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Game ranking: Rank 903/in 3,417 titles (Total 6.02/Deviation 48.88) Rank 902 <= => Rank 904
Game average points ranking: Rank 486/in 601 titles (Average 0.43(Good)/Deviation 42.42) Rank 485 <= => Rank 487 (more than 10 evaluatoin)
Game ranking of 2006: Rank 35/in 157 titles Rank 34 <= => Rank 36

Persona3(Game):Rpg


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Audio CD:Vol. 1- Character Drama CD Persona3

Tag:$98
2008/03/04
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Audio CD:Persona3 Vol 3 (OST)

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2008/04/29
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Audio CD:Vol. 5-Persona3 Character Drama CD

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2008/07/01
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Information about this title

ATLUS
Playstation 2
Application software
Akira Ishida Megumi toyoguti Kosuke Toriumi
Rie Tanaka Hikaru Midorikawa Mamiko Noto Maaya Sakamoto
Megumi Ogata Kazuya Nakai Hideyuki Hori
Nobutoshi Kanna Masaya Onosaka Miyuki Sawashiro
Kouji Totani Masashi Hamano Isamu Tanonaka

Released:2006/07/13 in Japan
Official sites
1. http://p3.atlus.co.jp/ (Translation)
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Inside JapanGood(0.43)90348.886.02 

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Inside Japan21,5711614
Outside Japan19400

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People1244120
Percentage7.1%14.3%28.6%28.6%7.1%14.3%0.0%
Added percentage7.1%21.4%50%78.6%85.7%100%100%
Summary50%28.6%21.4%
                                                                                                  

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The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/08/19 Normal [Original Japanese review]
by へっぽこ准将 Provider: 4099 Host:3777 Browser: 4487
Since it was the chip box which went to the game shop, and the software currently exhibited fastidious [ try ] to が, it purchased somehow on the other day.
It is hung by the poster and purchases.
Therefore, the character of pe of perusona was not known, either.
It is evaluation of such a beginner viewpoint.
Naturally this work of perusona series is a first play.

[Good point]
Since it was a view-of-the-world perusona series first play, it was surprised at this view of the world.
It was enough to draw in a game.
Although it thought that graphic graphics were coarse for PS2, I have completed the game at large to the comic tone, and thought that graphics were suited very much.
I think that it is very much new.
Although the face of the character of a battle is fearful ...
The simultaneous attack which seizes on a battle weak point is invigorating.
I think that it is a good system.
Although it is also the system trouble of komyu こ, since the inside of a sub character is known gradually, he likes individually.
The same surname and the opposite sex were able to be enjoyed.
music -- although it does not know a genre called what it is, since I do not listen to such music usually, I think that I was a good opportunity
[a bad point]
-- Tartarus (dungeon) -- it is hard to see first It was hard to find the enemy who is in the angle of a passage, and the unexpected attack was received well.
Moreover, since the corner was referred to as other friends being deceived and not being at the time of a battle when it turned around the shortest in in -> in, it was irritated.
Moreover, although there were many maps which have stairs in an angle, the friend was deceived also by this.
Although it can carry into a pre-emptive strike by attacking with enkaunto arms, it becomes hard to see [ of the above-mentioned dungeon ], and a suitable distance is not known well.
It comes out and is an enemy's unexpected attack ...
This was also often able to afflict me the final stage.
Although the use effect is displayed when using skill by skill battle, the effect of skill is not known at all on the status screen of perusona.
When new perusona was got and it changed by battle, troubles were suffered by this cause.
It is unclear for a skill name, the skill effect, and a beginner.
(especially opening part) perusona composition -- many -- although it thinks that it is kimo of this game, the explanation of the explanation in a game of a description is insufficient Although it did after all almost suitably and being cleared, when it asked the friend of a perusona size lover, it turns out that various things can be performed.
Although the above-mentioned skill is also so, I want you to prize a beginner.
the rate of an attack hit (it may be that whose play of mine is not good) -- it is not very good It まあ [ story-] and is common.
A regrettable place can read future deployment generally.

[Comprehensive evaluation]
It is the structure which said clearly and disregarded the perusona beginner.
Unkindness was felt everywhere.
perusona beginners recommend you the play which reads a capture book and a capture site carefully.
Otherwise, it may repent in the middle stage in the neighborhood.
(I am ..., although it continued reluctantly, since there was no energy to redo.) If knowledge is put in in advance in this way, I will think that evaluation inclines to the better one.
Since I was only the play which read the description, evaluation is common.
Now, knowledge is bought in and the 2nd week is under play.
Therefore, several months after, evaluation may have changed.

