPG Game Secrets: Unauthorized (Secrets of the Games Series.)

Tag:$99
1996/06/26
()
Eval.:*****

1.Not quite THAT bad

Paperback:Super Mario Rpg (Official Strategy Guides)
1996/03/01
()

Paperback:Super Mario RPG: Legend of the Seven Stars
1996
()
Rank:240656
Toy:Super Mario Large PVC Figure Vol 2 (Mario & Goomba)
Information about this title

SQUARE SQUARE ENIX Nintendo Co.,Ltd. Super Nintendo Entertainment System

Released:1996/03/09 in Japan
Sites about how to play the game
1. http://www.rpgdl.org/sfc/mario_index.html
Official sites
1. http://www.nintendo.co.jp/n02/shvc/p_arwj/index.html (Translation)
2. http://www.nintendo.co.jp/wii/vc/vc_smr/index.html (Translation)
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanVery good(2.14)11137.23344.645
Outside JapanBad(-1.00)7742.88-1.00 

Statics of activity

Total ViewsCommentEvaluation
Inside Japan118,976150126
Outside Japan2,83511

How others evaluated in Japan

BestVery GoodGoodNormalBadVery BadWorst
People6337149102
Percentage50.0%29.4%11.1%7.1%0.8%0.0%1.6%
Added percentage50%79.4%90.5%97.6%98.4%98.4%100%
Summary90.5%7.1%2.4%
                                                                                                  

Views for recent 8 days
Total6543213029
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2002/07/17 Bad [Unable to delete by yourself//Only this reviewer/Only this review/post sympathy comment/]
by GamerTJ323
Not Impressive!
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The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/07/04 Best! [Original Japanese review]
by moon-moon Provider: 1657 Host:1741 Browser: 6400
Are you RPG version Mario?
The image was beautiful and really interesting.
The place which has not been strangely made deep by Mario is also good.
a battle -- jumping -- rolling up -- better seed - "an overweight pata shell (unknown in whether the character suits)" -- it is nostalgic
2008/05/12 Best! [Original Japanese review]
by Nuudoru Provider: 30160 Host:30283 Browser: 4184
The
[total play time]
About one month
[Good point]
There are also good deployment and good り込み所 of novelty and novelty tempo that Mario is set to RPG, a little.

[a bad point]
-- there could be a hidden dungeon -- I suit and consider
[comprehensive evaluation]
-- the "game beginner" who has not done RPG as graphics are also beautiful and an image called Mario = action was carried out to sale by CM those days which is regarded as the ability to melt easily, although it was the work ten years or more before being RPG with many action elements as it is -- first -- being easy -- since a specification super jump, hiding 宝箱, etc.
do and there is also a lump element, I think whether he has been enjoyed for a long time
2008/04/05 Very good [Original Japanese review]
by TKM Provider: 2393 Host:2280 Browser: 5234
Mario becomes a game of the RPG style ...
Is it very interesting?
It is the game which fitted in most in the game of RPG.
if it is called what or progresses to the next, what will happen -- there is the heart of ろ Admiration is unbearable excitedly.

2008/03/04 Best! [Original Japanese review]
by amashi Provider: 25233 Host:25048 Browser: 5234
"Mario is set to RPG!
""Nintendo and Square -- a tag " Saying like this became a brilliant wonderful game rather, although it became variety entertainments mostly or slid.
Action nature is very high and spare time is never carried out among a game.
After music is also good.
However, if it dares mention a fault, a do lump will seldom just be going to be effective.

2008/03/03 Best! [Original Japanese review]
by Keeboo Provider: 2953 Host:3002 Browser: 4487
It was interesting to ほん.
An I room generation thinks that he has done this game wholly mostly.
the color of star piece was beautiful to ほん - It is convinced also to a thing with high ranking.

2008/02/24 Best! [Original Japanese review]
by Kafuerate Provider: 3975 Host:4015 Browser: 2982
The
[total play time]
It cleared 3 times.

[Good point]
RPG て言う's is good although it is Mario.
It is unbearable to the Mario lover that familiar Mario, a beach, and kuppa become a friend.
a stage also with the stage appropriate for [ in a stage ] Mario, and kuppa -- many although it is still with a castle, a cave, a river, a tower, and a ship And graphics are also beautiful.

