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Game ranking in Japan: Rank 31/in 3,358 titles (Total 171.99/Deviation 92.18) Rank 30 <= => Rank 32
Game average points ranking in Japan: Rank 131/in 591 titles (Average 1.89(Very good)/Deviation 57.62) Rank 130 <= => Rank 132 (more than 10 evaluatoin were posted)
Game ranking of 1999 in Japan: Rank 3/in 103 titles Rank 2 <= => Rank 4

Valkyrie Profile(Game)


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(VideoGames)
Latest VideoGames: 2006/09/26 ():Valkyrie Profile 2: Silmeria $99
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Rank:1214
Video Game:Valkyrie Profile: Lenneth

Tag:$99
2006/07/19
()
Eval.:*****

1.Rent Before You Buy
Rank:4380
Video Game:Valkyrie Profile 2: Silmeria

Tag:$99
2006/09/26
()
Eval.:*****

1.An Absolute Atrocity
Rank:6852
Video Game:Valkyrie Profile

Eval.:*****

1.One of the best games ever made
Rank:14457
Video Game:Xenosaga PS2 Trilogy Episode I + II + III (All Original Black Label)
Rank:25037
Video Game:Valkyrie Profile Playstation Game and Official Strategy Guide Combo

Tag:$98
Eval.:*****

1.Buy a PSP with the game and guide instead.
Rank:32126
Video Games:Valkyrie Profile

Video Game:Atelier Iris Trilogy Complete Set
Rank:45239
Paperback:Valkyrie Profile: Lenneth Official Strategy Guide

Tag:$99
2006/07/26
()
Eval.:*****

1.! OMG !
Rank:231831
Audio CD:Valkyrie Profile

Tag:$99
2006/03/13
()
Eval.:*****

1.ODIN WOULD BE PROUD
Rank:67086
Toy:Valkyrie Profile Trading Arts Frey Figure
Information about this title

Tri ace
ENIX SQUARE ENIX
Playstation PSP
Yumi Toma
Hiroki Touchi
Maria Kawamura
Wakana Yamazaki
Kae Araki
Kazuhiro Nakata
Daisuke Sakaguchi

Natsumi Yanase
Tetsuya Iwanaga
Masaya Onosaka
Norio Wakamoto
Ai Orikasa
Yuri Shiratori
Hiroko Emori
Akimitsu Takase
NAOKO KOUDA
Nozomu Sasaki
Takehito Koyasu
Mugihito
Shuichi Ikeda
Kikuko Inoue
Kenji Nomura
Mitsuaki Hoshino
Urara Takano
Released:1999/12/22 in Japan
Sites about how to play the game
1. http://www5c.biglobe.ne.jp/~Lizard/vp/vp.html
2. http://aba_pri.at.infoseek.co.jp/vp/valkyrie.html
3. http://www.geocities.co.jp/Playtown-Denei/7278/ps/val_0.html
Official sites
1. http://www.square-enix.com/jp/archive/vp_psonebooks/ (Translation)
2. http://www.square-enix.co.jp/vp/ (Translation)
Image gallery sites
1. Anime
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanVery good(1.89)3192.18171.99 

Statics of activity

Total ViewsCommentEvaluation
Inside Japan88,99613191
Outside Japan2,06810

How others evaluated in Japan

BestVery GoodGoodNormalBadVery BadWorst
People3332184112
Percentage36.3%35.2%19.8%4.4%1.1%1.1%2.2%
Added percentage36.3%71.5%91.3%95.7%96.8%97.9%100%
Summary91.3%4.4%4.4%
                                                                                                  

