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Game ranking: Rank 3,068/in 3,467 titles (Total -1.00/Deviation 47.08) Rank 3,067 <= => Rank 3,069
Game ranking of 1986: Rank 86/in 106 titles Rank 85 <= => Rank 87

DOGOSOKEN(Game):Shooting


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SNK Arcade Nintendo Entertainment System

Released:1986 in Japan
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanGood(-0.50)3,06847.08-1.00 

Statics of activity

Total ViewsCommentEvaluation
Inside Japan93822
Outside Japan13200

How others evaluated in Japan

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People0001100
Percentage0.0%0.0%0.0%50.0%50.0%0.0%0.0%
Added percentage0%0%0%50%100%100%100%
Summary0%50.0%50%
                                                                                                    

Views for recent 8 days
Total109876543
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The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2006/02/10 Bad [Original Japanese review]
by Oro Provider: 25136 Host:24957 Browser: 4925
The sequel of 怒, and why or the stage is changed into the different dimension of nazo.
ワrewotaosutamenierabaretasenshitachi yotaoserumono narataoshitemiyo, uワhhahhahhahha.
At a previous work, a hand grenade with number-of-times restrictions tends to strike this time!!
The power of a red hand grenade falls to the extent that it is disappointed, although not said, and it carries out now [ ちゃ ], and a thing is a seed ....
The tank which demonstrated the matchless and mucha performance by this and the previous work moreover except an enemy's tank and hand grenade is also deleted in why by 今作.
The maximum charm of a previous work is omitted, as it fought in another approach, it can consider, and although there is nothing that there is nothing, I can think that it was better whether to fill a demand in the game called a fan's 怒 ordinarily.
it is muzu い which change and a boss game do not have these arms in the thing which flips an enemy's cartridge earnestly using the new arms "a sword" to which game nature was added by the roar layer area, and does not become a ちゃ talk - this game The graphics which made black the keynote with red were fairly fearful, and he liked them.

2006/01/08 Normal [Original Japanese review]
by 634 Provider: 13427 Host:13335 Browser: 5234
Although it was the sequel of "怒", as for 本作, unlike the previous work, the fearful different dimension world became a stage.
For the reason, an objection overflows also with the fans of a previous work considerably, and there is also admiration used as the work which retreated a little.
Although game nature did not have a previous work and great difference and the different living thing of a different dimension world no one but and the attack method which became showier than a previous work also demonstrated impact considerably, 本作 did not carry out the hit like the previous work.
Although there was [ that it is various and ] an objection, the posture in which the world with a previous work was given up and changed was incurred, and it had never made a mistake in the directivity which aimed at a new genre called fantasy + war.
However, a problem was not necessarily in the portion because of which play volition of those who can do and have such a good thing out of which it did not come that the important game considered, and the intensity of a previous work is likely to fade, and high difficulty cannot deny the portion which has removed the player and others, either.
hear also about the portion which building this type of shooting of SNK was lost, and ran in the direction of an MVS system by failure of 本作 -- る
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