[Bad point]
It is easy to use recovery of that whose rudder no was weak and a beach in foul.
If the beach is put into a member, to the extent that it is clearable absolutely first.
But beach omission of the rudder no was also weak.

[Comprehensive evaluation]
I think that it is one of the masterpieces of suufuami.
Kana which does not come out by VC.

2008/01/09 Best! [Original Japanese review]
by 金色の闇 Provider: 44405 Host:44277 Browser: 6287
[the total play time] -- [the good point] which thinks has exceeded for 1000 hours -- first RPG Was it wonderful although Mario bought it with the intention of a trial as favorite me?
It was not dissatisfied in the system!
Did it do to the extent that it did not understand which was done!!
Mario RPG does, and it is crowded and it can be said about condition that it is the world's No.1!!
All also collected hidden 宝箱 and where it is remembers [!!
] all a super jump -- 100 times -- skipping -- と -- if it says, it can fly 100 times by from 1 absolute -- !
Although there are !
which can fly 200 times, not to mention the lie ついて super jump 100, and those who say in order to often boast It cannot skip, however it may do its best 100 suupaajanpu って or more.
100 is a limit.
Was it done and crowded to the extent that it said?
Were parties Mario, Gino, and the super-attack type of kuppa all the time?
the opening part -- the power of a jump of Mario -- up to the maximum -- raising -- kenzooru -- !
from two -- make it finish coming out -- a better seed Since it can push down without role ON れて of recovery and unavoidable でしょ ?
already dying even from coulisse taraa and kajioo once since there was almost nothing elapsing and losing and the thing [ that it is incidentally strong ] for which the peach was used does not have a damage receptacle in !
which exists only once, either.
The picture was also one [ beauty and music / in the highest ] without a complaint for suufuami.
I want you to surely take out with a virtual console!!.
I think that they are [comprehensive evaluation] ほん which does not recognize [bad point] existence, and the highest RPG game!!!

2008/01/01 Very good [Original Japanese review]
by Guranzon Provider: 12203 Host:12252 Browser: 5234
Although it was the game which regarded as what もん it is and was bought, was it far good than expected?
It is light laver something and negotiations of Mario and maro are also good.
Is kyara of maro or bukkii good?
It can laugh in what.
Is also it also good that kuppa becomes a friend?
However, special work is quite user-unfriendly...
It hardly included in the cause and the party.
Gino was indebted to the jiino wave considerably.
Since attack work is not used at all, under [ it is usually an attack speciality chiefly except it ].
However, it will become fairly easy if an offensive and defensive rise is carried out by jiino wave.
Is a peach princess a role of recovery chiefly about me?
ひまん pata こうら is made to equip so that it may not be pushed down.
Since a friend is not in others the opening part, although it is putting in, is maro removed if a friend comes to remain?
Offensive strength is a peach princess's eighteenth, when it is low to top class and is recovery work.
Capability uses passing just at the inside time, and there is no どころ.
Although the maximum of a level thought how 30 っていう were when it knows for the first time, before usually reaching to there generally, it is clearable, and if 3-four of recovery items are prepared as for FP, it こと足りs.
Isn't it a thing to the extent that it cares?
Doesn't the maximum of coin have a method of 999 っていう in 納得い from it?
Even by carrying out golden earnings, you elapse, and isn't mind [ that the っていう fellow who changes the last of ending by the number which bought fireworks with doukatei, and fireworks are expensive ] to incur carried out the back?
He can buy only one piece for one that じゃ.
although the store of a kerokero lake can buy a better thing if a card comes to hand, it is independently unnecessary -- it is .
so so, if are of ま and a melody bay is caught with a mere mini game -- it is interesting
2007/12/09 Best! [Original Japanese review]
by kz Provider: 18003 Host:17737 Browser: 4746
The dekaiossan series of a nose also set foot in the world of RPG at last.
Kameda which was rasubosu all the time is also a friend this time.
An extraordinary setup which Highest LEVEL says as 30 is also one of the charm.