Views for recent 8 days
Total54321302928
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2002/03/27 Comment(normal) [Unable to delete by yourself//Only this reviewer/Only this review/post sympathy comment/]
by shin ryu lee
truly great anime, it refelcts highly detailed charecters and seems to hit all anime fans in just the right spot. (THIS IS TRUE ANIME)
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The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/06/19 Best! [Original Japanese review]
by goodday0220 Provider: 40360 Host:40264 Browser: 2462
Is this a game to do repeatedly?
Although it waits in animation or comics and has stopped giving a game not much to others by a friend's etc.
association recently, in order that this work may finish in 30 hours, and it may say very or a battle side may rise considerably rather than a story, is this work a work to the extent that he wants to do any number of times truly?
Since it is the way the method of an attack of the character about 20 or more persons and a battle also differs from a character all the members, there may be individuality.
He likes BGM etc.
and it is also a voice actor.
Focusing on Ms.
winter Yumi Uma of the role of hero varukirii, Mr.
Takehito Koyasu, Mr.
Shuichi Ikeda, Mr.
Norio Wakamoto, Mr.
Daisuke Sakaguchi, Mr.
Isao etc.
Sasaki, etc.
have appointed the members of gorgeous voice actors, such as Ms.
Wakana Yamazaki, Ms.
Ai Orikasa, Mr.
Kawamura 10,000 梨阿, Ms.
Kikuko Inoue, and Mr.
Araki 香恵, by the members of female at the members of a male.
Since this work likes the battle [ nature / story ] too, is it the work talked down any number of times?
About [ which is really played how many times / which is not understood a thing ] is waiting.

2008/02/21 Best! [Original Japanese review]
by Kafuerate Provider: 3975 Host:4015 Browser: 2982
The
[total play time]
It cleared 6 times.

[Good point]
The story and characters which used Norse mythology as the base are good.
Although the renasu itself is very good, Mr.
winter Uma of the role of a voice actor is wonderful.
it matches to the extent that can also obtain she じゃなきゃ and it cannot be heard Voice actor 選び is wonderful these days in why it has said having cut well very in the useless direction recently.
The back may be deep although a battle system is also simple.

[Bad point]
Since all voice actors' having been too good and the story were good, I wanted to hear it in a full voice.
Arrangement work cannot be skipped.
the conditions which look at A ending -- 攻略本 -- there is nothing from いとわ wholly
[Comprehensive evaluation]
It is God Gaea in a 色んな meaning.

2007/09/28 Very good [Original Japanese review]
by 原黒主水之介 助兵衛 Provider: 16192 Host:16124 Browser: 7856
The [total play time] Play play time is about 50 hours about the PS version.
[a good point] -- O -- since evaluation falls if new battle system O arch fuakuto is not presented, even if the dungeon in which a formidable enemy is present from the dungeon O beginning of action form of making the view-of-the-world O lock man who used O Norse mythology with the fun of choice alternative as the motif thinking of does not appear and go -- O with the wide width of selections, such as clear 可能, -- since 天界 going of the stronger kyara had to carry out, mannerism-ization of a game did not feel [a bad point] -- △ opening event which the futility of a period goes to the town which does not have the institution which △ magician type kyara can use for a non-individuality (there is no difference not much) △ town, and does not have an event, and is not spread -- beginning -- x with many long event scenes -- a bug and freezing sometimes take place [Comprehensive evaluation] A battle system is Hideyasu whatever it may call it.
It has very good game balance that it is conquerable if the enemy of strength [ balance / un-] also has fate and tactics in the opening part which can receive items (enemy death on the spot of a thunder attribute etc.) with various uses, and cannot carry out power aggressiveness from the opening part in touch called an action + turn system etc.
moreover, an enemy's experience value, an item to drop are also dependent on the timing of action -- me -- it was liking Was it regrettable that three persons who also hide kyara which played an active part in this editing, and become a friend in a dungeon stop using powerful-elapsing?
that weariness will come if there is only arrangement work of only each one kyara and that was regrettable uses repeatedly, and the second half -- the fate of revival reliance of Gats -- is it the place which tends to become dependence how to fight?
the dungeon of action form -- honesty -- it was serious Although the maker has also said, most dungeons (especially castle of the sky) which appear in difficulty Hurd are action games.
And when falling from the castle of the sky, and the scaffold and it was compulsorily taken out from the dungeon, it reset repeatedly from the size of period consumption.
Since it was difficulty Hurd to be sure, it was severe, and although it was natural, action was hard to me weak.
Although the story is divided into three routes, the touch carried out too much frankly the story of B route just for a moment Since it did not arrange unless it sacrificed the item and the friend for many things for not lowering evaluation but lowering a seal value, although A route was right course みたい, a merit was not felt except the story.
B route is also hidden and it is dungeon 行けま sushi.
The point which has restriction in movement due to a period is also fairly hard.
I think that the town without an event was honestly unnecessary.
An action element and battle difficulty were higher, and although it thought that it was the work from which people are chosen, I was able to enjoy myself very.

