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Game ranking: Rank 331/in 3,469 titles (Total 24.00/Deviation 53.50) Rank 330 <= => Rank 332
Game average points ranking: Rank 29/in 608 titles (Average 2.40(Very good)/Deviation 62.91) Rank 28 <= => Rank 30 (more than 10 evaluatoin)
Game ranking of 2006: Rank 10/in 158 titles Rank 9 <= => Rank 11

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Anime:Utawareru mono / Comics:Utawarerumono
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(Books)
Latest Music: 2007/01/01 ():Song of a Country Priest $98
Books(154hit)
Sales/Latest
Music(5hit)
Sales/Latest
Rank:2603235
Paperback:Room of One's Own: A Feminist Journal of Literature and Criticism, Vol 2, No. 4
1977
()
Rank:2606849
Paperback:Making a Nation: The United Stated and Its People, Volume One- Custom Version

2002
()
Rank:4405962
Hardcover:Home Fires, An Intimate Portrait of One Middle-Class Family in Postwar
1992
()

Comic:Mister Miracle Comic #26 - Apr 91 (Monster Party, Part One of Two)

1991
()

Hardcover:Kodaks From a Bicycle: One Hundred and Twenty-eight Beautiful Views of Scenery and Places ...

1896
()

Hardcover:Air Force Airs: Songs and Ballads of the United Stated Air Force World War One Through Kor...
1957
()

Hardcover:U. S. ONE: MAINE TO FLORIDA.
1938
()

Hardcover:Collections and Recollections By By One Who Has Kept a Diary
1898
()

Hardcover:The Arabian Nights' Entertainments Embellished with Nearly One Hundred Engravings, a New ...
1848
()
Rank:374076
Audio CD:Destroy the Warming Sun
Tag:$49
2005/05/17
()
Eval.:*****

1.Musical **mshot!
Information about this title

AQUAPLUS Flyght Plan Playstation 2
Naoya Shimokawa Tatsuki Amaduyu
Suara
Ryoka Yuzuki
Rikiya Koyama Miyuki Sawashiro Mai Nakahara Rie Kugimiya Sayaka Oohara
Atsuko Tanaka Kaya Miyake Daisuke Namikawa Tsuyoshi Koyama Hiroaki Ishikawa Satsuki Yukino
Hisako Kyouda Daisuke Kiri Akeno Watanabe Hiroyuki Yoshino Toru Ohkawa Toru Ohkawa

Released:2006/10/26 in Japan
Official sites
1. http://www.aquaplus.co.jp/uta/ (Translation)
Music sites
1. http://pc.j-ken.ne.jp/title_song.php?category=5&title=110858
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanVery good(2.40)33153.5024.00 

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Inside Japan10,0751410
Outside Japan25500

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Summary100%0%0%
                                                                                                    

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Anime:Utawareru mono / Comics:Utawarerumono

The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/08/15 Best! [Original Japanese review]
by Kuronimu Provider: 13991 Host:14001 Browser: 3020(Mobile)
It was quite pleasant.
し [ a battle is pleasant to be for a story to be also able to cry, to be able to laugh and good / all characters / and each music is the highest ].
There is no place where まう is bad.
って言い piece ます It was the highest.

