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Game ranking: Rank 3,286/in 3,420 titles (Total -4.95/Deviation 46.06) Rank 3,285 <= => Rank 3,287
Game average points ranking: Rank 558/in 601 titles (Average -0.45(Good)/Deviation 33.24) Rank 557 <= => Rank 559 (more than 10 evaluatoin)
Game ranking of 2005: Rank 143/in 151 titles Rank 142 <= => Rank 144

Chaoslegion(Game)


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Novel:Chaos legion
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Latest Music: 2003/05/05 ():Chaoslegion $99
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Audio CD:Chaoslegion
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2003/05/05
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Information about this title

Tou Ubukata Monthly Dragon Magazine FUJIMISHOBO
Capcom
Playstation 2 PC

Released:2005/03/24 in Japan
Sites about how to play the game
1. http://www.ocv.ne.jp/~naoki-h/cl/chart.html#2
Official sites
1. chaoslegion.com (Translation)
Statics of evaluation(The statics is updated once a day)
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Inside JapanGood(-0.45)3,28646.06-4.95 

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Inside Japan20,1281311
Outside Japan43900

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Added percentage0%0%36.4%45.5%81.9%91%100%
Summary36.4%9.1%54.6%
                                                                                                   

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Novel:Chaos legion

The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/05/30 Worst [Original Japanese review]
by Kuronimu Provider: 12883 Host:12917 Browser: 3020(Mobile)
brief .
What is it?
Be fastidious.
Although a monster is weak, し [ there is some physical strength and it comes out at a stretch vainly ].
Although it was, and graphics were beautiful, atmosphere had also come out and the parenthesis of the appearance of a character is also good as Capcom, that was fatal ....
An attack button is two.
If it restricts to a hero's action, only for O button, an attack will be.
Although it is written as the continuation murder, this which continues pushing the same button for a long time already works.
And since a voice actor hears it, he is enervated.
I want to already come to close stick reading past て耳.
It is the worst generally.

2008/02/16 Comment(bad) [Original Japanese review]
by jiiya Provider: 1698 Host:1632 Browser: 6520
Since he liked the talk of the novel version, I think that it purchased less than [ new article \1500 ].
It is quite severe if it is made the fan of the novel version.
For a hero, the heroine is this 人誰 although not said.
Was it って touch?
The rest is the summons beast of a sword.
In a setup, it must have had the sword with which the appearance of a reptiles system curved surely...
Moreover, they are 16 summons maximums.
Is it the strongest summons brute original in an after game?
Even if it was raining and the summons did not attach て to the ground, し [ it was able to call it ] ...
Since were imagining, it depended, and it applied with the original and was separated, it was very shocking.
Although the action element was so so, it is slightly regrettable for itself.
[ who wanted to use that original heroine's "arrow of light" ]
2007/11/26 Good [Original Japanese review]
by Sennuki Provider: 38066 Host:38222 Browser: 4203
[The total play time] a round clearance -- carrying out -- the heroine -- "from the beginning" (the time of un-clearing -- a part -- a stage) -- it is until it can use, and around 15 hours also played ?
(difficulty -- normal) heroine for a while Regrettable (?), since it is not likely to be if deployment differs from ending when it clears as the heroine.
a [right cousin] - めんど -- since even stinking thing idea ずひた does not almost have 謎解き or the usage element which become stress alleviation about an enemy since zubazuba 斬っていれば is good -- tempo -- saying -- it is - heroine (it can be used after the 2nd week.) it comes out, even when it is easy -- not understanding -- the heroine who uses -- a gunman -- the number of cartridges -- it has an infinite gun -- it fires away, (naturally it is those with the number restriction of cartridges that it is powerful for a special attack) comes out and is invigorating Action of a kick subject was also fairly smart.
- A withdrawal brute system withdrawal beast can be called and it can fight together.
Of course, good, even if it does not call.
It can fight together all the time until it becomes zero that it is withdrawal brute gauge みたい.
(However, also minus side of falling, being unable to run a hero's offensive strength during withdrawal) A bonus peculiar to each withdrawal beast is attached to a hero's action by which withdrawal beast (Japanese syllabary) is equipped further.
(The number increase of combos, a move power rise, etc.) If even equipment is carried out, even if it will not call, I think that peculiar action was made.
The place which wanted the withdrawal beast which all the bonuses attached when saying avarice, although it was a faint memory.
(however -- since the hidden withdrawal beast is not taken yet -- him -- the possibility) are beautiful rows of houses and a background the ones where - graphics are quite more beautiful?
It is not so good even if compared with debikura.
[ -- to a slight degree -- と -- こ] - monotone weariness -- it may be easy 敵倒す -> 扉開く -> it is since it is a progressing repetition the point.
It swerves, and if it says, super mario are also ぶっちゃける and such touch.
- I also obtained touch that the sound had talked suitably and wanted you to put feeling somehow for a while - The talk is not known well (bad っぽい is sad when there is no novel 読ま).
[General comment] In medieval times, if it is for 980 yen (according to tax) (although a new article is sufficient), it is "common" - "it is good." ん which is not so bad except the point that the story was ??
although it says even to Mr.
rebyuaa of kusogee or a pro compared with devil makeup rye -- ば .
But or [ having criticized severely to a slight degree, when he bought it for 6800 yen (according to tax) ].