2007/07/27 Very good [Original Japanese review]
by Sharu Provider: 1407 Host:1251 Browser: 5598
BGM was wonderful and thought that it was the high game of strategy nature which needs the combination of various actions also at the time of a battle and map movement.
Therefore, I think that the degree of difficulty is a little higher.
however, the atmosphere of a story -- heavy -- a comedy element -- completely -- と -- it was so regrettable that you could say that there was nothing Since he has no complaint in a game system, in consideration of a subtracting point, evaluation is made "very good."
2007/05/18 Very bad [Original Japanese review]
by Kankuroumaru Provider: 6413 Host:6271 Browser: 6213
honest -- it is the work which was not caught in the jar at all Since inconsistency was conspicuous too much in action of kyara which appears in each scenario, a scenario is thin く感じ better た.
when becoming, when [ at which the scenario of the first arryuuze is mentioned as an example ] the princess was made to monster-ize, why arryuuze which should hold the grudge at this time was asked for help -- these inconsistencys -- one layer -- "death 7 きゃ -- じまらん varukirii was implored to help again -- although it is into to the extent that earnings are deposited with the ?
younger brother, in case he was killed, why did not touch at all?
If it dies, it will be in the obstinacy of the setup friend." thinness is conspicuous, if importance is attached at least to voice actor つける purposely made into the character perfectly, and a part will be carried out also to character and power will not be poured out, although teiruzu is also so -- if -- in addition to this -- battle Music although especially an image does not have kechi, it sees in the work which has put weight on the story -- having (it being a multi-ending notation purposely to a description) -- very bad -- coming out -- 。
2007/04/05 Best! [Original Japanese review]
by 鴉 Provider: 12661 Host:12514 Browser: 2983(Mobile)
The game which exists a profound feeling like this was a long time.
Every kyara was attractive and he came to the talk of 詩帆, 洵, and the 夢瑠達倭 state of a country suddenly especially.
The pleasure of a battle is also outstanding compared with other RPG, and I regard it as rightly soft [ locate in the highest grade and ] in ps software.

2007/03/08 Normal [Original Japanese review]
by F山 Provider: 6238 Host:6376 Browser: 6287
Although it was the game borrowed all the time at ancient times, couldn't he be enjoyed so much?
It seems that it did not suit itself somehow although surrounding evaluation was high.
Although it could move fairly freely in the field, wherever it might say, since especially the event did not have anything, it was as reason the scenario of only the straight road made into the friend in search of people in the search after all.
Although the battle had improved, there was no flexibility in one scenario now.
Although it thinks that there could be something to a slight degree because it can move freely with much trouble -- Although this game dies and it dies, since it can be revitalized with the guts of skill, difficulty is not so high.
If it makes a mistake in organization of a party, although troubles may be suffered -- (It is me) The maximum weakness and famous raurii were regularly used to the last to not knowing.

2007/03/08 Best! [Original Japanese review]
by Bosuchi Provider: 12661 Host:12537 Browser: 2868(Mobile)
kyara, music, the view of the world, and the battle were quite the highest.
It was also good that there was a story of all the members' einfueria.
There is also a do lump and it is 。.
He had been enjoyed considerably for a long time.