2007/08/13 Very good [Original Japanese review]
by sokura Provider: 8948 Host:8855 Browser: 4925
- which was long for the time being.
But the profound story corresponding to it.
Although it was the reason which he entered from animation and resulted in this game, the place which animation is sufficient as and does not boil and which was not was all canceled.
It is divided into Adventure part and Battle part, and the kana which so is not merit, and the game regarded as the voice actor being uncanny so far do not meet so.
since -- although it came out and became empty, be [ supposing ] it was, be [ look for / a dissatisfied point / as ] the point was said, be [ it / more difficult ], it is about a thing with long time, and Battle part For the time being, Lv raising is unusually easy.
Since it is easy, it gets carried away and raises, and in acting before the audience, they are a strategy, and もん and themselves who it left one by power not related and were touch if compelled.
terrible -- although it is subjective and becomes empty The back, although it is derivation of a samon night, there are few kinds of work.
Although this is also the strong point well.
.....
It is since he was synthetically enjoyed very well by such touch well.
Evaluation is at "it is very good."
2006/11/23 Good [Original Japanese review]
by 原黒主水之介 助兵衛 Provider: 41993 Host:42033 Browser: 3875
Characters were a tale being attractive and with the laughter with a tear, and the contents of large satisfaction.
Music and graphics are also impressed only by watching [ it is beautiful and ] or hearing it.
Production which was elaborate although difficulty also felt some battles low is carried out, and he was able to be enjoyed.
If since it is gyarugee is said, although a fault will be what till then, it is that there was much female kyara which becomes a friend forcibly, and it felt sense of incongruity in the end.
A thing with the halfway last is also -- just for a moment.
I did not make it 1 Hondo but wanted some routes.

2006/11/16 Best! [Original Japanese review]
by PBK Provider: 11562 Host:11197 Browser: 3875
Good place Is man kyara kakkoii first?
し [ in the latest game, a woman kyara ばっ loan is conspicuous too much ].
Of course, woman kyara and man kyara also has individuality, respectively, and can have good will in every kyara.
Whatever it may call it, it is a result of the story.
RPG which was able to be enjoyed so far was a long time truly.
And music was also the highest.
All music suited the scene scene.
Bad place No difficulty setup is just going to be the place which does not have an auto lead function.
I was allowed to play very comfortably except it.
Comment etc.
It is a word of 、 which was the highest result.
however, in this editing, it can still finish telling -- てい (they are trifles) -- since there is time, do I want you to surely take out a sequel?

2006/11/14 Very good [Original Japanese review]
by Ransaiわ Provider: 21470 Host:21313 Browser: 10083
since "lullaby to those who are sung and who thing - break up and die -" was made ?
clearance briefly at last -- instantly -- evaluation -- ば Description is carried out so that it may not become netabare of the contents to become notes -- It is sale after the portion which it obtained, and - and the sale day were prolonged several times, and was likely to consider time with animation in the beginning carries out an animation end after all and is settled temporarily.
The mind which was loss remarkable as a putting on the market on the market agency does this.
# That the time of cooperation campaign with DVD has shifted from the enclosed pamphlet in the relation たり.
An introduction is made at least into this and goes into the direction of evaluation instantly.
Finishing [ an original (the Not DVD version) / a clearance ] (about 3 to 4 times).
Finishing [ the animation version / viewing and listening ] briefly.
then -- instantly .
O Since it is the thing which was good from origin about sound as for kore, I also think this time that it was good.
I think that especially OP/ED and an insertion song were very good music.
Nonchalant production was hearing other BGM and it was good.
however, although it will be for the scene [ screen ] blackout -- being able to see plentifully only in SE, and making the scene imagine in the case of scene movement, sound does not suit a little -- mind which also suited the scene --, as it is is carried out O Is it touch that the original was brought as it was about the picture?
Since the game of several years ago already, origin called it a little cheap --, or an atmosphere of those days has come out.
It stands.
an one-sheet picture -- and is a picture etc.
the passing mark enough?
Was the variation of a picture the place I want you to increase to a slight degree?
Although the picture of the cut-in at the time of a battle was also regarded as very good, I thought -- that it was easy to depend when there was a number to a slight degree.
O It is as already knowing kore about the scenario, and difference with an original and animation was cared about it and played.
He hits and feels easy and is [ which calls it -- about or progresses as an original mostly ] just going to say that it was able to do.
There were some things to which the hit takes a little, origin attaches to them, and admiration has it in them although がっつり change had required the scenario of the circumference of the scene only for 18 禁な物.
Does the fact also carry out mind which "the tedious admiration" suited just for a moment as the picture of a night sky is taken out to the target which leaves imagination to the last again?
If it puts into muri to there, I will think that you could bypass finely.
The rest also regarded only the last scene following animation and summarizing it finely the second half, although it was still an original as ?
by it having been an ant.
Since the scene with eruruu had that's good.
But try to feel easy, and since it was, they were the contents which carry out concern to it having been a umai scenario too again.
O I think that it can be called the transplant work which synthesized and was collected considerably in the high place of a level.
Since a certain ADV game also has the work well packed into having transplanted after all of having collapsed, if an example is taken in such a point, a poor transplant will not be carried out but I will regard an original as having attached the faithful and nice function peculiar to the 2nd edition of PS.
However, it was a place [ want / the structure which can be comfortably played in the environment of PS2 to be regretted to a slight degree ].
- a skip system is sweet # existing 読 - un--- 読関係なく -- it skips - There is no automatic sending system.
# Inconvenient, since there is no automatic sending in that there are words (sound) with much trouble - There is no cancellation function of the cut-in and mortal work system in a battle.
# You have to see each time.
- In order that system data may go [ save ] into each of somehow, save takes time.
# Although overwrite is early, it wants to change save for every scene too as it is.
The point to say was the portion worried very much.
Are also some portions of advancing a text by skip systematically, a sound remaining as it is if a scene is moved after the sound has entered, and waiting for the rest to reproduction 終わる minus?
However, still, a fatally amusing portion is the reason which was not and I think that sushi and the portion of having transplanted the original finely can be evaluated very much.
意欲作 which can be played in comfort.
I consider.
if it is kore -- common -- SLG -- a person weak can also osusume and good also as ADV -- I can do and think だ the "last -- synthesis -- carrying out -- evaluation -- it is very good" -- せていただ .
If the direction it is considered that will do comes at un-playing, I will regard "what is sung" as the ability of the 2nd edition "lullaby to those who are sung and who thing - break up and die -" of this PS to be osusume(ed).

