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Game ranking: Rank 914/in 3,415 titles (Total 6.00/Deviation 48.87) Rank 913 <= => Rank 915
Game average points ranking: Rank 475/in 600 titles (Average 0.50(Good)/Deviation 43.15) Rank 474 <= => Rank 476 (more than 10 evaluatoin)

Sarugetchu(Game)


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Information about this title

SCEI
Playstation Playstation 2 PSP
Fujiko Takimoto Tomoko Kawakami Jyoji Yanami Kazue Ikura Motoko Kumai Omi Minami
Jyunko Takeuchi Ai Nonaka Sayaka Oohara Tomoe Hanba Chika Sakamoto Fushigi Yamada
Daisuke Gori Takahiro sakurai Shoto Kashii Miyuki Matsushita Kenichi Ogata
KUSUNOKI TAITEN Keiji Fujiwara Akio Ohtsuka

Official sites
1. http://www.piposaru.com/ (Translation)
2. http://www.jp.playstation.com/scej/title/sarugetyoup/ (Translation)
3. http://www.piposaru.com/saru3/ (Translation)
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanGood(0.50)91448.876.00 

Statics of activity

Total ViewsCommentEvaluation
Inside Japan8,3851212
Outside Japan21800

How others evaluated in Japan

BestVery GoodGoodNormalBadVery BadWorst
People1145001
Percentage8.3%8.3%33.3%41.7%0.0%0.0%8.3%
Added percentage8.3%16.6%49.9%91.6%91.6%91.6%100%
Summary49.9%41.7%8.3%
                                                                                                  

Views for recent 8 days
Total2827262524232221
6
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1

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The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/08/15 Very good [Original Japanese review]
by Hoワitosaido Provider: 38880 Host:38872 Browser: 6287
Although only 2 and 3 had been done, 2 did, it was crowded and the height of BGM of a quality was [ an element is also expensive and ] good at the Divine Comedy!
し [ the addition game was also pleasant ] ...
There was no image of 2 and difficulty of 3 was also very easy an image.
It was very sorry for admiration which declined clearly on the whole to be.
.
.
If it is made the work of the 2 averages once again, I will think that it goes into a masterpiece.
It expects!
Please lose and make excessive functions (transformation etc.)!

2008/02/21 Good [Original Japanese review]
by 赤い水性のシャア Provider: 12661 Host:12511 Browser: 3034(Mobile)
Only 1 and 2 are played.
It seems to position the first sarugecchu in the made action game quite wonderful as software of puresute.
In addition to the difficulty of moderate difficulty, comfortable operativity is exquisite.
The new system which catches the ape with the net is also O.
Since 2 became puresute 2 and it has appeared, although the graphic side and the volume side showed improvement, on the whole, difficulty will become easy and they will be able to be cleared frankly.
Probably it will be too easy and there are also many people who feel thing insufficient, since the object has been carried out for children.
Although a mini-game is merely comparatively pleasant.
Since it is pleasant, it is a favorite that FUTSAL can use the caught ape as a player.
Is evaluation "good"?
Although an idea new on the whole is perfect, the thing insufficient of 2 is painful.