2006/12/23 Good [Original Japanese review]
by 1467 Provider: 1003 Host:955 Browser: 6032
Since it cleared today, it is a word about comment.
A battle is quite more interesting than the latest teiruzu.
There is no invigoration まん when attacking.
Sprite is also pleased.
and the cherry tree yard student of BGM is good truly -- it is working [!!
] Since it was carrying out synthesizer various this time, the sound track became wanting.
It is touch with the sufficient sprite of kyara.
Although it should just be going to evaluate the place currently summarized without on the whole breaking down the view of the world of a myth about a story when the dissatisfied point was got, I wanted the detailed depiction by the side of the non-dead and the Van 神族 individually.
Resistance had the treatment of them by villain って言う touch of tada just for a moment.
As for there being [ which are back conversation and mortal work ] nothing a skip, a motivation fades away just for a moment.
On the whole, it is very well.

2006/12/13 Good [Original Japanese review]
by Bariru Provider: 10511 Host:10709 Browser: 4483
It was big dissatisfaction that an event cut is not made to there having been an intention carried out two weeks.
If it was an event about a right course, I wanted you to make only the event which adds the person who better merely merely becomes new einfueria cut.
Because of this, play volition seldom boiled the opening part, but the second week was pain.
The period until it leaves completely is past [ merit ].
The point which otherwise thought was dissatisfied is animation.
All movement toward a battle under play is whether it is called dasa い or it is awkward something, when it is animation, although it is smart ...
It is なっちゃってま sushi light-blue rather than the color of the hair of after varukirii is also called silver.
I wanted you to already do my best just for a moment.
A dissatisfied point is about these two.
I regard performance, words, music, etc.
of the battle scene and voice actor as the rest having all been the wonderful result.
Since especially the best and the last battle of a route rose to the highest, they are large satisfaction.
It was just touch called that "God" fights.

2006/12/02 Best! [Original Japanese review]
by h,m Provider: 49134 Host:49099 Browser: 3874
the quite interesting battle scene and words after winning -- astringent -- elapsing -- じゃ -- also coming out -- if [ the work it was tight that whose performance of favorite kyara was not individually quite satisfactory does not hit, either, and ゆう balance is considering as きちっ so, and ] -- と -- considered arryuuze -- ordinarily strong -- carrying out -- varukirii -- a certain arms つけた and others -- obtaining -- yabai(ing) -- I also wanted the arms of an after bow system to make the strongest system.

