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Comics ranking: Rank 4,068/in 4,217 titles (Total -11.04/Deviation 46.02) Rank 4,067 <= => Rank 4,069

Magic Knight Rayearth(Comics)


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Anime:Magic Knight Rayearth / Game:Magic knight Reyearth
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(Books)

Latest Books: 2008/04/18 ():Magic Knight Rayearth I (Magic Knight Rayearth) $99
Books(47hit)
Sales/Latest
DVD(23hit)
Sales/Latest
VHS(29hit)
Sales/Latest
Music(4hit)
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VideoGames(3hit)
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Toys(16hit)
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Rank:138929
Paperback:Magic Knight: Rayearth I, Book 1

Tag:$99
2003/08/05
()
Eval.:*****

1.Best manga ever!
Rank:143029
Hardcover:The Art of Magic Knight Rayearth, Book 1

Tag:$99
2002/08/27
()
Eval.:*****

1.Wonderfully done, a must-have for ANY MKR fan!
Rank:554610
Paperback:Magic Knight: Rayearth II, Book 1

Tag:$99
2004/02/10
()
Eval.:*****

1.The Return of Mokona
Rank:605466
Paperback:Magic Knight: Rayearth I, Book 3

Tag:$99
2003/12/09
()
Eval.:*****

1.The shocking ending to a great series!!
Rank:621937
Paperback:Magic Knight: Rayearth I, Book 2

Tag:$99
2003/10/14
()
Eval.:*****

1.Amazing story and beautifal art.
Rank:7536
Escaflowne: Anime Legends Complete Collection

Tag:$98
2006/04/11
()
Eval.:*****

1.Great Series!!
Rank:78017
VHS Tape:Magic Knight Rayearth: Daybreak (Dub)

Tag:$99
1999/09/21
()
Eval.:*****

1.Magic knight Rayearth
Rank:314523
Audio CD:Magic Knight Rayearth: Best Song Book (1995 Anime Series)

Tag:$99
1997/11/12
()
Eval.:*****

1.Best OST
Rank:21235
Video Game:Magic Knight Rayearth - Sega Saturn

Eval.:*****

1.Magic Knight Rayeath...WOW
Rank:25943
Toy:Clamp in 3-D Land #6 (10ct Box)
Information about this title

CLAMP
Koudansha
Nakayosi

Statics of evaluation(The statics is updated once a day)
 AverageComicsRankDeviation(Total)Evaluation points(Total)Best of the Best
Inside JapanBad(-1.38)4,06846.02-11.04 

Statics of activity

Total ViewsCommentEvaluation
Inside Japan10,07288
Outside Japan46600

How others evaluated in Japan

BestVery GoodGoodNormalBadVery BadWorst
People0011303
Percentage0.0%0.0%12.5%12.5%37.5%0.0%37.5%
Added percentage0%0%12.5%25%62.5%62.5%100%
Summary12.5%12.5%75%
                                                                                                  

Views for recent 8 days
Total1413121110987
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Anime:Magic Knight Rayearth / Game:Magic knight Reyearth

The below reviews are translated automatically from Japanese ones. To post to English version, please click here.

2008/08/27 Bad [Original Japanese review]
by Ribondenaito Provider: 12644 Host:12498 Browser: 4184
Although it is the so-called game comics, he has bought 惹かれて漫画 for the picture.
Freshness also has nothing by deployment whose contents made RPG comics as it was.
Probably, it did not appear without the RPG boom.

2007/05/10 Good [Original Japanese review]
by Kaniya Provider: 35635 Host:35369 Browser: 4926
The picture was very beautiful and it was great that a color and monochrome were often drawn.
the talk merely progresses -- already -- passing -- it is .
Since it had finished in the twinkling of an eye, I wanted you to continue more.
Although the direction of a story had a strong feeling of imaichi at the cause, I thought that it should not have been saved by 画力.

2006/10/13 Worst [Original Japanese review]
by Abokadobataa Provider: 12417 Host:12197 Browser: 4925
Compared with animation, deployment of the talk is too quick.
The sword was brandished, and it progressed previously frankly using magic, in the end, it came with the robot, and it is not clear anymore that the author wants what to really carry out.
In fact in Princess emeroodo whom they should rescue, ...
was new, and it was surprised those days.
Then, it is while the talk progresses in the strange direction rapidly since the thing to make it finishing with has been made to two parts...
It says only in はっっ and was unnecessary.
Two parts have been 堕(ed) by the mere rearrangement-story.
If it is that and only several pages of the last are read, it is already many.

