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Game ranking: Rank 2,031/in 3,415 titles (Total 1.98/Deviation 47.84) Rank 2,030 <= => Rank 2,032
Game ranking of 1986: Rank 48/in 105 titles Rank 47 <= => Rank 49

Warukyuure no bouken(Game):Action_rpg


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Information about this title

Nintendo Entertainment System
NAMCO

Released:1986/08/01 in Japan
Official sites
1. http://www.nintendo.co.jp/wii/vc/vc_val/index.html (Translation)
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanGood(0.33)2,03147.841.98 

Statics of activity

Total ViewsCommentEvaluation
Inside Japan6,35066
Outside Japan11600

How others evaluated in Japan

BestVery GoodGoodNormalBadVery BadWorst
People0032100
Percentage0.0%0.0%50.0%33.3%16.7%0.0%0.0%
Added percentage0%0%50%83.3%100%100%100%
Summary50%33.3%16.7%
                                                                                                   

Views for recent 8 days
Total2827262524232221
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The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2007/12/07 Good [Original Japanese review]
by Sabukichi Provider: 35794 Host:35700 Browser: 8090
Although had a long time ago, it got to know that there was such a subtitle for the first time -- how a parameter changes with a color, or constellations and blood types and which starts being alike and unique -- it was .
There is merely nothing like a prologue, and since it is suddenly thrown up to the unknown world, it is puzzled [ that it is various and ].
the honest purpose is what -- since I do not understand a thing - If the ball of fire can be applied even if a system comes to be known, considerable やばかったり and difficulty are high.
I think that it hardly carried out skilled [ of the contents ] after all -- it is still what story -- し it does not understand a thing To a slight degree, explanation is a work needed, is peevish and is - and a 色んな meaning.
me -- かもしれな -- although -- since it was only the dot picture of FC, し a hero has not noticed that it is a woman, either
2007/06/12 Normal [Original Japanese review]
by Meteo Provider: 40410 Host:40423 Browser: 3162
music -- the めさ time -- it is -- it is .
Although it has not done at all for 15 years, it does not separate from an ear.
And novelty called a female hero.
Its status can also be made from a setup.
It says clearly and is the highest.
However, game nature is the talk of another dimension.
It is at all times in there being no hint and it not understanding at all, where it should go, but it having been dead when having noticed.
There could be some grade hints.

2007/02/23 Bad [Original Japanese review]
by 宇宙刑事ジャンギャバン Provider: 33223 Host:33285 Browser: 6287
It was the action RPG which NAMCO made.
It was the main point which is referred to as that child ワrukyuure of God seals 魔王 zouna.
そ-disagreeableness and this game changed a hero's initial value with the constellation and the blood type.
It says.
well, data other than an item required for a clearance reflects having got angry in a password -- it has -- are they things?
That did not become somehow or is as a practical question.
Is SOS sent if black Sandra's back is seen well?
this is because Sandra who was people good from the first is brainwashed with 魔王 zouna and the wires are pulled [ Sandra ] -- don't meet
2006/10/01 Good [Original Japanese review]
by TEAMスカラベ Provider: 24201 Host:24038 Browser: 4184
the talk which takes trip where Mr.
Hiroshi Fuji's character is very alike, and the action RPG of attractive NAMCO and child ワrukyuure of God push down 魔王 zouna at the time -- although a growth type is different in a blood type and a constellation at the time of character meikingu to the extent that RPG almost gains in physical strength, MP, and offensive strength in an action game, the magic of 火球 with the strong, stronger intellect type of magic and the magic of physical strength recovery are main It was the touch which says that dominating a quite vast map took time although it was a fairly difficult game, since an item was also able to have [ LV rise and move speed ] only eight pieces late, or spends almost all time on a battle at level 上げる's.
How for there to be also an element of 謎解き very well and topple it for the move method to a pyramid, or underground search and a new continent and zouna etc.
was able to enjoy the rest.
Although it was the game which requires long time for a level raising, that music at the time of the improvement the amount of time was [ improvement ] the unforgettable game which can be enjoyed, and 謎解き remains in the impression...

2006/10/01 Normal [Original Japanese review]
by 消しゴム Provider: 15056 Host:15048 Browser: 5234
Only the Family Computer version was played.
Although it is the tradition type action RPG of zeruda, if it is blunt, and a motion inputs a password and begins a continuation, except for the strongest arms, demerit is conspicuous -- all items must be recollected.
Although demerit is conspicuous, there is also an idea, like according to the contents which inputted how to push down rasubosu, the first blood type, and the constellation, the earliness which memorizes the strength of a 肉弾 attack and magic is different, and it is a regrettable work.

2005/11/18 Good [Original Japanese review]
by 634 Provider: 13637 Host:13432 Browser: 5234
The Family Computer version is よなあ which was a password ......
In one's constellation and blood type, since ワrukyuure is late-blooming kyara, there is a memory having strengthened was serious.
Those days, it could be called the game which became the first female hero serious consideration since a female hero's game was still new.
The similar example is tried also on "Athena" of SNK.
It is flying to the variation with enemy kyara appropriate for NAMCO, and kyara which has appeared in next "tradition" as enemy kyara is also.
"By tradition", Sandra of 2P is the existence which helps ワrukyuure with this work, and it goes into a pyramid or is the master of an item store.
Moreover, core kuman was made into iya enemy kyara which moves poison.
Since the ball of the fire which an enemy shoots is troublesome and has been repeatedly damaged by this, it is 手こずり better た truly.
When the enemy with especially the enemy of the second half and poison had shot the ball of fire, it became that it is likely to cry.
It could be said that the significance of existence of this game was very large, since it became the cause for this work to shift to a "tradition." It is "strong [ a woman /!!
]" from the words of Shuichiro Moriyama who had taken over the narration of the NAMCO game of those days.

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