2008/07/09 Very bad [Original Japanese review]
by 夜想 Provider: 8290 Host:7959 Browser: 6024
Goddess 異聞録 was done and it took to perusona series, and since 2 crimes and punishment were cleared, although "3" was expected, it gakkari(ed) considerably.
There is no merit which suited 1 and 2.
A hero's 3s ていう also have a useless replacement of perusona.
けど megaten and perusona which the system and press turn system which blend a hero's perusona, and the system of megaten 3 were popular, and would take in differ from each other.
It is made kyaragee which mixes with there having been merit of perusona in perusona halfway, and a translation does not understand.
There is also no story in fun.
Although sale of 4 was decided, is just a system side game みたい like 2" of "3?
Returning to former perusona is whether to be already..
It is regrettable.
Even if it extracts conventional perusona so and so, it is not the game which can be referred to as very good.
The map which becoming better for the change does not carry out is reached for a long time, a long school part and long komyu are carried out vainly, and the author's self-satisfied story can be shown...
since it did to ED once -- evaluation Very bad it is .

2008/07/07 Very good [Original Japanese review]
by Norinyanchu Provider: 6845 Host:6723 Browser: 6287
The
[total play time]
80 hours
[Good point]
Music
[Bad point]
Picture
[Comprehensive evaluation]
It was very interesting although it was the game of a repetition of a simple thing.
a level raising did not 飽き bored, either -- the everyday school was also pleasant to have carried out -- coming out -- sushi It was hard to be when the battle which can take a counter from back also progressed with a crunching sound.
Music was also good.
It was the highest, when the picture avoided to a slight degree and there were -- and change nature.
It was still really interesting.

2007/10/01 Normal [Original Japanese review]
by サルの惑星 Provider: 3095 Host:3129 Browser: 5292
The [total play time] 120-hour grade [Good point] Setting design volumes (kyara, dungeon, etc.) [Bad point] On the whole, it is the level result inside.
[Comprehensive evaluation] The point with the usually sufficient evaluation to the ending as a version is the neighborhood which wrote above.
Those with admiration to which new right music is going out of control although BGM is evaluated.
As a role which heaps up a game, it was moved by inner evaluation.
It is the place where the story was also called inside level and the battle was also called inside level.
I thought "do not simply suit the neighborhood on the themes of a life or a way of life, and a time." It may be a game unsuitable for a member of society from the thinness neighborhood of clear time or a story.
It will win, if empathy can be carried out to まぁ and kyara, if it cannot do, it loses, and it is as こかな as って.

2007/08/11 Bad [Original Japanese review]
by 香山 Provider: 34156 Host:34022 Browser: 4671
You deepen friends and bonds through school life.
Don't you say by interpretation called the game which makes it power?
This spreads PERSONA from らしいと why for the first time, and if there is nothing, that evaluation does not exist.
if interesting -- いっちゃあ -- although it was interesting, action was restricted by the schedule and was narrow Although he wants to do what to do in one day, time passes compulsorily.
Why does night come only by going into a restaurant?
It will 飽き bored on the way.
However, since BGM was the fresh music which is not until now, the pleasure to play was helped.
In the initial stage, it was unclear in which magic is merely what effect with which attribute why for the first time.
Doesn't it go away with an attribute to use when carrying out a perusona change?
evaluation is bad -- coming out -- 。
2007/04/28 Best! [Original Japanese review]
by Provider: 12661 Host:12509 Browser: 2983(Mobile)
Its evaluation is the "highest", although it obtains and becomes - and 甘あまな evaluation.
If only game nature is seen, it will be the slump and Tartarus who does not become better for the change mostly from the neighborhood in the middle stage.
there is faults, such as a large change of the atmosphere of a previous work, and ていう or the point to worry very well (although it thinks that the right and wrong about this are the men of each) However, the game of width with the world which says very or cannot be told only by game nature.
If it is this-playing, their school days are remembered and it can be immersed in nostalgia.
No, it is maji (smile).
It is just the summer vacation in the slump of the summer vacation etc.!!
Isn't って touch carried out??
This game with a wonderful charm which it cannot finish telling by the honto mouth.
There were some which already come to a breast with gugutt in the conversation of weathering and a friend of separation etc.
(tear).
I want to return to my あぁ student days -- it is [ ^_^; ] already tired at every day in work It cures individually and is geesofuto (smile).
There were あ and a point which should be mentioned especially the back one も!
Sound ....
It is the highest.