2007/10/14 Best! [Original Japanese review]
by toil Provider: 8709 Host:8504 Browser: 5234
Since Mario was familiar existence, he was a game best for being initiated into RPG.
Although it recently heard that it developed in collaboration with Square, the view of the world and the monster suited Mario's world, so that it had not noticed, although developed only in Nintendo.
It is the masterpiece which freed itself from conventional Mario's story, without breaking Mario's image.
Although only the fame of Nintendo probably roared to the child, the merit which can do the game itself thinks that most was the favor of Square.
Since "the wrong (target)" which should also push down the talk was drawn clearly, it was intelligible, and he has fully understood also by me who was an elementary school low grade.
Though the system which pushes a button and delivers an additional attack during an attack is also simple, I think that it was useful to your making it absorbed in a game.
The graphics of-dimensional [ 2 ] and a half also have the quite novel memory these days.
everything but a main story -- a mini game -- doing -- being crowded -- etc.
-- after a clearance has many elements which are continued for a long time, and "Game Boy" might be intently played by け with the friend There is especially no bad place.
It is only mistaking dirty trousers for ばっ dust trousers, and selling them.
It can allow, no matter unreasonable thing [ what ] it may occur, since it is the flow of a gag tone.

2007/10/14 Best! [Original Japanese review]
by 半蔵 Provider: 30067 Host:29888 Browser: 5234
This is the Hamah り better た very well.
The hidden mini game and the hiding event are substantial with last thing, and I also regard a story as the sales message (although it being a faint memory --) of CM [ like ] "which RPG and り尽くした people also satisfy" being protected firmly.
Music was also wonderful.
It is regrettable that the level of the Mario RPG series after 次回作 merely looks low just because this game was too epoch-making.
I regard a mario story and paper mario RPG as individual quite interesting.

2007/09/27 Normal [Original Japanese review]
by Bakaboke Provider: 27679 Host:27551 Browser: 7783(Mobile)
Did it do well at ancient times?
It is whether although doing [ as for this work / that Mario ]-what low pre kana was thought those days, the story was the result which is not bad.
Or [ that it was good for 面白み to have a battle system very much ].
It was good that a damage increased to the timing which a button pushes those days.
That friend kyara is also fairly individual and a friend can do even that kuppa is whether it is rather new and is good.
Evaluation is common.
Wasn't there any place which calls it this well and attracts an eye?

2007/08/20 Best! [Original Japanese review]
by LOVEN Provider: 1002 Host:1137 Browser: 5234
It is perfect.
I thought those days that mario series did not seldom care for it, but its I who was 天邪鬼 full open was also interesting from the bottom of the heart because of the character in which self became perverse.
In this work, he had no 驚かされっぱ from beginning to end anyhow.
it is "[ which "is /!?
/ Mario and RPG って" ] what idea てん -- you [!?
] --""-- kuppa -- an ally [!?
] --""-- what -- this not the best hiding boss [!?
] -- 々, such as ", -- I carry out [ mind as surprised ] in 30 minutes once When considering now, was it a highly complete game truly?
Since it is unavoidable to be only surprised well, it is to the direction of evaluation.
Character ...
Therefore, it does not tell.
It was able to have a friend-and-foe 問わず favorable impression in original kyara with the individuality which is worn with these kyara in addition to the face of kuppa and familiarity to Mario, yosshii, and a peach princess and which is not things.
"kore from the fellow who exists and cannot hate charms although it is an enemy ...
it is Mario -- until it results in the hiding boss of the written-in example so that よな ?" is thought -- all the members -- having been attractive .
then, a story -- about ..., although it becomes direct since it is a faint memory, I think whether the foundation was the same as the conventional Mario work If it thinks that it rescued, a peach will review, and it is involved in an incident from there, and it will be first-easy also to the gamer of the former [ ...
], and will set to him.
Moreover, it was also good that action entered by battle.
When thinking that it would reach to an extreme, it could reach to an extreme without limit, and the battle with the zako enemy in front of a boss was not felt for pain by the favor above all, either.
Furthermore, how for it to be [ of having passed also through the important boss and having had not tare but appropriate kyara and appropriate strength / which now are not considered ] elaborate, such as a setup which can just be called "boss." And "moderate unkindness" wants to evaluate most.
That is, I feel [ this game and ] that it was a setup which is not kind to a light user fundamentally.
I consider [ having said in many cases that it did not know that will progress if there are few keys which serve as the guidepost "next go here", as most remarkable example, and just it obtains information to a villager (?) and does not buy in information, and ].
the next stage 行く not having been found by "jugemubasu (bottom っけ?)", but having wandered about the town what hour ...
the present game -- such a thing -- there is not nothing idea れ -- therefore, I want to evaluate this work Although a clearable light game is also good even if it does suitably, I like the game unclearable unless it does to some extent and is crowded like this work.
In addition, it is an exquisite setup which backs up the charm of this work to the maximum extent until it results [ from graphics ] in BGM, and the forcibleness which does not carry out things, such as some bad parts, is in this work.
Evaluation will be taken as the highest from the above thing.
It is declared for just calling it the highest masterpiece of the Family Computer time that it is a suitable work.

