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Game ranking: Rank 399/in 3,415 titles (Total 19.03/Deviation 52.24) Rank 398 <= => Rank 400
Game average points ranking: Rank 190/in 600 titles (Average 1.73(Very good)/Deviation 55.94) Rank 189 <= => Rank 191 (more than 10 evaluatoin)
Game ranking of 2005: Rank 15/in 152 titles Rank 14 <= => Rank 16

OZ(Game)


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Comics:OZ
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2008/05/12
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Latest VideoGames: 2007/09/13 ():Wonderful Wizard of Oz $99
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Video Game:Bionicle: The Game

Tag:$76
Eval.:*****

1.Kill me now, PLEASE!
Rank:7654
Video Game:Harry Potter Quidditch World Cup

Tag:$95
2003/10/29
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Eval.:*****

1.Cool Game!
Rank:15993
Video Game:Wizard of Oz

Eval.:*****

1.Wish It Would Have Held My Attention
Rank:16010
Video Game:Wonderful Wizard of Oz

Tag:$99
2007/09/13
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Rank:21813
DVD-ROM:Alarm for Cobra 11 Nitro (DVD)
Rank:29278
CD-ROM:Oz the Magical Adventure
Rank:139
Hardcover:You: Staying Young: The Owner's Manual for Extending Your Warranty (You)

Tag:$00
2007/10/30
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Eval.:*****

1.Is that all?
Rank:43
Audio CD:Wicked (2003 Original Broadway Cast)

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2003/12/16
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Eval.:*****

1.Best Broadway Musical Cast Album ever!
Rank:131
The Muppet Show - The Complete Third Season

Tag:$99
2008/05/20
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Eval.:*****

1.Excelent entertaiment that kids enjoy
Rank:406
Toy:Gazillion Bubble Solution - 64 oz.

Tag:$54
Eval.:*****

1.Perfect bubbles, in a size for summer-long fun
Information about this title

KONAMI CORPORATION Playstation 2
Atsushi Kisaichi Atsuko Tanaka Go Shinomiya Tetsu Inada Hisao Egawa Akane Oomae MinoruInaba

Released:2005/06/30 in Japan
Sites about how to play the game
1. http://www.geocities.co.jp/Bookend/2172/index.html
2. http://www.geocities.jp/breanoheya/
Official sites
1. http://www.konami.jp/gs/game/oz/ (Translation)
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanVery good(1.73)39952.2419.03 

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Total ViewsCommentEvaluation
Inside Japan17,4761211
Outside Japan33700

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People2620100
Percentage18.2%54.5%18.2%0.0%9.1%0.0%0.0%
Added percentage18.2%72.7%90.9%90.9%100%100%100%
Summary90.9%0%9.1%
                                                                                                   

