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Game ranking in Japan: Rank 3,347/in 3,357 titles (Total -32.00/Deviation 38.94) Rank 3,346 <= => Rank 3,348
Game average points ranking in Japan: Rank 576/in 592 titles (Average -1.28(Bad)/Deviation 24.65) Rank 575 <= => Rank 577 (more than 10 evaluatoin were posted)
Game ranking of 2004 in Japan: Rank 99/in 99 titles Rank 98 <=

Xenosaga Episode II - Jenseits von Gut und Bose -(Game)


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Latest VideoGames: 2005/02/16 ():Xenosaga Episode II $99
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Rank:1472
Video Game:Xenosaga Episode II

Tag:$99
2005/02/16
()
Eval.:*****

1.Xenosage Episode II
Rank:10534
Video Game:Xenosaga PS2 Trilogy Episode I + II + III (All Original Black Label)
Rank:70020
Paperback:Xenosaga? EPISODE II: Jenseits von Gut und Bose Official Strategy Guide (Signature)

Tag:$99
2005/02/09
()
Eval.:*****

1.Xenosage Episode II
Rank:424007
Paperback:Xenosaga? EPISODE II Limited Edition Strategy Guide

Tag:$99
2005/02/14
()
Eval.:*****

1.Xenosaga
Rank:2126360
Paperback:XENOSAGA EPISODE II LIMITED EDITION STRATEGY GUIDE (NEVER OPENED, STILL SHRINKWRAPPRED IN ...

2004
()
Rank:2133458
Paperback:Xenosaga Episode II: Limited Edition Strategy Guide : Jenseits Von Gut Und Bose
2005
()
Information about this title

MONOLITHSOFT Playstation 2 Yuki Kaziura
Ai Maeda Mariko Suzuki Souichirou Hoshi Masashi Ebara Rumi Shishido Eriko Kawasaki
Yumi Toma Hideyuki Tanaka Koichi Yamadera Yumi Takada Rie Kugimiya
Unsho Ishizuka Takehito Koyasu Taiki Matsuno Masaru Ikeda Hiroshi Kamiya
Naomi Shindo Masumi Asano Saka Osamu Nobuyuki Hiyama Hiroaki Hirata Emi Uegawa
Jyoji Nakata Masaharu Satou Eriko Hara Chikao Otsuka

Released:2004/06/24 in Japan
Sites about how to play the game
1. surpara.games
2. http://gokudou.net/xs2/
3. http://eternalphase.net/gamedata/xeno/index.php
4. http://gamekouryaku.com/xenosaga2/
5. Class G -Xenosaga Episode2-
Official sites
1. PlayStation2/Xenosaga2 (Translation)
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanBad(-1.28)3,34738.94-32.00 
Outside JapanGood(0.00)7443.970.00 

Statics of activity

Total ViewsCommentEvaluation
Inside Japan14,1783525
Outside Japan98411

How others evaluated in Japan

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People0061567
Percentage0.0%0.0%24.0%4.0%20.0%24.0%28.0%
Added percentage0%0%24%28%48%72%100%
Summary24%4.0%72%
                                                                                                    

Views for recent 8 days
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2006/06/22 Normal [Edit/Delete//Only this reviewer/Only this review/post sympathy comment/]
by myu Review history[Good:26(63%) Normal:10(24%) Bad:5(12%)] / Provider: 2388 Host:2362 Browser: 6303
Xenosaga II was interesting for me but not as interesting as episode I.
Episode II just shows the result of quarrel between brothers.
It doesn't have much content though the movie is long.
G2 events were painful for me but I had to do it for getting good items.
And it took me quite much time to understand the battle system.
And after I understand it, I just used Momo and the characters who can use AIR.
I think battle system of episode II is far worse than episode I.
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The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2007/03/15 Very bad [Original Japanese review]
by raruku Provider: 1812 Host:1808 Browser: 3875
The imaichi story did not become interesting, probably because there was a law of the 2nd work from the 1st work, or probably because passing expected.
It is 唖然 for saying or having become a junior tale completely ..
I think that it is too frank.
っていう which lacks in climax, or the story progress which cannot exist -- just for a moment -- "-- be -- ?」 -- the ってな portion was also greatly seen gunooshisu which is absolute fear had become the spice of the story of the 1st work in the very good meaning -- the 2nd work -- completeness -- the domain of a world system where it is made the zako enemy, an unreal fantasy color also comes out gradually, the third work comes even out of the expectation of Sion at last to although it is SF further, and the universe collapses ...
especially the thing that a character is another person was not a candidate for a demerit mark Since it has become too much stale as a "very bad" SF work at the thing.