2006/03/09 Worst [Original Japanese review]
by Edei Provider: 13471 Host:13265 Browser: 4483
The last evaluation was too sweet rather.
Putting power only into the design of the pattern and character which make the collection of illustrations consider, the individuality of the clamp which makes a story setup and other characters 蔑ろ had also permeated this work in the bad meaning.
It is different, there is this [ no ] in the fact without the changing thing which was seen from tsubasa or CC Sakura or before, and, probably it will not consider having not disappeared from now on.
It was also the comics of a jump of the recent years which win by opportunism and merely swing down a sword like a role playing game after all, and the hero of a beauty form also defeats the climax of a tale in the end only by knocking down the enemy, makes finish with work, and are overcome also with what with nature, and the result practically equal to actually have been carried out by 今作.
It hakkiri(ed) and said, and probably, most readers did not bite, when a picture was not beautiful (he does not like individually).
Isn't it exaggerated, although this lowered the quality of this work sharply, since there was no concentrating on the character of clothes design and beauty type, and also using the 画力 for depiction of a battle scene or a story?
It was the work with which it riots, and it turns, and it finishes and only the impression of only this hangs around as it rioted.

2005/10/29 Normal [Original Japanese review]
by Matsu Provider: 33317 Host:33344 Browser: 3846
It is not too bad.
I think that まぁまぁ was improved by animation.
It does not know らく and what a battle scene does not look at comics but they are doing.
Two parts are useless although a part is still mashi.
It is not interesting.
The character had much comparatively favorite kyara.

2005/05/08 Bad [Original Japanese review]
by 我平 Provider: 15218 Host:15064 Browser: 5533
Since this work was often hearing the name, although it thought what thing it was and read, substantial reading was seldom felt.
About part I, deployment of a story thinks that it was too quick.
Although RPG-likeness had come out and movement on foot, the battle with a zako enemy, etc.
were good up to the place of "legendary spring eteruna", in addition to movement by 飛空挺 or 魔神, for feeling of venturing by losing the battle with a zako enemy entirely, 削 is れ better た sharply after it.
If it changes to a number of turns, in the period until it captures the eteruna, two-volume weakness and part I will think that the period until it ends can grasp a feeling of perfunctorily more clearly by about one volume.
Although it did not remember that it is not much detailed about part II, the necessity was not felt from the contents of ex post facto processing-.
Since the end of part I was unexpected, I consider all the more by "what was necessary was just to have made it finish with that." Moreover, I also regard the appearance of 魔神 as not good with it being individual.
Although it thought that it was pure "RPG thing" until 魔神 appeared, after it, the element of a "robot thing" pushed out the portion of a "RPG thing", and seemed to extract a focus for having wanted which to carry out after all, and to have not run out.

2005/03/19 Worst [Original Japanese review]
by 蜜柑 Provider: 51260 Host:51159 Browser: 4184
It had appeared also in this there "there be no showy, however contents with a showy picture" perfectly.
[ which it is the feature of the work of CLAMP ] Difficulties will not be carried out, if it ends with "volitional strength" anything, although it is being able to say also to the animation version.
所詮 was the applying girls' comics (でも -- a true object be different and should not meet) to apply the way of back made much new kyara appear -- yes, be, and settlement of the talk of a thing stops being attached, and make it finish forcibly -- earnestly -- feeling -- taking out -- the true purpose -- "since [ he wanted to carry out a clothes design ]" っぽい therefore -- or -- it did not understand at all what is starting a foreign country -- attacking -- an evil spirit -- touch that the situation progressed unawares and it finished when having repeated the battle of the gods Even so, it is called animation, and is called comics, light is favored too much, and it is 。.
Although it would only be poor at how to move kyara well.
Doesn't the way which I have already converted [ way ] to the comics 家辞めて illustrator, or had people consider the talk say CLAMP?

2004/12/30 Bad [Original Japanese review]
by Rota Provider: 34156 Host:34168 Browser: 1633
Probably because it had just begun to have touched comics, such pattern and the girl went to the different world, shook and shot the van van sword, and the work of touch was large impact those days.
The binding of a book was also elaborate for a good friend.
However, although the part was read pleasantly, rather than solution / growth section, rearrangement-dullness is drifting to the whole and two parts have 飽きed bored in the twinkling of an eye.
The necessity for 2 part composition is not felt in that.

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