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Comics:OZ

The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/02/03 Very good [Original Japanese review]
by Sennuki Provider: 38066 Host:38222 Browser: 4203
[the total play time] -- round clear ending is normal -- and -- accepting it -- viewing and listening (others -- it is said that there are Bud and three the better and best sorts) A stage, a hiding element, etc.
of limitation are after the second round of the check non-見 (costume purchase grade after the second round) mostly in a capture site etc.
[a regrettable point] -- the enemy with the enemy [ weak from the first ] stronger as it is with a constantly strong boss strong against the change some whose small fish are too weak when easy 1 step already boils - difficulty balance further, and what it will be Normal, baddo, and (non-見) a quite mashi end weakening hope and playing ordinarily and regarding it as る first can be expected even for a time ...
...
since it carries out, aftertaste is by no means good Although the message which shows that it is a multi-end is in a package, a sad impression is received in those who have finished by normal round.
- the variation and the feeling of opening of stage composition -- back -- one step -- somehow -- the village of the opening part, and the stage of a bridge -- a "dungeon" っぽい stage truly continues for a long time considerably a basic indoor one except the stage of the mountain of the second half A little darkly exclusive [ for the reason / atmosphere ].
- a path -- a belt -- liver "of indispensable action 本作 -- although a path time is carried out and it is " (just curve although it says like volleyball here and there), and a liver therefore, on some stages, it is indispensable action For the reason, it may become irritated with tempo a little.
- There is neither graphic C nor a failure.
"-- usually - is it at least good"?
- a certain boss game -- 戦ってて辛 -- elapse I want to relieve at least early -- I want to see that -- a book -- appearance in the work -- it was a leading too heavy scene [a good point] - path -- a belt -- a system -- a thing like a mortal work gauge goes up with whether feelings boil until I have only this much actually play by continuing deciding an air (basic friend including publicly [ master ] and being three persons) continuation combo by the colleague so that the same enemy may be floated and it may not drop on the ground There is pleasure which connects the combo.
Since it is three persons about only one person's enemy, because is are somewhat mentally, if a system can be sublimated in an improvement, at 次回作, it will be [ or ] very about that.
Although the combo continuation by the enemy target change for a combo cannot be impossible, either, if it is before the gauge has decreased once, it is considered for difficulty to be quite high.
- a gauge with smart mortal work -- collecting -- responding -- one person -- the 用 object for -> two persons for -> three persons, and the mortal work which can take out -- powerful -- なて stylish ます Production is also upgraded according to it.
Each production of mortal work is also smart with the royal road.
- At the time of a ranking system clearance, a score total screen comes out and a rank is displayed (as [ be / per D-S / surely / it ]).
or it was smartly [ how / early and ] clearable -- coming out -- peevish -- 。 Difficulty also influences a score.
And it is said (ending changes according to comprehensive ranking.).
With a thing also with much people who the higher one thinks whether to be natural good ending, does, and feel がい Since it was difficult to clear smartly with the degree of high difficulty individually, did I want you to show the better ending by a little more nearly another method?
- From the specific stage which can be bought, equipment is purchased by thing (it is (well like ぶっちゃける and the currency in a game)) like the crystal of the energy called eteria which can come to hand from an enemy or 宝箱, or parameter strengthening can be performed.
Capture is comfortably.
It is like the equipment strengthening system in red oobu of devil makeup rye.
- The battle stage with quite sufficient BGM also has smart BGM, BGM with the transparent feeling which feels sadness and tenderness faint in an intermission (preparing equipment or saving たり) fallen and attached, and merihari by the high tension, and atmosphere is very best.
[ doing some shopping ] It is thought with it being private that a BGM quality is the direction of good quality also in the polygon action game of PS2.
- The technique of passing a fragmentary image miscellaneously momentarily on the movie movie scene of a peculiar atmosphere was new.
(There is also an ordinary movie) Although there is no astonishing beauty like merit groups, such as the Square kooeearuze, individuality has come out firmly.
- The high charm foundations as kyaragee are suppressed firmly.
Hero fuiiru of the serious good youth of the moderate new (probably) recently who is in trouble, gazes at a straight front and merely progresses for a younger sister though it wavers.
arumira of a cool and intellectual beauty.
The youth who feels the wild nature taste by part for the big brother for which it can depend, Leon (a little tsundere).
It is kyara which these three persons are main and operate.
strange -- yandere and the uncanny heaviness past -- と -- fundamental -- there is nothing (or it passes lightly) -- everybody -- since it is a kyara setup faithful to obediently likable foundations, an excessive stress is also lying idle and does not collect Is the juju of the tsundere beauty girl (死語?) of sub kyara good in friend kyara which can otherwise be operated?
if recovery magic (た [ thing / see and ]) is applied -- "あ -- it is -- が and ...
" -- it says (generally -- the words of such touch) It is aiming.
There was also a text which makes it conscious of tsunderekyara also in story mode.
A woman quantity student's uniform is dressed in hidden costume.
Since the bottom of the Kos is incidentally a skirt ...
It is aiming.
- Mr.
arumira of the heroine is full voice Tanaka [ Atsuko ] Mr.
喋り捲り at a tutorial.
So that it says that there are probably most sounds by 本作 in the worst-case scenario.
You should check Ms.
Atsuko Tanaka's fans.
- With the design (it then if good well [ 思 ] よ) of fashion of individual character design these days, a line is drawn and it was thought that there was a different original charm.
among the game, the illustration displayed in the one-sheet picture and conversation window at the time of a stage start was also drawn firmly, and is full, the power to kyaradeza should put in, and appearance should hear -- ます [Comprehensive evaluation] If merits and demerits are written minutely, I will feel that the merit of all tt 然作品 is not told rather somehow.
It is recommendation especially if it is the now which can be purchased for 2000 yen - 3000 yen in a popular edition rate.
serious -- 創り込 rare た -- slightly annoying to BGM of the direction which can take to intelligible smart kyara obediently, and a game -- being alike -- it is especially recommendation Individually, kyara and especially BGM are 1 aggressiveness.
Or [ that it can much more recommend if surfeited / enough of kyara of a setup heavy for it being strangely / recently / fastidious too much, and enjoying oneself obediently etc.
/, since it is structure of the royal road fundamentally ].
Since [ simple ] a story is also fundamentally referred to as "Fighting in order to help a family" (the way of speaking which dares be a little improper being carried out), it is intelligible.
Although it is in that there is quite a few severe production (especially the boss game of a certain stage being too hot in a 色んな meaning), し [ it thinks that it is the one / quite light / in the animation comics game work group of these days ] /.
such an impression which moderate-smartness (eye kyaradeza 含) is probably likely to have a favorable impression also to female users, and is got by the royal road of male kyara although it is a digression -- a few .
evaluation -- the price of a popular edition -- と -- saying -- some -- sweet .