2007/03/09 Worst [Original Japanese review]
by Kaniya Provider: 41282 Host:41149 Browser: 5234
It is completely self-satisfaction of the manufacture staff.
although it is being able to say also to 1 and 3 -- a story -- is it the case where power is being put into a sub game and swimming suit 萌え by the け there?
I want to come to cry.
Since it is telling by 1 about the movie, として [ it omits ].
.
.
Words are too amusing.
It will be too stale and a person's mental age will look low.
since it is "man -- さ" -- 迷 zerifu "Satan of the documentary film of this and criticized certain comics -- it is the worst thing on a par with" [ therefore ] It is left by many of mysteries from 1, although it pulled even if it resulted in what was digested, it shows unsatisfying, and finally it is.
what -- this -- it believes and there is no らん Canaan, gin, rihyaruto, Hermann, and oruguia って出てきた -- it is meaningless -- じゃん The neighborhoods, such as invigoration of that, as for the battle, buusuto was shared and a combo, were good.
However, a while an enemy's buusuto is strong and he stocks it moreover also by zako by enemy priority character is settlement to which the fault of many -- a vigorous attack must be borne -- crushes a special good point as hard as possible.
This state is not how much in 3 at conclusion するっていう's, either.
It goes how, and even when it is disagreeable whether hit ばったり is planless, it understands.
.
Does it already laugh?
.
.
.
fuu.

2006/10/06 Very bad [Original Japanese review]
by F山 Provider: 30979 Host:31032 Browser: 6287
The talk is too long.
After carrying out a play start and carrying out a ibento っぽい battle for a while, a repetition of the talk -> move -> event -> move -> talk and event -> movement is carried out for a long time.
at last -- a battle -- と -- when considering, an enemy is strong suddenly A battle is prolonged and small fish is also serious by わ which is close to death.
やたら [ the first boss ] -- it was strong and was destroyed once totally When carrying out dungeon capture in a thing with slightly bad balance, they are a talk and movement for a long time again.
although power was directed towards a movie or the talk, there are few battles and dungeons -- it is few But the battle was the so so good result.
An enemy is strangely hard, a battle battle was prolonged, and the thing with bad tempo was worrisome.
There was, so that it passed over the volume of a movie or the talk enough.
However, I wanted you to direct power towards a battle or a dungeon more from such a place.
One more dungeon is too long.
。 which should increase the number of dungeons more and should make one dungeon a little shorter the talk long for a while and move -> -- long dungeon -> -- or [ that the impression also changed when carrying out not like the long talk or movement but like the talk, the move -> dungeon -> talk, and movement ] But it cannot be denied that there is admiration which was too short on the whole.
It was good that there was volume of the dungeon after a clearance very well.
But on the whole, it sees and is imaichi as a game.
He does not so like a near future-view of the world individually, either.