2006/09/25 Very good [Original Japanese review]
by Maruboro Provider: 15633 Host:15693 Browser: 6311
I will give the past masterpiece [the 2nd cartridge]!!
(continuation) Although it arrived at A ending at last in difficulty Normal going with the ending B and C which does not carry out a situation -- inside 々 -- difficult (up to the serafuikku gate of an addition -- being certain -- carrying out) it as the reason, since time is simply taken in why since the action-?
element was taken in to the battle, although, as for the [invigoration] which may be the cause, this thing has time in beating a small fish enemy, it takes time by one battle (according to the talk heard by somewhere, RPG is on an average for about (I exceed it -- for 80 hours) 50 hours) [ what hour if it puts in to a serafuikku gate, it will take, and ] ] and I who cannot not much recommend you was made to have a new appreciation as liking the action rather than RPG by the member of society of company work who cannot use freely [, therefore time which are made suitable (since it was ANUBOS and simultaneous advance).
But since a comment becomes long, "story which a good place also has is only kyara, and it is ".
Having 味出(ed) [ which may be the inside ] rezaado -- he If absent, a darling person to Loki He anyway for the darling person who was not able to win people's way Therefore (one-way love) (rorikon and a misapprehension are carried out to meruteiina by the favor), by the exchange with meruteiina and arryuuze, in a dark heavy tale, say, feel and come out, and it softens [ assail these two persons with questions, or ] a place in black humor and (mind -- having been effective -- ?) obtains.
its foot was missed -- Although just he who two reasons which are called what or, by which hero selection of him is not carried out -- through is carried out to two persons although carried out -- will have thin bonds is looking at [back hero-existence] of this tale and me, his endurance will also be empty and the darling person will also be taken at rushio (it is a poor fellow).
Good having 味出(ed) in the hero selection with much child my ぞろい with sufficient badorakku Next, only, The little offense party which is a thief (the ally and ?
of justice), and is likely to be 瞬殺(ed) if it appears, One's thing Objective Go to [さっさっ and Heaven and it てぇなぁ.
(aho っぽく) the free man of the touch which made Wilde bo O kkii of tie O bokan [ たり / see ] said by primitive animation at choiワruoyaji -- badorakku in which he has the place which is different from rezaado for the general citizen-existence in this dark heavy world, and which can sympathize ..
酒池 O wood -- ひっひっひっひ] These words are just wishes [ a general citizen ] of general [male!!
] good for the next having 味出(ed) -- meruteiina -- she in order to forestall rezaado (this 属嫌悪 ?), since there is a place which became perverse as well as rezaado somewhere Although 幽体 secession tends to be carried out and it is going to go to bifuresuto, it has escaped that it is as not being insured たり from somewhere in its own flesh as it becomes an enmity to have carried out 幽体 secession and pride, such as freezing flesh in rezaado and being made it at ずけ, is highly solid, meruteiina ..
[しっつ -- it becomes ma O ro in deep わねぇ, you, etc., and りゃ is good -- he likes the words at the time of battles, such as ], simply For a certain reason, the chapter of evaluation (tempo is hard to be referred to as good) by which Normal must be compared hard and a dungeon must go into the dungeon repeatedly same for a level raising few for the reason [is very good fairly at dare ていた's] on the way well.

2006/09/20 Best! [Original Japanese review]
by 馬王 Provider: 18453 Host:18387 Browser: 4184
It was a game with very high difficulty -- However, there is also 遣り worth and it is performance far more interesting than the game of these days.
The map using 魔晶石 will use the head considerably and a fine motion will just remember the lock man of the once Family Computer time etc.
also despising 2D ---less -- him It is [ whether it says and ] action game みたい ordinarily.
When a battle system is considered as a thing of those days, it is fairly interesting.
The point which pushes a button with sufficient timing, determines each work, and has and goes to mortal work is fairly invigorating.
It is guts and the free item which very important one found useful especially by skill.
A formidable enemy's boss could not be mostly won, unless these two exist.
It is especially guts.
Although it will be an easy victory if whole magic is generally used for a powerful cane, it is strong when it goes near the last truly.
especially -- the blood vein game (A ending) of the Loki prewar days -- a demon -- which was strong In that flame, the hand was burned at the foul class.
There is only a back stage, it gives also here, it responds, and SG is perfect.
iseria of familiarity and gaburie are also strong by force.
Satisfactory [ be / a privilege that Frei, buramusu, and rezaado become a friend / and ].
Whenever story, arms name, etc.
of contents based on a myth are interesting and they take why or new arms, they have a feeling of a frame frame.
Although the character which carries out very merciless talk and death is also in case einfueria is brought together only in varukirii which selects a soul, it is the episode which exists as each is selected, and has improved one by one (although severe treatment also occurs).
The child's of nanami or a mermaid's episode is impressive especially.
Though it is short, there are some which it dies, and it receives and are considered variously.
Although it is the game in which main characters are almost conspicuous, the charm too filled to the wrong of rezaado is wonderful.
It is kyara which is perfect as the leading villain's charm also in various games, such as unusual love to that theatrical elocution intellectual at narushii, and renasu, although only a few has come out.
Kana which was conspicuous too much from past て Loki with impact just for a moment.
Even so, even if Odin includes 2, he is terrible touch.
The story which may already have a ちょい twist.
Since episode 転 three times 2 転s rapidly after the second half, feeling increases at a stretch.
It is -- that there is three ending not at all.
It is the game which was able to improve as a try ace work.
It has been very much satisfied.
It was good because it was the game which did not go into inside 々手.