2007/10/21 Very good [Original Japanese review]
by Matsurika Provider: 18003 Host:17951 Browser: 4746
I am although a feeling of the world is liked, if it is maniac ?
music, voice, graphics, and a new battle a little, a beta setup that neglected power ON れてて and Story and seemingly cutting a thing is [ setup ] only a game of this sort, and beta story deployment.
ま and others -- saying -- although it says a little, it cuts and it becomes mind -- し [ it talks down ].
Is it gamer むき?
て or a sequel -- wax -- a sequel next time -- story making-込ん -- it is -- 面白ろ -- it sells absolutely [ advertisement すりゃ ] amusingly -- the same illustration natural absolutely (smile) -- well -- *<- -- とんねん [!!
] said to whom
2007/07/04 Good [Original Japanese review]
by 深澤 Provider: 40128 Host:39963 Browser: 8101(Mobile)
Although it is new, I feel that it is thin on the whole for a battle.
(A movie, a story, music, etc.) .
I want you to put power into the whole just because there is that it is battle みたい, if it is called OZ.
まぁ graphics are works regrettable as themselves, although it is beautiful, and he also likes a picture and there is idly.
[ no ]
2007/05/13 Very good [Original Japanese review]
by Burijji Provider: 4033 Host:4034 Browser: 4926
Although he was seldom able to be enjoyed since it was quite difficult to connect an enemy beginning to do, the battle became pleasant as it got used gradually.
Although it thought that it was the way of thinking which did not have [ other ] connecting this combo, he fitted in very well.
but it carries out, and since it is actually difficult, there are also many people who start very well and from whom this resigns owing to, until it gets used -- I think that it is Couldn't the story be boiled down more, although it was interesting?
It is touch [ be / after thinking that it invaded in the twinkling of an eye, and た(ed) when invading teorogia, and the fellow who was turning against God which came out on the way did not understand well what it was after all, either, and it was called what, or a developer side could also seldom be sold / it ] about a story are rough-planed.
seemingly, it seldom actually sold well -- although it comes out and becomes empty, it does once -- valuable -- it is .

