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Game ranking: Rank 2,929/in 3,407 titles (Total -1.00/Deviation 47.07) Rank 2,928 <= => Rank 2,930
Game ranking of 1987: Rank 107/in 128 titles Rank 106 <= => Rank 108

Shinjinrui(Game)


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Unknown Binding:Konpyuta shinjinrui no kenkyu
1987
()

Unknown Binding:Asuki, shinjinrui kigyo no tanjo
1988
()

Unknown Binding:Shinsedai sarariman no seikatsu to iken: "dankai no sedai" kara "shinjinrui" made (Tokei s...

Unknown Binding:Masshiro na baton: Enjinrui kara shinjinrui e
1993
()

Unknown Binding:Shinjinrui taiboron

Unknown Binding:Gendai gakusei kishitsu: Haisen, 60-nen Anpo, daigaku funso, "shinjinrui"
Information about this title

HUDSON
Nintendo Entertainment System

Released:1987/02/10 in Japan
Sites about how to play the game
1. http://www.geocities.jp/hikaro80/
Statics of evaluation(The statics is updated once a day)
 AverageGameRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanGood(-0.50)2,92947.07-1.00 

Statics of activity

Total ViewsCommentEvaluation
Inside Japan87222
Outside Japan7500

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The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2007/07/31 Normal [Original Japanese review]
by Paワーesa Provider: 14103 Host:14416 Browser: 5234
The vertical scroll action shooting game which defeats the dinosaur while operating primitive man and upgrading arms.
primitive man's action has "a jump", then the conventional shooting game, such as it being necessary to jump over a river and to progress, and bringing four steps of upgrades of a stone -> stoneax -> boomerang -> torch to arms, and the efforts which were going to attain differentiation somehow should hear -- る But it feels actually that gaiety does not have anything by (it is realizable at last from per boomerang of the third phase), either, as the 弾速 and attack range increases just for a moment, although primitive man's arms also carry out an upgrade, since the pattern which goes to the front to the front while it jumps however and a way 撃破 an enemy intently fundamentally does not change at all.
It does not come to accept it, but in a stone or a stoneax, it is too poor and the badness of the balance that the stage of the second half cannot respond at all is conspicuous.
The impression which has settled in the shooting game which an individual attack is not necessarily delivered, and there is also no ending, is endless, and changed 毛色 after all just for a moment especially although a dinosaur huge as a boss appears in the last of each area.
Do I feel that he wanted the device already slightly adventurous to systems, such as an upgrade?
But as it is, there are あ and an individual element also in this game.
It is the Nagato power.
If one of the upgrade items is taken, primitive man will disguise himself as the Nagato power suddenly.
"it is ?
why" -- don't say Probably, there were a tie-up plan and something.
It comes out, and if it becomes the Nagato power and is said what whether become, it is made to blow enemy がけて "riki rariaato." This 技連射 is effective, although he itself does not fly but his other self flies, though regrettable.
If it 連射, the other self of the countless Nagato riki will fly about a screen.
Although a reason is not known in the least, is it the work which seems to be good for the time being as for business?
the contents which novelty does not have and which can be well enjoyed ordinarily if it catches as an ordinary shooting game, although kicked -- と -- I consider Although it is also early to 飽き bored.

2007/05/23 Bad [Original Japanese review]
by 消しゴム Provider: 51802 Host:51935 Browser: 5234
When allowed to say this work at a word, it is "the shooting game which made Nagato power the image character." There are not only three troublesome things in this work, but the problem was in game nature considerably.
The 1st is a jump.
Mind is used, more than it copes with an enemy, in order to fall well, if the timing of the jump used when jumping over a valley, a pond, and a puddle (small pond) is severe and does not get used.
The 2nd is an item.
If "wings" is in the item which exists in a stage, it is taken and it continues pushing a jump button, it can fly in the sky.
An item cannot be taken, either, while flying on the other hand since an effect disappears and it falls to a valley or a pond, if a damage is received.
The 3rd is the Nagato power.
It was easier for player kyara to have disguised itself as the Nagato power, when "the plate with which the face of the Nagato power was carved" was taken, to have bent the arm to the L character type, for inconvenience and user-friendliness to have been bad, when destroying a jar, in order to take the item in which an enemy stops being by akkusubonbaa just before a boss game when an enemy's attack hits, and to have forgotten the Nagato power, and to play ordinarily.
[ 蹴散らします's ]
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