2006/07/09 Very bad [Original Japanese review]
by 武信君 Provider: 11401 Host:11534 Browser: 4928
Did exchange of the manufacture staff seem to be failure too?
It must be said that it is a stale image work instead of a game.
Although Director Takahashi has participated in manufacture, a time [ the two men of Tanaka and Mitsuda fell out ] ...
even if compared from a previous work, the battle has also turned into free work by abolition of mortal work etc.
-- it carries out and game balance is too bad clearly before it ...
even if it becomes in the end, the damage given to an enemy is almost strange -- straw -- saying -- or [ how ] ...
Although the invigoration by the combo tried to have been sale, it is the level which determines a combo clearly and can win barely also by small fish the final stage, and since buusuto will be fired if it is the battle with an enemy with much sushi and the number of times of action, it is not exactly pain.
although power was putting into the movie as やたら, a buyer wants to carry out a "game" ...
image technology -- sugoi -- since things were understood, I want them to make the work which can play perfectly
2006/06/23 Comment(normal) [Original Japanese review]
by エラ呼吸 Provider: 52651 Host:52568 Browser: 5234
Is the figure skating of cosmos which is attached to this soft limited edition as an addition, and comes the volume on game book to it by it not being related to a top [ purei / un-] and a game although I am sorry (憑いて?) uncanny?
-- It is w.
Or [ partly it worships as "邪神 mokkosu" and shines ] -- Surely there is divineness of a certain kind in "are." Although interest was pulled by 邪神 and this game was investigated slightly, does a kyara design try to want to have changed with garatt somehow?
It is a quite shocking thing that a kyara design will change by continuation mon.
fans' grief -- which I guess-do Is what cannot be guessed the feeling of those who have bought the limited edition?
It is even impossible to imagine of a thing called a mental state when high money is paid, the box of a long-awaited limited edition is opened and "are" has been seen.
-- There may also be those who have white-hair-ized by w fear, and a person who has gone mad.
However, since there are some persons who were fascinated with "are" and have done ON 信 at the heretical religion, a buyer's feeling is not known too.
-- if it thinks of unhappy buyers -- "-- pitiable -- elapsing -- any -- it can say -- ねぇ -- 」 -- the words of the certain ground strongest father of っていう certain comics occur I would like you to live strongly.
-- w
2006/06/22 Bad [Original Japanese review]
by Batou Provider: 14175 Host:14198 Browser: 6213
Once, since he understood the game system, although it was able to manage comfortably with the battle itself being unexpected, instead of is not in wanting you to revive mortal work.
It is lonely.
Even though it fights by ES, since rasubosu is fought n the flesh, it thinks after all that it is needlessness.
Moreover, seemingly, it will also be disagreeable that there is that condition achievement of G2 is too difficult.
Although graphics were very powerful without my having held a feeling of dislike uniquely, does the appearance of kyara change too much just for a moment?
Is also this as planned [ of an organization ]?
If it is a fact that there is no original author, it can be convinced also to this remarkable delicate scenario.
What does he plan whether for free to increase kyara, to talk puzzling more than this in this state where the hint is seldom digested, and to carry out it?
An eye will not be applied, either, if it will be said that it applied [ whether they are also three parts or ] and 失敗作 which comrades ょう does not have, either was completed.
Although he wants to suppose "It is very bad" when it thinks calmly, since this side which cleared all the events even for a time, and such a thing are not made, either, one addition is carried out and suppose "It is bad."
2006/02/22 Very bad [Original Japanese review]
by Kuronoa Provider: 7688 Host:7831 Browser: 5234
I think that evolution of graphics is wonderful.
But, the pictures of main characters changed all at once (it is especially cosmos and chaos), and it has also taken one month to get used to a picture.
Although it came out and being got used and begun in the picture at last ....
なよ which stops while going into a battle.
When saying after this, "Shall we さぁ and fight?", did stopping も意気 which will be solved feel with whether 削 is a れる thing?
し [ the tempo of a battle is not good, either ].
epi 1 was able to be enjoyed very much.
Although the conclusion also attached the story of a principal axis to Jr.
and an albedo once, it is entire leaving behind except it.
They were only Y 資料って of MOMO, and that after all.
Although it thinks whether there is any deeper meaning and can cook.
The other hint also prays becoming clear by epi 3.
It is not needed by ていう and G2 kyanpeenmaji!
It was done and irritated.
such の and る -- if -- advance a story quickly However, it is the place where it is very anxious whether it is truly digestible by the trilogy.
It does not come to feel that it is likely to finish while it has been very undigested.
only it carries out the forgiveness wish -- the monochrome squirrel Since it is also in the fans who continued waiting for many years.

2006/01/18 Bad [Original Japanese review]
by y.k Provider: 13808 Host:13957 Browser: 5234
although there are some which shine in respect of visual as usual and it is --2 piece, it is short as much as a previous work -- is it the touch which also obtains -- and cannot be said not at all by わ as for which mortal work has become that there is nothing?
it waits severely to sale -- making -- it -- !
-- I want to see It is no concern mostly that the hint given by I was also digestible, if Jr.
relation is most and results in chaos.
-- Do about [ the last ]?
Although the elder brother gin of Sion was added as party kyara, and free has many hints, is there any spare time which is adding new kyara?
Are all hints truly digestible by III?
Uneasiness is just collected.
After G2 campaign is unnecessary.
Long usage becomes bored on the way mostly vainly.
Although it was weak that was good when it cannot be having become kyara which can be used to some extent and jigii was compared with per KOS-MOS, although it is -- (sweat) and E.S.
became mashi compared with the user-friendliness of A.G.W.S., I think that it does not reach distantly [ invigoration / of a gear battle of zenogiasu ].
Evaluation is "bad." Is there any retrieval by III?