2006/03/30 Very good [Original Japanese review]
by y.k Provider: 13808 Host:14083 Browser: 5234
The work to which KONAMI concentrated the elite staff who dealt with "CASL vania series" and "fantasy 水滸伝 series", and challenged the new genre "rhythmical combination action." I think that the real thrill of this game is in a battle too.
Although the beanbag of the enemy is carried out between teams and it is a repetition of mortal work 、, the back is deep in it being unexpected, and it is difficult.
Usually, rizaruto of a stage changes considerably by ちまちま倒(ing) one body at a time by attack, and pushing down many enemies in mortal work at a stretch.
In a boss game, there is the capturing method, respectively, and since there is pleasure which looks for it each time, it does not mannerism-ize.
Although the fundamental place which repeats a beanbag and is called mortal work does not change (sweat) The partner of CPU is quite highly efficient.
If there is no obstacle (even if it is ?), a path will almost be received.
Although bewildered a little by the complexity of the operation method especially at the beginning (smile) which goes for a arumira elder sister to gather till the place which cannot exist taking advantage of the speed and jump power, since there are a kind tutorial and free practice mode, it is relief.
With [ since it gets used while playing, whether it says and ] no problem!
Also in the one where action is weaker, if difficulty is changed, I will think that it can respond enough.
It is O, without kyara also becoming rejection individuality.
Individually, juju is a favorite.
It was tsundere of a modern line, and it was peevish and w voice also suited the image.
Atsuko Tanaka Mr.
演じる arumira is as an image truly.
There was much music which begins OP theme and remains in an ear also about music.
.
The music which flows on a menu screen or a title screen although he also likes the music under battle is also ii touch very much.
merely, about a story, although it felt and there was 惹かれる's in a kana ?
setup considerably, a little unsatisfactory impression that it was unutilizable is strong I had the omake element provoke laughter.
Especially a "ozuren jar" and the "35th platoon" were able to enjoy themselves enough, after clearing 1 round of ww(s) which are yaba い.
the place where the dissatisfied point was called the camera work to the upper part, the coarseness (と -- it is not so severe even if it says) of graphics, and defect on a system It is troubled, when CPU carries out the beanbag of the enemy high up in the sky and separates from him from the field of view of a camera about the camera work to the upper part.
since there is no spare time which is doing such a thing during cooperation, I want you to carry out at least automatic adjustment, although a camera can be adjusted manually once -- thinking -- たり That it is deficient on a system is the point that it may be unable to gather because of a level difference, when it is going to gather a friend on the stage which has a height difference extremely.
if the lower part is carried out, it will lapse into the state where it cannot but fight by one person (sweat) although it is the thing I want you to sell the sequel which has improved those faults and put creativity further in when to -- notability and sales ---like -- being impossible -- it is hard to call it those for everybody (bitter smile) -- coming out -- sushi It is "very good" although evaluation is a little sweeter.

2006/03/28 Bad [Original Japanese review]
by Pianosonata Provider: 23283 Host:23244 Browser: 3875
Well, honesty delicate kana -- Although he fairly likes kyara and a view of the world -- It was gladder for there to be already ちょい mortal work after a factor with big it just because っていう's which can be called real thrill and "which connects and attacks a path" was the real thrill which did not suit itself.
I feel that coarseness is conspicuous also for a little graphics.
Mind which does not suit a hero's voice, either --
2006/02/18 Very good [Original Japanese review]
by 29 Provider: 18714 Host:18711 Browser: 4925
cooperation like volleyball of passing it again if this game is passed again to a friend -- the maximum -- since it is important, it may be boring if this is not made However, I think that it becomes so pleasant that it will become like a lie that was boring until now if it practices and can pass well.
The scenario, the item for changing clothes, etc.
which stands one person [ one ] also as for the character, tended to carry out empathy, and did not come out at multi-ending and the first week are made so that it can play any number of times.
There is also the tutorial easy mode, and since it does not say that it will hide if action is OK and does in the easy mode like a game besides sushi also in the one weaker, and neither a scenario nor ending comes out, I think that it is a very user-friendly design.
Since the best version has also come out, a price is also kind to a wallet, the contents of a game have also thought of the user, and I thought that it was an uncanny good game.
Since it thinks that it does and there is no loss, it is right or wrong.

2005/12/26 Comment(good) [Original Japanese review]
by Narumiru Provider: 12205 Host:11999 Browser: 5292
Although it is not related to the contents of a game at all ...
Even if it passes about half a year from sale, I think it new that Formula HP continues being updated.
(Such a thing being [ nothing ] kana ?) Moreover, it is not, if related goods sale etc.
should tell, and they are delightful contents for a fan like me.
.
.
Pleasure is updated.
seldom having been expected -- or -- although advertisement was hardly carried out to a regrettable thing from other reasons ...
still, although it is not brilliant and is such an honest method, the work staff's love feels it very good -- having .
Something ...
It is likable.

