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Game ranking: Rank 2,612/in 3,468 titles (Total 0.00/Deviation 47.33) Rank 2,611 <= => Rank 2,613
Game ranking of 2005: Rank 122/in 154 titles Rank 121 <= => Rank 123

Suraimu morimori dragonquest daisensya to sippodan(Game):Action_rpg


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Tose
SQUARE ENIX
Nintendo DS
Akira Toriyama

Released:2005/12/01 in Japan
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanGood(0.00)2,61247.330.00 

Statics of activity

Total ViewsCommentEvaluation
Inside Japan3,53533
Outside Japan7600

How others evaluated in Japan

BestVery GoodGoodNormalBadVery BadWorst
People0011100
Percentage0.0%0.0%33.3%33.3%33.3%0.0%0.0%
Added percentage0%0%33.3%66.6%99.9%99.9%100%
Summary33.3%33.3%33.3%
                                                                                                   

Views for recent 8 days
Total1110987654
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The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/06/19 Normal [Original Japanese review]
by Surasshu Provider: 14139 Host:14249 Browser: 5234
Aren't there not much a previous work and change?
Since suraimu and others is dear, it cures, and evaluation high as system software can be performed.
For a previous work, an image is it a place to have called it almost the same, although it was GBA.
し [ there is also no touch pen operation which can also be called feature of DS ].
the greatest feature well -- a tail -- robo of a team, and battle kana suraimu and others other than なら Sulla りん just also used it at any rate.

2008/06/19 Good [Original Japanese review]
by 貞吉7 Provider: 47133 Host:47311 Browser: 6885
During commutation, it was continuing restlessly and ending was greeted in the ramen restaurant in the middle of going home yesterday.
The article of an order went up during the ending roll, and there was seldom impression.
the arrested friend -- tips -- although tips and the deployment to help were the touch which tends to become quite in work, its suraimu which is in no less than 100 animals was individual respectively, and they seldom became pain however, a princess 飯食い past w tank game -- difficulty -- so much -- coming out -- although there is nothing, until carrying a cartridge and shooting it from here and there gets used -- very well -- very much -- or Shooting, after a friend can do leaves and it trespasses upon the enemy's line, and it crushes the enemy character itself earnestly and it was made not to make it attack.
Since the story event after the kana w clearance which is not fairly effective was not found especially for the moment, he was able to be enjoyed for the time being by the structure which does not have sotsu in completion of a museum, and the whole kana which will enjoy a tank battle thoroughly.
Or [ with many action elements / requiring patience just for a moment, since the story is comparatively long ]
2006/10/30 Bad [Original Japanese review]
by に〜ぷ〜 Provider: 474 Host:4 Browser: 5234
Various points are improved from the previous work with a hero's 2nd cartridge of an action game in suraimu.
first, although it is about difficulty, this has been markedly boiled by the appearance of a great war vehicle -- a seed The small fish tank of the neighborhood arranged ordinarily is a safe level.
Is it pleasant for individuality to be in each enemy's great war vehicle, and to push down, devising?
Sulla Eve who fights several times was a remarkable formidable enemy.
probably anyone should suffer troubles at first -- very well (it is -- that I am also poor), in response to the damage, its great war vehicle started very much, and carried out on the other hand -- doing -- ceasing -- it is .
Moreover, rasubosu which was the formidable enemy only by the previous work has also accomplished the further upgrade, and regards it as good.
In order to oppose a formidable enemy, it is very pleasant to convert and customize a great war vehicle.
something -- dorakue っぽさ (と -- or it says -- RPG ぽさ) is felt -- a seed But action is also ばっ dust.
I think that the battle of a great war vehicle is the battle system which employed 2 screen functions of DS efficiently well.
It is fairly serious to carry the cartridge of a tank, checking a partner's appearance.
Although the work itself is very simple, since it must be carried very well with an idea, it does not 飽き bored easily.
Was it very pleasant to be abundant [ the kind of cartridge ] having made the deck?
However, the battle of a great war vehicle has one long battle.
if it says well, it can play for a long time -- it is troublesome if it says bad It is up to men.
Next, although it was about the ability to do after a clearance, did the degree of fullness of this increase?
The trial of 勇者 and the battle with Sulla Eve were able to be enjoyed very much.
Do you think that eye the collection of recipes of 錬金 is also abundant, and that it is good?
strengthening-one's great war vehicle fashion -- ます with いが moreover, communication -- a friend -- と -- it was regrettable that the quantity of a mini game merely (I am -- although it did not do) became [ which is regarded also as it being good that the battle of a great war vehicle can be performed ] less Was I glad to have succeeded good action firmly from the previous work?
Since not only action but suraimu's and others loveliness and the softened atmosphere were succeeded, the point is satisfactory.
It is because the story was very useless when evaluation said whether to have been a disrepute system why, although it was ...
Although the title of a game is - Qwest "2", there is no relation with a previous work.
A change is delicately made also for the stage.
Although it is independently good -- The contents of a story have almost no twist in having changed to there.
big -> which flows out, and will not be caught with the sufficient suraimu さらわれる -> hero fate of a tail team attack -> town if it says ....
which comes out of everybody to help -- although there is a difference in some, a fine place is almost the same as a previous work, and is not fresh Although it is in an intermediate occurrence variously, are most turning points quotations of a previous work?
as an example -- the event of the Sulla strike upgrade -- is it per び調査団 quickly?
Together with a previous work to the last punch line -- It has 興ざ carried out truly.
Although the completeness of a game is rather high, since the story has pulled the leg greatly, evaluation is "bad." Since it was a popular system rightly when the story was more nearly original, it is regrettable.

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