2008/02/14 Good [Original Japanese review]
by Arutemakoa Provider: 30497 Host:30492 Browser: 5591
It is the work which has repeated variation at various points.
I think that the new idea of catching an ape, and the peculiar operating method are very aggressive.
Since various sarugecchu have been done fundamentally, it evaluates about all the given works.
Since it merely becomes the terrible evaluation carried out for a long time, I want to evaluate every work simply.
[The comment of sarugecchu 1 and description] "As serious coexistence as comical" could call the story of the first work this maximum charm of 1 as many serious points were also seen and the younger controversialist has told about them although a comical color will become strong henceforth.
Difficulty will also be difficult, will have resistance to the teeth very much, and will be the highest masterpiece of series.
The mini game is also elaborate and it has improved very much.
And piposaru and others is dear.
[The comment of sarugecchu 2 and description] The person who began the story from honesty 1 by the above-mentioned どうり and the comical color being strong could seldom get used.
The Spectator also has the touch which said the character of a previous work 1 to where, or was reduced to netakyara completely.
Moreover, not much strongly, since it is also rare the biscuit which is physical strength, and to become twice as many substance as this and to die of what the system of being divided into a half was able to carry out, a boss can also say that he became for low age groups on the whole.
a mini game -- as usual -- fastidious -- てお -- the loveliness of an ape and others -- as usual .
[The comment of sarugecchu 3 and description] By the honest transformation system, he becomes still easier and has unnecessary feeling, such as gachameka.
Furthermore, although it is when two heroes can also choose, I think that the strategy carried out as soon as it changed on なら real time at any rate, the transformation different the whole kyara, etc.
should have been taken in.
Moreover, in order to carry out the plan which seemed foolish further compared with the Spectator 1, even the mind at which it already laughs does not occur.
however -- for me whom metal gear series likes -- "-- mesaru gear solid" was a jar It is that Mr.
Otsuka has spoken the language of an ape...
[The comment of sarugecchu P and description] The remake version of PSP of sarugecchu 1.
Although it cannot be overemphasized that the picture is beautiful, since it is a pocket machine and there is also neither button arrangement nor a right stick, the overall operating method is changed sharply, and it will be delayed for the person who gave the conventional work.
However, for me that stick guriguri was weak, moreover shaking a mechanism bow and gecchuami only by button aggressiveness was saved, it knocks down for button aggressiveness and gecchu is easy.
then, "-- having become easy -- if -- a mistake with big thinking " Substantial difficulty may be able to be called 1 with it being practically equal because only three pieces can arrange [ the difficulty by the specification of the analog pad of the hiroki attack PART2, and ] gachameka.
Since many loading is merely inserted, a hasty person may not be suitable.
[sarugecchu million Monkeees's comment and description] Although it is named sarugecchu, you have you consider in practice "the action game in which kyara of piposaru and sarugecchu comes out." Although it becomes netabare anyway, there is also a stage on which piposaru does not appear and rasubosu does not have any relation with piposaru the second half.
It is the error which it says clearly and is purchased as sarugecchu.
It can be evaluated that difficulty is higher and a story is serious to one or more.
[Comprehensive evaluation] sarugecchu series may be in that piposaru's [ and others ] pretty action and the peculiar operating method.
Probably, the probably most interesting one of 3 will be boring in sarugecchu 1 (or P) story.
but since it is interesting on the whole, evaluation is good -- it is alike and carries out
2007/12/20 Normal [Original Japanese review]
by Ravariijienio Provider: 55723 Host:55693 Browser: 4754
It is from 1 first.
Ryosaku without a complaint.
Although it was the new way of thinking of "catching an ape", action carries out good also of the operativity by the royal road, and it is 。.
although difficulty was boiled markedly and was difficult when it was measured against future works, it is not a thing to the extent that a schoolchild gives up a controller, either, and it can be said that the prescription was the highest The gimmick of a stage is also colorful and the head is also required so so.
There was a peculiar feeling of tension in the stage of the final stage especially with many mechanisms.
things -- a serious atmosphere which drifts on a last stage is like [ which is not forgotten even if he wants to forget ] If one problem is mentioned, is it that had few omake elements?
Conversely, if it says, at least it will occur.
There is nothing by mistake and it is the highest peak of the action software of PS.
Evaluation [is very good].
Then, 2.
Although expected by the second work -- Expectation was betrayed.
although it "as comical coexistence as serious" coexistence of 1 saw individually and he liked the atmosphere [ た / atmosphere ] -- 本作 -- the exclusive support completely comical contents It is completely felt constantly that it seems to be comic comics.
w to which that honesty and a junior high school student do had resistance Although it is the way of the contents, operativity is good as usual.
Music is also good.
However, it has cleared frankly, without suffering troubles in any way, since difficulty was easy sharply.
Since HP also increased the twice of a previous work, it rarely dies.
It is quite insipid and there is no thrill of an action game no one but.
A word of disappointment, such as a last dungeon and the Spectator game.
The 峻烈な attack of a previous work is where it went -- Having increased cannot obtain useless gachameka, either.
Especially a water gun and a use are restricted too much, and it is でしょ.
After and a boss are completely also patterns.
-- And the second week has the mistake of this game maximum.
It is still good that gachameka has gathered beforehand.
However, it is a thing [ how ] or -- to give even a magic punch.
If even honest words are not given to kakeru not to mention another scenario is not prepared -- Little anger was felt as a fan of a previous work.
It is with ?
about whether when becoming, it needed to do by kakeru.
FUTSAL of a mini game was interesting.
special capability -- if it is -- or [ けど which would be still better, and / that it will be fastidious too much truly ] -- w Evaluation [it is bad].
It is 3 to the last.
Since 2 was the gakkari result, although it did not expect -- Having deteriorated further is.
Difficulty becomes still easier and it does not die except a fall any longer.
It cannot die.
It is a transformation function to have become the big cause of the easy-izing.
Although sonority is good when calling it the "strengthening version gachameka", the role of gachameka is taken as a result.
In a boss game, "transformation" almost becomes a subject, and a large jump and high-speed movement are possible in a ninja or a hero.
The curtain out of which a kite dragonfly and a dash hoop will come if it becomes.
Furthermore, since transformation hides terrible murder capability, it is caught with bassabassa in an ape.
hunt -- る It seems to be Mikuni matchless completely.
It carries out without using a friend and gecchu is also made.
"Transformation" broke game balance perfectly.
and -- although an ape gets angry and an intense counterattack and gachameka robbery are visited in 本作 -- honesty -- there is nothing itching [ that it is also painful or ] It ちゃう by the ability also regaining gachameka 〓錣譴〓immediately, and there is not much frequency.
The power of a counterattack is also weak.
It does not usually change with an attack in って.
Having by ん, immediately, anger will be settled and is not easily sharp primarily.
Or [ that the way of an attack of the first enemy kyara was a devil very much ].
depending on after and a stage, it is rare -- although a here ape comes out -- it has a great attack means and great capability especially -- 訳でもな -- merely -- the って grade "don't carry out costume play" Thing kana which was not good any longer as for peculiar action attachment て.
And individually, weakened green trousers are sad.
In the founder, although it was the enemy who is seemingly infallible the most disagreeable, it was reduced to free small fish.
Just by visiting the storm of a vulgar missile, I think that it is green.
The mini game was boring.
mesarugia is also ?
って touch.
It is too halfway.
Evaluation is [very bad].
If it evaluates as series [common] what -- an imitation -- a new idea and new operativity can be esteemed Although it might become the [highest] when 2 and 3 were good -- Regrettable.