2005/08/23 Best! [Original Japanese review]
by Kiyosan Provider: 7872 Host:7992 Browser: 4184
this game -- messy -- it is pleasant me -- fundamental -- geemu って of an action system -- there is nothing It says clearly and is the super-do lower part.
し [ a horizontal scroll system dies immediately ] -- If a screen becomes 3D, し [ it will fall from a scaffold earnestly and will die earnestly ] -- But OZ can be played unreasonably [ such me ] happily.
Although a story is not said, either, for me, this "specification gentle to a player" is very good too.
& lt; -- action -- reason >- which a person weak enjoys -- even if it says that all ED(s) can be worshipped even if it is playing by EASY intently -- specification gentle to - Although an item cannot konpu, hidden mode etc.
can be altogether taken out with EASY.
- It will be praised by the friend if skillful く連携 can be carried out.
hebopu -- even if layer I take, I am glad - Those with training mode.
One of friends teaches operation exhaustively and painstakingly.
- Those with EX mode.
Since the field finished until now can be played, if those to whom skillful く繋 do not surely have cooperation earn an item and eteria (mineral みたいな thing ?
materia and such a kind) intently there and make a kyara solid upgrade, especially the cooperation lower part also has no problem.
- If the friend is alive even if a physical strength gauge is set to 0, it can revive.
The same is said of the friend.
It is game over when all the members' physical strength gauge is set to 0.
- Even if it becomes game over by the boss game, there to lithograph rye is possible.
Especially the penalty by lithograph rye is also nothing.
- I who can die from the 1st page can clear Mario.
Cooperation is also connected so so.
- The clear time (it does not contain EX) of a story is me, and is a little more than 6 hours.
It is long and one talk is for about 30 minutes.
- If it moreover clears, it will rush in in the state as it is at the 2nd week.
Moreover, there is no necessity of raising from ichi.
It is very easy chin.
- Those with spare clothing.
It is pleasant, although it writes with the clothes of kyara of KONAMI and is [ ぐるみ and / what it is and ] a maniac.
since he does not like the game to which 1 round takes time also too as for me, it can play short and OZ also with a sufficient story which it feels, and wants to come out [ OZ ] and to come to play repeatedly moreover is ii very Although dented in are さ of the polygon of KONAMI in 幻水 3, it was completely OK this time.
an action system, of course, an elated person is also zehi 8 てもらいたい in weak consciousness 持ってる people at action
2005/08/17 Good [Original Japanese review]
by Provider: 10120 Host:9747 Browser: 3646
It was rather pleasant although he saw and bought the illustration.
A story is a little short.
However, or [ that it is continuously good repeatedly since an end may branch or only the second week may be made ].
Operation is somewhat difficult then for the first time too.
The high score of a score was difficult also at EASY.
That there can be not no skillful く受け取れ although cooperation is important, or it cannot flip off たり.
Since he is hebo, it is.
However, if it gets used, it will be with whether it is such a thing.
Fairly pleasant cooperation.
a pleasure element -- very much .
It is that it was good although only a hero's fuiiru could be used by the story that the same friends of others [ EX mode ] also use.
I was easy to use Leon individually and wanted to use by the story.
It is good that cooperation can be connected with one blow.
It smiled at the addition story.
It is kyara 違 wholly.
Or [ the work I want you to give ].