2007/02/22 Very bad [Original Japanese review]
by Sukaddo Provider: 12661 Host:12539 Browser: 2868(Mobile)
I did the crime and punishment of 2 and bought 3 with hama った's.
Atmosphere changed considerably in が etc.
and it had merely become kyaragee.
Although the story of 2 was running fire of impression and surprise -- At least story this ちゃう or ??
て思う which is not is sukasuka.
And one day was long on the first and it 飽きed bored also a ど何 time the middle in the repetition of the same thing.
し [ kyara is also past / a charm lack ].
until clear -- it takes uncanny time -- it carried out and まぁ of -- battle was good -- it carries out, and because music was quite good, it is quite regrettable
2007/02/22 Normal [Original Japanese review]
by ケイ素 Provider: 41469 Host:41388 Browser: 4184
Although playing perusona series had the first 今作, I think that he was able to be enjoyed comparatively.
Instead, I think that there was also much demerit.
& lt; elements, such as a "ワnmoa press" which can act once again if the weak point of the good thing > and battle system enemy is attached, and a "bokosuka press" which can perform a simultaneous attack if all enemies are made downed, are rather new.
The battle was able to be advanced with sufficient tempo by such favor.
If skillful く利用 is carried out, since it can win without making an enemy do nothing though the powerful enemy and the uncongenial enemy have been encountered, the invigoration of a battle does not accumulate.
Moreover, existence of the navigator who analyzes an enemy's weak point etc.
was good.
Since not only making a battle easy to do but the style of the touch "a friend is not existence of only attacking an enemy together with a player" was realizable, it admired.
Although it may be felt in work if it gets used, because a system is good, since an enemy's information can seldom be analyzed or an enemy without a weak point also appears, by the boss game, there are parts of enough which can enjoy the battle with a feeling of tension.
- komyu -- they are this and a new system It was the feeling which is carrying out the adventure game completely by the system which can deepen various characters and bonds.
Although it was seldom related to the story of this editing, the contents of the talk are very well solid and many comparatively realistic talks were also able to be enjoyed.
If the characters who will become an attitude friendly to a hero gradually if komyu is managed are seen, although a game will be thought, it is realizable in the ability of bonds to have been deepened.
If avarice is said, I will think that the specific partner was invited not only from the form invited by the partner in komyu of a holiday but from himself, or speech and conduct and action of the character in this editing are order as a result of komyu, and you could change more.
- Although it was uneasy in what the result it is when it heard that music with vocal flows before a music play, the scene where music flowed was suited, so that it was unexpected, when it was actually heard.
Especially the music of a battle scene is smart at maji.
Incidentally, although music was about having had many arrangement versions of the same music, since music from the first was pleased individually, it was not so much worrisome.
If it becomes in the end, the production that music also changes to the thing of a sad atmosphere according to the situation of a story is also good.
& lt; this which is written to bad thing > and main story is large.
In the first half, since it turns out that the event which collides with the enemy who becomes a boss surely occurs at the night of a full moon, on the other hand, a thing called sudden acceleration cannot be enjoyed.
Although there is an advantage of being easy to make the preparations for a boss game, I feel that a feeling of tension is missing somehow.
Moreover, although events, such as the Yaku Islands travel and a school trip, are inserted here and there, this is not interesting at all.
Although there was also an important scene on いちおう物語, shortage was still felt.
There is a thing like the mini game it is made not to find to a woman in nanpa or the open-air bath in the sea, not to mention it.
I want to have come to say to more interesting deployment 考えろ and a more interesting maker, when there was such spare time [ being trivial ] to make In order to overcome the deployment of the middle stage which is falling into a slump, I wanted you to carry out the work which enlivens the talk more just in such events.
that the hints which boiled till then and were stretched are not collected although I hear that and the event occurred suddenly and unexpected deployment was also able to enjoy a feeling of tension rather than the first half when it entered in the second half たり -- (-- that neither an irregular shadow nor a connected mother's thing nor the background of existence of [ many things ]) and sutorega is known unsatisfactorily well たり -- etc.
-- I was able to consider that the opened Japanese wrapping cloth can be folded as it cannot be cutting However, I think that how to heap up at the time of the last decisive battle was very much good.
The production of the battle with the Nyx abataa was smart.
Because a view of the world from the first is not bad, it is regrettable that only the story which can utilize it thoroughly is not completed above all.
- Although character komyu was good, depiction of the friend in this editing is severe.
Atmosphere of overcoming a crisis and searching for truth with a friend comes to be felt after it becomes in the end at most, and if it applies in the middle stage from the first half, those who take self-complacent action are almost the case.
Although sonority is good if it says that it grew up mentally, since an attitude changes very well abruptly, opportunism is conspicuous.
It is Junpei that was especially severe.
a hero -- receiving -- a feeling of dislike -- there is the time to become an exposed attitude Although he probably thinks that signs were jealous of a hero's power were expressed, is it looking and irritated how many times?
