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Game ranking: Rank 166/in 3,421 titles (Total 46.00/Deviation 59.16) Rank 165 <= => Rank 167
Game average points ranking: Rank 145/in 601 titles (Average 1.84(Very good)/Deviation 57.09) Rank 144 <= => Rank 146 (more than 10 evaluatoin)
Game ranking of 1986: Rank 4/in 105 titles Rank 3 <= => Rank 5

THE LEGEND OF ZELDA(Game):Action_rpg


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Comics:Legend Of Zelda
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Latest VideoGames: 2007/11/23 ():Nintendo DS Lite Gold with Legend of Zelda: Phantom Hourglass (NDS Bundle) $99
VideoGames(59hit)
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Books(108hit)
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DVD(11hit)
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Toys(95hit)
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Rank:91
Video Game:Wii Zapper with Link's Crossbow Training

Tag:$99
2007/11/20
()
Eval.:*****

1.Good gear, good game
Rank:104
Video Game:The Legend of Zelda: Twilight Princess

Tag:$99
2006/11/17
()
Rank:144
Game Cartridge:The Legend of Zelda: Phantom Hourglass

Tag:$99
2007/10/01
()
Eval.:*****

1.Addicting
Rank:589
Video Game:The Legend of Zelda: Ocarina of Time

Eval.:*****

1.My favorite game of all time
Rank:672
Video Game:The Legend of Zelda: Twilight Princess

Tag:$99
2006/12/11
()
Eval.:*****

1.The Legend of Zelda: Twilight Princess
Rank:684
Video Game:Nintendo DS Lite Gold with Legend of Zelda: Phantom Hourglass (NDS Bundle)

Tag:$99
2007/11/23
()
Eval.:*****

1.Wonderful Little Fun
Rank:32602
Paperback:The Legend of Zelda and Philosophy (Popular Culture and Philosophy)

Tag:$95
2008/11/28
()
Rank:24013
DVD:Faerie Tale Theatre - The Dancing Princesses

Tag:$98
2004/11/16
()
Eval.:*****

1.in touch with my childhood
Rank:10691
Legend of Zelda: Complete Animated Series

Tag:$99
2005/10/18
()
Eval.:*****

1.it is as i remember it... wish it was longer
Rank:5018
Toy:LEGEND OF ZELDA TWILIGHT PRINCESS ACTION FIGURE SET OF 4

Eval.:*****

1.sweet
Information about this title

Nintendo Co.,Ltd.
Disk System

Released:1986/02/21 in Japan
Sites about how to play the game
1. http://www.asahi-net.or.jp/~qw2n-smz/zelda/zelda.htm
Official sites
1. http://www.nintendo.co.jp/n08/fmk/zelda1/index.html (Translation)
2. http://www.nintendo.co.jp/wii/vc/vc_zel_fc/index.html (Translation)
Image gallery sites
1. ZELDA ITEM
2. ENEMIES
3. BOSS ENEMIES
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanVery good(1.84)16659.1646.00 

Statics of activity

Total ViewsCommentEvaluation
Inside Japan25,5732825
Outside Japan26900

How others evaluated in Japan

BestVery GoodGoodNormalBadVery BadWorst
People11722300
Percentage44.0%28.0%8.0%8.0%12.0%0.0%0.0%
Added percentage44%72%80%88%100%100%100%
Summary80%8.0%12%
                                                                                                    

Views for recent 8 days
Total6543213130
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Comics:Legend Of Zelda

The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/04/20 Best! [Original Japanese review]
by Suupaarinku Provider: 41449 Host:41375 Browser: 5234
The
[total play time]
Clear in 82 hours
[Good point]
makore
[Bad point]
riideto is bad.

[Comprehensive evaluation]
100!

2007/09/08 Very good [Original Japanese review]
by 鉄銀 Provider: 28954 Host:28906 Browser: 6287
Too, zeruda of the 1st work does and responds and it is がある.
An interesting thing is interesting although it will be said but that it is unsuitable.
The latest game elapses [ kind-] and is boring.
The enemy was quite strong.
And the item also had much impressive one.
It is No.
1 こずった kana to discover the whereabouts of the next dungeon ...
It is yet unclearable in back zeruda etc.
Evaluation is very good.

2007/04/13 Best! [Original Japanese review]
by 美兎 Provider: 18003 Host:17931 Browser: 4630
Although how to feel is up to men, 謎解き of a dungeon thinks that difficulty was high.
Since action also cleared me weak somehow about the battle, it was [ be / it ] difficulty with a sufficient degree.
Music has many impressive phrases and, even now, they remember it.
It was very good.
The system was also able to be enjoyed as it is as that a fairy and a bee can be caught たり [ and ].
[ playing an ocarina and moving ] Although it is simple, of course compared with the present game, I think that there is no one but merit a long time ago which is not in the present game.
It is as it is called a masterpiece, and is it a very highly complete work?
Evaluation is "highest!
I want to attach ".