2005/08/03 Very good [Original Japanese review]
by Kirua Provider: 825 Host:795 Browser: 5234
The cooperation woven by three persons is absurdly invigorating.
It is solid, and a story is also done, and is crowded and an element is also touch with a sufficient degree.
The user with action weak also thinks whether to be a slightly unsuitable game.
(Getting used unexpectedly very much)
2005/08/02 Best! [Original Japanese review]
by Narumiru Provider: 12205 Host:11999 Browser: 5234
All ED(s) were seen and the addition element also did the general thing.
(The ranking of each stage is ...
although S is not reached still more) Although there are also this game and a hole, they are really interesting.
[ of a certain thing ] First, about a story, this editing progresses seriously and is a little short.
It may not be clearly described by the cause into the game.
Explanation is added for some of such setup to (capture book.
For me) is also never a bad reason and the story was able to enjoy it as a story rather.
Although not drawn deeply, I fairly like this talk.
Since he likes that view of the world somehow to it ...
Incidentally, it may be revealed for the first time by the 2nd round.
It is about kyara.
Although it thought "it is - right [ that ] in merit" since the design was good before buying it, if it actually plays, it is better than imagination!!!
I think that they are the good persons who become while [ in which a hero and fuiiru, and old OZ member (Caine, arumira, Leon) also has a peculiarity ] not rubbing the present OZ member (viteisu, garumu, juju), and are likable.
fuiiru is a hero kind to without a disagreeable place.
It grows up by this short tale Nonaka.
It is quite gentle although arumira thought unsociable kana more.
It said thinking that it is gentle and there was no 事全く that it was unsociable.
And yet it is intellectual and is smart.
As for Leon, (?) head seems to be as appearance such touch which is not used.
It is gentle although there is also a place severer than arumira.
It is the big brother って touch for which it can depend truly.
Although Caine seldom has many appearances, he has a sincere and gentle to feeling.
(fuiiru& -- all the old OZ(s) are persons kind to) I think that viteisu is a really good fellow if a certain decision hides and that is known as written also officially (although it thought till then that it was good kyara ...
it was surprised when this was known) although it cannot consider to the cool-headedness as explanation ...
まぁ and feeling -- completely -- a table -- not taking out .
garumu is as appearance a hard fellow.
I think that juju is a fellow that it is not gentle and dear.
Although it thinks that there are not garumu and juju at all then, do relations always quarrel with each other bad?
Child & also with Dorothy sufficient incidentally and Thoth sufficient incidentally; (The present OZ is 味出(ed) that it is easy to be peculiar) Are you a strange fellow?
Although most characters are these nine persons (eight persons and one animal), I think that they are the characters of the instead of highest.
About action, it is the so-called volleyball.
Cooperation plays with a friend are all.
It will only be first damaged, even if it assails the enemy with questions alone.
First of all, since kyara is good, it is glad that it can cooperate.
The friend of CPT is also strong.
He has a feeling currently fought by three persons, and I think that it is really good.
It feels, and there is nothing and it is [ it comes out and ] quite interesting until now.
Although time was somewhat required by the time it got used at first, it is invigorating, if it can cooperate now and mortal work can be taken out.
ACT -- if it is a nice person, the stage of the second half may be tight at any rate also at easy until it gets used at first (-- me -- dying -- rolling up -- it was -- I think that it is the game understood that the arm is going up also by) If it gets used, I will think that an easy grade becomes a margin.
I think coming that it can do also in normal.
(hard is still severe for me) It may merely be hard to use lock on for a while as a fault.
when a big fault goes in the case [ a wall ] the back, it is that it becomes impossible to turn a camera -- it is But this ACT is really pleasant if it gets used.
(Although a certain grade was enjoying itself from from when poor, if it gets used, it seems to have become till then more pleasant) Although only fuiiru, arumira, and Leon could be fundamentally used in this editing, if it was in EX mode aiming only at stage capture, when conditions were fulfilled, the present OZ and Caine can also use now and the width of pleasure increased.
Since the old OZ is the motion which is peculiar like character, it is interesting.
It does in various combination and is pleasant.
Are all stage S rank clearances one difficult also at ACT skillful い人?
Even if it takes a 1 time S rank, in various combination, it is said for S that it aims, it is done, and can be crowded and が(ed).
Although a story is short the back as written a while ago, if it is done and crowded and the thing of the や multi ED is considered, I will think that it is length good in fact exactly.
I consider [ that it has been made to be easy to take any number of rounds and ].
Since it may be able to do for the first time after the 2nd round.
Instead of [ with this editing serious / an addition element ] also has many at which it can laugh here.
(Place where it is good also there.) し [ for the addition which collects the fragments of wisdom and can do them, it can also operate that kyara ] ...
(it turns down once) OZ thinks for me that the direction from the 2nd round can enjoy the pleasure of a game fully from the 1st round (although he was enjoyed from the 1st round, of course).
1st round, although it passed truly, it hung down and it was a play, after the 2nd round, cooperation also came to be decided gradually and it became more pleasant.
I do and also including the crowded field, if OZ is enjoyed at least, think that I want you to take 2 round.
I think that a music side is fairly good.
The movie scene which is in it for a while is quite peculiar touch.
Although it is unclear if it says that it is unclear, for the view of the world of OZ, I think that it is an apt movie.
OZ is interesting for me anyhow.
Long-letter poor writing I am sorry.

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