2007/08/18 Bad [Original Japanese review]
by matsu Provider: 1369 Host:1092 Browser: 5292
The [total play time] jiiku It is CLEAR jiiku at CLEAR [aashia NORMAL] = 5h in [NORMAL] =14h.
[HARD] = it is 17h and is CLEAR.
[Good point] Invigoration which will make an enemy bokoboko if it dares mention [Bad point] In all, structure is coarse.
[Played comment] This game 8 て, why, or the devil makeup rye 2 came into its mind.
2 is 凡 Gaea although 1 was God Gaea in evaluation also with individual DMC.
Since it was disillusioned in 2, 3 is not doing.
having-the feeling same somewhere as such DMC2 kana -- at any rate -- somewhere -- it is insipid -- よな Not having been pleased most is the point which cannot run jiiku if it is force mode.
Although there is asaruto mode etc.
Since it thinks that region is nanbo just by also calling a meaning called an army in force mode -- which is not jiiku 走れ on most battle scenes, along which he -> Walks and which is cut to an enemy Thing kana ?
experience value sake as which this is sufficient if you like the 軍師 play which only the guards of toko as used in the field of an action game, this ?
Mikuni matchless 2, and 3 are made to attack The process which て region is grown up and goes is なぁ, although he can be enjoyed as it is and cooked.
although NORMAL progressed with a crunching sound, if it is set to HARD -- till then -- mind -- てい -- if it stands at the time of attacking and is a position, って's which avoids an enemy's attack becomes fairly important, and, also as for a question, begins to rise from there to an operation function Unless it carries out lock on in a lock on system, kana ?
evasion operation which does not become somehow or other any longer just for a moment, し [ it hardly becomes useful ].
Or [ that I may not touch about voice actor Mr.
so and so in this case ] -- It is English recommendation.
although it was fairly pleasant at shooting ちまくり at the beginning which was played in aashia mode the back -- jiiku みたい -- region bringing-up たりする -- since there was also no thing [ like ], the steps game called it monotone or it was working As for HARD, a motivation did not occur truly by such ワke.
* the play time of jiiku -- this way and that -- と -- since it is clear after trying It has applied time very well.
(All region making it LEVEL MAX たり --) it is -- since -- the about the same as the data of aashia, if it clears ordinarily -- kana
2007/07/24 Good [Original Japanese review]
by Surasshu Provider: 53709 Host:53718 Browser: 5234
It was individually interesting although he bought it with the new special price sale (250 yen).
An image is also good and action of invigoration is also O.
Camera angle is not felt unpleasant, either.
It is Ryosaku from the demon warrior and DMC of the same genre with a parenthesis sufficient [ kyara ].
Since not a pro voice actor but talent is playing the voice actor, a dissatisfied field has too severe performance power!
This withered truly.
Moreover, it is x that region which can be taken to each stage is only two bodies.
し [ as for region which naturally was not taken, an experience value does not enter, either ].
As for a hero's jiiku, it is also painful that there is no substitute of arms and a protector.
And rasubosu is weak!
As for a fault, there are few stages.

