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Game ranking: Rank 1,370/in 3,459 titles (Total 3.00/Deviation 48.10) Rank 1,369 <= => Rank 1,371
Game ranking of 1980: Rank 5/in 13 titles Rank 4 <= => Rank 6

Baroonbomber(Game)


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Information about this title

Taito Corporation
Arcade Playstation 2

Released:1980 in Japan
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanVery good(1.50)1,37048.103.00 

Statics of activity

Total ViewsCommentEvaluation
Inside Japan54722
Outside Japan7400

How others evaluated in Japan

BestVery GoodGoodNormalBadVery BadWorst
People1001000
Percentage50.0%0.0%0.0%50.0%0.0%0.0%0.0%
Added percentage50%50%50%100%100%100%100%
Summary50%50.0%0%
                                                                                                    

Views for recent 8 days
Total765432130
3
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The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/02/25 Normal [Original Japanese review]
by TCC Provider: 10414 Host:10694 Browser: 4184
this is also fairly old -- a game -- as -- naturally -- that -- although it was soft and being played ........

[The total play time]
Is it about several hours?
Although he does not remember hakkiri ........

[A good point]
- Music Although possibly it was able to say that it was a little common that tempo became early itself as the number of 風船 decreased [ carrying out slowly at first ], was a kind of feeling of tension felt?

[A bad point]
Although it was not difficult for the attack itself to avoid although it was impressive first to have used that masterpiece space invader as the base as for the important game itself, since a scaffold decreasing rapidly and falling to it which was broken down also made the mistake when it did not attack, before carrying out it, was it felt quite severely and ill-tempered?
I think that several steps were more difficult than honesty former neta.

[Comprehensive evaluation]
Probably, it was one article of the game out of which is done and the difference of the crowded person and those who are not so comes.
Although the game of a number of works which made this space invader ...........
etc.
at the base although it was latter one, of course appeared, I should call it simple izubesuto too, or the direction of former neta is playing me, and I think to a normal that I was interesting.
Is evaluation a "normal" well?

2007/02/10 Best! [Original Japanese review]
by 消しゴム Provider: 5297 Host:5022 Browser: 4925
It is the work which can also be called direct descent of a "space invader." It is the purpose to shoot down four bombs which move to right and left, operating 砲台, being attached in 風船 and shaking like a pendulum.
If all 風船 are shot down, it not only starts over again, but the height of 風船 will become low gradually.
Although the attack of the ship of the selling point style of this work maximum may also be referred to as being in order to delete the scaffold of 砲台 in addition to the obsceneness which the "space invader" increasing [ offensive trouble's ] originally has and it is easy to avoid the attack itself Since a scaffold is deleted and movement becomes impossible gradually, it is a work suitable for shooting down, before being attacked calling it the developed type of a "space invader" with which the obsceneness original with a work demanded is conspicuous.

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