2007/08/27 Good [Original Japanese review]
by Sharu Provider: 1407 Host:1255 Browser: 5598
They are the comment which played 1.
I think that it is the work which was able to be enjoyed very well.
It is colorful and is individual, and the stage made considerably, is crowded and also regards background depiction as the ability of running about freely to also enjoy the field.
Since gachameka also has various kinds and can perform various operation, I think that action nature was very high.
Although the ape and others which appears seldom felt loveliness, since it showed various motions, it thought that the strategy nature how to catch it was the greatest real thrill.
Was it thought that difficulty was fairly higher?
Evaluation is made "good."
2007/08/26 Normal [Original Japanese review]
by ゆかり御飯 Provider: 18003 Host:17889 Browser: 4731
Although it had not played all the time since it did not have PS2 when piposaru 2001 or subsequent ones came out, 2 and 3 were purchased in medieval times recently.
1 also said quality of image for PS, and was carried out, and its operativity was also good.
As it is, eight gachameka are all useful.
To the extent that mechanism yonku is somewhat user-unfriendly at most.
A story is not bad, either.
2 is a perfect trash.
It is hard, dasa い is carried out, and a motion of a rotation murder is 。.
omae -- a top -- と .
To the extent that it became somewhat good also from quality of image 1.
Although gachameka also increased, new work gachameka is not useful generally.
It becomes the equipment same after all as 1.
A story is also delicate something.
What is also the small ape of an offering after all?
This cannot recommend.
The way [ as 3 being another as for whether transformation is helpful, it is interesting as a new system ].
although it came to be able to carry out O man-and-woman selection, the 駄 mechanism who increased in number vainly by 2 having been swept away, and having become a thing also near a design 1 cooperated in "2 person, and it has called it -" -- on the way -- change is impossible -- or [ how ] It is not said that it is useless.
Whichever it chooses, change is nothing by the story.
To the extent that there is an ape which becomes a melodrama melodrama and stops moving when a girl is used, if it says by force.
mesarugia of a mini game is not disagreeable.
When it says by ten-point full marks, it is 1->92->13->8.
if it is 1 and is very good 2 -- the worst -- if it is 3 and is a good synthesis ....
well -- usually -- coming out
2007/08/26 Normal [Original Japanese review]
by 濁流の魔手 Provider: 18250 Host:18321 Browser: 4184
I think that the originality of the setup referred to as "Catching an ape" is the portion which should be evaluated.
Although I have done only 2 and 3, I think that I will express comment.
There is especially nothing to say about graphics.
kyaradeza was not bad, either.
A story could not be made into the "main" in this work.
Therefore, I pierce no comment.
However, it is made to grow about difficulty too much.
Although the cause [ being low ] probably also has object age, I catch all apes, without almost suffering troubles, and it is 〓擦〓
Although the system of a "password" was made in 3, I think that it honestly is not needed.
Although I collected all the passwords in the network, the Homo sapiens of 7 to 12 years old which is object age thinks it what is not not much to collect positively the passwords which have the quantity of there there out of a huge information.
It is the impossible that those who do not have a personal computer in it catch all apes forever.
Wax that what is necessary is just to ask a friend Although the stage design had many which are very precise at 3 and are elaborate, in 2, there was also a stage which is not what thing before omission clearly, either.
It is regrettable.
In 2, a tool also has a disposable thing clearly and the useless portion was conspicuous.
3 had become a necessary minimum thing.
There is nothing bad.
が取り立てて言う is not an excuse, either.
Evaluation is "common." Since the idea was new ...

