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Game ranking: Rank 222/in 3,407 titles (Total 36.00/Deviation 56.62) Rank 221 <= => Rank 223

Tenchu sinobigaisen(Game)


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Information about this title

Playstation

Sites about how to play the game
1. http://www.medias.ne.jp/~kuon/
Official sites
1. Tenchu (Translation)
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanVery good(2.00)22256.6236.002

Statics of activity

Total ViewsCommentEvaluation
Inside Japan4,67576
Outside Japan21000

How others evaluated in Japan

BestVery GoodGoodNormalBadVery BadWorst
People4100010
Percentage66.7%16.7%0.0%0.0%0.0%16.7%0.0%
Added percentage66.7%83.4%83.4%83.4%83.4%100%100%
Summary83.4%0%16.7%
                                                                                                  

Views for recent 8 days
Total2120191817161514
2
1
0
1
0
0
0
0
0

LanguageSorted by dateSorted by recommendation New!
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JapaneseGood
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The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2006/02/23 Best! [Original Japanese review]
by 春美 Provider: 50322 Host:50301 Browser: 2409
People were recommended and it played.
there is impact to the extent that my character is changed in this game -- a seed w -- although I was a bloodshed scene and poor man to whom feeling becomes bad when seen, until it played this game, since this game is played -- "-- rather -- the bloodshed highest --orz which is " and the eccentric person who shouts Although 天誅 is a ninja game as it is also in a title -- Is the work which reproduced a thing called a ninja faithfully in until this much once?
No!
If it is those who love 存在を called a ninja purely, it is the work pleased considerably.
a hero's attack -- intently -- formula & -- w in which it will lose immediately with skillful く戦わない since it is simple and a hero and an enemy have intense decrease of a damage -- it may be hotter to be further, set to 1 to 2 with a small fish enemy rather than it is set to 1 to 1 with a boss since the battle of one-pair a large number is also reproduced faithfully Since it and enemy kyara are too foolish, he can be enjoyed also as a variety show game.
Moreover, since there are many bugs above, it is also possible to carry out a strange play intentionally.
For example, if it associates with the enemy who killed with one blow, without being found by - enemy quickly and cuts once again On the stage of - 卍教 which runs about trying to escape after fire has stuck in spite of 町娘 being HP0, when the same enemy could be killed twice or 町娘 was exploded and killed with the bomb together with - bodyguard - which devises a mine on a way as 鬼影 goes away and goes -- a barrier -- so that a boss's body may come on a torch on the stage of 越え In w and debugging mode to which it will fly forever if it lets out a large jump with sufficient timing in - air where a hero will sink into a wall if it is attacked from back while poking towards - wall adjusted and killed, after equipping a bow, When a mine is earnestly placed towards underground in the hole time from which a boss will get down to the underground in which w and 冥王 are present full of bows at the time of an event start if it is firing away to the boss before event generating, a hero is !
etc.
at the large pinch at the time of a 冥王 game start.
Although there is difficulty in this game that can be enjoyed in various meanings, graphics, etc., I think that there is worth of a glimpse.

2005/05/11 Very good [Original Japanese review]
by 三面 Provider: 7144 Host:6909 Browser: 4184
A key is pleasant.
It is exhausted to の一言.
It is in devise たり so that it may fight with an enemy on a stage full of traps or bow and arrows may fly from all directions.
Moreover, the event scene of the French version roars with laughter.
Although I have not done the direction of the-less mark, don't you try to want for reputation to be not much good?