2006/08/08 Good [Original Japanese review]
by Garireo fuigaro Provider: 36363 Host:36354 Browser: 5717
the name of RPG arms and the city name which made Norse mythology the model -- Germany -- there are many things [ tic ] Atmosphere gloomy somewhere which wraps the whole.
Those who like a view of the world of this sort will have an unbearable thing.
Although every friend's episode is built very finely and is attractive to each everybody, the thing with many persons who are not involved in a big story is regrettable.
However, it may be a thing unavoidable on a system.
However, it is regrettable because episode and a person are attractive.
In the tale of the whole story renasu, each one of tales received the impression of being only branches and leaves.
It is invigorating that mortal work is continuously decided about the battle system which is the first sale.
However, in order that too convenient skills, such as auto pooshon (it is automatic and HP is recovered) and guts (a battle impossible state is prevented by fixed probability), might go into a hand very naturally, becoming the pinch decreased and a feeling of strain lacked in the whole battle.
There are many things to which the invigoration of each one of dramas, the charm of the members of a voice actor, and a battle system etc.
shines.
Probably, it had become a better work if they were refined more.
A regrettable work extraordinary in such meanings.

2006/08/04 Comment(normal) [Original Japanese review]
by Maruboro Provider: 658 Host:372 Browser: 2833(Mobile)
I will give the past masterpiece!!
It is a retsu play about the varukirii profile out of which the sequel has already come this time [ "2nd cartridge" ]!
although it progressed to the present chapter 4 now and A ending was aimed at -- a mistake -- the event of rorenta -- generating -- ねぇぇぇ---〓 (~ mouth ~) -- it is redo from a chapter 3 having set a regular member's LV to 26 with much trouble -- although it is とぉぉ- [it is likely to suffer a setback], since he bought it with much trouble and it plans to capture with chibirichibiri and to go -- the direction of evaluation -- the following opportunity
2006/07/11 Very good [Original Japanese review]
by Jou Provider: 17002 Host:16924 Browser: 4184
interesting -- coming out -- peevish -- this It played, after being put on the market and passing for a while.
Since I understood after the system of the continuation attack by battle made me a few, since I did not look at the magazine of a game etc.
and hardly looked at a description, either, I have thought that I am not ordinarily interesting in " etc." at first.
However, after this was found, it has played really invigoratingly.
The system of deciding a combo, deciding if a gauge is saved, and beating an enemy in work is really pleasant.
Although it was regrettable that the large magic which is the arrangement work of a magician system is too strong, about the battle, it has been very much satisfied.
I want to touch on a character.
Many appearance kyara are in this work, and a class is also different, respectively.
When making it a friend, it is different for a while in it being common.
How many 「becoming [ a ん ?
friend ] kana ?」 って kyara are also bought to inside.
However, if it is made a friend, the rest will hardly be involved in a story.
Being involved is only several persons.
Although kyara which has relation respectively is also needed, on a tale, it is not told at all.
Very very regrettable, since very much individual kyara is also.
About difficulty, although there may also be a scene of suffering troubles at first, if it gets used, I will think that it can clear now fairly easily.
The dungeon capture may suffer troubles rather than an enemy.
It is very pleasant for a dungeon to have various individuality.
since music is also different in almost all dungeons -- this point -- a point -- it is high There is an easy place, and a quite difficult place thinks that are, and it does and responds.
A story thinks pros-and-cons ある.
I was an unsatisfying way.
Although it may be interesting ...
The system of a battle, difficulty, and music are satisfying works.
However, dissatisfaction is in treatment and the story of kyara.
し [ it hardly changes only by voice being different in a magician system etc.
] ...
That there is a place where opening continues 30 minutes or more, and the event added to a friend also takes splendid time one by one たり.
moreover -- freezing -- ちゃう -- things and the point which tempo says but is not since it is plentifully are minus It talks, and an everybody receptacle will not be carried out although he likes the very thing.
Although it became long and there are also various minus sides, evaluation presupposes "It is very good."
2006/07/05 Very good [Original Japanese review]
by Noa Provider: 10646 Host:10769 Browser: 7856
The highest work located in a line with "tail zuobuetaania" in.
It is the structure which the essential element of games, such as a battle system and a dungeon, has the deep back, does considerably, and is put.
And since there is the new element a "神界 transmission system", it does not 飽き bored on the way.
The element of hiding called a serafuikku gate is also unbearable.
Since there are many appearance kyara, it can play repeatedly by the touch "this kyara will next be raised and played." The last message is also quite glad for a player.
However, it was regrettable that the story which does not carry out a situation tends to become moreover.
Well, it is the most difficult work to have judged all the characters of only kore.
… In っていう, after it is impossible, although it arrives at A ending the back (bitter smile), I also completely regard hint なしっていう as kana what.
If a capture site is not seen or a capture book is not read, since A ending is absolutely impossible.
Well, I think that it is good B ending and to carry out the play that a capture book will be seen second round and A ending will be aimed at without seeing any round eyes, since it is made on the assumption that A ending looked at B ending.
し [ it can enjoy it for a long time ].
The badness of the operativity of a menu screen is also fairly serious.
An item will not be found if it becomes in the second half (泣).
The evaluation with final good point and bad 点挙げてき better た is "very good." Since the story was also important too, although the "highest" is not attached, it compensates it and its volume of more than degree is wonderful.
Since like, we recommend you the thing which was remade by PSP recently and which surely play.