2007/08/06 Best! [Original Japanese review]
by Sharu Provider: 1407 Host:1252 Browser: 5598
It is the work which became [ that it is various and ] the center of attention by the first RPG in mario series.
The quality of BGM or a background was high, many individual kyara appeared, and there is also an action element plentifully and it was able to be enjoyed very much.
Was also that the hidden element and the play element were prepared everywhere also charm?
Although it thinks that I wanted you to take out ruiiji individually ...
Evaluation is made without a complaint into the "highest."
2007/08/05 Normal [Original Japanese review]
by Paワーesa Provider: 14103 Host:14416 Browser: 5234
Are Nintendo and Square RPG which collaborated in Mario of a popular character to neta?
familiar each ones, such as Mario, a peach, and kuppa, -- the family of clouds -- it was the talk fought while adding みたいな maro and original kyara called Gino of a doll who talks and constructing a party though the foundations of RPG of go into a town or a castle, collect information or buy an item be press down move in the field, although a part of movement of area have ち and a peculiarity with a slant top viewpoint -- the head family -- it be the game ( it look like) which also considered Mario-likeness as much as possible as it be as that it of the mario series of former years be contained in BGM in a game with the arrangement version たり [ and ] [ that an action stage like Mario be prepare ] It is clear to use the system of FF as a base as RPG, and a battle is the command selection type of a turn system.
It is the mist beam FF the place which has an attribute concept also in magic.
It could be immediately adapted if it is a person familiar to FF.
Although a party consists of even three persons, since an experience value is distributed also to the character besides composition, it has the kindness toward which training of a character does not incline.
Appropriate for Square, when it said that graphics, such as magic, were brilliant, it took out, and it builds and also the field like a fairyland, and just called depiction of a thing magnificence.
However, seemingly it is Square of this time and it is minus individually that scenario sides, such as words of a character and a character setup, are too persistent a little (for those [ some ] who see, it is けど which will probably be pleasant).
The work which can be enjoyed satisfactory if it plays without a prejudice, although it may be able to say, "It is FF which covered Mario's skin!" since the character as main RPG is もろ FF.
It plays in many mini games arranged in a game, and the heart is felt.