2007/05/26 Normal [Original Japanese review]
by Hanikamuchan Provider: 16938 Host:16722 Browser: 3646
The [total play time] Since it was free during consecutive holidays, it is in about 8 hours.
[Good point] It is an invigorating feeling.
し [ it takes henchmen along and can carry out successful to bokoboko ].
An action beginner is also OK.
[Bad point] Although it is not the more detailed one in animation or a game, performance of the voice of a character is still bad.
You did not need to make it talk by force.
-- They are stick reading words to the extent that it pulls back actually [ whenever there is a demonstration movie ] from the world of a game.
[Comprehensive evaluation] まぁまぁ Are they って and こ?
since he has bought it for 1000 or less yen in medieval times -- such a portion -- consideration -- putting in -- the って touch "which can be enjoyed so so"
2006/12/26 Good [Original Japanese review]
by Tokotontonkotsu Provider: 38329 Host:38386 Browser: 5237
Although it thinks that it is sweet, it considers as the "highest." This work is the very strong action game of the strategic element of using properly region which a hero summons in addition to devil makeup rye-operation, and advancing a stage.
There is fun of using properly and advancing asaruto mode in which a hero acts independently, chooses timing at his own discretion, and delivers a support attack on region, and force mode fought where [ both ] region is summoned.
region is in force mode, and although it is strong, since it becomes impossible for a hero to move quickly, it may become an enmity.
The command of two kinds of condition can be issued in force mode, and if it can divide into a situation, respectively and can direct exactly, the fun of this game is known.
region which can be summoned is seven kinds which hid in a sword, a bow, power, the shield, the nail, and the bomb, and put in region.
Two chosen from the inside with interchange missions can be taken.
Although region of a sword and a bow can be regarded as strong if surely it glances so that other people may say, it is not honest omnipotent, if such a thing cannot be found in practice, either and it is going to do to the hard mode.
The good place of a sword is a motion of a continuation attack and quick region.
Although a bow is weak, it can be attacked to the enemy of the other side of a cliff, or on the other hand, it can be pierced on a target from a level difference.
From a sword, the sub missions of a support attack of a curse in asaruto mode are preeminent for destructive power, and power can perform large activity in a boss game.
A shield accumulates a damage and reflects.
It is the wonderful performance which even a boss can push down with one blow.
A nail is tricky and quick.
It is strong to an enemy in the air.
Although a bomb is blunt and weak, it buries and explodes in the earth.
The strongest tag [ thoroughly ] incidentally is power and a bomb.
these two combination is messy -- it is strong Although a bomb is weak at first, if it is grown up, it will become the strength like an evil spirit and will help a player.
Bomb banzai!!
An enemy has a living thing system and a machine system, although a sword is strong for a living thing, it is weak to a machine, a bow also has the affinity for every stage like the contrary, and a player is asked for a strategic viewpoint.
How to advance a stage is the touch which clears the mini stage one by one.
Touch which repeats the work which topples a total-destruction or target.
Since a type changes with enemies, the puzzle element of changing the mode and region in accordance with it is strong.
Is difficulty common?
to some extent [ if it progresses to the middle / it can return now to a front stage and ] -- it grows up and can exceed by られる's also on a difficult stage Although the hard mode is severe truly.
.
an image is very beautiful and is surprised -- it is infallible -- it is .
Is it glad, if beautiful so far, although it does not know of what year ago whether to be?
However, a voice actor is too delicate.
The result equal to stick reading without feeling.
でしょ笑 which is too amusing in voice being calm although it got angry with the image and is out of order.
If it gets used well, it will be "being a strange person" and will end.
Since he can also recommend in English once it clears (字幕有), is that one in atmosphere?
He likes music better than devil makeup rye at laver laver.
The good place of this game does that it is unexpected, and is just going to put.
by all chestnuts -- difficulty -- it will not take 10 hours, if common Although it thinks that it is honestly short, it does, and it is crowded and an element is abundant.
When it clears to the 12th page of the 14th page, the enemy of the stage till then is renewed.
It becomes quite strong, and if the lower part is carried out also in status Max, it will die and cut and will become the difficulty of an about.
Moreover, the growth limit of each region is extended by collecting items.
Furthermore, although raising can use the work at the time of region equipment also in the time of un-equipping, if all marginal training is carried out, the abundance of action will become that there is nothing incompletely.
Even if surrounded by the enemy, it does not depend on region but と can also be torn apart frankly, and a clearance only in asaruto mode can also be performed.
Is it matchless [ little ]?
the combo of tame end -> continuation end -> flame end -> kachi raising -> jump thunder -- a demon -- it is strong Once it clears, an addition element is also abundant in it being as that the back mode which has all stages advanced by the hero appears the heroine たり.
I think that it is the game which becomes more invigorating as it does.
If it is less than 2000 yen in medieval times, I will think that it is inexpensive without a complaint.
since a novel will seemingly also be interesting (that one evaluation high w), if there is spare time -- reading -- 見み .
& gt;> it is a postscript (07/4/2) postscript.
To "being good", evaluation lowering is carried out and it is given.
To be sure, it is interesting.
But if it is said whether become calm, and it is compared with the "highest" work which other itselves evaluate when thinking, it cannot say so.
Under those circumstances, though regrettable, to "being good", it is made to lower and is given.
Of course, as a work, he likes very much and sushi and a movie are also beautiful messy things.
It is such a work to expect 2.
Of course, it is although it is difficult in the strategy of Capcom of taking out the monochrome from one in large quantities.