2006/11/05 Best! [Original Japanese review]
by Miruguru Provider: 7542 Host:7578 Browser: 6287
All animation viewing and listening [ talk ], the DVD version, etc.
have not been played.
Although there was sale adjournment twice, it was the result which does not betray expectation.
The point of the maximum [ enter / the voice by the members of a voice actor which were large popularity by animation ].
That this is easy to go into a story, it is easy to carry out empathy to each kyara, and has become it.
Since there was not a person who has floated in kyara by the merit group set, either, it was satisfactory.
The level of BGM was [ OP and ED ] very high.
The lullaby of an insertion song etc.
all suited the view of the world of BGM.
Moreover, it is glad to a fan that the animation OP without a telop as a clear privilege was able to be seen.
Many spot also to sub kyara is applied compared with animation.
Mr.
親っ -- 達 -- there are quite many portions of exchange and touka which it was not able to finish telling by animation, such as a samurai and the whole surface of uruto, carelessly Were there merely few exchanges of hakuoro and eruruu compared with other kyara?
Since the truth portion of a tale is written quite politely, it is glad to look at animation to the person who was a question.
since it says that they were 18 禁 from the first, although it is made to hear, it is and there is also a scene -- gag -- it does not become not much unpleasant by making it finish it as a punch line, or obscuring Is thinking as a little services well good?
It is not difficult if the progress level is raised very well with a crunching sound about the battle part.
The voice and the picture were contained and 連撃 and 協撃 were quite smart.
協撃 -- combination -- colorful -- a glimpse -- valuable -- it is .
Since rasubosu becomes strong suddenly, it does and it responds, and it is better た with が.
Moreover, only rasubosu has changed the words of 連撃 or 協撃 and made the next scene much more moving.
Was it made so far and was surprised?
Every day, the part is doing dimly and can laugh also at many gag, and the battle part has become tense and is won over to a story.
And since voice is contained, on the scene of impression, 目頭 gets hot repeatedly.
the voice actor -- 達 -- には -- do you want to say that it was tired with labor?
If avarice is merely said, isn't a motion of OP movie so good?
It is unsatisfactory that there are two kinds compared with OP of animation, although it is glad.
What does not have auto mode in that there is voice with much trouble with it is regrettable.
Since a character comes out ahead of voice, it is hard to do somehow.
Satisfactorily, he buys it and the person who was doing the original is also the game to which those who do SRPG for the first time also do and respond, it was more easily thought that was such game balance as it was and which loss does not have so that it may go.
Evaluation is the "highest."
2006/11/04 Very good [Original Japanese review]
by Chestnut Review history[Good:1(100%) Normal:0(0%) Bad:0(0%)] / Provider: 21629 Host:21487 Browser: 4184
The 2nd edition "what is sung" play of PS was carried out.
Although it is the original PC (DVD) version, it is under neglect (fundamentally un-playing).
Finishing [ animation version all viewing and listening / talk ].
They are netabare cautions.
It is regrettable that there was slightly much adjournment first.
Also or [ ...
to be able to play in the form interlocked with the animation version ].
a first time limited privilege -- it is many If it increases, there is a relation of the increasing campaign, and it went into the box of a first time privilege a lot.
Moreover, the package of the game itself is also huge due to the collection of setting data.
Since it is the size of the grade put in order two tooru cases of DVD, presence is large.
About OP animation, not too bad, but, this work-likeness had come out and music was good.
but the direction of an animation -- honesty -- delicate In the case of the game of the AVG system of the 2nd edition of PS, it is sure that it is such a thing mostly.
However, I wanted you to step forward 1 step.
A motion old to touch with the strange bread of a title or an animation although it is the animation which called what or was made into 歴.
There are a way of music and music which has the race っぽい feature portion by the suitable music for a scene scene about music and CV.
And I regard as good that OP "a dream song" of the animation version is contained etc.
I think that the way of CV was touch good on the whole although kyara which does not suit an image just for a moment was also.