2006/05/15 Comment(good) [Original Japanese review]
by Eruuin Provider: 20153 Host:20267 Browser: 6287
なが et al.
and the safe serafuikku gate were cleared now.
gaburie seresuta was disappointed weakly beyond anticipation.
The iseria Queen was strong as ever.
It was made now [ 喰 ] cruel [ a queen wild dance ] and light 100,000 or more.
For the fellow of a floor also with a green small fish enemy to a boss class, numbers of times uyouyo 出てきて is a total-destruction mechanism better seed.
However, BGM after a clearance is carried out dimly and softened.
Best ending was also seen and the rest only collects voice collections.
VP2 is pleasure.

2006/05/13 Normal [Original Japanese review]
by 野郎1号 Provider: 13681 Host:13641 Browser: 4184
Since it was remade by PSP recently and had become the center of attention, it played.
Although the battle was very interesting, a story did not suit its skin but weariness came on the way.
the Jake riinasu was denounced as the betrayer why -- it carried out, and since kyara which was not understood well and which did not independently need to die also died, it did not become precocious in slight imaichi pleasure however, it is as unreasonable as it seems that a battle can be truly called try-ace -- it was interesting The dungeon was difficult.
I who have done only nurugee until now have run to the folly referred to as depending on a capture site repeatedly.
Synthetic evaluation is common.

2006/05/04 Best! [Original Japanese review]
by Umebosu Provider: 7817 Host:7875 Browser: 4184
Since the PSP version was sold, it plays for the first time in several years.
It is interesting too.
It is the character charged with rhythmical and backgrounds various by the story developed by it from the peculiar starting point of "collecting the dead's souls" although action using the head and a basic setup are not new to the grade which is not too difficult for the battle with forces, such as arrangement work and large magic, using various buttons.
Although it has passed fairly from the PS version, RPG which has come out now cannot meet with the game beyond this easily, either.
Regrettable one is the tale of a 神界 phase and a character deleted very much due to capacity.
When it could do, I wanted to do with the perfect version also including not a simple remake but the element shaved off completely.
Since the length and the bug of reading which was well set to PSP and had the problem from the first are improved, evaluation is the highest.

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