2005/08/06 Bad [Original Japanese review]
by Shuワrutsueneggaa Provider: 7033 Host:6820 Browser: 3875
A setup of a game and region are commanded and 蹴散らす is very invigorating in an enemy's large force.
が ...
Since giruto, Mullis, and the back can use sanatosu of hiding too much as the red lotus bloom's 仰る, if it is the painful strongest sanatosu, that there are not other fellow bees and a curtain which comes out is only carrying out button continuous hits, and rasubosu carries out elder sister scream raising てる unawares ...
too much [ muscle region is taken to a けど change of air, and / as く ] -- it can use and good [ a lack ] at concentration and operation to operation of a player -- く -- there is a という merit (?) Since-like [ basis / which should make language English and be overcome since a Japanese voice actor does not have a motivation in the demon warrior's 1 Kanagi class / atmosphere ] medieval times, し [ that one comes exactly ].

2005/08/06 Comment(normal) [Original Japanese review]
by AFLA Provider: 27378 Host:27259 Browser: 6305
Since he likes ?
game which this genre kills earnestly, he is very much satisfied in contents of a game.
however -- !!!
The motivation of a piece is not visible to the voice of kyara as you have also told.
When it was heard at first, its ear was able to be believed hardly.
I wanted you to have thought to a slight degree and to select a person.
since it is an actor -- って -- how much -- it is also -- it is excessive It and PV meikingu movie of a privilege.
It sees and is valueless.
かあれ which is Nan.
The highest and everythings (what was described in the top) other are the worst in contents.
Therefore, it deducts, is with 0 ってこ and is usually ww.