And about that, it apologizes for a few only with a honeyed words, and it is said that it will return to the original relations.
Are they very stale "bonds"?
- A movie is made, on the whole, it is rough-planed, moreover the face of a character stands, and it is too different too much on a picture and a movie.
It is too severe and especially the result of the face of 美鶴 and 風花 is 。.
If it made, I wanted you to make what was carried out perfectly.
& lt; -- the last -- > -- be like doing for the komyu guide which was not seen in the 1st week, although it is just going to play the 2nd week now Is that for which this game is asked also lost if it finishes seeing the whole also of the komyu?
Well, is it expectation at the appending version of the schedule put on the market in the spring of this year?
as [ have / 5040 yen / an expensive additional disk / but ]
2007/01/14 Normal [Original Japanese review]
by retro Provider: 51958 Host:52117 Browser: 5234
Is the old (sweat) perusona series evaluated after an uncanny long time differed from clearly?
し [ it is not Mr.
Kazuma Kaneko, a story is also a light very much compared with former and a character design is dungeon capture type RPG ].
perusona 2 carried out to "Whether it is this perusona" now [ 面喰って striped ] at first as itself.
[ whom he liked ] まぁ -- although this is interesting now It was not perusona, and if seen as one game, I thought that まぁ was good.
You greet every morning at a school 通って school gate.
Is you good the って thing of after school which can realize a school life more rather than a friend, 遊んでっていう, and old perusona?
something -- there is 1 hour hidden by feeling だったぁ (smile) which became a high school student in the end of one day, and a hero special extracurricular group serves as a fighter, and subjugates a shadow of course, there is even such time in ordinary people -- carrying out -- there is nothing being [ it ]-in fact -- I saw and thought that such a setup [ た / a setup / which has a reality for a while ] and and was great The battle has also improved.
Although weak point ついて all-out attack って's is fundamentally simple, since a strategy spreads by what perusona is set or who is taken in improvement of an old press turn battle, it is rather deep.
As long as it orders and solves, し [ the tempo of a battle may also be improving って also with a rough friend which moves freely ].
し [ although it does not act and is at the time of jire ったい so that it may consider, if a friend's command selection can be performed primarily, it will be too easy and will have become a petty battle ].
Or [ that this balance is rather good ].
Is also music good at oshare touch?
game じゃ of others [ BGM / of such effect ] -- since it was rarely heard, it was fresh after school ながれてる奴 was good -- something -- although it comes out and is ♪ school life, since it feels, and the thing of handicap nyutei with thing [ a thing / feeling is exciting ] people which raise their status to strengthen is closely concerned with dungeon capture, you have to act intentionally Unlike Tartarus of night, っていう's which can strengthen handicap nyutei is comfortable, enjoying conversation.
Although it is unchanging for there being also a love simulation game-element, and a favorite girl and favorite relations becoming good, or raising one's status in ♪ daytime and night, is it good that such merihari are carried out perfectly?
Supposing it raises a bad place, it will be redundant and will be exhausted for it being simple work.
although it is not worrisome at first -- about the middle stage -- from -- it lapsed into steps and mannerism hell .
If it is called こ actually done, since daytime will only carry out the level raising of the night in a community, it is ねぇ.
Every other month [ about ], there is no story 進ま, one day will be long for one day, and a game will not progress easily, either.
The consideration shot [ be made to enjoy and ] and said to inside simple at that there are little event ON れたり, a travel's, etc.
every month たり is - although felt (^^;) Although it cleared enduringly and cooked also in mannerism after the story was worrisome, the story was also nothing to speak of after all.
comparing with old perusona - thin -- it is thin having only expected -- this neighborhood -- having been shocking .
although music was also good -- a kind -- isn't it few?
It has got tired of hearing it honestly.
It was wasteful because there was much good music.
merely -- even coming out -- 1 -- day after day -- because it is told about the same music -- the increase of a variation of music -- carrying out, a few was allowed to overthrow it and extorted mannerism clearing, although it is a faint memory -- about 120 hours -- かったんだっけなぁ -- although he tried to want for there to ?2 week be also a clear privilege, and there is also まぁぺ (bitter smile) rusona 3 regarded as there being nothing with 2 times and だ was thought, "perusona" perfectly carried out as a fan was done -- I will say and consider
2006/10/27 Good [Original Japanese review]
by Suro Provider: 1008 Host:944 Browser: 6413
The battle system which has evolved from megaten 3 speedily and simply was good.
By positioning called the congratulation in which the strategy did 功 so, a system called an all-out attack is an ant enough.
Kana which was not felt especially for pain although there was also a feeling of work a little by the formula of an attack -> all-out attack with a まぁ weak point attribute.
Admirable to the treatment at the time of the battle of 風花.
It is uroko from an eye as kyara which can have group consciousness firmly although participate and there is nothing to a battle.
It is [ depth ] in each portion of SLG which raises a community and was interesting, growing up [ the everyday life portion and the Tartarus capture portion have deviated, although it was the delicate system by which both sides become fetters, grow up a character and perusona, and ] the portion as the RPG ..., and status.