2006/01/10 Worst [Original Japanese review]
by NET-R Provider: 7673 Host:7548 Browser: 3875
It is doing from the previous work, and it is the worst although it was the sequel of expectation.
Most is a movie, when it expects that he can be enjoyed for a long time than a previous work, since there are two sheets.
It is a movie about about ten minutes at the play start beginning.
No, already carry out a く play.
It pardons, although beautiful one is good, and he wants to move early.
Does 2 carry out capacity waste of money on the movie?
a scenario is short -- elapsing -- it is .
and って whose mortal work is lost -- how -- いう -- things -- ?
zoon って -- what -- if it is not made that hamekonbo as れな as a quantity damage -- saying -- what Before being able to understand at first, fighting with a boss is too hot, and it is 。.
It is the game balance worst.
like [ after being able to have and understand / of that hiding dungeon ] -- こ -- HP -- the mind fought as high fellow partners did not occur, but it was finished without having done and being crowded with a scenario clearance Mortal work revival could come in 3.
Was it disrepute extremely?

2005/11/21 Bad [Original Japanese review]
by 陸カジキ Provider: 51185 Host:51301 Browser: 4696
Probably the character was exposed to the getaa line and is しょ (ry).
The plan of the cat which has digested no hint which is the touch in which having expected became it a great success for the time being is completely failure.
for a start, since the person who considered the original is not and it is なっちゃったん, it is already useless -- ろ
2005/09/19 Bad [Original Japanese review]
by 八朔 Provider: 34156 Host:34166 Browser: 2057
Since previous work episode I was done, it played.
Since the unfavorable criticism (?) in various sites was known, although it was uneasy -- Did it guess right?
It was made to fly off except G2 campaign and a required thing, and when clearing only the story truly, it cut play time for 40 hours.
It is earliness strange as 80-hour くう私 in general for clearing ordinary RPG.
The story was not kirai so much, when considering.
し [ it will be dependent on how to unite a focus ].
But G2 is uza い anyhow!
Time was taken very much to carry out after graphic practice.
KOS-MOS and chaos do not get used even now after a clearance.
Did the mystery become a carry-over after all next time?
Can it be finished as a trilogy truly?
That is uneasy only in the work with which attachment began to spring.
"I worsening" evaluation, since omission of CG was seen, although the story came out so so as above-mentioned and being carried out
2005/09/19 Comment(bad) [Original Japanese review]
by Rarirurero Provider: 22948 Host:22748 Browser: 5234
Although a は clearance may be able to be once carried out even if G2 throws away, I think that it is serious.
Since most can receive neither a secret key nor a decoder by these G2 ....
A feeling is known.
The game of the width which will probably finish in about 30 hours if there is no G2 ...

2005/09/19 Comment(bad) [Original Japanese review]
by myu Review history[Good:26(63%) Normal:10(24%) Bad:5(12%)] / Provider: 43349 Host:43140 Browser: 9219
Although it is among a present progressive, it is under thought whether it will resign to the pain painfulness of G2 event.
although the talk is progressing and being cooked with sufficient tempo only by about 、 って and an image at first, if it begins to do G2, it cannot return to a right course an item quite important for G2 moreover -- it arranges -- carrying out -- !
As for G2, it is pain whether when kyaradeza did, it became mind so much.
It is really painful.
.
.
it is clearable even if it throws away G2 -- it is ...
...
Throwing away the whole game for the time being stops, and it throws away G2.
This game that fairly needs patience.
.
.

2005/08/10 Good [Original Japanese review]
by Rosaado Provider: 15394 Host:15409 Browser: 8192
A feeling of damping cannot be wiped.
Still, since the expectation for 次回作 remains, it is lowered one from a previous work and is "good." In fact, it has a favorable impression in the story serious consideration image principle that it is opposed to the criticism to the latest game head-on.
If it is made halfway, it thinks that it wants decisively as this, and it is actually pleased.
However, about 今作, a story is also a little unsatisfactory.
keri is attached to the talk of Jr.
(it is delicate whether it is た), and a right course progresses not much whether it is for る at least by the thing of seshirii CAS, and it does not become precocious.
Is it a slump although next time is hearing the conclusion?
I want you to become brave there.
Moreover, it shrank also from meaningless campaign as if it covered the decrease of volume.
How many times did it go to boss 倒?
Although a movie cut is wonderful, in front of that, it is about [ insufficient ] rather.
I think that the battle was good.
Although ES battle lacks in 面白み like AGWS of a previous work, a kyara battle is as invigorating as cancer cancer 使っていく in buusuto.
Although what is understood is a bone, since this point thinks that it is being able to say to a game at large [ latest ], it seldom cares about it.
Although surely it had a close game the opening part.
kyaradeza was sense-of-incongruity perfect at first.
Is it especially cosmos?
However, since Sion thought that oh, it had sense of incongruity by it if it becomes and cosmos remains as it is and it finally got used, they are means.
Probably, it will not be, although it will think that it does not catch up unless the necessity for feeling expression is high and makes it real in story.
It is one to the last.
move speed is slow -- elapsing -- it is .
Traffic of the second miruchia of foundation is also troublesome, and a walk is also slow.
Although the point that it can save [ the UMN point or ] and somewhere can also return is evaluated, it does not come to recover.
Demerit mark.
One more, ES enemy in an omega system "kuresukensu." nostalgic -- coming out -- peevish - The same is almost said of the design and it is しょ.
Since it used by the first team at the time of giasu, it was glad.