2007/08/06 Normal [Original Japanese review]
by Naooki Provider: 44046 Host:43804 Browser: 8090
Since the younger sister had, although it played somehow and cooked, I did not think it so interesting that it plays earnestly although there is nothing that it was not interesting.

2007/06/27 Normal [Original Japanese review]
by 画が画が画がん Provider: 13033 Host:12811 Browser: 6141
The [total play time] 12 hours [Good point] kyara is dear.
[Bad point] A view is bad.
[Comprehensive evaluation] Or [ that it is interesting if it is said that it is interesting although he bought it for the charu guide ].
It is peevish without being able to say not at all --
2007/04/03 Good [Original Japanese review]
by ELT Provider: 2093 Host:2162 Browser: 6287
Although it may be inferior to crash van deikuu, I still think that it is remarkable difficulty!!
Having begun to do this was not able to collect the apes or coin of subete then in the time of smallness 3 -- (It cleared perfectly now!!) I think [!!
] that it was the quite new way of thinking to catch an ape that time and "-- an ape -- !!
-- having thrust in as " -- considering -- !!
Especially the fellow that gets and dashes that it is hard to operate -, however a mechanism is --.
This became a starting point object remarkable for me -- Stress accumulates -- "-- you -- it has not dashed where -- だ -- !!
-- if it goes how many times -- understanding -- はぁ -- "-like -- まぁ -- good, since I was allowed to enjoy myself enough -- coming out
2006/08/27 Best! [Original Japanese review]
by Furuutsu bobii Provider: 45557 Host:45658 Browser: 5234
Although he is a boss key when calling it sarugee, he is the game bought for tekitoo for the time being.
He was able to be enjoyed in itself.
In merely catching piposaru, it was good for there to have been nothing and to have collected the Spectator coin.
that invader -- he wanted to do a みたいな mini game and 50 sheets were collected desperately Otherwise, the mini game had skiing and boxing and was all interesting.
Especially boxing is interesting.
(w it is not easily decided that a combo will be even if it moves an analog stick with sufficient timing) Is it good in difficulty as for an ape for there to be intelligence that it is unexpected and not to be caught simply so?
(Slightly difficult kana ?) Where is [ as considered in the after ape, it is not conspicuous, and ] it also by the ape radar, or is there any incomprehensible ape?
That had a close game ....
Evaluation is highest !.
2 is interesting kana although not played yet.

2006/08/27 Worst [Original Japanese review]
by Atena Provider: 39004 Host:38882 Browser: 4928
although played at once in the store -- as an action game -- it can do -- it is severe and Sonique or kuronoa are not attained to at all Of course, neither character nature, nor apes and others which appear in this game in past [ wrong ], such as piposaru, are dear at all.
An understanding is impossible in why popularity to the extent that it plays an active part in various media came out.
The eye eye of a monkey ball (Sega) is dearer much also at the same sarukyara.
し [ 所詮 is S C E well ] ...

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