Although a work without voice is sufficient, if there is voice too, it will be easy to be easy to carry out empathy numbers of times.
Since the original is old about a system and quality of image, it is not so good to an original about a game system.
When it will fade and it will fade, if the quality of image of the 2nd edition of PS is a composite, and it is RGB, it is kakukaku.
However, since it is the VGA size of the original software 640*480, there is what [ no ] it compares and is destructively referred to as bad.
Although it is not having restricted to what is sung ...
Although it is if natural, if it is used to the latest PC game, inconvenient [ of a system ] and the badness of quality of image are worrisome.
Is the genre of ADV in the shift to PS3?
but Hi-Vision-izing by PS3 -- me -- I think that I want you to carry out immediately as an individual Since an original is mainly SVGA of 800*600, it may be difficult one.
But even if it slips out of honest composite connection and makes high-definition connection, it is made to want 粗 to come out.
When the save function had savable conditions written, it was glad.
It does not understand where when it begins, it can save, and is 焦燥った extremely.
If possible, when a konfuigu change is made, I will think that it was good with the ability of creation of save data to be performed to the beginning of a game.
When said in passing, it was good to also have known play time by the save function.
When [ which is played at a stretch ] not dividing and coming out, it is difficult to time the total play time until it carries out full konpu manually.
Therefore, since the standard which is not exact is sufficient, it is made to want you to know time.
A point will collect and the battle part will become strong, if it fights (naturally it accumulates, and in direction, the efforts can be felt as it was easy to go up a level, and it did its best, when doing their best.).
However, there is no time to become free to the hit of intermediate Dili Horai - niue.
Therefore, per karura touka urutorii Camus thinks that a level raising has a close game.
It is because an overall level is high and the level raising of weak kyara is serious, if there is also no spare time which carries out a level raising by battle practice in the middle of ..., a scenario progresses at a stretch and it thinks that it was settled temporarily.
even if skill thinks that it will raise kyara of 1 figure in the second half -- poco -- poco -- since it is made to strain oneself by 死ん, after becoming around here, the difficulty of a level raising is tasted まぁ -- the rest is easy if it raises until to some extent On the contrary, although it is easy surely to advance since it will be in the state where it is clearable in the twinkling of an eye only by after to a boss becoming relatively and weak and 特攻(ing) if benaui, hakuoro, etc.
are raised too much enduringly, it will be in a state unsatisfactory in respect of the fun as a work.
moreover, work -- going berserk -- etc.
-- it depends on "energy" barometer Therefore, when at least 1 figure of HP(s) remains in an enemy, the next attack turn will be given to an enemy.
This is fairly important.
Especially, it has fatal influence on 刻 that it was not able to finish pushing down at the time of a last-minute battle.
Moreover, when two or more objects which can give an attack are similarly, it may be good to consider the attack pattern which can reduce not only an enemy's amount of damages but a member as much as possible.
- of course -- each man -- I think that there is a various attack pattern you have to push down HP of thousands units by three bodies despite the last seal -- although it is a reason -- honesty -- it is tight However, since it became somehow, it was surprised.
It is not too weak and is not too strong.
Although it can also be called abnormalities in respect of a number, since it was "the range which can be pushed down" more than enough, it was given with actually doing and seeing appropriate for rasubosu that it is "a strong enemy." I think that this setup of HP is exquisite.
It is necessary to push down not from a reference main part but from a hand.
There is a cut scene in obtaining about a scenario and transplanting to PS2 from rg.
I think that karura and that portion have performed processing of the scene well.
However, the portion of eruruu changes some scenarios and regards inconsistency as 失くせば being good.
I hear that I also wanted the scenario to specifically correct that since CG when pushing down was in the state out of which the breast has not come by substitution.