a story -- just for a moment -- Pella -- being いかな .
Slightly regrettable, since it was seldom connected with deployment which admiration is in each deployment abruptly and it can regard as "Whether it came so!!" further.
It also accelerates the impression that it is the structure in which a redundant feeling is impressed systematic.
Nothing also so bad, since it became in the end, it rose as it is が and the final stage and there was also an interesting talk in the episode of a partial portion.
In RPG played recently [ here ], the flow hung on ending from a last battle remains in an impression most, and was individually good.
There is a portion which is not considerate in a systematically fine place although it thinks that it is refined plentifully, and appearance and BGM are 。.
having purchased the equipment for passing a friend is asked one by one, "does it equip?" -- iraira First of all, although equipment of a friend is changed, if every person is spoken to and a status screen is not opened, it is iraira although it is bad.
It is iraira to the difficulty of catching of after and a voice.
They are the words at the time of an animation scene and a battle end especially.
Furthermore, words felt that it was rapidly talking on the whole, and were strangely worrisome.
The impression that "between" cannot be well taken although it does not know whether it is each voice actor's ability, and whether they were such directions from the staff.
Generalization.
A material is difficulty a little to a result, although it is good.
That to which the place in which a new trial is interesting and evolution from megaten is impressed and yet deserves evaluation, feeling & of daradara which 全編通 and flows; it is the big subtracting point that the play time which goes up to a long time is big.
What the touch which there is [ touch ] no feeling of tension in the time limit being imposed in some places, and makes eschatology consider because of the feeling of daradara rather, and which the world finishes gently has come out of is irony.
It is the kana which did not suit me of it although it would be successful, if it was an aim.
Although it was felt individual as Ryosaku, it never gets used to mind of attaching "it being very good." It stops by the reason for saying for "it to be good." However, megaten series is uncanny.
Evolution which ranks second to evolution, leaving the heart along which one right course passed.
The original view of the world which used the present age - the near future as the motif is a strong point.
The trap which RPG って which makes it peep into in nanpa or an open-air bath does not have too on the beach, either.
as long as 今作 is seen -- the head family -- make it megaten -- make it perusona -- future is made to expect
2006/10/27 Good [Original Japanese review]
by 鳴海風音 Provider: 251 Host:405 Browser: 4184
the perusona system itself -- an old goddess -- transmigration -- since it is playing with the little rimeiku っぽい feeling of series, I think that I had become the contents which can enjoy many things individually * Although it thought which becomes a large dungeon by automatic generation (part class 除く), it was not necessarily large unexpectedly, and when it was as long as 1 class 1 to 2 minutes (when battle evasion is carried out), it could also go to the following class, and stress did not feel to there a dungeon (Tartarus) and this time [ battle scene ].
However, it is, when [ diametrically opposite ] the fixed boss who is in a fixed class says that it is as being weak たり [ and ], and mind which is slightly bad had not carried out, either.
[ being extremely strong ] if a weak point can be attached about a battle -- once again -- -> which can be attacked, although it is a process of こ〓〓which came out of all the members Although an enemy is made downed and a simultaneous attack is delivered, and it is called a repetition of the slightly monotonous thing of a battle end, it feels and comes out by one hero and there is also a slightly regrettable field if the lower part is carried out Since there are AI battle of a friend and a sense of togetherness of cooperating truly and fighting, it thinks that it was good and unexpected action is taken occasionally, there is also humane feeling and I think that the AI battle itself was good.
# Although it thinks it slightly unsavory to correct and to use for a zako partner a nda system * I think that it is what is probably introduced in the implications of growing up the heart (perusona) by the relation with those who think that the community has important position 取り by perusona of a community time.
a thing fairly moving in inside -- it is -- a little short story -- みたいな -- it felt, and it came out and I thought that I was a terrible good system If almost all kyara raise to the maximum the back, although it will regard stopping being from before a hero also as how it is * Music and movie related music think that it was infallible and it was good for the highest.
I regard that the time passes also over school grounds BGM changing in 1 term, 2 terms, and 3 term as good as one of the かん suggestion せる production.
Although I felt that it stood with a movie about a movie and there was a gap of a picture just for a moment, in respect of かん suggestion せる, I regarded a feeling of tension as it is terrible and good.
* I want for the touch which has been taken to carry out balance to the comprehensive whole evaluation target, and to make monotony of a main story the evaluation of "being good" in that each other is offset by the story of a community.
Since the touch completed by trial and error was also seen plentifully this time, I think [ which the next becomes what / or or ] whether carry out comfort and all become a work.
Although the player who does not have time also has some かんじる面 slightly narrow since play time exceeds 70 hours lightly, the direction which can be played by the long eye is purchased.