2007/01/26 Normal [Original Japanese review]
by 無花果 Provider: 20416 Host:20223 Browser: 5234
An enemy's strength is also also in the difficulty of 謎解き in た anyhow, and it is an originator zeru intermediary.
At first, merely, it was thin only by being simply difficult, and I thought that it was the game in which stress accumulates.
However, while hiding in the unexpected place and advancing the game as it is as that there is a hidden passage たり [ and ], many places made to regard it as it being zeruda truly were.
[ that there is a room ] It became pleasant although having searched anyhow was important since there were also few hints.
But a too unkind place is kitsui.
It is kitsu さ of operation in the little of the hint of the next dungeon, and the difficulty of accumulating of rupee.
Although まぁ, then worrying should also be the real thrill of this game, it is a game quite tight to those who do not get used.

2006/03/04 Normal [Original Japanese review]
by Indeikoraito Provider: 7114 Host:6848 Browser: 4184
It is thought that the shrine of the first half is comparatively easy and seldom changes the difficulty of the bosses in the illegal world.

2005/11/15 Best! [Original Japanese review]
by rangame Provider: 41922 Host:42019 Browser: 5234
It is made the masterpiece of the action RPG of Nintendo and is a masterpiece.
if do now [ -- ] which took time considerably is said until it is quite difficult and can clear, although only the time had a time as for the disk system version, and resistance to the teeth is in 謎解き considerably and it fitted into it considerably, though it was simple -- being impossible -- the work of -- ancient times -- it is -- graphics, game nature, and BGM -- which also feels the merit of simple, simultaneously a sense and I regard it as good for rare て最高
2005/11/14 Bad [Original Japanese review]
by 634 Provider: 13007 Host:12749 Browser: 5234
Although what is necessary is just to call it the first authenticity RPG in Family Computer, he has a feeling which memorized only something and sense of incongruity.
It had resistance that the world which has block composition, enemy, and hero link through which it does not pass are kyara called a left-handed person in why or erufu.
Although the hero was uncertain somewhere, the enemy was seldom able to enjoy that it must not die even if it is strong and moreover hits arms, or only the やたら items had to be purchased etc.
Although there is not much not liking Action RPG, either, he has a feeling that invigoration was missing somewhere.
The thing that a strategy could be flexibly built by item selection was also differed from.
I feel that there was nothing for what was able to enjoy the game of a disk system not much in itself (the same is said of super mario 2).
more than the twice of the present CDROM -- this reading speed also has the memory which it thought those days, "how would be?" It is a game without a mistake description 見て and to become kusogee if there is nothing.

2005/11/13 Best! [Original Japanese review]
by nozomu Provider: 6578 Host:6742 Browser: 3875
Although it was the Family Computer disk which having first played "the tradition of zeruda" carried out, to me who was a schoolchild, the disk version is abandoned difficultly those days.
Then, it plays with the suufuami version.
It is quite a hamari better seed.
Its enemy is strong although operation is simple.
謎解き is also difficult.
Was having carried out a game pleasant, making full use of an item?
The やたら system is complicated to the present game みたい, and I want to come to progress rapidly, without giving pain.
It is a masterpiece game on a par with dorakue series.

2005/10/12 Comment(normal) [Original Japanese review]
by Ana Provider: 33661 Host:33537 Browser: 4184
Since the tradition of the first zeruda of the Family Computer version was played by striking-how woods +, they are the comment.
obtaining -- ~ ん ...
compared with the latest zeru intermediary, I feel too that there are many unkind portions A stake is carried out to a rupee ball and the key required for capture of a dungeon is also sold at a store ...
I think that difficulty is also quite high.
BGM is wonderful.
Did the main theme of the tradition of that zeruda exist from the 1st work?
Although it is different and this work is not in a masterpiece, it is played now which got used to the kind game too much, or becomes, and I regard it as kitsui.
Since it has not cleared yet, it is a comment from an ordinary position.

2004/08/23 Very good [Original Japanese review]
by Kurabo Provider: 2016 Host:1972 Browser: 4483
Himself poor at a game had trouble fairly also in the table.
Furthermore, when becoming the reverse side, by itself, it was too difficult at all.
however, too difficult part and too difficult り of evaluation are very good at いがあった's -- coming out -- 。 It is called Mario 2, and is called parutena and you call it the adventure of a link.
Although cooked better [ thought ], does a disk system have many difficult games?

2004/08/05 Best! [Original Japanese review]
by Harurun Provider: 21038 Host:20977 Browser: 6339
There is memory which was surprised to the extent that it was not an overstatement, even if it told the shock to graphics and the sound those days.
the disk system itself and appearance -- although it was uncanny, it is dreadfulness redoubling in this game It played stumbling very well, since it did not have in a convenient capture book etc.
those days.
It is irritated and woods are burned earnestly.
But didn't it become pain?
Does it seem that the fuami contest mini version is different the disk system version and a little?
Kana which will also play the fuami contest mini version if there is an opportunity.