2007/06/23 Very good [Original Japanese review]
by 九円 Provider: 2588 Host:2579 Browser: 4483
RPG which I did for the first time is this game.
I think that it is a work quite unique as mario series.
It also has kuppa and an impressive peach princess that it is touch that become a friend or enemy kyara also differs from old mario series.
The battle was also good.
I thought that I could give many damages, when pushing the button with the timing that RPG besides that time is also sufficient.
Therefore, I like the battle of pushing a button with sufficient timing.
(A tomato adventure, MOTHER3, etc.) And ending was wonderful.
When it sees for the first time, it is like [ which became that it is likely to impress and cry ].
Since it is an as a whole quite impressive work, evaluation is made "very good."
2007/04/25 Very good [Original Japanese review]
by Yukimiyuki Provider: 16166 Host:15983 Browser: 5085
Although it becomes a category heterogeneous as mario series, it is the game which goes into the highest category also in mario series.
Is the plan of a genre itself special treatment in RPG at joint development with Square?
Although the greatest evaluating point of this game also has the fun of the game itself, of course, it has just been going to set "Mario-likeness" everywhere above all.
An enemy called kajioo is in the view of the world itself, and heterogeneous characters, such as maro and Gino, are also in it.
however, when a game is played, it is Mario perfectly -- seemingly it is Mario to the extent that it is really wonderful I think that this game is not "kyaragee using the character" but "a game which reconciled the charm of game nature or a kyara brand." Although a title of this sort has "a type petty only by using kyara", and "the type which cannot be harnessing the charm of the brand even if interesting as a game", in the case of Mario RPG, it is the game which is perfect also as a brand also as a game and which is seen rarely.
Although it is RPG, there are many action-elements and the mechanism on a map etc.
being abundant and moving about it also has pleasure.
Since an attack changes by pushing a button with timing sufficient also at the time of the battle with an enemy, a free zako game also has 面白味.
Since it is a stage selection formula in map fixation, it can play without a RPG beginner also straying.
In spite of having taken the technique of a stage selection formula, it is surprised although not an easy straight road but flexibility is very high.
Not only in the main events, it plays everywhere, and the heart is felt.
Although it is the same event even if it carries out and does not go, does wanting to come stopping on the way just have something related to Mother of FC?
hide and make it an item -- it is 滝く -- there are as a lot of events, such as mini game elements, such as り, and coulisse taraa which it hides and is a boss, as extravagant [ too ] Moreover, the piece of production is also good, and although Mario does not talk, he is making the skillful く demonstration scene from animation and the sound effect.
The fine animation of a dot picture matches the whole atmosphere, and admiration is truly carried out.
The quality of the feature of graphics and BGM is so high that SFC cannot be thought.
It is performance to the extent that it is visible also to a 32-bit opportunity, and although graphics do not have sushi and the main line of kyara, they have been independent and a background is perfect [ graphics ] also as a game legible.
The music of a genre with them has gathered, and BGM also suits the style.
[ good tone quality and ] [ various ] The performance of the extended tip with which the cassette was loaded in which it is truly surprised at SFC with the ability to do so far is utilized for the maximum.
Anyhow, although volume is thing only with this uncanny sufficient editing, the addition element and the play element were also perfect, were made truly, and are crowded with the game of SFC.
a game -- being [ no spare time ] anywhere and being too perfect -- しか -- it is the mario series highest masterpiece which cannot be said
2007/04/15 Best! [Original Japanese review]
by ジョニー256 Provider: 42959 Host:42739 Browser: 5234
me -- this game -- it is favorite graphics -- saying -- carrying out -- a battle system -- saying -- carrying out -- me -- it is the highest rpg-like kyara which No.
1 likes is kajioo and the music of the 2nd form is not forgotten.
If it is called a fault, it will be the lowness of the highest level.
The 30 [ same ] as dorakue 1 is the highest.
I think that this game is the highest.

2007/03/16 Best! [Original Japanese review]
by ken092 Provider: 42154 Host:42186 Browser: 5234
Although done and seen from recently and the beginning, it is interesting even if it does how many times.
A boss game has a close game very well, has a mini game, and fitted in considerably.
Being as it was called 共作 of Nintendo and Square, kyara which does not appear was in ordinary Mario and ordinary Mario had the different fun.
Although it is conspicuous and there is no bad thing, I consider [ being just going to say that a level is to 30 and ] thinking that it is an only fault.
I want you to make continuation ていう or the remake version of this game together [ of Nintendo and sukueni / two company ] once again.