2005/08/05 Bad [Original Japanese review]
by altema Provider: 37220 Host:37278 Browser: 5234
Or [ it says very ] -- As an action game, he was able to be enjoyed considerably, and although the system which withdraws region was also pleased considerably, the scene of a movie omitted and played me.
It says because a lack [ a voice actor's motivation ] is not pleased considerably.
Although it thought that the taste of the game itself had come out, did it keep in that miraculous stick reading agape -- Evaluation is severe [ of performance of the evaluation-voice actor of the game itself ] = "it is bad."
2005/07/22 Good [Original Japanese review]
by Joker-X Provider: 20812 Host:20773 Browser: 6287
It is the game of good touch except a voice actor.
if it is the monster slaughter purpose -- buying it -- it is .
voice is already useless -- probably, doing in English mode will be wise since it is useless
2005/03/13 Very bad [Original Japanese review]
by Ф絶徒 Provider: 31777 Host:31768 Browser: 6287
the red lotus bloom [!!!
] an opinion -- it is [!!
] reasonable konogeemu is [ whether it is called a ぶっちゃけ voice actor and ] voice -- the point for which performance of people carried out is too appropriate thinks that it was a big difficulty To be sure, is it a trash near a fine work rather than it calls it fine work --?
-- It was annoyed by that non-feeling degree.
That would be one although there was a scene as if aashia was attacked by Delacroix and died the back.
-- It was jiiku 突っ run すぎって touch.
Delacroix's omission was also slightly easy.
Laughter has welled up for a while under the category which he expected.
-- Before dying, it can apologize to jiiku and is って touch.
-- Although it was the result which is not bad as an inside 々 game giruto which does not carry out how serves unusually - that balance -- what -- it is what -- serving -- ?, although it makes firmly, and it is going to crowd and being cooked it is 力尽きたって touch on the way -- serving -- ?
-- made to cry by the meikingu image of a delicate theme song -- whom -- seeing -- た -- if --, however an actor are appointed as a voice actor by ~ って touch, it must not never be finished in strange touch -- In it having not arranged that the "drug ondo lagoon" and the image had covered delicately and that whose sale time was near, it was felt as ?.
Whatever it may make it, I think that it is a regrettable work.
By the way, it is although one was worrisome.
-- I think surely that the novel って game was an original.
I consider [ having written so to the formal homepage, and ].
まぁ -- It is although it thinks that it is anyhow good.
--
2005/03/12 Bad [Original Japanese review]
by 紅蓮 Provider: 45460 Host:45472 Browser: 4696
The trash which probably turned into a masterpiece when it could tunnel 3 more step.
There is no atmosphere with where and it resembles "devil May kurai." First, it is voice that it is conspicuous at the No.
1 beginning (ear ?).
The three leading roles are miscasting to until without 完膚.
Although Delacroix may still be unable to close his eyes with a grinding sound by the grade with voice, jiiku and aashia are not borne already hearing it.
Also for the scene which must be well with beautiful special graphics and should rise by the scenario since the talk always progresses by free stick reading, atmosphere is spoilt because of their fault.
Since this 3 person talks well on an event scene, it is especially worrisome.
They are beautiful graphics although it mentioned previously supposing it mentioned the good place.
make it the grade which "is good as it is as for the person in a movie" -- the background of a movie and the screen under battle have a quite high level Moreover, a battle is not necessarily boring, either.
the point that it cannot run during region withdrawal -- being certain -- be alike and carry out -- it is pleasant for there to be invigoration which cuts an enemy, and to beat a small fish enemy, since a sound effect is not bad, either There is also no system of overall region bad.
By improving, can use new action now, the number of region increases and shines, or it thinks that the way of thinking is not bad, and the game of such systems thinks comparatively [ first ] that it was carrying out skillful く機能.
But, a fault is worrisome to the extent that these good points are made a cancel.
Although it mentioned previously if attached to the voice actor, balance is bad first.
It is a problem that rasubosu can also be pushed down only by two kinds, giruto and Mullis who say clearly and use from the beginning.
Although other region may be unable to be used, since it is not surely so good, at the point called user-friendliness, it is not needed too.
It would not be able to do already slightly strongly.
And sanatosu which can be used if fragments are collected is too strong vainly.
It is especially the 4th form.
If even that fellow takes out, rasubosu can be pushed down only by running from place to place.
The aashia mode obstructed on the way can also beat an enemy only by having merely shot the gun from a distance, and does not have 面白み.
There is almost no volume.
It is ordinarily short a little as action of this sort that it is less than 10 hours on an ordinary level until it clears.
For it taking 15 hours or more to make it a hero's parameter MAX, it is free work that the growth limit of region comes immediately although it is the more mashi one for a game of this sort, or to raise to there, since an enemy can be comfortably beaten now and others are not given, before going to there.
Even if it also includes the meaning of not doing until it makes it Capability MAX, there is no volume.
After clearing, I think that what was necessary was just to have been with the re-start by data taking over.
And a story is bad.
Since it also has an unavoidable field on a system that a character called novia which appears in an original as a hero's 従士 does not come out, it is still good.
However, how about excluding a story too much?
Although it is a problem fundamental to it, for friend and foe, the main of this "chaos region" is large number of people's large force game at an original primarily.
There may be sense of incongruity for those who know.
Also including saying so, it takes to an original and these game 8 た people think that they are disappointed.
It was made aghast especially at that ending.
On the whole, it makes, and こみ is coarse and hard to be called Ryosaku.
However, it already slightly often makes, and if crowded, I will think that it was more interesting and will think that it is a regrettable game.

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