2005/05/11 Comment(good) [Original Japanese review]
by 蔦屋 Provider: 4261 Host:4164 Browser: 4925
As a place which thinks is individual, doing is one-track.
No, although arrangement of three kinds of enemies is set up since a player is not bored, when it goes by the route as what to call what and its theory, it is condition of easy-elapsing too much and being disappointed.
Although mind of なよ which takes the route" will not have been carried out, either, if it is ", if it is the other route, it will be noticed by the enemy about 100% and will be making a great uproar.
It moved as the intention of a designer somehow and has turned into a roux teens work called a one-track route, fixed 即殺, and a boss game.
I can regard as thin the concept which practices, and improves its skill or is referred to as asking the technique of a player.
(the "magic master" of cancer cancer -- buying -- obtaining -- magic comics -- the bottom -- っけ -- the magic of not the thing "anyone can do if even a seed is known" but "practice being required even if a seed is known" and of requiring skill (technology) of a user appears in this work (probably ...
[ Although it is a faint memory and becomes empty ])) Shall say [ a player is made to load with experience, and I make it learn, and ] also by the game nature - "it breaks through a crisis by limited 手駒" "which finds out freedom in being inconvenient" which lets it use the head?
Such things are missing somehow.
Using [ then ] a convenient item, a difficult problem is in the end.
About the middle of " and good (evaluation)" - "it is good."
2004/11/09 Best! [Original Japanese review]
by Sama Provider: 6008 Host:6075 Browser: 4925
It is interesting when words are heard in English.
I thought that it would become such a wind if a historical play is made into English.
Is also an enemy's AI wise?
The point of becoming 青殺 if it reacts to sound or a body is seen.
It cannot do foolishly any longer.

2004/11/09 Very bad [Original Japanese review]
by kinji Provider: 22931 Host:22890 Browser: 4483
Doesn't he so like this 天誅 series?
merely -- as stealth action -- it can do -- although it thinks that it is not bad, I want graphics to carry out shobo past る somehow or other A quite coarse impression is received even by PS2.
Although there is a game put on the market in the U.S.
called the sprinter cell of the same stealth action, that one is the far good result.
An enemy's AI is not so foolish as 天誅, either, and since there is "no mind" etc.
which displays on a screen the meter which takes in a sign, its feeling of strain is uncanny.
It is a game suitable for specializing so that operation can also perform fine operation, and just calling it stealth action.
天誅 etc.
-- two-step jump ON れちゃ -- useless -- しょ ...
putting in the operation which can perform impossible operation physically if you want to make a bulls ninja -- a taboo such a thief to which the lateness of the move speed of 3 is not possible in it -- みたいな -- bearing -- a walk -- not but, since it says, run ordinarily -- well as various as ...
thrusting in -- bakagee of a full load of どころ -- it is みたいな touch and, probably those whom such a game likes think the Hamah れる
2004/08/30 Best! [Original Japanese review]
by 殉死者エルリケ Provider: 54657 Host:54633 Browser: 6479
Compared with the-less mark of a previous work, the picture of a play screen carries out stripes frankly, and it is a seed.
moreover, this editing -- a new scenario addition -- the contents adjustment of a scenario etc.
is given in part However, probably, the "key" which can play a its original work stage, and the "debugging mode" in which rolling up carries out view-of-the-world destruction will be interesting with this work, whatever it may call it.
(Incidentally a hero can shoot debugging with bow and arrows or a gun, can use teleport and a thunderstroke, an enemy is increased free, or an event and a sound test are made) Is it the work which is satisfying even if it has a-less mark?

2004/08/16 Best! [Original Japanese review]
by Raroshu Provider: 42318 Host:42357 Browser: 6459
The overseas edition of "solid ninja fighting scene 天誅." In short, although it was a work for overseas, it was put on the market also in Japan.
If it says where is different ..
- - to which 2 stages were newly added -- a part of the behavior and appearance of - character which changed the voice actor of some characters, demonstration, and stage changed - The scene where music flowed increased.
- The "key" system which can make a stage freely was added.
- - to which selection of five kinds of languages, Japanese, English, French, Italian, and Portuguese, was attained -- ninja weapons and tools increased in number - Three kinds of arrangement patterns of a character are prepared, and it can choose freely.
..
って -- many [!!
] Is honestly this one profit positively?
However, since a rule manages a duty so that this series may not be fundamentally noticed by the enemy, action which is made into sukatt cannot carry out skilled.
Can't it recommend those who are waited and irritated until those who are not patient, and an enemy show spare time?

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