2007/03/16 Comment(good) [Original Japanese review]
by Y I Provider: 25279 Host:25494 Browser: 3875
O Comprehensive enemy kyara ranking - 1st place: -- coulisse taraa: -- those who came from another dimension which is in the inner part of [ at which it was sealed in the Mons town ] a door In the certain last fantasy world It is the very not the best hiding boss as [, such as looks, Battle BGM, etc.
which are likely to be required, ] he thinks.
At the time of a battle It appears with four kinds of crystals of style 火水土.
It is 防 in order that there may almost be no attack motion.
It drives and a hot direct attack, a dark star, and a miruki meteoric shower are overly powerful!
ひまん patakoura is that.
They are coulisse taraa and ku, defending, when there is nothing, although it may become somehow also on a ば低 level.
Probably, it cannot but be sticky, making full use of recovery work etc.
until risutaru's and others work point is exhausted.
- 2nd place: -- dosokiiyungu: -- the leading pachimon in a game community which appears in many cases with Hana Chang's etc.
offering in Hana Chang's woods kyara.
In the enemy at the time, since HP and offensive strength are higher, it is careful.
It is fuiku to the last.
It is shon.
It is not related to an actual person.
(Bitter smile) - 3rd place: -- spear dovihhi: -- hand of spear type kajioo which confined the residents of a rippuru town, grew into residents, and was being finished The bottom.
They are a phreatic explosion and the Mirage attack by the existence which may be called wall boss of this game.
(it acts as the other self) - one-point concentration is powerful.
Especially a phreatic explosion will be 瞬殺(ed) if it challenges by ten or less LV.
It does not serve.
Probably, there are many players which were able to give bitterness of life to koitsu ...
To success in life Also cruel field which is strangely scrupulous and inflicts an injury (tickling attack) merciless [ a hostage ].
- 4th place: -- puyomeeba: -- an enemy like suraimu who appears in the arms world Although it is not so strong, if it cannot push down, it will increase to five bodies.
Troublesome in it being unexpected.
Thinking is a 綾波 lei.
- 5th place: -- Booker apprenticeship: -- apprenticeship of Booker who is stacking training at back of a iga valley If Mario is beaten, it will be Booker formally.
If it gets used Since it does not become game over even if it loses, it also loses with ワza.
Hand.
- 6th place: -- second form [ of kajioo ]: -- kajioo which changed by the anger made into Mario and others at koke The head is struck periodically and it is a figure.
It is the feature to change an attack means.
There are the tank head, the magic head, 宝箱頭, and the coffin head, and it is 特.
The tank head with fearful Magnum and the magic head with quite powerful whole magic are dangerous.
sute of 宝箱頭 Let's make the role of recovery surely equip with a safe batch as a measure against - tasu unusual attack.
It is connected.
For thunder and the magic head, the tank head is [ a direct attack and 宝箱 ] kya which can seize on a weak point since it is weak in a jump.
It is good for ra to be.
since it revives immediately even if it pushes down, although it can attack also on the body -- not much -- It is not meaningful.
- 7th place: -- nanjaro: -- kuppa -- the enemy of the 宝箱 system strongest who appears to a castle only zako with HP of 4 or more figures -- a whole attack -- seeing -- although with is troublesome -- one weak in a jump -- as usual .
- 8th place: -- army heihoo: -- the rare monster which appears very rarely in a pipe dungeon HP300 and inside 々 -- high Immediately, since it escapes, ability cannot be demonstrated in many cases.
In addition, the heart is read.
Seemingly, る's is known.
- 9th place: -- pachiiru: -- the thief who appears in keroozu and serves as the bottom of the hand of crocodile If it pushes down, the coin of a frame splendid as that time will be 貰.
Although obtained, offensive strength will be high in it being unexpected, and it will escape immediately.
Thinking incidentally is anchor shinji.
- 10th place: -- onoren jar: -- the bottom of the hand of kajioo of 5 person groups which consist of the deep pink and the nihilistic black of the yellow of the red and glutton who is a worldly-wise and compassionate person's leader, and weak constitution green and makeup It is 攻, respectively.
Since 撃手段 is different and it must act to a five-person breath as a partner, it is [ whether it is also kitsui or ] very well.
It collects.
One person had better attack intensively at a time rather than it attacks.
Pink -> green -> buratt ku -> yellow -> a little easy, when it pushes down in order of red.
And appearing onofuoo When taking time until it attacks, although a su game has a powerful mortal work justice breaker Since it is low as a boss of HP999 and the second half, it can overcome more comfortably than a ranger game.
る筈.
A continuation is later ...

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