a scenario is gone on the back -- making -- hitting -- keys, such as niue, can horudari, and hauenkua, -- the characters which call it ...
or serve as a cause of argument are together out of order Touch said that it is to have taken the action in which some passing each other and the leaders who went mad rather than it said that it comes out and is earnestly opposed to each other went mad.
In respect of calling it poetic justice, it may be what a story tends to construct that an enemy is referred to as to put it out of order.
however -- like this -- the head -- 逝ってる -- if it is only persons [ like ], it will wither honestly It throws away with urutorii and is the talk of a child's fumiruiru.
This thinks that it was "urutorii, therefore" also often and bad.
And love to the child by whom the surroundings stop even urutorii going into an eye.
Then, it is not made to finish, but I am tying to the scene of an orphan dormitory, and think that it was very good judgment to have not made it finish it as a single-engined scenario.
If it applies to the last seal - staff roll and epilogue, I think that it was more than animation.
In addition, there was a picture which did not come out in the game with ED staff roll, and it was good.
Although it was smart all the members, it is per dorii guraa karura especially.
addition "く -- carrying out -- it is -- the time -- " -- one edited one by the thing - sung -- giving up -- hakuoro an enemy -- blow fat person っ殺s ....
2うわ- and an enemy HP1 -- 残っちゃったよ 3 -- obtaining -- a wwwHP partner's turn www As a battle game in PS2, he was able to be comparatively enjoyed about evaluation.
As a scenario thing, scenarios, such as impression, are still insufficient and still sweet also as a game of battle system ?.
halfway -- it is not expressed as ...
The way called "compromise" since it is not bad is suitable kana ?
(w which is not the same).
Evaluation presupposes "It is very good." There are this work and value to incur more than enough!
Correction of 2006/11/16 miswritten word
2006/11/03 Best! [Original Japanese review]
by 半月 Provider: 23345 Host:23305 Browser: 7856
Although it purchased since animation was good, it was impressed very much.
The game whose empathy was completed this much in the character is also new.
I think that the story at which it can be [ the story / it ] moved to tears and laugh did so.
although it thinks that the level of a picture is high -- an one-sheet picture -- standing -- a picture -- which thought that there was not not much much number of sheets Although the character regarded as a little CV not suiting was also, I think that almost all characters suited.
Although a SRPG portion has an exercise etc.
and its difficulty is also low, it may be imaichi at those who expect SRPG which was elaborate since difficulty change was not completed.
Evaluation is the "highest."
2006/11/02 Very good [Original Japanese review]
by 春美 Provider: 583 Host:609 Browser: 4891
Although the PC version is played and can be cooked before, he has bought it involuntarily.
Although it was a work wonderful from the first, if a sound enters, he will have a feeling which the completeness as a game went up further.
The SRPG portion was also further tasted by adding elements, such as an item, and capability, 協撃, purposely, and became deep.
I can think that the element are in an original was formed into skillful く誤魔 by every place.
The scene with yuzuha which cannot be deleted on a tale is making a screen become worse and terminating an event, avoids direct depiction, and is 。.
The scene approached by karura takes techniques, such as making the last carry out the event end of the shout of fear (?) of hakuoro as gag etc., and is 。.
if it results in touka -- perfect -- gag -- about ..., however a love relation with the constantly main eruruu, the place seldom taken up is regrettable at a punch line the time of characters releasing mortal work by the last battle -- each -- what -- it is -- it was numbed to fine production, such as emitting a message Thereby, impression on the scene of separation was more conspicuous.
It is also a good impression to have strengthened rasubosu.
Since it is too weak when it is in the former state ...
Although it becomes easy to understand a difficulty compared with the PC version, it is that there are not tale deployment liable to [ of the final stage ] a some run and a difficulty setup of a battle too.
Since especially lack of a difficulty setup is done as SRPG, is crowded and lowers a degree, it is very regrettable.
In consideration of them, evaluation is made good [ near / it is infinite to the "highest" and / it / "very good" ].