2006/08/23 Good [Original Japanese review]
by Kuramuchaudaa Provider: 7797 Host:7420 Browser: 6346
That it is an interesting work has a fault plentifully, although it is sure.
although it makes it hold the heart from a stylish view of the world and stylish production at first -- the event of a school -- day after day [ 1 ] -- since it is bad, and there is much dark change and it is moreover long, if it does not cut fine -- this -- large -- tempo and 興 -- 削ぐ Since a pattern is decided, finally a battle will also be working.
Since the same is said of a view of the world and the place where it is narrow and can move from beginning to end, if weariness comes, they are not whom [ any ] other than tedium, either.
a dungeon -- Tartarus -- し it is one I wanted a spread to a slight degree.
There are few musical repertories.
Although a story was not bad, either, since there was no twist not much, it was not quite satisfactory.
It will be redundantly exhausted if a bad place is mentioned synthetically.
If it is the structure in which tempo is considered to a slight degree and a player is not bored.
I think that the highest was evaluated.
One very regrettable article.

2006/08/18 Good [Original Japanese review]
by Ransaiわ Provider: 23651 Host:23530 Browser: 10076
Although it had finished before the Bon Festival in fact, it was variously busy and the direction of evaluation was overdue -- It is doing in the first half of the 2nd week now.
By saying, I wish to carry out the evaluation instantly.
It was first-time play time for the time being for about 80 hours.
O I think that it was the music which got refined in various meanings this time [ music ].
Vocal is contained everywhere, or there are also various music tones, and it is that it was very good.
However, for it having been worrisome for a while, it is gakkari that whose tone quality was slightly bad when it was the environment of uchi.
Since it was not worrisome when it was an earphone, probably it may be dependent on the tone quality of a speaker.
# If it is a speaker like ordinary TV, are not worrisome.
For the rest, since the arrangement of the same music exists mostly, I feel it actual that there is few music in original music.
I was just going to want you to put in various [ here / to a slight degree ] music.
# It is all arrangement ON れただけ at the same melody line in Tartarus etc.
A store is also kana so.
Probably, it was the balance of expense and time.
O Voice.
Although seldom always cared about voice, since an animation part etc.
exists mostly, 今作 is put into evaluation.
First, since it thinks whether each voice enters without sense of incongruity, I think that casting was good.
# Since many the famous voice actors were used, is there also any って?
At the highlight in each scene, atmosphere has come out truly and I think that it was good.
Since there are very few variations of the voice in -- battle, does weariness merely, come after the middle stage?
Regrettable there.
Since you may not talk each time, I feel that the treatment like - was rarely sufficient.
The rest is whether since the same voice actor is used for various kyara, there is also any portion which feels sense of incongruity some.
# It is [ voice impersonation or ] whether since it obtains and shines, and performs well and comes, there is nothing finely from 聞 or ゃわ which is not.
O Although there is also a portion of picture animation, unify here, with come.
First, although the quality of animation is very high, since it stands other than animation and there is 絵面 a-like difference in a picture, the place which feels sense of incongruity a little is somewhat regrettable.
If each is seen separately, I will think that it has started very respectively well.
It is a good impression that the graphics of kyara of the usual 3D also caught the kyara characteristic exactly, and have started.
Is also it also good for a dress to replace in summer and winter, or to change exactly also in the weekday and the school?
The dungeon and the town are also written in carefully and were likable.
However, it is regrettable that it was only arms that kyaragura changes in a dungeon at the time of equipment 替えた.
Since there are no strange graphics to it even if it 装備渡 and a pleasant reply comes on the contrary, persuasive power is insufficient for a while, and it is feeling.
O I think whether to express the view of the world well, taking out the atmosphere which is in school life to some extent, since 話今作 is a school life thing.
Was there a certain seed touch of reality especially the every day that progresses in drops -- # Although a little play is also been lazy and is merely feeling (each is considered very much and thought that it was uncanny about the smile community.) -- a part -- komyu -- taking -- attaching -- & -- the portion into which opportunism deployment is intense and withers # と -- since there was also a thing of the deployment which is moved to tears by uncanny setup just for a moment even if said -- the whole -- +, not to mention payoff, -- かなぁ -- For the pillar of the fundamental talk, it is regrettable kana that the second half tended a little to run although it thought that it was solid.
Although the background of main kyara is taken out at the beginning, it ran too much time, and the second half stuffed and common deployment っぽい touch was received in the "latest short-term animation" of becoming feeling.
# Although it is long, since there are few portions of a fruit, play time is kana.
Since opportunism saw plentifully in the portion of an outline, to people without the vessel which can accept the neighborhood about there, I thought whether it could osusume by any means.
O Since the item of system こ also had various new ?
trials this time, add.
- Structure which changes a dungeon each time.
In the meaning of always advancing with a feeling of strain, I thought that it was very good.
# If it passes once when a dungeon is fixation, since second henceforth tends to become simple work.
Each story thinks that it is fundamental also with whether that the map is not making greatly to there is reducing the demerit over being generated each time [ this ].
I thought that it thought very much with such a point.
- It cannot が by being fine directions to a friend in a battle.
I thought that this was also nice.
Because all are collected by how an enemy's weak point is found and attacked, if the battle of 今作 will be able to specify all the members' command like before, the feeling of strain to difficulty and a battle of it will be lost.
Moreover, since it was necessary to replace various kyara by the boss, also various tactically it thought and was good.
However, are some difficulties at least foolish AI?
But it is whether it is with ari っちゃ at it.
- Is this the pros and cons about advance of an one-day unit -- If a certain fixed period is exceeded, it will become the contents of simple work-and will become bored the second half.
Moreover, since the processing which moves the date cannot be flown, it tends to become only the screen which prolongs play time vainly.
or [ that usability of direction which honesty was also obtained / direction / and enriched the skip function etc.
for a while did not improve more ] -- # The clock in front of after Tartarus 行く is [ or ] at last -- having seen how many times, although one week is carried out -- 滝汗 - this is fine about a community -- I think that it has improved very much in addition scenario Moreover, since it is necessary to raise komyu in order to strengthen 魔物 to withdraw also strategically, width is made and feels that it was good.
Free -- Once it raised to the maximum, it was regrettable that the treatment of komyu becomes impolite suddenly.
# to a slight degree -- a debt -- although it thinks that you could be ....
- bokosukashi stem ?
まぁ -- This is addition kana.
Since it treated as the non-attribute attack, convenience was carried out.
Only it is merely.
Only at only a few having been helpful to tactics in the meaning of expanding width, the rest is the same treatment as magic.
O Although I have written for a long time above synthetically -- It is synthesized and it is the direction of evaluation....
Suppose "It is good." It is whether although it was a place to be referred to as very good if true, if - synthesizes mostly in a fine place, it is at least in this.
However, the thing which can be said.
He thinks, "今作 did not have complications, either and was perusona." the contents of the talk are put in order although "kyaragee gyarugee" tends to see if only the surface is seen -- if it is playing by carrying out -- a fine portion -- "-- あぁ -- there were quite a few places which think ぺるそなだ" too a moderate -- "goddess -- transmigration -- series" A heretic is "perusona series." Heresy takes in avariciously not to a meaning called つま flipping but to the always new an always new thing and a thing.
And yet, it has left the whole atmosphere.
He thinks that it is perusona.
In such meaning, various 今作 are exactly summarized as one work, incorporating an aggressive thing.
It is also taken and not the price but balance etc.
is considered variously.
It thinks that it is very uncanny.
although 今作 has many slightly aggressive fields and the difficulty has also looked mostly -- if -- truth and a goddess -- if a remake goes into the business of transmigration 3, he will think that he will become a more wonderful work the last moment ....
opening -- smart -- elapsing -- !
bowl -- deep -- い味出(ing) -- passing -- !
(music with smile ED music sufficient on what mind!) Above.
A long letter, a random sentence, and literary miscellany I am sorry.
Moreover, direction read till the last moment.
Thank you.