2004/05/17 Very good [Original Japanese review]
by Suro Provider: 2200 Host:1803 Browser: 4925
It is the game with which much surprise was choked up, and is - in the bottom.
That a mechanism occurs everywhere to the extent that it thinks that there will be some mysteries for every screen of the change formula MAP たり.
The world which spreads whenever it gathers a new item.
It is hateful that the item which cannot be taken although it is visible is prepared abundantly.
For remaining in the impression most by 本作, a cry is [ 聴こえてくる and ] greatly gradually at the time while approaching MAP in which a boss is in a dungeon.
That was surprised.
It has [ a zako enemy ] individuality and is interesting.
It buys with an ear and is the microphone of contest two in a fellow!
Since it is not とんち.
人いた noticed by itself -- かなぁ -- w
2004/05/16 Best! [Original Japanese review]
by Ukiki Provider: 54710 Host:54593 Browser: 4483
ARPG exceeding "gods' try force" has not yet been done.
Did he also like the FC version?
Since he liked the scene which extracts 聖剣, the data in front of it had always been taken.
The back, when it could do, I wanted the jump to be possible.

2004/05/16 Good [Original Japanese review]
by Oopuningu Provider: 44806 Host:44717 Browser: 4123
I liked the "gods' try force" of SFC.
Although the photograph of the on-the-spot photo version zeruda had appeared in the capture book.
All the roles of the role of a link and zeruda are also Japanese......

2004/05/15 Bad [Original Japanese review]
by 紫電 Provider: 38474 Host:38427 Browser: 4127
Since it became impossible to have taken out the beam once the first work received the damage, since the reach of a sword was short, it was quite difficult.
It may not understand where it and the next should go, but might be running about in confusion.
It is good that an item can be easily used with one button.
Since it is still used also for the latest zeruda, I think that it is a quite highly complete system.
I give up in the height of too much difficulty.
It was unclearable.
I had the easy mode attached at least, and it swarmed.
"I will worsen" evaluation with a oneself kitchen.

2004/05/11 Comment(good) [Original Japanese review]
by Poeen Provider: 36458 Host:36358 Browser: 3875
& gt; Had it sometimes actually come out [ raroshu Mr.
へぇ - and ] under the title?
But what it has come out of behind is everybody's "the tradition of zeruda"'s title.
Is it a mystery too?

2004/05/10 Best! [Original Japanese review]
by レインボー猫 Provider: 40569 Host:40530 Browser: 4960
It is a masterpiece.
It is set up quite freely that it can do while a player ventures, it is the device and efforts of a player, are the surely solved mystery, and the device and knowledge of a player, and is the changing very wonderful game even difficulty.
And it is that music whatever it may call it.
Music which penetrates through the heart of a player and never is not bored.
Although there is also a word "the tradition of zeruda is a TV saga", it is the language which cannot be told if you have none of that music.
It is looking only on the title scene of opening, without 飽きing bored for a while.
If time is set just for a moment, it can play any number of times.
Even so, whenever series progresses, it becomes good rapidly parenthesizing Mr.
ganon...

2004/05/10 Comment(good) [Original Japanese review]
by Raroshu Provider: 42318 Host:42327 Browser: 6459
& gt; although there is no poeen Mr.
あまり知られてい, the game "an adventure of a link" is in the second work of series.
The talk is also perfectly connected for the formal sequel of the first work.
However, is it difficult to play now?
I have not actually done, either.
It has been heard that it is unique 作 in the series which took in the experience value system as well as other RPG.

2004/05/10 Best! [Original Japanese review]
by Poeen Provider: 36458 Host:36358 Browser: 3875
Although I also did various zeruda series, this does not betray expectation truly.
You may take to 謎解き the numerousness of back work and delicate techniques, action at which it can see and laugh, and anything.
Future zeruda is also counted on!
Although back one was considered, why is it the title "the tradition of zeruda"?
Since it is a moving-actually link, I think that the way of "an adventure of a link" suits.

2004/05/10 Very good [Original Japanese review]
by Raroshu Provider: 42318 Host:42327 Browser: 6459
The time of finishing doing the super famicom version zeruda and "1" being attached to a title did this.
Since it is Family Computer, although operativity is bad, it is interesting.
The Oma difference regarded it as "since it is Family Computer" indulgently, and I think that it is very highly complete for a Family Computer game.
The reverse side is quite muzui although the difficulty of a table is there [ there ].
It was serious that a strong surprising enemy came out from the beginning anyhow.
し [ arms are weak and the heart 減s here in the twinkling of an eye ].
Therefore, it is although こそ and り are いがあるん and become empty.
Those with a hidden element that the back can be played from the start if it incidentally puts into a name with "ZELDA."
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