2005/03/23 Bad [Original Japanese review]
by Garireo fuigaro Provider: 21768 Host:21756 Browser: 4925
the charm of zenoshiriizu -- a story and 音楽 -- I want you to return Mr.
Mitsuda (music) with Director Takahashi in 3 in which only a free long event scene will remain if the two are lost -- if that is not right, I will think that it becomes a trash again
2005/03/10 Good [Original Japanese review]
by Ф絶徒 Provider: 31777 Host:31768 Browser: 6287
Is only a story good?
However, -- question remains [ others ] just for a moment.
For the time being, a systematically big problem is felt.
It does not know why it is not obediently made RPG, and a question is felt for how for whose impression senogiasu was carrying out [ the impression ] RPG to be too strong, and have this series rather than anything.
no -- although it is the game which surely is contained in a RPG っていう genre -- in any way -- like this -- being also alike -- るい which the system cut It is heavier than っていう.
some loading is long and tempo is bad -- it came out and sushi and a growth element were not quite satisfactory, either robo rather than anything -- ねぇ -- Or [ that it will be comrades ちゃったん ] -- Although that molding of a character changed violently was not able to wipe sense of incongruity in the beginning, it was accepted [ -- Let's think to the extent that the player changed.
-- ] somehow.
-- It is まぁ.
-- It is けど which is not felt for the members of female which changed to the extent that it was amusing except a question.
Since [ with saaga 3 部作 appropriate for / in まぁ -- 次回作 / a conclusion ] -- I want you to carry out dishonor return just next time.

2004/11/20 Comment(good) [Original Japanese review]
by Nokkusunosomurie Review history[Good:1(100%) Normal:0(0%) Bad:0(0%)] / Provider: 10110 Host:9837 Browser: 4184
Animation of the zenosaaga episode I ...
Deployment or it which traces this editing.
Although I usually bought the version ...
Considering the thing of fuigia of a limited edition, it repents of a few.
fuigia -- such -- も -- rash act of being uncanny molding and moreover taking to another name called 邪神 mokkosu No!
already -- achievement This fuigia that is likely to be cursed obviously could say that the intense identity (rather than -- a limited edition) of this work was shown (smile).
Although it thinks that the point of having taken out a robot's significance of existence by separating a battle with a robot and the battle by the living body of a character this time is good probably because the previous work too had trouble in the battle by AGWS, in that the battle of seamless deployment of the character battle which is one of the identities of zenoshiriizu, and a robot battle was thrown away, I feel that a question remains for a while.

2004/11/19 Comment(normal) [Original Japanese review]
by Kuわわ Provider: 7263 Host:7016 Browser: 5237
NAMCO's sales of kore were dull, it did game section deficit appropriation, and did now [ ちゃ ].
Or [ that it cannot make a selling point of mokkosu truly ] (smile).
I want the animation of zeno 1 to make kore a bad role model for young people, and to do my best.

2004/11/02 Normal [Original Japanese review]
by Noeru Provider: 53515 Host:53586 Browser: 3875
Cosmos is involved in the phenomenon of real-izing, and has become lady みたい ...
the homepage of 邪神 mokkosu -- although it is too fearful ...

2004/09/16 Comment(bad) [Original Japanese review]
by myu Review history[Good:26(63%) Normal:10(24%) Bad:5(12%)] / Provider: 43349 Host:43140 Browser: 6261
Well, it is just going to call it the kana which will buy 次作 if kyaradeza of cosmos returns.
As the case was seen, it was deceived and possibly he bought it.
.
.
In order to say or to do this, it planned, and he bought 1 and it was cleared.
.
.
Evaluation, and picture 見ていて and a motivation made many things there be nothing.
2 is capture 本読ん and it is satisfied [ only with grasping a story ] of 2.

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