2006/08/15 Very good [Original Japanese review]
by Zoo Provider: 45565 Host:45428 Browser: 4184
Although it became a little uneasy at kyaradeza of the STELLA Zeus tone completely different from former when the information on perusona 3 appeared for the first time with a magazine, if it gives it a try, I have got used to a work very much, and, now, think, "It was not the picture of the Kaneko tone and was good." The direction of a story is a jubunairu thing and was able to draw growth of boy girls well.
The character was also individual and very likable.
Does he like the Aragaki senior especially?
That place referred to as fearful and gentle in fact is what....
komyu was also able to be enjoyed.
the talk worried rather than a main story in inside ...
(smile) -- a friend says [ automatic action ] in a battle -- it is -- usually -- also depending -- it was made the touch "it was fighting with the friend" If a weak point is seized on also as a small fish partner, it will have a close game, or the death from hero mudo 1 is also living, and has a feeling of strain.
A friend's perusona replacement failure was not worried so much for itself, either.
Rather, it is し [ the direction of it feels that a friend's individuality has come out well ].
It was somewhat glad it and that the person appropriate for previous work kyara came out on television, or the name of "Nanjo" came out.
Although it was very interesting, I hear that a feeling of omission was in the event in part, a part of dissatisfaction was in thinking of a friend (the Sanada senior, the Sanada senior, and Sanada senior), or time was taken too much above all, or it exceeded clear time at (first time play for 100 hours (-_-;), and there were also) and a portion [ mainasu ] plentifully, and evaluation is "very good." Although I want to also recommend you the direction which is not a perusona lover, I consider that it is better to purchase after often investigating, since it thought that they were the contents which choose people very well.