2006/11/01 Best! [Original Japanese review]
by Poppu Provider: 55708 Host:55803 Browser: 5234
pass two sale adjournment -- although it is this work put on the market at last, there is only value for which it waits -- seed although there was no sound with the PC version -- performance of the voice actor of the high animation version of evaluation -- being added -- merely -- even coming out -- the good scenario had become the highest thing A tear already in the last etc.
...
I thought anew that the power of voice was great.
The item and a new element called 協撃 were added and battle parts were also very interesting.
Is also it also good that an exercise comes be made to it and kyara can be raised freely?
It was so gorgeous that the privilege of reservation and first time limitation also thought "it is kore privilege ?
to honto." Of course, evaluation is the "highest."
2006/09/28 Comment(normal) [Original Japanese review]
by 半月 Provider: 2076 Host:2250 Browser: 7856
Although it reserved since developing jointly with the company which is manufacturing the samon night, and animation were good, was there somewhat much adjournment?
Although the direction put on the market while animation was broadcasting thinks that it is good also for a company side positively ...
Since it seems that the sale day is decided, it expects.

2006/09/23 Comment(normal) [Original Japanese review]
by Ransaiわ Provider: 14327 Host:14600 Browser: 10083
a sale day is relieved -- coming out -- peevish -- ぇ -- Having been due to take out to the timing which honest animation's finishes is thinking that it was the best -- It is carrying out that it is wasteful.
Are carrying out the make lump so much -- Work is merely extended simply --
2006/04/18 Comment(normal) [Original Japanese review]
by 宇宙刑事ジャンギャバン Provider: 33223 Host:33285 Browser: 4314
Is it the game of えっ and Leaf which has taken out popular beauty girl games, such as "To Heart" and a "こ 3 く party"?
As long as an outline is seen, is it touch like a fantasy thing?

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