2006/07/26 Comment(normal) [Original Japanese review]
by RB Provider: 2158 Host:2135 Browser: 5597
Is it "night's coming" for all age?
Although it had not done yet for the time being, since it was worrisome.
as [ resemble / very much / the time-tested system of an automatic generation dungeon and a certain company called composite of a training element / by the impression only in a printing type ] し [ it is a school thing ].
Do only I possibly think など?

2006/07/14 Comment(good) [Original Japanese review]
by Ransaiわ Provider: 9927 Host:9692 Browser: 10076
perusona 3 which was put on the market at last.
probably -- you -- the waiting for information -- or under a play -- it will be -- ちろっ and the played comment are written by saying.
First, evaluation in various places is although it is the thing "it is not quite satisfactory".
-- Write about saying well.
O it is kyaragee it is ます with geemu って which are not the sexagenary cycle and kyaragee -- ?
valkyrie profile -- carrying out -- borrowing -- FF -- carrying out -- loan It was completely likable from RPG about there which does not have individuality in kyara individually.
voice may suit an honest hero -- until -- I consider O it is not perusona What was expected perusona?
a daaku atmosphere ?
view of the world -- or other than this, it was alike and it was thought that perusona-likeness was individually inherited exactly by something It does not know with what it can say so definitely.
# Although there is a thing without satomitadashi a little lonesomely ....
It is w.
O An adventure part is troublesome.
Although it is [ the sexagenary cycle and as various discovery as doing unexpectedly ] and is pleasant -- With what is it said that it is troublesome?
It is better for 遙 than the game which is [ doing by て, scenario まっしぐ and others of today, etc.
and ] the scenario main, and is not spread.
because there is a major premise of clearing a dungeon once -- another -- except [ it ] -- flexibility -- if it may probably be high など etc.
The great portion of criticism opinion is incomprehensible only at an abstract opinion.
although honest perusona series belongs to a megaten system, since the always new challenge is carried out -- considering -- てお -- forcing a strange sense of values there たり -- etc.
-- I do not want to carry out It is meaningless even if it does such a thing for a start.
It is the kana which will be criticized if it is written as ....
which has many people who cannot say a thing and they become strangely only by the opinion which congealed very strangely recently.
まぁ -- Since it is called what or is widely conventionally different too much with the work to the new trial, it is not -- which refuses it, and once it accepts, I think that I want you to consider many things.
Incidentally they are their comment.
-- I think that it is honestly pleasant.
That there is discovery which is different while he is walking variously in search of the community たり.
In order to stop the degree of fatigue, I think that many things can be enjoyed as it is as carrying out enkaunto duplicate る動き たり.
Moreover, since there are also many choices, it will do from now on, and is crowded and I think that it is promising also by という点.
Although the pattern became in まぁ and changed, し [ it thinks that this is smart now ].
-- with constantly smart music which carries out and is not above all until now -- a certain しゅ -- Funk -- feeling -- coming out -- individual -- good Although the rest is touch called scenario order, since it is the opening part still more and the contents are not in sight, it is unfixed.
Free -- Honestly I thought that kore was interesting.
Moreover, although it showed the friend and being cooked, the friend had also said that it seems to be interesting.
Although it may be the becoming thing which can work intently the opening part まぁ, ち, and whose point cannot be seen, and is attached, I think that it is dependent on the method of its play there.
a battle -- truth and a goddess -- し it regards the battle of transmigration 3 as it being the well funky structure if a difficulty is said -- ち and loading -- きに -- the becoming place -- kana At the last [ -- ] It osusume buying it, once it will do perusona 3 or た will look at the battle in a demonstration etc., if it can do.
Moreover, since the rebounding opinion has come out of the one where the belief to the conventional perusona is strong about, after time passes, please buy having become cheap.
And whatever you may bite [ -- and ], please do not think by the difference from a previous work, but enjoy 今作 by 今作.
If it is those who receive impression in a make lump of OP etc., personally, I think kana -- which can osusume.
After clearing, I want to carry out the direction of evaluation.
Although it does not know when comes -- (;'Д`)
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